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Vaylen Trade Guild - Couriers with a Difference
Game Master Wolfwaker

No job too difficult, no fee too large - motto of the Vaylen Trade Guild affixed to the door of the wagon... mildly singed.



This campaign was started by DM Voice of the Voiceless. He has graciously allowed me, Wolfwaker, to take over as DM.

The characters run a courier service for a banking guild. The guild gets 20%, then after expenses the crew earns a profit.

Equipment:

one well-worn but sturdy carriage
two sprited young stallions (Boots and Thunder)
one magical logbook

Completed jobs:
Deliver a frozen package to a lieutenant at a logging camp
Procure some wild honey for the lieutenant, after dealing with malicious redcap and giant bees
Fetch slurk slime for a witch

Current job:
Delivery of miscellaneous items for a witch.

Gold tracker

Carriage Stats:
Large land vehicle
Squares 6 (10 ft. by 15 ft.; 6 feet high); Cost 100 gp
DEFENSE
AC 9; Hardness 5 (wood)
hp 90 (44)
Base Save +1
OFFENSE
Maximum Speed twice the speed of the pulling creature(s); Acceleration the speed of the pulling creature(s)
CMB +1; CMD 11
Ramming Damage 1d8
DESCRIPTION
This four-wheeled vehicle can transport as many as four people within an enclosed cab, in addition to one driver and one other person seated next to the driver (often armed). The carriage's roof can carry 200 pounds of cargo.

Propulsion muscle (pulled; 6 Medium creatures or 2 Large creatures)
Driving Check Handle Animal or Profession (driver) (in the case of creatures with animal intelligence pulling the vehicle), Diplomacy or Intimidate (in the case of intelligent creatures pulling the vehicle)
Forward Facing toward the creatures pulling the vehicle
Driving Device reins
Driving Space the most forward squares if the carriage's upper deck.
Decks 2; a lower cab with enough room for four passengers, and an upper deck with room for a driver and another passenger.



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