Way of the Wicked: Knot of Thorns (Inactive)

Game Master Winterwalker

How many times have you saved the world? This time the world needs saving from you.


101 to 149 of 149 << first < prev | 1 | 2 | 3 | next > last >>

Male qlippoth-spawn Divine Verminous Hunter 1 | HP 12/12 {effects: VF1:Worm} | AC 17 (T11 FF16) | F+5 R+3 W+4 | Init +1 | perception +8, sense motive +4
Dailies:
VF1: unlimited, VF2: 0/1 min
Spells:
1st: 0/2

Hey, Tenoch wasn't against killing the guard in cold blood. He was only interested in the info they might get from him (and then he could be killed). The prison even has a nice 'interrogation' room nearby for us to use, so you could take your time.


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

All those things are valid points. Alicia is almost like a wild beast at this point. She will calm down once out of this hell hole. 2 goals - kill her tormentors and get out as fast as possible. Reconciling both of those goals = slit guard's throat, move on. :)


Male qlippoth-spawn Divine Verminous Hunter 1 | HP 12/12 {effects: VF1:Worm} | AC 17 (T11 FF16) | F+5 R+3 W+4 | Init +1 | perception +8, sense motive +4
Dailies:
VF1: unlimited, VF2: 0/1 min
Spells:
1st: 0/2

Admirable goals indeed, and Tenoch, after his transformation, will likely be joining you.


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

Tenoch better start pulling stuff out of that veil, or he's about to not have a veil. ;p In all seriousness, I'm geared up about as much as I need to be, for the moment. If everyone else is cool with leaving things as is, let's move on.

Dark Archive

HP: | MAB: + RAB: + CMB: + | AC: CMD: | F: + R: + W: + | Init: +2;
Alicia d'Kouzra wrote:
I thought so too, but I'm already catching flak for killing helpless guards. Making out with the disgusting nosferatu would put me on the shunned list for sure. :P

Oh wait, I thought you were talking about the dead guard. I like this idea even better :3


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

Haha, too late. Our soft-hearted companions spoiled the mood. ;p


Female Human Witch (Dimensional Occultist) 1 | HP 8/8 | AC 11 (Touch 11/FF 10) | Fort +1/Ref +1/Will +3 | Melee -1/Ranged +1
Alicia d'Kouzra wrote:
DM Voice wrote:
Alicia d'Kouzra wrote:
I thought so too, but I'm already catching flak for killing helpless guards. Making out with the disgusting nosferatu would put me on the shunned list for sure. :P
Hey don't let me stop you! I'm just the guy behind the DM screen, I cast no judgements, only dice, at you guys.
I was referring to my fellow PC's, actually, but I will keep that in mind. :)

Not really flak from a player perspective, on my part... Adria's just the exceedingly cautious type. :p

On a completely separate note, I've been thinking and I'd like to swap out my Eschew Materials feat, if it's not too late. It seemed a sensible, practical choice at the time, but as I envision this character eventually writing out mathematical equations in chalk to enhance her spells, the use of material components seems increasingly essential to the theme.

If that's a problem, I can wait and retrain it via the rules in Ult Campaign once we level up (or just learn to live with it), but I wanted to go ahead and get a decision ASAP, before it really came into play...

Or perhaps I just want to cause drama over who gets the spell components pouch. :p


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

It's all good. I'm just ribbing you guys. :)

Dark Archive

HP: | MAB: + RAB: + CMB: + | AC: CMD: | F: + R: + W: + | Init: +2;

Going for Sacred Geometry, eh Adria?


Female Human Witch (Dimensional Occultist) 1 | HP 8/8 | AC 11 (Touch 11/FF 10) | Fort +1/Ref +1/Will +3 | Melee -1/Ranged +1
Sykes From Under The Empty Moon wrote:
Going for Sacred Geometry, eh Adria?

Perhaps, but not initially. My second level hex - Dimensional Augmentation, which comes from my Dimensional Occultist archetype - lets me boost the caster level of my spells by 1 by taking extra time (and mats) to write out equations as part of the casting.

