Variel's Reign of Winter

Game Master Neltji

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F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Greetings!


Ongoing Effects:
Freedom of Movement, Shield of Faith, 1xWeapon of Awe, Death Ward
Ongoing Party Effects:
Blessing of the Mole, Fickle Winds, Communal Protection from Energy(Cold) and Communal Resist Energy(Electricity)
HP: 101/101| Blessings 9/10 | Fervor 10/10 | SaAr 14/14| SaWe: 14/14 | Flicker 3/3 | Heal 14/14 | AC: 34 / T: 23 / FF: 25 | Fort: +14, Ref: +16, Will: +15 | CMB: +10, CMD: 29 | Init: +9, Perception: +15

And a hello from me as well - (don't worry, no paladins in sight, but as mentioned, I transferred the Warpriest over to this profile.).


Hello all! Working on typing up the intro as we speak so we can jump in and get the group together!


Life threw me a curve ball and I hope to have an update to answers tomorrow. Sorry


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Hope everything’s ok. I feel like I owe a post, too. Life keeps happening. Be well.


Ongoing Effects:
Freedom of Movement, Shield of Faith, 1xWeapon of Awe, Death Ward
Ongoing Party Effects:
Blessing of the Mole, Fickle Winds, Communal Protection from Energy(Cold) and Communal Resist Energy(Electricity)
HP: 101/101| Blessings 9/10 | Fervor 10/10 | SaAr 14/14| SaWe: 14/14 | Flicker 3/3 | Heal 14/14 | AC: 34 / T: 23 / FF: 25 | Fort: +14, Ref: +16, Will: +15 | CMB: +10, CMD: 29 | Init: +9, Perception: +15

@Vasily: Mirror Images is personal, unfortunately, unless you have some means to cast it on someone else...Stoneskin could be helpful, though...how many sets of diamond dust did you bring along?
I would be very interested in a helping if we can find some arrangement.

@Variel/Duardlara: I had a very stressful couple days myself, so I'm actually glad not everything is always moving at a fast pace - definitely no need to be sorry in my book. :)


Male Human Sorcerer 5/Dragon Disciple 9

I...don't play high level full casters enough and forgot that some components cost real money. May need to dump my hand haversack for a regular backpack to buy some diamond dust.


Ongoing Effects:
Freedom of Movement, Shield of Faith, 1xWeapon of Awe, Death Ward
Ongoing Party Effects:
Blessing of the Mole, Fickle Winds, Communal Protection from Energy(Cold) and Communal Resist Energy(Electricity)
HP: 101/101| Blessings 9/10 | Fervor 10/10 | SaAr 14/14| SaWe: 14/14 | Flicker 3/3 | Heal 14/14 | AC: 34 / T: 23 / FF: 25 | Fort: +14, Ref: +16, Will: +15 | CMB: +10, CMD: 29 | Init: +9, Perception: +15

As it happens, I did fetch a Handy Haversack as well.
With your strength, I think it's not for encumbrance, rather for convenience and stuff - you are welcome to co-use it and assume some of your stuff is in my haversack :D

(I also do have 2 pearls of Power 1 - for 1k each, I could have taken just one and some diamond dust as well - then I could "pay" for my own castings. If changing that is permissible?)


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Apologies for late notice, but I have embarked on my annual autumn excursion to Someplace Else(TM) and so my availability and access may not be what they generally are. It looks like I should be able to post in the evenings, but can make no guarantees, so please feel free to bot my character as necessary.


Yes a quick dump of some items is allowed for a diamond dust. There is also a Mechane that you know that can be summoned at anytime as your own Magick 'R' Us store. It just takes a while for him to find items if they are expensive or rare.


Ongoing Effects:
Freedom of Movement, Shield of Faith, 1xWeapon of Awe, Death Ward
Ongoing Party Effects:
Blessing of the Mole, Fickle Winds, Communal Protection from Energy(Cold) and Communal Resist Energy(Electricity)
HP: 101/101| Blessings 9/10 | Fervor 10/10 | SaAr 14/14| SaWe: 14/14 | Flicker 3/3 | Heal 14/14 | AC: 34 / T: 23 / FF: 25 | Fort: +14, Ref: +16, Will: +15 | CMB: +10, CMD: 29 | Init: +9, Perception: +15

@Darkvision: I just searched again and stumbled on Blessing of the Mole.

So, I'll drop Deadly Juggernaut and Dispel Magic(I trust you guys can cover that) and prepare it twice...(it covers all of us, but only for 14 minutes per cast).

