Way of the Wicked Reversed, Group Two

Game Master parizzio

Based on the "Way of the Wicked" AP by Fire Mountain Games, heroes of Talingarde will find their homeland targeted by the sinister schemes of Cardinal Adrastus Thorne.


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Aha, I missed one!


male young naatanuk skald|oracle 4 (hp 48/48) | F +8 R +3 W +8 | AC 19 T 13 FF 16 CMD 21
Resources:
Mammoth's Hide 6/6 | Raging Song 15/15 | Oracle Spells 7/7 4/4 | Skald Spells 4/4 2/2

It occurs to me that none of us have any social skills.

I was going to grab them but I figured it wouldn't be appropriate for the bear to be the party's face.


I thought a few people had Diplomacy so I dropped my ranks for Survival or something.


male young naatanuk skald|oracle 4 (hp 48/48) | F +8 R +3 W +8 | AC 19 T 13 FF 16 CMD 21
Resources:
Mammoth's Hide 6/6 | Raging Song 15/15 | Oracle Spells 7/7 4/4 | Skald Spells 4/4 2/2

Nobody even has intimidate.


Hm. Well, I wouldn't mind trading in my Kn. Religion or Swim for Diplomacy. I kinda like the image of Karl drunkenly propositioning people.


44/44 HP | AC: 23 T: 17 FF: 16 | CMD: 23[25 vs trip] | Init: +8 | Fort: +7 Ref: +7 Will: +6 | Perception: +7 [-3 to hit, +5 AC when fighting defensively & using combat expertise]

How silly of the Whitecaps to send an envoy without any skill at Diplomacy. Whoops.

For what it's worth, I wouldn't mind having a bear or a drunk be the face of the party. Both are equally entertaining to me...


Male Human Bolt Ace Gunslinger/Sohei Monk 4 | HP 45/52 Grit: 3/4 Ki: 6/6 | F +8 R +9 W +9 | AC 21 T 20 FF 21 CMD 24 | Init: +8

I'm a wonderful liar


Male Human Bolt Ace Gunslinger/Sohei Monk 4 | HP 45/52 Grit: 3/4 Ki: 6/6 | F +8 R +9 W +9 | AC 21 T 20 FF 21 CMD 24 | Init: +8

Let's see Knives McGree squirm a bit


Male Human Bolt Ace Gunslinger/Sohei Monk 4 | HP 45/52 Grit: 3/4 Ki: 6/6 | F +8 R +9 W +9 | AC 21 T 20 FF 21 CMD 24 | Init: +8

Hah! You all took to that surprisingly well. Good thing I'm not stuck with a bunch of Paladins.


Well Cal and Karl basically have identical backstories, so it's not surprising they can think along the same lines sometimes.


44/44 HP | AC: 23 T: 17 FF: 16 | CMD: 23[25 vs trip] | Init: +8 | Fort: +7 Ref: +7 Will: +6 | Perception: +7 [-3 to hit, +5 AC when fighting defensively & using combat expertise]

Heh, yeah. And Kyriel might have shown a little more restraint if the dude hadn't been so obviously guilty, evil, and in the middle of executing a big old fashioned murder plan. Still, he knows enough not to undermine efforts unless things get really unpalatable.


I keep forgetting Kyriel is male. Damn elves.


Yeah, I was actually about to take a jab at him with Selino and say "look, Lady".

Gotta love those manly elves.


44/44 HP | AC: 23 T: 17 FF: 16 | CMD: 23[25 vs trip] | Init: +8 | Fort: +7 Ref: +7 Will: +6 | Perception: +7 [-3 to hit, +5 AC when fighting defensively & using combat expertise]

haha. Poor Kyriel... or silly humans maybe is more like it!


Unfortunately, my grandmother passed away today. I'll be out of state in New York until Sunday, April 3rd. No need for condolences, she was almost 90 and lived a great and full life. For those who pray, please do so for my mother. I will still continue to make posts, but they won't be as frequent.

On a lighter note, Happy Easter, I hope you all enjoy the holiday weekend.


Full life or not, it's always sad when a family member passes. Sorry to hear it.


male young naatanuk skald|oracle 4 (hp 48/48) | F +8 R +3 W +8 | AC 19 T 13 FF 16 CMD 21
Resources:
Mammoth's Hide 6/6 | Raging Song 15/15 | Oracle Spells 7/7 4/4 | Skald Spells 4/4 2/2

Sorry to hear it. See you in a bit.