Not really an "in-combat" option, but I can see that being quite useful for downtime and prep time.


Adria, the Red Witch wrote:
Alicia d'Kouzra wrote:
DM Voice wrote:
Alicia d'Kouzra wrote:
I thought so too, but I'm already catching flak for killing helpless guards. Making out with the disgusting nosferatu would put me on the shunned list for sure. :P
Hey don't let me stop you! I'm just the guy behind the DM screen, I cast no judgements, only dice, at you guys.
I was referring to my fellow PC's, actually, but I will keep that in mind. :)

Not really flak from a player perspective, on my part... Adria's just the exceedingly cautious type. :p

On a completely separate note, I've been thinking and I'd like to swap out my Eschew Materials feat, if it's not too late. It seemed a sensible, practical choice at the time, but as I envision this character eventually writing out mathematical equations in chalk to enhance her spells, the use of material components seems increasingly essential to the theme.

If that's a problem, I can wait and retrain it via the rules in Ult Campaign once we level up (or just learn to live with it), but I wanted to go ahead and get a decision ASAP, before it really came into play...

Or perhaps I just want to cause drama over who gets the spell components pouch. :p

You've had one big do-over already. At level up you can retrain though that's fine. I want to avoid hot swapping powers,spells,feats etc.


Female Human Witch (Dimensional Occultist) 1 | HP 8/8 | AC 11 (Touch 11/FF 10) | Fort +1/Ref +1/Will +3 | Melee -1/Ranged +1
DM Voice wrote:
You've had one big do-over already. At level up you can retrain though that's fine. I want to avoid hot swapping powers,spells,feats etc.

Understood. Was going to be my last tweak regardless, but I can wait.


hp 37/40 AC 18, 18t, 17ff, fort +6 refl +5, will +8, bab 3, melee 6, ranged 4, cmb 7, cmd 21, init +1, move 40', elem fist 4/4, ki 6/6 | oni-spawn tiefling monk of the four winds/4 | Image
skills:
acrobatics 7, climb 8, disable device 10, escape artist 6, heal 4, perception 10, sense motive 8, stealth 7, swim 8

Having oral surgery tomorrow so might be a bit out of things... we'll see if I can post or not on whatever pain meds they give me, lol... I should be fine by saturday though.

Liberty's Edge

M Monk 10, Rogue 3, Bard 6, Wizard 2, Cleric 4
Alaric Morgain wrote:
Having oral surgery tomorrow so might be a bit out of things... we'll see if I can post or not on whatever pain meds they give me, lol... I should be fine by saturday though.

Try to post immediately after! Or make a video, they always go viral man. :P


hp 37/40 AC 18, 18t, 17ff, fort +6 refl +5, will +8, bab 3, melee 6, ranged 4, cmb 7, cmd 21, init +1, move 40', elem fist 4/4, ki 6/6 | oni-spawn tiefling monk of the four winds/4 | Image
skills:
acrobatics 7, climb 8, disable device 10, escape artist 6, heal 4, perception 10, sense motive 8, stealth 7, swim 8

lol

Liberty's Edge

M Monk 10, Rogue 3, Bard 6, Wizard 2, Cleric 4

Them charge rules...man. Almost as bad as grappling rules. lol.


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

Sykes, are you delaying? I don't think you've officially said so.


Alicia d'Kouzra wrote:
Sykes, are you delaying? I don't think you've officially said so.

Not sure myself, I am awaiting on his actions though :)

Dark Archive

HP: | MAB: + RAB: + CMB: + | AC: CMD: | F: + R: + W: + | Init: +2;

I have no idea at this point anymore lol I guess I'll delay?


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

I think you stated a charge action, WW said no, now we are awaiting your action before guard 1 goes.


Ok Sykes delays his action, I think our Inquisitor is up next.


Alicia d'Kouzra wrote:
I think you stated a charge action, WW said no, now we are awaiting your action before guard 1 goes.

