We Be Goblins (PFS) (Inactive)

Game Master Mari Clock

A most unusual adventure for 1st-level goblin characters.
Where on Golarion?
Lotslegs
Fence
Upper Deck
Main Deck

Initiatives:

[dice=Reta]1d20+3[/dice]
[dice=Chuffy]1d20+4[/dice]
[dice=Poog]1d20+6[/dice]
[dice=Mogmurch]1d20+4[/dice]

Perceptions:

[dice=Reta]1d20+9[/dice]
[dice=Chuffy]1d20+5[/dice]
[dice=Poog]1d20+2[/dice]
[dice=Mogmurch]1d20+3[/dice]


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Grand Lodge

F Human, with Orcish qualities Mom-12

You are goblins of the Licktoad tribe, who live deep in Brinestump Marsh, south of the hated man-town called Sandpoint. Once, other goblins tried to burn Sandpoint down, and they would have been legends if they had succeeded. But they didn’t bring enough fire, and got themselves killed as a result.

Yesterday, your tribe discovered that one of your own had been using forbidden arts and was engaged in one of the greatest of taboos—writing things down. In fact, rumor holds that what he was writing was a history of your tribe! There’s no swifter way to bring about bad luck than stealing words out of your mind by writing them down, and so your tribe had no choice. You branded the goblin’s face with letters to punish him, which is why everyone calls him Scribbleface now, and then you ran him out of town, took all of his stuff, and burned down his hut!

That’s where things got interesting, because before you all burned down his hut, Chief Gutwad found a weird box within the building. Inside was a map and a lot of fireworks — fireworks that immediately came to use in burning the hut down. Then, this morning, Gutwad announced that tonight there would be a feast in order to drive out any lingering bad luck from Scribbleface’s poor decisions. But perhaps even more exciting, all of you have been secretly invited to meet at Chief Gutwad’s Moot House. Why would the chief want to speak to you? It can only mean that he’s got an important mission for you all... one that the other goblins of the
tribe couldn’t pull off. This could be your chance to go down in Licktoad history!

We be Lick toads! We make raid!
Put the longshanks to the blade!
Burn them up from feet to head,
Make them hurt, then make them dead!
Cut the parents into ham,
Smush the babies into jam,
All the rest in pot get stewed,
We be Lick toads - you be food!

Grand Lodge

F Human, with Orcish qualities Mom-12

Lying at the center of the village, the chief’s Moot House is a veritable museum of Licktoad heroics — crammed with trophies such as stolen weapons, shiny bits of treasure, and the brine-pickled bodies of dozens of brutally slaughtered small furry animals (mostly dogs).

His Mighty Girthness Chief Rendwattle Gutwad rules Licktoad Village from atop the great Teeter Chair, which is 6 feet high and allows him to more properly look down on his subjects.

By tradition, Chief Gutwad does not speak directly to his subjects. Instead, he employs an advisor through whom he whispers instructions, for Chief Gutwad has convinced his goblins that the words that come out of his mouth are so mighty that they might frighten away all the words in the heads of lesser goblins. Only his duly appointed advisor, an overdressed, pompous goblin named Slorb, can handle the might of the chief ’s words without fainting from fear.

You are all gathering outside of the Moot House, awaiting invitation.

I'll post more once you've all decided your characters and are here.


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

Reta chop and Reta bite!
Reta slay and Reta fight!
Reta stab and Reta smite!
Reta kills it all just right!

Reta looks around and asks a random goblin, Does this veil make Reta's head look big?

When the random goblin hesitates for the tiniest fraction of a moment, she bites his head off! His whole head. In one bite. Then she returns to her song as though nothing happened.

Reta chop and Reta bite!
Reta slay and Reta fight!
Reta stab and Reta smite!
Reta kills it all just right!


Male Goblin Rogue 1 HP: 11/11 | AC: 17 | T: 15 | FF: 13 | CMD: 12 | Fort: +2 | Ref: +6| Will: +1 | Init: +4 | Perception: +5 | Sense Motive: +1

Chuffy is watching from inside a hollow stump singing in a whisper while petting Fat Frog.

Reta's head is big yes yes
without the veil it is no less
Reta strong and likes to fight
But Chuffy sneaks around at night

Loudly loudly Reta snore
Chuffy enters through the door
From inside of Reta's hut
Chuffy sees her scratch her butt

Secret secret Chuffy's crush
Chuffy sings in whispered hush
Rats and bats and lemon rind
Chuffy's gifts will Reta find

He giggles a repulsive demented giggle.


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

Perception: 1d20 + 9 ⇒ (19) + 9 = 28

Reta notices Chuffy and loudly announces: Hey, Licktoads! Get a load of Chuffy! He's in a hollow log, again. "Petting his frog." BWAHAHAHA!

Goblins, being petty and mean, point and laugh. Making sure that she's 10 feet beyond charge distance, Reta turns around and twerks.

Chuffy's petting his frog. Chuffy's petting is frog. She teases with a singsong cadence, alternating with: Chuffy and froggie sittin' in a tree...


