Where It All Began: Dragoncat's Rise of the Runelords (Inactive)

Game Master Dragoncat

Current Date: Starday, 4th of Neth, 4710 AR

Current Chapter: The Skinsaw Murders

Current Map

Foxglove Manor


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M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12

Back at you! I'm spending Father's Day having a big high school graduation party for my older son, including doing my very first pig roast. The kids were up all night tending the fire so I could put the meat on at 6:00 AM today. Now I wait 6-7 hours and hope everything is going okay in the underground roasting pit.


HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2

Oh come on, a 1? Uuuuuuuuugh...


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

The dice do NOT like us, it seems!


Male Human Monk-6 (HP: 49/56; AC 19, 18t, 16ff; F+7,R+7,W+8)

My monk's dignity is trailing at least 4 squares behind him :o

On another note, I will be away for a week starting this friday. I'm not sure how good my connection will be so if you need to bot Ekan feel free.


Well, this just got really awkward.


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

Oh, Shalelu's gonna have a FIELD DAY with this! We literally caught Bruthazmus with his pants down!


M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12

Wow. That was unexpected. But that's why we play the game, no? Well, in general terms, not necessarily for that specific, um, surprise.


I don't think I realized before today just how disruptive Yeth Hounds can be...


M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12

I have definitely not seen them wreak this much havoc before. I'm curious, since Ekan and Nicat are still panicked, and Ekan at least can see that there's no exit if he runs into Bruthazmus' den of sin, which way would he go? If the goal of a panicked person is to keep getting away, should Ekan and Nicat keep checking doors until a way forward is found? Or, heaven forbid, more than one way forward, that they can each explore?


I'd rule they'd keep checking doors if the room they find has no other exits.


M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12
GM_Runecat wrote:
I'd rule they'd keep checking doors if the room they find has no other exits.

Fun!

(Now have Shanya post over in RoW, we need a clever plan to get past all the dragons!)


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

NOW I feel like a wizard! >:)


HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2

Ugh, FINALLY. Eostre we need to try and focus fire one of these things down, but I can't move to the one in back. But your glaive can reach the one right in front of me. How much more boom do you have before you're out?


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

I can still manipulate the flaming sphere for two more rounds before it burns out, so I can smack the other yeth hound with it.


HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2

Excellent, keep burning the one you already hit, hopefully it'll die. It's the more injured of the two, and your spell hits harder than my sword. But I don't think more spells are a great idea, not when we just aggro'd another group.


M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12

I'll be camping Thursday through Sunday, with little to no signal. Bot me as needed.


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

Eostre's doomed, right? :(


Possibly.

You can still move your Flaming Sphere without provoking, I think...


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

Sure hope this works. And that Eostre doesn't burn herself in the process. That'd trigger her so bad she wouldn't NEED the yeth hounds to make her panicked!


HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2

Note to self, yeth hounds speed up scouting a LOT.

P.S. other note to self, use share of treasure for silver and cold iron weapons.


F Human Oracle/6 (HP 63/63 | AC:20 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+8 | Init:+3 | Perc:+5 | Speed:20)
Spells/Abilities:
Channel: 5/5 | Lv1: 6/7 | Lv2: 6/6 | Lv3: 4/4
Eostre Roldheim wrote:
Eostre's doomed, right? :(

It sucks Eostre's the only one not within my life link, else I would've taken 5 damage for her while running the heck away...

And I have to run away for 4 more rounds... :S


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

All in favor of letting the "We Be" goblins leave alive since they seem to be now on OUR side? :P


Male Human Monk-6 (HP: 49/56; AC 19, 18t, 16ff; F+7,R+7,W+8)

I just spent over 10 hours in DC dragged by loving friends through the National Mall and on buses. Some of it was fun, some was not, all of it was too long. Tomorrow I will be driving back home all day, so as I'm exhausted now, please just bot Ekan's next few actions


HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2

What are "we be" goblins?


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

The four goblins we keep running into: Reta, Chuffy, Mogmurch and Poog, are the stars of their own series of wacky Pathfinder adventures that Paizo's released for Free RPG Day for the past few years.

We Be Goblins! (which also instigates the events of the Jade Regent Adventure Path)
We Be Goblins Too!
We Be Goblins Free!

and the new one this year, which acts as a prequel and origin story for them, We B4 Goblins!

Dragoncat included them in Rise of the Runelords as an easter egg.


And as a way of potentially challenging you guys.


F Human Oracle/6 (HP 63/63 | AC:20 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+8 | Init:+3 | Perc:+5 | Speed:20)
Spells/Abilities:
Channel: 5/5 | Lv1: 6/7 | Lv2: 6/6 | Lv3: 4/4

I absolutely love those four pesky buggers, but I fear it's best for our party if we dispose of them the moment we can! :(


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

I dunno, maybe if we tell 'em Ripnugget's dead and Tsuto and company are our prisoners, they might pull a Screw This, I'm Outta Here! I mean, they're clearly as pissed off at the yeth hounds as we are!


HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2

Well one of them did attack me, for Conner that's usually a death sentence.


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

Identifying monsters without ranks in the requisite knowledge skill, because I'm just awesome like that!


Sorry I haven't been as diligent in my posting lately. My birthday is coming up this Sunday, and I've decided to take a bit of time off to get my creative juices going again.

You can expect an update from me by Monday.


HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2

Happy birthday, man.


M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12

Happy birthday, O Cat!


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

Happy birthday!!!


F Human Oracle/6 (HP 63/63 | AC:20 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+8 | Init:+3 | Perc:+5 | Speed:20)
Spells/Abilities:
Channel: 5/5 | Lv1: 6/7 | Lv2: 6/6 | Lv3: 4/4

Happy b-day! :)


Male Human Monk-6 (HP: 49/56; AC 19, 18t, 16ff; F+7,R+7,W+8)

Belated happies


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

And Eostre's got a lot of arse!


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

And my hand is now tipped! CAN WE KEEP HIM?! PLEEEEZE?!


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

GODARNIT NOW I FLUB THE KNOWLEDGE ROLLS?!


Male Human Monk-6 (HP: 49/56; AC 19, 18t, 16ff; F+7,R+7,W+8)

Dishonor! Dishonor on you, dishonor on your cow familiar!

;)


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

*pokes forum with a stick*

Any reaction?


Sorry to have kept you waiting. I'll get a post up to move us along in the morning.


M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12

I'll be travelling Aug 20-25, posting will likely be limited during that time.


HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2

So, how close are we to level 4?


Very close.


Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Stats:
AC 12, T 12, FF 10; Fort +3, Ref +3, Will +6; Init +7; Perception +9

Eostre is SUPER MATURE! :P


Clearly.


HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2
GM_Runecat wrote:
Very close.

Okay I'm ready to kill the tentacle monster now.


It appears these two statues are proving to be quite formidable foes...


M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12

The power of overthinking! Not something Nicat is usually accused of...

Eostre can make that Knowledge check by taking 10 - let's take those statues down!

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