Right. But I bet you can see why now, there's a big old wall right there.


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

I already stated and rolled my charge action, unless you want me to reroll. :p


I will move you up in the morning, I'll pop you in the square you intended to be in, and do damage and move tokens in the morning then do my 1 guards action.


Work has me tied at the moment, Might be able to update tonight once I get my map back open. Sorry for the delay been swamped.


Quick update made, had to remake my map quick as th epdf was corrupted...not sure how that happened, so it may look slightly different as the walls are thicker, square wise your all in the same space so nothing else was changed.


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

Hey WW, just wanted to make sure you registered my hit on the guard. If you'd rather sum up at round's end, that's fine.

Dark Archive

HP: | MAB: + RAB: + CMB: + | AC: CMD: | F: + R: + W: + | Init: +2;

>.>

<.<

So who's on first?


Alicia d'Kouzra wrote:
Hey WW, just wanted to make sure you registered my hit on the guard. If you'd rather sum up at round's end, that's fine.

You hit the guard, i think the post was eaten as I did acknowledge it (but sure as heck don't see it now though.)

But yea, you hit him just fine.


Is anyone waiting on me for info before proceeding with their actions?

Should I simply fast forward combat and keep this moving? (i doubt you will lose a fight 7 on 2)

Dark Archive

HP: | MAB: + RAB: + CMB: + | AC: CMD: | F: + R: + W: + | Init: +2;

I was just unsure of who's turn it was or if the round had ended. For future fights thought it might help if you list who all have actions left over after the enemies go.


hp 37/40 AC 18, 18t, 17ff, fort +6 refl +5, will +8, bab 3, melee 6, ranged 4, cmb 7, cmd 21, init +1, move 40', elem fist 4/4, ki 6/6 | oni-spawn tiefling monk of the four winds/4 | Image
skills:
acrobatics 7, climb 8, disable device 10, escape artist 6, heal 4, perception 10, sense motive 8, stealth 7, swim 8

Yeah, I think we were waiting on you, I'm not sure who's up right now tbh... I thought we were just on hiatus for the weekend or something.... lol


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

I believe Guard #1 had went, and there was someone in the initiative between him and Guard #2, unless Sykes wants to stop delaying and move! ;)

Dark Archive

HP: | MAB: + RAB: + CMB: + | AC: CMD: | F: + R: + W: + | Init: +2;

Yes, yes move. Attack. Do something!

*grumblegrumble*stupidsneakywall*grumblegrumble*


The map is becoming very time intensive for me, I may look into an online option for it (if still needed)

But lets get the actoins of the witches and rogue done and i'll let the guard go last to streamline it.


Female Human Witch (Dimensional Occultist) 1 | HP 8/8 | AC 11 (Touch 11/FF 10) | Fort +1/Ref +1/Will +3 | Melee -1/Ranged +1

Sorry I've been silent for a while... Didn't really have anything to say.

I hate having nothing to contribute, even if just for a turn. Only thing I could do would be use daze to lock down one of the guards, but they're out of my maximum range unless I use a double move. :/


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

WW, can we have a set time to respond or something of that nature? Like you auto delay or something? Hate to bring it up, but our other witch has had plenty of time to respond.

Dark Archive

HP: | MAB: + RAB: + CMB: + | AC: CMD: | F: + R: + W: + | Init: +2;

I also recommend noting who all has actions left after the enemies go to cut down on delays and confusion.

Liberty's Edge

M Monk 10, Rogue 3, Bard 6, Wizard 2, Cleric 4

If you can't keep up the leisurely post schedule I expected as part of my game requirements you shouldn't have joined it. Both Witches have spent almost a full week in-between the last post to the game thread.

I'm a little frustrated with the way this game is unfolding as a result. I'm going to take the day to decide if I have the time needed to continue at this rate.

If I do I'll fast forward the fight, and we can regroup, if not I'll let you all know if I want to continue the game.


