WR Mummy's Mask
Game Master
wicked_raygun
Loot
Map of Wati
Map Chains of Silver
Suri and Koshukhep are up.
Poke. Poke.
Izra and Ahmed are up.
Gonna give Suri until tomorrow morning.
Won't be able to post until tomorrow. Sorry, kids.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Before we moved on, Koshu would have checked the spot where the div was hiding.
Nothing of value there, Koshu.
Sorry for the delay, guys, but I've gotten some crappy news about my dog's health. Waiting on some test results from the vet, but as of now, there's a very real chance I need to put her to sleep. Anyways, I've been a bit distracted to say the least.
Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
Really sorry to hear that, Ray. :(
Male Kitsune Swashbuckler 4
I feel your pain, Ray. My pup was born in May of 2002, so is getting quite long in tooth and arthritic of joint (not to mention other issues). He has good stretches and bad, and the latter occur more and more frequently and are getting worse to boot. It's tough facing the fact that he won't be around much longer. I still hurt from having put his dad down for a familial disease that led to renal failure (a fate he's so far avoided thanks to not being a purebred like his pop).
I'll hope for the best for your four-legged friend. Maybe the vet will have good news for you.
Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]
Sorry, Ray. I hope you get better news.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
I'm so sorry to hear about your dog, Ray. Count me among those hoping the vet has better news for you and her.
Thanks for the concern. The news from the Vet was good - ish. We're trying some medication to lower her blood pressure. Hopefully, that'll relieve the pressure she's getting in her brain. That should get my dog back to walking around. It seems to be working so far. But we'll know in 15 days if it's viable to keep her with this medication.
Uh, basically she had some sort of blood issue in her brain - possibly a stroke or blood clot. Basically bad. This made it so that she couldn't walk the pressure was so bad. On top of that she has a build up of fluid in the space between her lungs and heart to further complicate things. And her spine is -- let's just sat "not great".
But she's 13 years old. These things are kind of par for the course. Hopefully, we can keep her alive with a good quality of life.
Anyways, sorry for the ramble and thanks for the concern again.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
I'm really glad you got good news, Ray. I hope the medication works out.
My family's dogs are going to be 13 this year, too. Knock on wood.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
This has to be the wackiest of hijinks our party has been up to yet.
Poor Ahmed. His poor face! Kwin's too, come to think of it. I can only imagine if we set fire to each other, too. LOL
"Ye gods, what happened to you lot out there?!"
*side-eye and shuffling feet; scratches, soggy fur and scorchmarks abound*
"Not us! Ambush. Totally not us."
Male Kitsune Swashbuckler 4
Not a big deal, we just got the order wrong.
First the fire, then the dousing with water.
-Posted with Wayfinder
Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]
Sorry, work has been insane. I'm catching up now.
Updated the map to reveal all the hidden stuff. Just waiting on you guys.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
If Torin doesn't answer, Koshu will head down the hallway unless calmer heads object.
Will move us forward, when I get home from work today.
I'll check in tomorrow, guys. Good Friday is a bit of a deal in Puerto Rico. Hopefully, Koshu's healing will be resolved by then, so I can move us forward.
Rough week. Will post tonight to keep us moving.
I'll reveal the new area on the map when I get home today.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Oh sure, NOW the dicebot likes Koshu. :P
Just to let you know, I'll (probably) be unable to post Friday-Sunday.
Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]
My apologies, guys! I've been checking the boards every day for the last two weeks from my new Surface - and seeing no new posts. JUST realized today that I hadn't signed in, so wasn't getting the updates, just the static page. *headdesk*
I'll get caught up over the weekend (24 posts since my last login) Sorry!
Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
I've got a huge deadline at work Wednesday and then PAX East this coming weekend so my attendance will be a bit on the spotty side, but I'm assuredly still around. :)
No worries. Have fun at PAX.
Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]
I think, given Ahmed's divided attention, Kwin's business, and Djehuti's extended slow period/absence, that a return to town to uncurse Koshu might be a good plan.
Unless there is anything else unexplored on this floor? I thought I saw an unexplored section upper left of the map (can't see the map on my phone).
That section would be the stairs. I can handwave you guys checking it out and then deciding to head back to town. You coyld get uncursed and return in a say three game hours. Would you want that, or would you prefer to rest for the night at the Inn?
Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
Night's rest would be almost required for me since my spells are shot, I'm sure it's true for others as well. It's probably a good time to do it, though, especially without knowing what else lies in this place.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
No argument from me. Forget the curse, Koshu's hangry by now.
Though, anyone poaching on our plot would find it easy to escape in that time.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
I've got a guest today, so won't post til later. Koshu will pay for the curse removal and get some potions. TBD
New map at the top of the page. Could everyone please check to make sure they can move their icon.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Hey, does anyone know if clerics of a Neutral god have a Neutral aura, or no aura at all, or what?
They choose either good or evil, I think.
Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
Yeah, they have to make the choice at character creation because it also affects Channel Energy and their Spontaneous Casting (Cure vs Inflict)
Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]
Ahmed Kharim wrote: Yeah, they have to make the choice at character creation because it also affects Channel Energy and their Spontaneous Casting (Cure vs Inflict) A common mistake. Channeling positive or negative energy doesn't define alignment. Though alignment can determine Channeling type.
When it comes to auras, clerics of true Neutral God's don't have one.
From the SRD:
Aura (Ex): A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity's alignment (see the detect evil spell for details).
And note that the aura corresponds to the Diety's alignment, not the Cleric's.
Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
Well, s%~+. Shows what I know. Thanks for the correction!
Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]
Less about correcting anyone than about Kris challenging my SRD-fu.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Haha, thanks, guys. :) I guess there's no such thing as a Neutral aura, either. "Wait, do you feel it? There's something... neutral about this person."
Apologies in advance for the delay in posting I'm predicting - for the next two days I'll be taking a test to determine whether or not I get a job in France. I probably won't have a chance to post.
Feel free to bot Koshu if needed, WR.
Male Kitsune Swashbuckler 4
Hey gang, speaking of delays: Thank you all very much for your patience with my most recent unanticipated absence (and for the botting). Life kinda went off the rails for a while there. I'm spinning back up now and should be good to go. At least until I once again catch Murphy's attention.
And Kosh, I think it would be, "There's nothing about this person." By definition. :op
(Izra, as you said, a cleric's aura is overridden by their god's alignment. If a neutral god has no aura with which to override, does that mean the cleric's own aura would be read, presuming s/he's not true neutral as well?)
Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]
Sorry, guys, but work has gotten ridiculous in the past couple of months. I'm reducing my number of games on the boards and am going to try to catch back up here.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Work is just about to get crazy for me, too (new job), so please forgive any spotty posting, and don't let Koshu hold you up. Ray, feel free to bot him if necessary.
Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
Sorry for the delays, work has been nuts for me as well.
It occurs to me that sometime when I am in town, I should get Ahmed some things to make him more useful.
Family stuff today. I'll post later tonight.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Sorry, sorry, I forgot to update Koshu's hps after Izra's healing. I think that means he's still standing? Definitely going to withdraw this round...
Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
Man, Suri gets pretty robbed this level up. Luckily the next one will be pretty massive for her, and lousy for Ahmed.
.
.
Level 4
Ahmed
+6 HP
+1 Ability Score Increase (Charisma now 17)
+1 BAB
+1 Will Saves
Skills
+1 Perception, +1 Use Magic Device, +1 Kn Planes, +1 Spellcraft
Abilities
Gain Shield Ally. Ahmed has +2 AC and +2 Saves when Suri is within reach. How adorable is that.
Spells
Learn 2 Level 2 spells, Cast 2 Per Day.
- Bull's Strength
- Lesser Evolution Surge
Suri
Gain 1 Evolution point. Going to take Magic Attacks so she can better overcome DR.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
I haven't had time to change the profile yet, but here's my plan:
Edit: Now I'm waffling between the two-weapon warrior archetype and the brawler archetype. What do you guys think? Does either strike you as more useful than the other?
Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]
Does Brawler work with natural attacks? I like the Brawler archetype but I'd worry that it doesn't mesh with Koshu's setup.
Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
I don't think the Brawler archetype adds anything to natural attacks - especially since Close Combatant doesn't (by RAW) seem to work with them.
Honestly, I'd probably consider the Unchained Monk, especially with Feral Training. Low Wis will hurt a bit until you get a headband, but Flurry + Natural Attacks will turn Kosh into a cyclone of claws.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
I was going to get claw blades, since natural attacks can't be enchanted without expensive gizmos.
A monk? Interesting... let me crunch on that a little.
For what it's worth, I'm perfectly okay with the Unchained Monk. They really did a lot to make that class much easier to play at the lower levels.
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