Male Goblin Rogue 1 HP: 11/11 | AC: 17 | T: 15 | FF: 13 | CMD: 12 | Fort: +2 | Ref: +6| Will: +1 | Init: +4 | Perception: +5 | Sense Motive: +1

Chuffy continues to stare and pet Fat Frog.

Laffy laffy chuckleheads
Chuffy strikes while you're in bed
Cross the line and quickly learn
Warm and bright your hut will burn

Try to run but it's no hope
Chuffy tied you with a rope
Crispy crispy burning skin
Chuffy smiling for the win

Dancy dancy shake your rear
Chuffy whispers in your ear
Try to yell but not so quick
In your lung a blade will stick

Eat these mushrooms have no worry
Wibbly wobbly vision blurry
See the sights that are not there
Chuffy laughing as you stare

Chuffy why my hand so big?
Chuffy that's a purple pig!
A log becomes a dragon snout
Chuffy knows you're tripping out

Dizzy dizzy getting sick
Chuffy played a funny trick
Pick on someone else instead
Chuffy will cut off your head


Dire Fox Animal Companion (Daredevil) HP: 19/19 | AC: 21 T: 13 FF: 18 CMD: 17 (21 vs Trip) | F+5 R+6 (Evasion) W+2 | Init +3 | Perception +5, Low-light Vision, Scent

A sing song voice begins to be heard, with large deep breaths between. Things go boom when Mogmurch throws,
Much more fun than using bows.
Sometimes where the boom boom blows,
Is not my fault-that's how it goes.

Mogmurch appears just before the song ends, he titters, then looks around. He is not only wearing his customary skull cap, but he has also put on his eyepatch and glasses for the special occasion.

Sorry, I didn't expect it to get started so quick, but I'm here now.


Male Goblin Cleric 1 HP 7/10 | AC 17 | T 13 | FF 15 | CMD 11 | Fort +3 | Ref +2 | Will +4 | Init +6 | Perception +2 | Sense Motive +3

"Frog? Poog hungry. I can has frog, Chuf-Chuf? He will be Dogsniffer's friend. The croakies are friends!" Poog produces from the folds in his oversized cloak a flattened toad. "Oops, wrong Dogsniffer," and returns the deflated creature to one of his pockets. Looking around, he spots what he must have been looking for. "Dogsniffer!" he shouts before picking up another, live toad.

"What Chief want US for? I hope he wants us to hunt down the Scribbleface!"

Grand Lodge

F Human, with Orcish qualities Mom-12

Hearing that you've all arived, Slorb, in a high-pitched, nasal voice, invites you to enter.

Chief Gutwad sits precariously atop the Teeter Chair. Gutwad is a corpulent goblin who, in fact, needs Slorb at hand only to aid in climbing up into or out of the throne (a fact that he’s taken care to hide from the other goblins — very few of whom have ever seen him out of his chair).

Slorb asks you to sit on the dirt in front of the Chief (a great honor!), but then, much to your surprise and shock, Chief Gutwad speaks to you directly in a deep, booming voice!

You all be heroes. Each of you. You are best Licktoads, but for me. And maybe but for Slorb. That you aren’t fleeing in terror from mighty sound of my voice is all the proof you should need. Yet soon, all Licktoad goblins will know your might, for I have picked you for a dangerous mission!

He gives you a second to wait for the oooohs, and aaaaahs that come from the fact that he's just spoken out loud to you.

You know about fireworks and map we found in Scribbleface’s hut. Fireworks were fun. But map is more fun. It shows a route to a place near the coast where Scribbleface found fireworks. And it says there are more fireworks there! I want them for Licktoads. You all go get them tomorrow!

He waits for you to cheer, for being asked for such an honorific.

Tonight! We have big bonfire to burn bad luck away from you, and we play many games. Much fun. Tomorrow! You fetch me fireworks.

He waits another second for more cheering.

If you meet men, you make them dead. If you meet dogs, you make them dead. If you meet horses, you make them dead!

He gives another pause to wait for more cheering and for you to settle yourselves from your excitement.

If you meet Lotslegs Eat Goblin Babies Many, you maybe should run. And if you not find fireworks, you not come back or we feed you to Squealy Nord!

Afterward, Chief Gutwad has no time for you and has Slorb give you a map to the fireworks cache and orders you out of the Moot House.

Being native to Brinestump Marsh, you already know many of the dangers the swamp presents.

Brinestump Marsh: The marsh is a place of great bounty, with lots of places to hide and lots of delicious things to eat. Some of those things are kind of poisonous, though, so take care. One of the best things about the marsh is that the humans don’t normally come into it. They’re afraid of the monsters. Which are a concern, but if you know about them before they find out about you, running is always an option. Among the dangers that you can expect to face in the portion of Brinestump Marsh that you’ll be heading through are wild dogs, giant bugs, giant snakes, and giant frogs. Oh, and Lotslegs Eat Goblin Babies Many. And maybe Vorka.

If you don't already know, you can make Knowledge Local checks to get info, or those that do know can tell you.


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

YES! Kill dogs and horses! Reta dances gleefully at the thought.