Male qlippoth-spawn Divine Verminous Hunter 1 | HP 12/12 {effects: VF1:Worm} | AC 17 (T11 FF16) | F+5 R+3 W+4 | Init +1 | perception +8, sense motive +4
Dailies:
VF1: unlimited, VF2: 0/1 min
Spells:
1st: 0/2

Don't forget that the recruitment post was asking for 2-3 posts a week. Perhaps some were feeling overwhelmed that things were progressing at a much faster rate.

@Adria: It's an artefact of PbP that in order for the game to feel like it's flowing and not losing members, that everyone posts once in a while. You don't even need to perform an actual action. You can post your thoughts, emotions, and non-combaty type actions too (clenched fist, scratching an itch, even picking your nose {if that's something the character would do}).


hp 37/40 AC 18, 18t, 17ff, fort +6 refl +5, will +8, bab 3, melee 6, ranged 4, cmb 7, cmd 21, init +1, move 40', elem fist 4/4, ki 6/6 | oni-spawn tiefling monk of the four winds/4 | Image
skills:
acrobatics 7, climb 8, disable device 10, escape artist 6, heal 4, perception 10, sense motive 8, stealth 7, swim 8

I have to agree that the pace has seemed to have slowed way down. I, too, like a bit more speed to my pbp games. I do want this game to continue, as I have been having fun until this 'stall' occurred.


Female Half-Elf

I apologize for my sudden absence. Life decided to taze me in the balls then curb stomp my face. Give me a minute to post.


Male Elf Rogue 1 | HP 10/10 | AC 13/13/10 | Init +5 | Per +7 | Fort+1 Ref+5 Will+1 | CMD 14 | Stealth +7

I'm still here :D

Dark Archive

HP: | MAB: + RAB: + CMB: + | AC: CMD: | F: + R: + W: + | Init: +2;

I'm here as well and would like to continue playing with you all.


hp 37/40 AC 18, 18t, 17ff, fort +6 refl +5, will +8, bab 3, melee 6, ranged 4, cmb 7, cmd 21, init +1, move 40', elem fist 4/4, ki 6/6 | oni-spawn tiefling monk of the four winds/4 | Image
skills:
acrobatics 7, climb 8, disable device 10, escape artist 6, heal 4, perception 10, sense motive 8, stealth 7, swim 8

Ditto. :)


Female Human Witch (Dimensional Occultist) 1 | HP 8/8 | AC 11 (Touch 11/FF 10) | Fort +1/Ref +1/Will +3 | Melee -1/Ranged +1

My sincerest apologies if you guys were waiting on me. I posted my action for round one when I rolled my initiative and, to be honest, was expecting things to keep moving relatively quickly. I was primarily waiting for the first round to wrap up before posting again - which would have been fine, I think, had combat not unexpectedly ground to a halt. :/

I'll try to be more proactive in the future and I would very much like to continue, if we could.

Tenoch Itzcoatl wrote:
@Adria: It's an artefact of PbP that in order for the game to feel like it's flowing and not losing members, that everyone posts once in a while. You don't even need to perform an actual action. You can post your thoughts, emotions, and non-combaty type actions too (clenched fist, scratching an itch, even picking your nose {if that's something the character would do}).

I do realize that, and in more typical freeform/roleplaying situations I would certainly aim to do so, but combat has a bit of a different flow. With order of initiative and multiple characters doing things all at once, I felt that adding in little blurbs amounting to "I'm still here" while we got everything resolved would simply have created unnecessary clutter.

Dark Archive

HP: | MAB: + RAB: + CMB: + | AC: CMD: | F: + R: + W: + | Init: +2;

*pokes thread with a stick*


I've decided to call it, apologies all around.

Dark Archive

HP: | MAB: + RAB: + CMB: + | AC: CMD: | F: + R: + W: + | Init: +2;

;_;

101 to 149 of 149 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Way of the Wicked: Knot of Thorns [OOC Discussion] All Messageboards

Want to post a reply? Sign in.