I COULD also drop Fickle Winds for Angelic Aspect, but that'll only cover myself. While Fickle Winds has diminished effectiveness against bullet weapons, I think if it even manages to make a few attacks miss it'll be worth it.

So, I'll take over providing Darkvision to everybody who needs it.
Twice, for 14 minutes each.

BUT: It is only 30 feet. Enough to not incur a miss chance in melee or stumble into something, but for Jetthro or others hoping for ranged combat, a longer-ranged variant may make sense, still.

Also...does one of the fine Arcane Masters possibly have access to Heroism?


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Sadly, I do not have haste nor do I have heroism. I can cover darkvision for longer range for hours assuming no dispel magic is employed. I hate for you to completely nerf your style.

Keep your spell selections, I will pre-buff and transport and hopefully get some sneak attacks in so I'm useful.


Male Human Sorcerer 5/Dragon Disciple 9

I have haste.


Ongoing Effects:
Freedom of Movement, Shield of Faith, 1xWeapon of Awe, Death Ward
Ongoing Party Effects:
Blessing of the Mole, Fickle Winds, Communal Protection from Energy(Cold) and Communal Resist Energy(Electricity)
HP: 101/101| Blessings 9/10 | Fervor 10/10 | SaAr 14/14| SaWe: 14/14 | Flicker 3/3 | Heal 14/14 | AC: 34 / T: 23 / FF: 25 | Fort: +14, Ref: +16, Will: +15 | CMB: +10, CMD: 29 | Init: +9, Perception: +15

Don't you worry, Duardlara, I have no style to nerf yet, just a concept :D

Which is totally up for adaptation, plus needs actual in-combat testing to gauge where I stand, or what I may need more or less of.

A thing of the warpriest is that I can spend a Fervor to cast a self-buff as swift action, so I loaded up on some of those to see - the basic idea was to start up divine favor or divine power (which provide a decent luck-type bonus for round per level), then start up deadly juggernaut(which scales up with number of targets felled but lasts minute/level).

But I swapped Divine Power for Death Ward(because Vampires) so ... anyway, what I'm trying to say is that at this point it's all just theorycrafting anyway, I'll have to get a closer feel for how Sigurd handles during actual play, actual combats, then adapt his loadout based on that.

Heroism would just have been nice because it lasts an eternity and the moral bonus would stack with most of my stuff :)
May look into possibly commissioning a 3/day magic item of heroism.
(Hm, at first glance, a 2/day would be priced at around 10800 GC - that sounds sensible.)


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |
Vasily Serebroskij wrote:
I have haste.

Excellent.

@Sigurd: I will modify my spell selection, then, thank you.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Bueller?


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Perhaps we should slip smaller encounters and just do the bigger ones.


Ongoing Effects:
Freedom of Movement, Shield of Faith, 1xWeapon of Awe, Death Ward
Ongoing Party Effects:
Blessing of the Mole, Fickle Winds, Communal Protection from Energy(Cold) and Communal Resist Energy(Electricity)
HP: 101/101| Blessings 9/10 | Fervor 10/10 | SaAr 14/14| SaWe: 14/14 | Flicker 3/3 | Heal 14/14 | AC: 34 / T: 23 / FF: 25 | Fort: +14, Ref: +16, Will: +15 | CMB: +10, CMD: 29 | Init: +9, Perception: +15

Aye, maybe killing the chaplains sends the other forces into disarray :)


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I’m fine with that. Do we know where to start looking? We’re not waiting for me again, are we?


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Waiting for our DM it seems


Ongoing Effects:
Freedom of Movement, Shield of Faith, 1xWeapon of Awe, Death Ward
Ongoing Party Effects:
Blessing of the Mole, Fickle Winds, Communal Protection from Energy(Cold) and Communal Resist Energy(Electricity)
HP: 101/101| Blessings 9/10 | Fervor 10/10 | SaAr 14/14| SaWe: 14/14 | Flicker 3/3 | Heal 14/14 | AC: 34 / T: 23 / FF: 25 | Fort: +14, Ref: +16, Will: +15 | CMB: +10, CMD: 29 | Init: +9, Perception: +15

Aye, we decided on what to do and where to do it, and buffed up. I think it's DM to set the raid on the flashlight.

If we DO want to streamline things, I'd also be fine with the diversion and attack on the spotlight thingie being "off screen" and us proceeding straight to the Vampire Chaplains.