Male Goblin Rogue 1 HP: 11/11 | AC: 17 | T: 15 | FF: 13 | CMD: 12 | Fort: +2 | Ref: +6| Will: +1 | Init: +4 | Perception: +5 | Sense Motive: +1

Knowledge(local): 1d20 + 5 ⇒ (6) + 5 = 11

Mighty Gutwad says we the Licktoad heroes. We the most powerful Licktoads under Gutwad.

Chuffy grins with delight.

Grand Lodge

F Human, with Orcish qualities Mom-12

Some basic knowledge about the area and dangers that you will face:

Scribbleface’s Map: The map is relatively simple, showing little more than the Licktoad village, the old shipwreck on the coast that supposedly contains the fireworks, and the creek that runs between the two locations. By following the creek, you should be able to easily reach the old wreck. Unfortunately, the old wreck is also located in the part of the swamp that all Licktoads know to be the territory of Vorka the cannibal!

Lotslegs Eat Goblin Babies Many: There are plenty of giant bugs in the swamp, but of late, the giant spider known as Lotslegs Eat Goblin Babies Many (known more often simply as “Lotslegs,”) is the most notorious. The giant spider lives somewhere in the marsh between the Licktoad village and the coast, and the route that Scribbleface’s map shows leads right through the giant spider’s territory.

Vorka: One of the greatest terrors of the swamp, at least to the Licktoads, is old Vorka, a ravenous cannibal goblin who, legend tells, was once the wife of a Licktoad chieftain. She murdered and ate that chieftain, as well as several other goblins, before she was driven out of town many years ago. Since then, the story says that she’s lived alone somewhere along the coast to the west of Licktoad village, and while she’s never returned, most goblins who go missing in that part of the swamp are assumed to have been eaten by the cannibal.


Male Goblin Cleric 1 HP 7/10 | AC 17 | T 13 | FF 15 | CMD 11 | Fort +3 | Ref +2 | Will +4 | Init +6 | Perception +2 | Sense Motive +3

Lotslegs!? Poog is not ascared of creepy-crawly!

Poog crosses his spindly arms across his chest defiantly.

Poog not ascared of nothin'! Ok, maybe riding animals...

Grand Lodge

F Human, with Orcish qualities Mom-12

Goblins toil all afternoon to build the bonfire out of branches, sticks, and unburnt timbers taken from the ruins of Scribbleface’s hut. As night falls, a group of struggling goblins carry the Teeter Chair (with Chief Gutwad sitting atop it) out to the bonfire, and the chief lights the fire with a Desnan candle. This signals the start of an all-night party that features lots of good things to eat (snails, fish, and snakes). Including! A barrel of fermenting cider apples!

Chief Gutwad personally has Slorb offer all of you some of the good things to eat!

Do you take anything, or do you tell him no?


Male Goblin Cleric 1 HP 7/10 | AC 17 | T 13 | FF 15 | CMD 11 | Fort +3 | Ref +2 | Will +4 | Init +6 | Perception +2 | Sense Motive +3

Oooh! Poog is looove snakes for eating!
He begins to drool visibly while linking his lips.
Licktoad heroes eat and eat!


Male Goblin Rogue 1 HP: 11/11 | AC: 17 | T: 15 | FF: 13 | CMD: 12 | Fort: +2 | Ref: +6| Will: +1 | Init: +4 | Perception: +5 | Sense Motive: +1

Chuffy eats as much as he can of everything that is offered. After all, the Licktoad tribe is celebrating the great heroic journey he is about to embark on.

Chuffy Chuffy Licktoad hero
On a journey Chuffy go
Bring along these other jerks
To carry all the fireworks

Snails and fish and snakes and apples
Chuffy eat one hundred mouthfuls
Now is time to feast and romp
Tomorrow off into the swamp

Gutwad picked a special crew
We will not be Vorka stew
Lotslegs webs we will avoid
Dogs and men will be destroyed


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

Eat? Om nom nom!

Reta eats whatever Slorb hands out. She probably also tries to eat Slorb's hands.

Grand Lodge

F Human, with Orcish qualities Mom-12

Fort Saves!:
Reta: 1d20 + 4 ⇒ (9) + 4 = 13
Chuffy: 1d20 + 2 ⇒ (15) + 2 = 17
Poog: 1d20 + 3 ⇒ (19) + 3 = 22
Mogmurch: 1d20 + 5 ⇒ (13) + 5 = 18
None of you are sickened from eating the fermenting cider apples!

As the evening progresses, word gets around that you are going on a special QUEST and the other goblins of the tribe begin daring you to show off your heroics.

They want you to Dance with Squealy Nord, Eat a Bag of Bull Slugs Real Quick, Hide or Get Clubbed, and enter The Rusty Earbiter!

Dare Descriptions:
Dance with Squealy Nord:
The goblins describe Squealy Nord as a fearsome boar who lives in a muddy pit in the middle of the village, right next to the goblin baby cages. In fact, Nord is a hyperactive piglet escaped from a nearby farm. His pit itself is circular, nearly 20 feet in diameter, and just over 10 feet deep. “Dancing with Squealy Nord” requires a goblin to spend 18 seconds (3 rounds) riding on the piglet's back.