Almost finished with my drive to NY. I should get a post up tonight


male young naatanuk skald|oracle 4 (hp 48/48) | F +8 R +3 W +8 | AC 19 T 13 FF 16 CMD 21
Resources:
Mammoth's Hide 6/6 | Raging Song 15/15 | Oracle Spells 7/7 4/4 | Skald Spells 4/4 2/2

Whoa, you're driving? Where'd you come from?


Driving from Fayetteville NC to Amsterdam NY, though I stopped in Richmond VA last night to meet up with my brother to carpool and stayed there for the night


44/44 HP | AC: 23 T: 17 FF: 16 | CMD: 23[25 vs trip] | Init: +8 | Fort: +7 Ref: +7 Will: +6 | Perception: +7 [-3 to hit, +5 AC when fighting defensively & using combat expertise]

Glad to hear you're handling it well, hope the rest of your family is too. I hope you enjoy your time in real New York as much as you can, given the circumstances.

Bonus Recommendation: Check out Wolf Hollow Brewery on 5. It's relatively new-ish, and a cool place to relax and decompress on the weekend. Nice big round tables and they encourage board games etc. Beer's really good if that's your thing, and they do BBQ too.

source: I live pretty close to Amsterdam


Yeah I heard about Wolf Hollow, it's in Schenectady isn't it?

Amsterdam is a pit, my entire family lives in this tiny little town (well, some of them have expanded into Mayfield and Gloversville), but these tiny towns are just a wreck now.


44/44 HP | AC: 23 T: 17 FF: 16 | CMD: 23[25 vs trip] | Init: +8 | Fort: +7 Ref: +7 Will: +6 | Perception: +7 [-3 to hit, +5 AC when fighting defensively & using combat expertise]

It's pretty much exactly halfway between Schenectady and Amsterdam. Definitely a bright spot. Though Schenectady is doing AMAZING (downtown especially), particularly if you haven't been up here in a while. The last decade or so it's improved about a hundredfold.


Yeah I haven't been there in about 14 years. Most of my stays in Amsterdam are brief, I try to stay here as little as possible except for those annual family visits. I'll definitely try to get out of there


I have returned earlier from my trip than anticipated. Posting shall resume!


Male Human Bolt Ace Gunslinger/Sohei Monk 4 | HP 45/52 Grit: 3/4 Ki: 6/6 | F +8 R +9 W +9 | AC 21 T 20 FF 21 CMD 24 | Init: +8

Ah! Wonderful! Our party of not-paladins can descend into the secret passage to casually terrify the rest of this conspiracy with the fact that we are willing to lower ourselves to unconscionable tactics like threats and lying.

I'm tempted to pop over to the paladin game and see how they handled the uncooperative prisoner.


male young naatanuk skald|oracle 4 (hp 48/48) | F +8 R +3 W +8 | AC 19 T 13 FF 16 CMD 21
Resources:
Mammoth's Hide 6/6 | Raging Song 15/15 | Oracle Spells 7/7 4/4 | Skald Spells 4/4 2/2

Welcome back.


They are well behind. Just found the evidence in the room. Instead of further investigation they are just going to march on to Balentyne by road.


Male Human Bolt Ace Gunslinger/Sohei Monk 4 | HP 45/52 Grit: 3/4 Ki: 6/6 | F +8 R +9 W +9 | AC 21 T 20 FF 21 CMD 24 | Init: +8

Going to pester with questions here for the sake of speed and cleanliness.

Would I be able to meaningfully damage the bridge with fire?
Are the various watch posts still relatively intact?


There's no way to meaningfully damage this bridge that would delay them anymore than an hour, since the iron framework goes on both the sides and underneath the drawbridge.

Karl has done what could be.

As for the watch posts, nothing is very intact at all. For the most part, there is only one tower and one gatehouse in Balentyne. In the, there was a room with arrow slits and tons of arrows, but they were all burnt down. In the gatehouse, the arrow stores were burnt down, the scalding sand was dumped out.

Anyone with knowledge engineering could tell you that this place is pretty indefensible now. The intruders did a smash up job of sabotaging it.


Was it this easy in the main AP? I never played book 1.

Though I guess these guys were significantly stronger.


No. The 'evil' party spends an entire month in the town slowly sabotaging it.

