Cruxcarr Felmongere |
Welcome back evil Overload! :)
Just a heads up to everyone that I'm heading over to Norway for a Easter break from this Thursday (17th) through to Sunday.
Will likely be off the grid during this time, so DMPC Crux as required to keep things ticking over.
TarkXT |
And I dont think any of us made a summary post. XD
Well while the gm recovers let's formulate a plan real fast. LEt's start with some qeustions.
How much gold we got out of this horde?
What alies do we currently have?
How much gold/resource wise is necessary for the ritual?
What do we personally need?
What needs to eb done to fortify the horn and make it more accessible for us? (I'm thinking of having that gigantic hole Mi'Dre initially used to be sealed off)
Mi'Dre |
Oh, we were meant to do that weren't we... Well still a few of my out of character suggestions/questions that haven't been answered/commented on.
Some additions and alterations made:
Boggards I suggest we actually give them some martial training, maybe spend some gold to turn them into guards or elite guards (from the downtime rules) or maybe even soldiers if we want to get really fancy. I seem to recall getting told it, but don't remember when, so how many boggards do we have available to us VoV?
...
Halthus... we still need to question him however, we should get as much info from him as possible about how things used to run, if there were any particular weak spots exposed during the assault, etc. I'd say Albina (given her diplomacy score and gender) is the best one to talk to him.
...
So my suggestion is for at least Jethryk and Albina (having the best Knowledge local and diplomacy respectively) head into town to ask around about supplies and look into some discrete and/or expendable craftsmen. If we go ahead with training the boggards then we'll probably want to get some equipment for them too.
Mi'Dre would also like to go into town and smooze around the bars for any rumors of blessed groves, lucky shrines, legends or anything else that might hint to the presence/interference of a celestial on the island. Really want to rework Mi'Dre asap.
As to your questions:
45,500gp from the vault, which is about the only treasure we got apart from components and the like.
Allies; some unknown/forgotten number of boggards, Halthus (who will have to die as soon as we start the ritual), two platemail wearing corpses ripe for reanimation, a nicely preserved minotaur for same, a golem that we have a decent portion of what we need to repair, two daemons once they reappear, and rituals for summoning things (feel free to speak up if I missed any)
Pricing for rituals will be available after you at least head back to town for sourcing, etc. I'll be breaking into collation time soon but not just yet.
Mi'Dre needs a celestial to sacrifice, and then equipment suitable for a large boney person :p
Fortifying... well lots! Mostly traps but sealing up the hole the oozes got in through as you said, and also patching up the bit of wall we carved our way through as a shortcut. Recruiting some more minions to man the different areas and traps too would be good.
DM - Voice of the Voiceless |
Right - costs:
Hellhounds - 2,400 gp in reagents
Nightmare - 3,000 gp in reagents
Mudmen - 1,200 gp in reagents
Alchemical golem - varies by component
Ritual Requirements:
1) “The Dirges of Apollyon” - you have
2) 666 doses of unholy water - The statue of Vetra-Kali creates unholy water at will.
3) The Eye of Vigilance - you have.
4) The Eye of Hatred - you have.
5) The Withering Eye - you have.
6) a death priest or descendant - Halthus qualifies.
7) A devout follower of Iomedae
8) The bloodline of the Victor
Assets:
Halthus the Flayer
16 Boggards and their mad Shaman
Hexor and Vexor - still waiting to recorporate and attempt their vengeance.
Set |
Hey all, in case it's not terribly obvious, I was abducted by aliens (well, relatives, same thing really) and by the time I returned, I was totally out of the loop and lost what mojo I had for gaming.
I apologize for not getting back to post or PM or email some sort of heads-up before now, but I'm not going to be able to continue and you guys should grab a replacement from the eager hordes of villainy that would be lucky to grab a spot in this procession of wickedness.
Thanks for the game, it's been a hoot to 'get the evil on,' and play on the other side of the fence, and I wish you all many wicked returns, or, something perhaps less tortured a phrase.
Jethryk Devarre |
If it would help, I would be happy re-build Jethryk as a battle oracle...?