Eat a Bag of Bull Slugs Real Quick:
Bull slugs are black, wriggling slugs the size of sausages. Even among the goblins, they’re considered particularly foul-tasting and, because of the large amounts of slime they exude, difficult to chew. A covered wicker basket containing the slug bag is brought before you, along with a napkin made out of a soggy leaf.

Hide or Get Clubbed:
This is the goblin version of hide and seek. You rush off into the marsh without any weapons and attempts to find a good hiding spot. The other goblins try to find you, and if they do, the finder whacks you with a club.

The Rusty Earbiter:
The infamous Rusty Earbiter is a hollow coil of rusty wires, barrel hoops, bent swords, and thorny branches and vines that's kept behind the Moot House when not in use. So named for the fact that it's claimed a number of goblin ears in the past (2 partially severed goblin ears can be seen tangled in its sharp internal coils), the Rusty Earbiter is both an object of fascination and fear for the Licktoads. You must climb into one end of the Rusty Earbiter and then wriggle through it, coming out the other side.

Chief Gutwad has Slorb ask, Which of you will Dance with Squealy Nord to win prize?! Which of you will eat bag of bullslugs to win prize? Which of you play Hide or Get Clubbed to win prize? Which of you will face The Rusty Earbiter to win prize?

Who wants to do what? If you do none, you will be taunted. There is one prize per dare, so each of you can do one and you’ll get a prize if you succeed.

If you are going to Dance with the Squealy Nord, please make 3 Ride checks, and 1 Reflex check.

If you are going to to Eat a Bag of Bull Slugs Real Quick, you need to make 10 Fort saves. Not all 10 need to succeed, but you need to eat the whole bag in one minute and it takes a full round action to eat one, so in essence, that gives you 10 rounds to succeed.

If you’re going to do Hide or Get Clubbed, you only need one Stealth check, to determine whether you successfully hide.

If you’re going to face the Rusty Earbiter, please roll 10 Escape Artist checks.


Dire Fox Animal Companion (Daredevil) HP: 19/19 | AC: 21 T: 13 FF: 18 CMD: 17 (21 vs Trip) | F+5 R+6 (Evasion) W+2 | Init +3 | Perception +5, Low-light Vision, Scent

Bull slugs? Are they good? I'll eat them all! Mogmurch runs to the contest, ready to go. He lifts the eyepatch as he sits down to eat.

1d20 + 5 ⇒ (10) + 5 = 15
1d20 + 5 ⇒ (9) + 5 = 14
1d20 + 5 ⇒ (16) + 5 = 21
1d20 + 5 ⇒ (18) + 5 = 23
1d20 + 5 ⇒ (15) + 5 = 20
1d20 + 5 ⇒ (3) + 5 = 8
1d20 + 5 ⇒ (10) + 5 = 15
1d20 + 5 ⇒ (19) + 5 = 24
1d20 + 5 ⇒ (8) + 5 = 13
1d20 + 5 ⇒ (9) + 5 = 14


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

Reta wants to do ALL the challenges!

Dance with Squealy Nord:
Ride: 1d20 + 3 ⇒ (10) + 3 = 13
Ride: 1d20 + 3 ⇒ (6) + 3 = 9
Ride: 1d20 + 3 ⇒ (3) + 3 = 6
Reflex: 1d20 + 3 ⇒ (15) + 3 = 18

Bull Slugs:
Fort Save: 1d20 + 3 ⇒ (20) + 3 = 23
Fort Save: 1d20 + 3 ⇒ (3) + 3 = 6
Fort Save: 1d20 + 3 ⇒ (8) + 3 = 11
Fort Save: 1d20 + 3 ⇒ (7) + 3 = 10
Fort Save: 1d20 + 3 ⇒ (4) + 3 = 7
Fort Save: 1d20 + 3 ⇒ (13) + 3 = 16
Fort Save: 1d20 + 3 ⇒ (11) + 3 = 14
Fort Save: 1d20 + 3 ⇒ (1) + 3 = 4
Fort Save: 1d20 + 3 ⇒ (2) + 3 = 5
Fort Save: 1d20 + 3 ⇒ (7) + 3 = 10

Hide or Get Clubbed:
Stealth: 1d20 + 11 ⇒ (17) + 11 = 28

Rusty Earbiter:
Escape Artist, Dex and Balloon Headed: 1d20 + 3 - 8 ⇒ (11) + 3 - 8 = 6
Escape Artist, Dex and Balloon Headed: 1d20 + 3 - 8 ⇒ (4) + 3 - 8 = -1
Escape Artist, Dex and Balloon Headed: 1d20 + 3 - 8 ⇒ (5) + 3 - 8 = 0
Escape Artist, Dex and Balloon Headed: 1d20 + 3 - 8 ⇒ (9) + 3 - 8 = 4
Escape Artist, Dex and Balloon Headed: 1d20 + 3 - 8 ⇒ (6) + 3 - 8 = 1
Escape Artist, Dex and Balloon Headed: 1d20 + 3 - 8 ⇒ (11) + 3 - 8 = 6
Escape Artist, Dex and Balloon Headed: 1d20 + 3 - 8 ⇒ (16) + 3 - 8 = 11
Escape Artist, Dex and Balloon Headed: 1d20 + 3 - 8 ⇒ (1) + 3 - 8 = -4
Escape Artist, Dex and Balloon Headed: 1d20 + 3 - 8 ⇒ (2) + 3 - 8 = -3
Escape Artist, Dex and Balloon Headed: 1d20 + 3 - 8 ⇒ (16) + 3 - 8 = 11

Grand Lodge

F Human, with Orcish qualities Mom-12

Mogmurch was able to eat (and keep down) all of the bullslugs.