Usually the group is level 5 around this point, but these guys were gestalt and had a level 7 caster to push them through.


Hope everyone is enjoying their weekend. Before the end, I'll have a loot list up from things that youd probably scrounge from Balentyne during the time you have. After that I'll provide some direction for the next leg of the campaign.

Please take this time to level your characters up to 4.


male young naatanuk skald|oracle 4 (hp 48/48) | F +8 R +3 W +8 | AC 19 T 13 FF 16 CMD 21
Resources:
Mammoth's Hide 6/6 | Raging Song 15/15 | Oracle Spells 7/7 4/4 | Skald Spells 4/4 2/2

I don't want to alarm you GM Raine, but there was a GM Snowe guy in here a bit ago acting like he's in charge.


male young naatanuk skald|oracle 4 (hp 48/48) | F +8 R +3 W +8 | AC 19 T 13 FF 16 CMD 21
Resources:
Mammoth's Hide 6/6 | Raging Song 15/15 | Oracle Spells 7/7 4/4 | Skald Spells 4/4 2/2

Nukilik is all leveled.

Remember guys, we get +1 weapon attunement and +1 armor attunement this level.


Male Human Bolt Ace Gunslinger/Sohei Monk 4 | HP 45/52 Grit: 3/4 Ki: 6/6 | F +8 R +9 W +9 | AC 21 T 20 FF 21 CMD 24 | Init: +8

Cal is leveled


Mostly leveled, just need to update my quick bar.


44/44 HP | AC: 23 T: 17 FF: 16 | CMD: 23[25 vs trip] | Init: +8 | Fort: +7 Ref: +7 Will: +6 | Perception: +7 [-3 to hit, +5 AC when fighting defensively & using combat expertise]

All set here.


44/44 HP | AC: 23 T: 17 FF: 16 | CMD: 23[25 vs trip] | Init: +8 | Fort: +7 Ref: +7 Will: +6 | Perception: +7 [-3 to hit, +5 AC when fighting defensively & using combat expertise]

Can I take this time to copy spells into my spellbook from scrolls as well?


There will be some time to do that over the next few days, so feel free to preemptively do it now for Kyriel.

This is going to be a pretty long list. I'm sure you won't be taking all of these items. I'm going to continue with the gameplay thread while we discuss here who takes what items and how you want to manage your party inventory.

I am not overly concerned with coin weight unless we're talking something like 30,000 copper.

...................................

Coinage:
Platinum: 500
Gold: 8537

Weapons:
There are more longsword, lances, longbows, heavy crossbows, bolts and arrows than the party could carry.

Warhammer
MW Lance
MW Composite Longbow (+3 Str)
MW Composite Longbow (+4 Str)
MW Heavy Mace

Armor:
There are enough suits of Scale Mail, Chainmail, Chainshirts, and Heavy Steel Shields than the party could carry.

MW Full Plate x3
Breastplate

Magic:
Poison Resistant Heavy Steel Shield of Light Fortification
Champion Fullplate
Flaming Greatsword
Scroll: Dispel Magic
Potion: Cure Moderate Wounds
Potion: Cure Light Wounds x8
Elixir of Truth x2

Spellbook:
4th-Ice Storm, Stoneskin.
3rd-Fireball, Fly.
2nd- Bull's Str, Flaming Sphere, Protection from Arrows, Scorching Ray, Web.
1st-Expeditious Retreat, Mage Armor, Magic Missile, Sleep.

Misc:
Poison: Wolfsbane. 10 doses.
...............................................

We're finally coming into magic items. I'm going to make a slight change to the existing magic weapon and armor rules with ABP.

The rules as is allow you to create a magic weapon at a discount, because the bonus of the item comes from your ABP bonus.

Example.

Flaming is a +1 special ability.

If your total ABP for a weapon is +2 Enhancement, then when using a flaming greatsword, it would be considered a +1 Flaming Greatsword.

New Rule: When attuning to a weapon with a special ability, you may choose not to attune the special ability. So for the above example, you could use it as a +1 Flaming Greatsword or a +2 Greatsword.


Tempted to take the shield, myself. Anybody else a more dedicated shield user than I?


Forgot to add the villains items.