His damage output would go down a tad (from 2d6+16 to 2d6+13), but he would otherwise essentially stay the same - I would mostly be swapping out stuff that I *don't* use for revelations and spell casting :-)
Cruxcarr Felmongere |
Depending on who (what) we recruit - I could also retool Crux to provide some buffing and with perhaps a more necromantic bent?
Am still struggling to find his "niche" in terms of crunch so no biggie for me to rebuild. Would allow us some flexibility regardless??
TarkXT |
Our funds 45,500gp
Summoning monsters to guard the halls - 6,600gp
We need to get Cruxxcarr to LEsser Animate Dead us a servant until he can get better ones. Plus whoever we get has to be able to help us rebuild the horn either in the form of spells or providing servants (undead is easiest).
Let's set aside 1,000 gp for animating dead. That's 40hd worth of undead cruxxcarr or our new cleric/oracle can make.
What's the simplest way we've got to rebuild the hole in the outer wall of the horn? Stone shape and a pile of rocks would be simplest but summoned labor might do in a pinch.
Mi'Dre |
I think we need to kidnap/hire an expendable craftsman of some skill to supervise repairs, design and build us some traps, and just generally be our b*%!$ until we decide to get rid of them. Hiring some mercenaries, or otherwise recruiting wouldn't hurt either.
Cruxcarr Felmongere |
Okay regardless I'll do a re-jig on Crux for the necro-bent (as a theme not sexual preference) - perhaps this time I'll get a satisfactory build for him.
The zombie chain gang is genius and we can re-animate servants/hirelings and passing vans of pesky teens as fodder.
Will nail this down over the weekend - work is dropping the hammer at present so won't have time for a Crux-redux.
TarkXT |
The car I was in. The front door is open because I opened it. This thing flipped twice after the blown tire and landed on top of the guard rail.
Another view. I'm around 6'6" (I don't know how that translates for europeans) so naturally I got smushed. With cuts along the top of my head and a concussion to match. My left elbow is badly bruised and a left clavical is fractured. All this along wiht little cuts everywhere like a deep one on my thumb and another in the ball of my right hand.
This picture gives a good idea of distance. Not that we could tell inside the car but apparently we turned 180 degrees in the middle of the road when we careened off and flipped twice over the grass before the guard rail caught us.
In the end my fiance walked out wiht some nasty bruises and lots of complaints about the hospital staff and my daughter got away without a scratch whereas I may have to replace this pair of blue jeans such as they are covered in dried blood.
The only reason I'm posting this I think, is because given how sudden, how fast, and you can tell by the pics how destructive, it all turned out I guess I'm simply amazed to still be alive. Sore, hurt, shaken, and going to have to worry about replacing the undoubtedly totaled care, but alive.
Black Dow |
OOF. Nasty one hombre... we're very glad that your still alive too - echoing what's been said, but rest up and be well. Gonna rename you David Dunne Tark :)
(For the record 6'6 is 6'6 (or big yin :) here in Scotia.)
Mi'Dre |
Uhh, did he find any tracks around it? He would have looked... Or are you thinking divination, because I don't think we have any of that at the moment. Are you actually planning to replace Albina?
Anyway, beyond digging it back up again and burning it to a crisp (maybe salting the earth if anyone goes into town at some point and can get some), I don't have any ideas. I'm hoping that will attract some attention itself :p
Hmm, I did mean to have Mi'Dre comment on that (mostly by grumbling about it loudly), but I guess I forgot.
DM - Voice of the Voiceless |
Just another quick update - we've got an influx of the flu plague at home and work has been nuts over the last few weeks; and I've also finally succumbed to the depths of man-flu.
Hence the lack of updates, and I'm probably not going to get back on top of things until this weekend. So please bear with me as I wade through this - and I'm aiming to have everyone updated again on Saturday / Sunday.
Cruxcarr Felmongere |
Crux is almost done - reworked his spells and skills to assist the group more. Also selected Craft Wand as his 5th level class feat...
So look for some juicy Wands being whipped out by the corpulent one...
Wand of Interrogate for Mi'Dre ;)
Wand of Defoliate made from that treant corpse... for starters...
Wands of Infernal Healing
DM - Voice of the Voiceless |
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Enlightenment on salted egg yolk - they are a very asiany flavor, but if you like it punchy and salty cholesteroly strong then you'll be in love.