Chief Gutwad has Slorb present you with the mighty Gorge of Gluttons.
This weapon personal weapon of Chief Gutwad, he loans to you for Quest! Better bring it back when done, or your head roll. it is a +1 dogslicer that functions as a bane weapon when utilized against horses (improving to a +3 dogslicer that inflicts an additional 2d6 points of damage on a successful hit).

Grand Lodge

F Human, with Orcish qualities Mom-12

Reta fell off Squealy Nord, but didn't get hurt in the process!

Mogmurch already ate all of the bullslugs, none left for Reta.

Reta stealthed good.
Goblins Looking: 1d10 ⇒ 8
Perception: 1d20 - 1 ⇒ (1) - 1 = 0 Damage: 1d4 - 1 ⇒ (4) - 1 = 3
Perception: 1d20 - 1 ⇒ (8) - 1 = 7 Damage: 1d4 - 1 ⇒ (2) - 1 = 1
Perception: 1d20 - 1 ⇒ (20) - 1 = 19 Damage: 1d4 - 1 ⇒ (4) - 1 = 3
Perception: 1d20 - 1 ⇒ (2) - 1 = 1 Damage: 1d4 - 1 ⇒ (4) - 1 = 3
Perception: 1d20 - 1 ⇒ (15) - 1 = 14 Damage: 1d4 - 1 ⇒ (3) - 1 = 2
Perception: 1d20 - 1 ⇒ (1) - 1 = 0 Damage: 1d4 - 1 ⇒ (4) - 1 = 3
Perception: 1d20 - 1 ⇒ (5) - 1 = 4 Damage: 1d4 - 1 ⇒ (3) - 1 = 2
Perception: 1d20 - 1 ⇒ (11) - 1 = 10 Damage: 1d4 - 1 ⇒ (3) - 1 = 2

None of the goblins found Reta! Chief Gutwad has Slorb present Reta with a loan of the mystical Ring That Lets You Climb Real Good (a ring of climbing).

This ring is personal to Chief Gutwad! You use, but bring back! Or your head roll.

Reta then climbs in the rusty earbiter, gets stuck, and has to have the other goblins pull her out.


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9
Mari Clock wrote:
Reta fell off Squealy Nord, but didn't get hurt in the process!

Tadaaaaa! Ha! Reta meant to do that. Bluff: 1d20 - 3 ⇒ (1) - 3 = -2

Mari Clock wrote:

Reta stealthed good.

None of the goblins found Reta! Chief Gutwad has Slorb present Reta with a loan of the mystical Ring That Lets You Climb Real Good (a ring of climbing).

Oooooh! Shiny!

Mari Clock wrote:
Reta then climbs in the rusty earbiter, gets stuck, and has to have the other goblins pull her out.

No, no, no! :-)


Male Goblin Rogue 1 HP: 11/11 | AC: 17 | T: 15 | FF: 13 | CMD: 12 | Fort: +2 | Ref: +6| Will: +1 | Init: +4 | Perception: +5 | Sense Motive: +1

Chuffy gives a go at each of the games, confident he will win many prizes and prove he is the greatest of the Licktoad heroes.

Chuffy will win many prizes at the gamey games. Yes, Fat Frog. Then they see who is best under Mighty Gutwad

Dance with the Squealy Nord::

ride 01: 1d20 + 8 ⇒ (13) + 8 = 21
ride 02: 1d20 + 8 ⇒ (9) + 8 = 17
ride 03: 1d20 + 8 ⇒ (14) + 8 = 22
reflex: 1d20 + 6 ⇒ (17) + 6 = 23

Eat a Bag of Bull Slugs::

fort 01: 1d20 + 2 ⇒ (8) + 2 = 10
fort 02: 1d20 + 2 ⇒ (1) + 2 = 3
fort 03: 1d20 + 2 ⇒ (20) + 2 = 22
fort 04: 1d20 + 2 ⇒ (15) + 2 = 17
fort 05: 1d20 + 2 ⇒ (14) + 2 = 16
fort 06: 1d20 + 2 ⇒ (11) + 2 = 13
fort 07: 1d20 + 2 ⇒ (20) + 2 = 22
fort 08: 1d20 + 2 ⇒ (13) + 2 = 15
fort 09: 1d20 + 2 ⇒ (5) + 2 = 7
fort 10: 1d20 + 2 ⇒ (6) + 2 = 8