I will get a post up with the map Saturday with you all at the southwest corner tower. My wife has the computer as she is working on her masters and has commandeered the computer during the week. Once the map is created I will be able to use my phone for updates


Ongoing Effects:
Freedom of Movement, Shield of Faith, 1xWeapon of Awe, Death Ward
Ongoing Party Effects:
Blessing of the Mole, Fickle Winds, Communal Protection from Energy(Cold) and Communal Resist Energy(Electricity)
HP: 101/101| Blessings 9/10 | Fervor 10/10 | SaAr 14/14| SaWe: 14/14 | Flicker 3/3 | Heal 14/14 | AC: 34 / T: 23 / FF: 25 | Fort: +14, Ref: +16, Will: +15 | CMB: +10, CMD: 29 | Init: +9, Perception: +15

Ha, good timing there - I was incredibly busy with work and some other stuff and basically "out of order" last week(and most of the one before).
But seems I came back in time for the action without holding things up too much :D


AC:35 T:13 F:27| HP 186/186 | CMD:35 | F:+19 R:+11 W:+16 | Init:+5 | Perc: 21 | Map

Hey all, I'm over seas for the holidays. I will be back on the 8th.


Been dealing with holiday family and weather myself. Hopefully will be able to post on Thursday.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Considering how things have really slowed down, perhaps we should end things with taking out Rasputin since there is still one more book to go.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Things always slow down around holidays. I've been very ill recently, but I've been trying to conserve my limited resources while we are facing creatures that don't require my involvement.

We have new team members and I'm hoping that gives the game new life.


AC:35 T:13 F:27| HP 186/186 | CMD:35 | F:+19 R:+11 W:+16 | Init:+5 | Perc: 21 | Map

Back and catching up. A long flight from Japan so I'm a little jet-lagged, but I'm working on it.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Welcome back, get some rest. Looking forward to some troll-antics on this poor squad of soldiers.


Ongoing Effects:
Freedom of Movement, Shield of Faith, 1xWeapon of Awe, Death Ward
Ongoing Party Effects:
Blessing of the Mole, Fickle Winds, Communal Protection from Energy(Cold) and Communal Resist Energy(Electricity)
HP: 101/101| Blessings 9/10 | Fervor 10/10 | SaAr 14/14| SaWe: 14/14 | Flicker 3/3 | Heal 14/14 | AC: 34 / T: 23 / FF: 25 | Fort: +14, Ref: +16, Will: +15 | CMB: +10, CMD: 29 | Init: +9, Perception: +15

Hej,

things seem to have slowed down severely-
I've had an extended stay in the hospital, an unrelated death to deal with, and a hefty dose of anxiety after having been gone for over a month and being afraid of returning to the boards.

I finally did push myself to come here and check the situation - I am willing and motivated to go on, sorry for the unannounced absence rather than providing "new life".

But seeing how discussion was silent from early january and a total of 4 posts in february, maybe a roll call would be in order? Everybody still here? Just waiting and biding their time?


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Here


Male Human Sorcerer 5/Dragon Disciple 9

Present


Here…just wasn’t sure what the decision was outside of Duardlara telling everyone to move east and cast wall of force and if everyone was in agreement


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I’m here, also


AC:35 T:13 F:27| HP 186/186 | CMD:35 | F:+19 R:+11 W:+16 | Init:+5 | Perc: 21 | Map

Here as well. There have been some significant life issues but I will keep pressing on.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

I am just going to bow out here. Been a great group.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Be well, Jetro.


Alive and recovering…hope to get back into the swing of things tomorrow. Thanks for understanding

Sorry to see you go Jetro


Ongoing Effects:
Freedom of Movement, Shield of Faith, 1xWeapon of Awe, Death Ward
Ongoing Party Effects:
Blessing of the Mole, Fickle Winds, Communal Protection from Energy(Cold) and Communal Resist Energy(Electricity)
HP: 101/101| Blessings 9/10 | Fervor 10/10 | SaAr 14/14| SaWe: 14/14 | Flicker 3/3 | Heal 14/14 | AC: 34 / T: 23 / FF: 25 | Fort: +14, Ref: +16, Will: +15 | CMB: +10, CMD: 29 | Init: +9, Perception: +15

Aye, have a good time, Jetro.

Also, still getting settled back into a steady pace, sorry if I'm taking a bit to get my bearings/post -


I was in the same boat Sigurd. Was sick for almost 2 weeks and still not 100%.


AC:35 T:13 F:27| HP 186/186 | CMD:35 | F:+19 R:+11 W:+16 | Init:+5 | Perc: 21 | Map

I have also been sick for two weeks. Still feeling exhausted.

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