Suit of Black and Red MW Fullplate
Kukri 4x
Potion: Cure Light Wounds x2
Potion: Invisibility (10 mins)
Studded Leather x2
Cracked Dusty Rose Prism Ioun Stone

Spellbook:
4th- Solid Fog, Summon Monster 4
3rd - Summon Monster 3, Haste
2nd - Summon Monster 2, Protection From Good Communal, Glitterdust, Mirror Image
1st - Mage Armor, Magic Missile, Summon Monster 1, Mount, Shield


44/44 HP | AC: 23 T: 17 FF: 16 | CMD: 23[25 vs trip] | Init: +8 | Fort: +7 Ref: +7 Will: +6 | Perception: +7 [-3 to hit, +5 AC when fighting defensively & using combat expertise]

@Sundakan - I highly doubt it. Kyriel specifically needs a free hand for rapier things, bears + shields = ????, and I'd expect Cal would rather keep his hands on Mathilda. You might as well take the Champion Fullplate too, I think. With Attunement and GM's new rule for ABP, you can ditch the 'Champion' ability and call it +2 Full Plate (if I'm interpreting that correctly).

I'll snatch up the spellbooks and the Dispel scroll, unless someone else needs them, and enough gold to pay to copy spells into my own book. I'd take a bow if they're not wanted, but the strength rating is too high for me to use now, so I'm not super attached.

Probably a good thing to give everyone 2 or 3 of the CLW potions, and a front-liner the CMW.


male young naatanuk skald|oracle 4 (hp 48/48) | F +8 R +3 W +8 | AC 19 T 13 FF 16 CMD 21
Resources:
Mammoth's Hide 6/6 | Raging Song 15/15 | Oracle Spells 7/7 4/4 | Skald Spells 4/4 2/2

I think the shield's all yours.

Nukilik doesn't necessarily need the potions but he'd be happy to lug them around if it's a carrying capacity problem for someone.


Male Human Bolt Ace Gunslinger/Sohei Monk 4 | HP 45/52 Grit: 3/4 Ki: 6/6 | F +8 R +9 W +9 | AC 21 T 20 FF 21 CMD 24 | Init: +8

Yeah, I'm sticking to Mathilda and actually ditched my armor this level as my monk AC is better at this point. Between Mathilda and the Masterwork gastraphetes strapped to Hester, I've got all my weapon concerns covered for the immediate future.

The Cracked Dusty Rose Prism Ioun Stone would be a nice toy for Kyriel or I since we are a pair of initiative monkeys.

Sovereign Court

Female Sylph Druid 1 (Sky Druid)

Just so you know, GM Snowe, your game actually inspired me to run my own alternate Way of the Wicked Game, although of a different premise. This is an alternate history where the Barcans won the Civil War and turned Talonguard into an Asmodian ruled nation. The survivors of the Darcans instead fled north and received aid from the Elves and Dwarves of the north. Adrastus Thorn has more recently taken the rulership of the Asmodian Church and is having slave labour build large infernal pillars in different places across Talongarde. Thus the Darcans warned by portents from Mitra decided now is the time to retake Talongarde from the Barcans before the plans of Adrastus Thorn come to fruition. The PC's on the other hand are characters who are in Branderscar Prison, for committing crimes against the Barcan regime but are currently trying to escape and play their part in the events to come to liberate the land from the Asmodians and free the land from evil. Of course I call the game "Way of the Righteous".


44/44 HP | AC: 23 T: 17 FF: 16 | CMD: 23[25 vs trip] | Init: +8 | Fort: +7 Ref: +7 Will: +6 | Perception: +7 [-3 to hit, +5 AC when fighting defensively & using combat expertise]

Loot Sharing Made Easy

Does this help? Feel free to claim stuff.

also, @Darkfire
That's really cool :)


@Darkfire: Awesome! Do you run it here? I'd love a link to look over it. Always wondered how people like Baron Vandermir would have gotten along had house Barca won that battle.

@Party: Things get more sandboxy here, guys. I've given you several plot hooks your group can look into. Most of it's been subtle clues, and if you all are feeling lost and want some direction, don't hesitate to let me know here.

Sovereign Court

Female Sylph Druid 1 (Sky Druid)

Yes indeed I run it here. Here is the link:

http://paizo.com/campaigns/WayOfTheRighteousWOTWAlternateHistory


So, I believe I'm the only person with Darkvision, correct?

So the watch order should probably go:

Cal (early evening)
Nukilik or Kyriel (barely night)
Karl (deep dark night)
Kyriel or Nukilik (coming on morning)

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