Hide or Get Clubbed::

fort 01: 1d20 + 16 ⇒ (12) + 16 = 28

Rusty Earbiter::

escape artist 01: 1d20 + 8 ⇒ (8) + 8 = 16
escape artist 02: 1d20 + 8 ⇒ (7) + 8 = 15
escape artist 03: 1d20 + 8 ⇒ (12) + 8 = 20
escape artist 04: 1d20 + 8 ⇒ (20) + 8 = 28
escape artist 05: 1d20 + 8 ⇒ (3) + 8 = 11
escape artist 06: 1d20 + 8 ⇒ (11) + 8 = 19
escape artist 07: 1d20 + 8 ⇒ (6) + 8 = 14
escape artist 08: 1d20 + 8 ⇒ (3) + 8 = 11
escape artist 09: 1d20 + 8 ⇒ (10) + 8 = 18
escape artist 10: 1d20 + 8 ⇒ (15) + 8 = 23

Just re-read that each of us should do one. Ignore for the claimed prizes.


Male Goblin Cleric 1 HP 7/10 | AC 17 | T 13 | FF 15 | CMD 11 | Fort +3 | Ref +2 | Will +4 | Init +6 | Perception +2 | Sense Motive +3

Eager to show his worthiness to the mighty hero-god Zarongel, Poog boasts wildly that he can perform any challenge given. When he doesn't think any goblin is looking, though, his nerves get the best of him.

Dance with Squealy Nord:

ride1: 1d20 + 4 ⇒ (7) + 4 = 11
ride2: 1d20 + 4 ⇒ (7) + 4 = 11
ride3: 1d20 + 4 ⇒ (1) + 4 = 5
Ref: 1d20 + 2 ⇒ (5) + 2 = 7

Eat a Bag of Slugs:

Fort1: 1d20 + 3 ⇒ (20) + 3 = 23
Fort2: 1d20 + 3 ⇒ (5) + 3 = 8
Fort3: 1d20 + 3 ⇒ (19) + 3 = 22
Fort4: 1d20 + 3 ⇒ (1) + 3 = 4
Fort5: 1d20 + 3 ⇒ (5) + 3 = 8
Fort6: 1d20 + 3 ⇒ (20) + 3 = 23
Fort7: 1d20 + 3 ⇒ (3) + 3 = 6
Fort8: 1d20 + 3 ⇒ (14) + 3 = 17
Fort9: 1d20 + 3 ⇒ (3) + 3 = 6
Fort10: 1d20 + 3 ⇒ (6) + 3 = 9

Hide or Get Clubbed:

stealth: 1d20 + 8 ⇒ (7) + 8 = 15

Rusty Earbiter:

escape artist1: 1d20 + 2 ⇒ (4) + 2 = 6
escape artist2: 1d20 + 2 ⇒ (17) + 2 = 19
escape artist3: 1d20 + 2 ⇒ (1) + 2 = 3
escape artist4: 1d20 + 2 ⇒ (19) + 2 = 21
escape artist5: 1d20 + 2 ⇒ (7) + 2 = 9
escape artist6: 1d20 + 2 ⇒ (17) + 2 = 19
escape artist7: 1d20 + 2 ⇒ (10) + 2 = 12
escape artist8: 1d20 + 2 ⇒ (12) + 2 = 14
escape artist9: 1d20 + 2 ⇒ (6) + 2 = 8
escape artist10: 1d20 + 2 ⇒ (20) + 2 = 22

Poog tries any challenge he may, including challenges to which the prize has been awarded.

Grand Lodge

F Human, with Orcish qualities Mom-12

Chuffy Danced with Squealy Nord!

Chief Gutwad has Slorb present Chuffy with “Dragon Brew Gourd” (an elixir of fire breath).

Poog pray good to Zarongel and just makes it through Rusty Earbiter!

Chief Gutwad has Slorb present Poog with the Chief’s Personal Very Useful Robe That Is Useful. This is a robe of useful items that has only four patches left.

Next morning, early morning, Chief Gutwad calls you before him. Get rest of fireworks and bring them here to me. To aid you in your Quest, we give you remaining fireworks from Scribbleface stash — two Desnan candles, four paper candles, and a skyrocket.

As you’re traveling along you walk too close to a tree, and BAM! Lotslegs drops down out of the branches and lands right next to: 1d4 ⇒ 4 Mogmurch!

This is the surprise round!

Initiatives:

Reta: 1d20 + 3 ⇒ (7) + 3 = 10
Chuffy: 1d20 + 4 ⇒ (19) + 4 = 23
Poog: 1d20 + 6 ⇒ (7) + 6 = 13
Mogmurch: 1d20 + 4 ⇒ (16) + 4 = 20
Lotslegs: 1d20 + 3 ⇒ (20) + 3 = 23

Chuffy
Lotslegs
Mogmurch
Poog
Reta

I will get a map up tonight. For starters we'll say you're all fairly centered around the big ugly spider.

Also, do you have a preference if I play Mogmurch while the player is gone, or would you rather play him by committee?


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

You do it. Simpler that way. :-)

Grand Lodge

F Human, with Orcish qualities Mom-12

Map to Longlegs, thanks to Reta Bigbad.

Grand Lodge

F Human, with Orcish qualities Mom-12

I forgot, surprise round, Longlegs goes, then Chuffy :)

Lotslegs will attack Mogmurch!
Bite: 1d20 + 2 ⇒ (17) + 2 = 191d6 ⇒ 6 plus poison

Mogmurch rolls a fort save to resist the poison.
Fort: 1d20 + 5 ⇒ (5) + 5 = 10

And he failed, so he's poisoned. crap
He takes rounds: 1d4 ⇒ 3 of str dmg: 1d2 ⇒ 2

So now that's the end of the Surprise round!

Chuffy is up, then Longlegs and Mogmurch will go.


Male Goblin Cleric 1 HP 7/10 | AC 17 | T 13 | FF 15 | CMD 11 | Fort +3 | Ref +2 | Will +4 | Init +6 | Perception +2 | Sense Motive +3

Aaaaaaaaaaaah!!!!

Poog screams, terrified. He quickly realizes that there are other goblins about and composes himself.

Lotslegs! Kill it! Kill! Kill!


Male Goblin Rogue 1 HP: 11/11 | AC: 17 | T: 15 | FF: 13 | CMD: 12 | Fort: +2 | Ref: +6| Will: +1 | Init: +4 | Perception: +5 | Sense Motive: +1

Chuffy runs through the bushes and comes out behind Lotslegs.

Full round move action to get behind Lotslegs for flanking bonus on next round

Grand Lodge

F Human, with Orcish qualities Mom-12

Sorry, the patches are: a ladder, a three-legged turtle, a horseshoe, and a bullhorn.

Lots legs will take another bite at Mogmurch
Bite: 1d20 + 2 ⇒ (17) + 2 = 191d6 ⇒ 3 plus poison

Mogmurch Fort: 1d20 + 5 ⇒ (4) + 5 = 9 (he's still poisoned)

If Mogmurch is still standing after, he'll hurl a bomb at Lotslegs. Bomb: 1d20 + 6 ⇒ (12) + 6 = 181d6 + 2 ⇒ (6) + 2 = 8 fire damage.

Splash to Poog will be 3 points fire damage, but Poog Reflex: 1d20 + 2 ⇒ (13) + 2 = 15 succeeds save for half damage

Grand Lodge

F Human, with Orcish qualities Mom-12

Mogmurch has one HP left. Lotslegs is down 8. Take her out, folks.


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

- Free Action: Die! Die! Die!

- Standard Action: Longbow: 1d20 + 5 ⇒ (20) + 5 = 25
Confirm: 1d20 + 5 ⇒ (16) + 5 = 21
Crit Damage: 3d4 ⇒ (1, 1, 3) = 5

- Move Action: Move 5 feet towards the trees

- Free Action: HAHAHAHAHAHAHAHAHA!


Male Goblin Rogue 1 HP: 11/11 | AC: 17 | T: 15 | FF: 13 | CMD: 12 | Fort: +2 | Ref: +6| Will: +1 | Init: +4 | Perception: +5 | Sense Motive: +1

Trying to keep track of combat. I think Poog still needs to act this round but I'll put Chuffy actions here because I have some meetings this afternoon and might not check back for several hours.

Chuffy grins as he slowly pads up to Lotslegs trusting she is occupied with the other three goblins. He picks his target and rushes forward with his dog slicer.

attack: 1d20 + 2 ⇒ (14) + 2 = 16
+2 is for flank

dog slicer: 1d4 - 1 ⇒ (2) - 1 = 1
sneak attack: 1d6 ⇒ 2
1d6 for sneak attack


Male Goblin Cleric 1 HP 7/10 | AC 17 | T 13 | FF 15 | CMD 11 | Fort +3 | Ref +2 | Will +4 | Init +6 | Perception +2 | Sense Motive +3

Poog is consumed with a battle-lust with such a notorious monster so close to being vanquished.

-Free action: Die, Lotslegs, DIE! DIE!

-Move action: Move diagonally (down left) one square
I'll just assume that that is difficult terrain.

-Standard action: Fire Bolt vs. touch AC: 1d20 + 3 - 4 ⇒ (12) + 3 - 4 = 11
The -4 is for Lotslegs being engaged in melee. I believe there are no friendlies between us to grant it cover.
fire damage: 1d6 ⇒ 1

Grand Lodge

F Human, with Orcish qualities Mom-12

The spider flees directly south, and it appears to cower in fear. She makes a full withdraw and tries to get as far away from the vile goblins as she can, and she'll in the future rethink her dietary choices and attack plan.


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

She's cowering before homicidal, pyromaniac, kleptomaniac goblins?

- Free Action: Aaaa! Hahahaha!

- Standard Action: Longbow: 1d20 + 5 ⇒ (15) + 5 = 20, Arrow: 1d4 ⇒ 1

- Move Action: Move 1 square southwest.

- Free Action: Let's eat it! Burn it, Mogmurch! Then we eat it!

Grand Lodge

F Human, with Orcish qualities Mom-12

And she's down.

Are you going to go after her to burn her, or continue on your way to get the fireworks?


Male Goblin Rogue 1 HP: 11/11 | AC: 17 | T: 15 | FF: 13 | CMD: 12 | Fort: +2 | Ref: +6| Will: +1 | Init: +4 | Perception: +5 | Sense Motive: +1

First we takes a trophy! Chuffy want Lotslegs fangs! Then we cook her legs with fire!

Chuffy runs to Lotslegs body intent on cutting her fangs out.


Male Goblin Cleric 1 HP 7/10 | AC 17 | T 13 | FF 15 | CMD 11 | Fort +3 | Ref +2 | Will +4 | Init +6 | Perception +2 | Sense Motive +3

BURNBURNBURNBURN!!!

Poog runs, drunk on valor and waving his dogslicer wildly, to the corpse. He lights a torch and begins cooking Lotslegs Eat Goblin Baby Many by trying to catch half of it on fire.

Heheheheheh. Fire! Dogsniffer...you have to try this!


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

Do we know which tree she dropped out of?

Grand Lodge

F Human, with Orcish qualities Mom-12

No, but if you make a successful survival/track check you can find her lair, if that's what you're asking about.

Mogmurch will make a survival/track: 1d20 + 3 ⇒ (10) + 3 = 13 check to look.

He succeeds so he finds her lair.
The lair itself consists of a deadfall of several old trees. Scattered amid the trees are dozens of bodies, some of which are goblins, but a few of which are humans.

Perceptions:

Reta: 1d20 + 9 ⇒ (7) + 9 = 16
Chuffy: 1d20 + 5 ⇒ (11) + 5 = 16
Poog: 1d20 + 2 ⇒ (7) + 2 = 9
Mogmurch: 1d20 + 3 ⇒ (4) + 3 = 7

Reta and Chuffy are perceptive enough to find the following items among the bodies: 24 gp, a Small masterwork light crossbow with 11 bolts, a single pearl worth 100 gp, 2 potions of cure moderate wounds, a
potion of bull’s strength, a potion of bear’s endurance, and a wax-paper-sealed package containing six pieces of licorice-flavored taffy.

This taffy is strong enough to remove any lingering sickened effects left over from the previous night’s bonfire events, but none of you have any linger effects so it doesn't matter


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

Taffy?!? Om nom nom!


Male Goblin Rogue 1 HP: 11/11 | AC: 17 | T: 15 | FF: 13 | CMD: 12 | Fort: +2 | Ref: +6| Will: +1 | Init: +4 | Perception: +5 | Sense Motive: +1

Muhuhuhuhuhahahahahahahaheheheheheheheeeeee!
Chuffy dances around giggling chewing on his piece of taffy.

So much good things from Lotslegs! We are powerful champions! Gutwad will be very pleased!

Chuffy needs crossbow and pearl for continued greatness.


Female Goblin Fighter/1 | HP 13/13 | AC 16, tch 14, ff 13 | Fort 4, Ref 3, Will 1 | Init 3 | Perc 9

Still hungry after eating the taffy, Reta climbs down (thanks to her Ring That Lets You Climb Real Good) and eats any parts of the spider that Mogmurch has roasted while she was in the lair.


Male Goblin Cleric 1 HP 7/10 | AC 17 | T 13 | FF 15 | CMD 11 | Fort +3 | Ref +2 | Will +4 | Init +6 | Perception +2 | Sense Motive +3

Taffy? What is taffy? Poog is need some for great Bar-Breaker* and Dogsniffer and old Dogsniffer... Maybe one more piece in case we find new Dogsniffer."

Poog tries to use his close ties to the hero-god Zarongel to leverage more candy but crosses the line by trying to secure even more for his pet toads, living, dead, or not yet found.

When the other goblins' natural greed prevents them from being scammed by the little clergyman, he takes only one piece of taffy. He growls angrily before realizing that he cannot win, then he sulks while refusing to share his candy with his toads.

"Croak!" the living one protests. Poog thumps it on the head.

*Zarongel. An honorific for having escaped Asmodeus's imprisonment and rescuing the other three barghest hero-gods.

Grand Lodge

F Human, with Orcish qualities Mom-12

So, is anyone going to heal Mogmurch?

Also, it is cool if you want to play out your Goblin wisdom/intelligence and forget that you have a mission, but if that's the case, can you let me know?


Possibly the most awesomest guy ever!

Poog can't fix your poison, Mog-Mog. But Poog can make bite go away.

cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5

Let's go get the Scribbleface's FIREWORKS!

Poog shouts excitedly before pulling a splintery wooden flute from.... somewhere. He plays (poorly) for a time and dances about.

Ouch!

With a small chunk of wood hanging from his lip, Poog becomes irritated at his flute.

Grrrrgh! Let's go!


Male Goblin Cleric 1 HP 7/10 | AC 17 | T 13 | FF 15 | CMD 11 | Fort +3 | Ref +2 | Will +4 | Init +6 | Perception +2 | Sense Motive +3

Oops. Posted as Abyssian!

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