this is a midlevel campaign where the PC's in this chapter will attempt to save the Greco/Roman diety of Earth from Destruction by the newly returned Snake Gods and their minions.
"Undead Flambe', coming up!" Kemnebi cries with almost childish glee. With a quick flurry of well-practiced gestures, he sends a ball of flame after the fleeing undead,...
8d6 fireball! Save vs DC:17 for 1/2 dmg 8d6 ⇒ (5, 4, 1, 2, 4, 5, 6, 5) = 32
Oh now that's a hard choice. Always did like to hear Ghouls, who may be Ghasts, cry as i chopped them up. Then Again A thrall who got himself controlled by a Vampire surely needs to die. Wow but then theres the super zombie who brought his last meal, The worm, knowing I was going to kill him. As a added treat he may explode. I love explosions
I strike at the Zombie. Watch out kiddies he's bound to go Kraka-Boom .
Trying to catch the fleeing vamps (and any of their cohorts) in the blast, but careful not to catch US in the area of effect!
Astinos(M Human (Greek) Paladin of Athena 5 7/ Knight of Athens 4 6)
Glancing past the immediate threats Astinos takes in the oncoming hordes responding to his challenge. He strikes out at the attacking ghoul, spear an impliment of true death.
kemnebis blast goes off; a wave of strong concusive force hits against you; everyone roll a balance roll who is in the front line; Kosan; apply your dwarven bonus for stability.
the blast of fire rips through the undead and thralls throwing them about doing severe damage to the zombies (who are pathetic at rolling saves)
Llvenoc has scampered over/through the crowd and onto the tower and is at the base of one of the chains, a series of 2ft long links about 6" thick of some vile metal material, looking about to do a high wire act over the bubbling lava; down below him some salamanders are gathering. He is 30' up above the rest of the parth and 80' from the ramp the party came down. he is holding his Artifact wrapped around his arm and in his hand.
On the ramp are The Jewel and the Mummy High Priest; The Jewel is casting spells/using items to hold off the approach of the snakemen forces from thier tier and the Priest is casting at the undead and focusing upon the Epic Ghoul.
Down on the undead teir:
The High Priest's Captain of Guard; a skeletal lord; is contending with the Ghoul best he can, The other skeletal guards are spread out in a line to keep the high priest and other casters from getting swamped; in this line on the undead teir are Kosan and Astinos and Durr who each have a skeltal warrior fighting beside them; there are 12 skeletal warriors. Facing the line on the undead side; are normal ghouls/ghasts; vampires; and many warrior type vampire thralls, about 50 or so. The skeleton are more or less level 8 warriors; the thralls level 5 warriors; the ghouls are level 4 warriors with ghouls template; vampires are between 7 and 10th level; behind them is the Master vampire lord who is really nasty. The Epic ghoul is a champion of death and you can consider him to be Epic about 30th level; the southern continent is full of them - how the Master Vamp brought one here and controls him should be everyones concern as should what to do after it kills the Skeletal Captain in about 2 or 3 rounds. Behind the main line stands the rest of the party casting/shooting what they can.
There are three other teirs, like plates around a center column; on the center column is the goddess viaing will vs will with the growing presence of one of the ancient snake dieties. The other teirs are snakemen (abberation) ; demonic lead by a Dark Elf (aberration); and Mind Flayers (abberation); so the most twisted of the most powerful Agents of Chaos.
Each tier has an artifiact upon it that the leader of each teir is channeling power into to attack the goddess.
Each tier is held in place over the lava by two posts, so there are 8 posts total; between the teirs is also a ramp up to tunnels in the walls and the world; so from the ramp a person could chose to go to one of two tiers.
The goddess is wrapped in chains and is wearing a metal harness, these chains go to the columns that are holding up the tiers; so the columns are doing double duty; holding the goddess and holding the teirs.
I need a balance check from Astinos; then the round will end; the balance check is for the concussive force of the fireball.
Llvenoc(Male Drow 5th lvl Fighter/2 Order of the Bow (Crossbow) Initiate)
Realizing there is an artifact on each tier used to weaken the Goddess. I try to formulate a plan to steal one of those items after I free the Goddess.
I remember well the wailing of the Gnoll Ghost, and Axinous's words, The Heart of Darkness is here. Xixian's words weigh on me as well. There is a chance for me to save my Goddess here as well.
In the Mindlink: "The Heart of Darkness is here. We have to find it. Look for who is the bearer of the Halberd!"
I continue forward to free the Earth Mother.
In the Mindlink: "After I free the Earth Mother. I will try and seek out what part of my Goddess's Essence they are using in this ritual and retrieve it. Best of luck to you all if our paths do not cross again."
Astinos(M Human (Greek) Paladin of Athena 5 7/ Knight of Athens 4 6)
Astinos; you stumble; no worries as the guys opposed to you stumble as well; both you and them are -4 all action this coming round as your off balance.
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Kemnebi; you see no one on this tier with a Halbert.
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Llvenoc; it occurs to you that it is the leader and probably toughest guy on each tier that is using the artifact being used on the goddess.
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ok all; from the top; new round.
Llvenoc(Male Drow 5th lvl Fighter/2 Order of the Bow (Crossbow) Initiate)
Damn.
In the Mindlink. "Think all the artifacts are being held by guys like that Ghoul..... "Which means the Heart of the Darkness is with the Head Viper, and ....."
The Essence of Lolth is most likely being held by the Dark Elf surrounded by all the daemons.
First save the Earth Mother. Then who wants to live forever?
Wanted to give everyone a heads up. I will be out of town starting this Thursday, and coming back next Monday. Will try to follow the game via my Blackberry, but no promises. Will be visiting friends in the Denver Area for Starfest.
LLvenoc; you will reach the Goddess this round; note you are very likely to enter the aura of the snake gods mental attack unless you jump to a lower chain or onto her body below her head.
Fox attack...
fort
1d20 + 15 ⇒ (2) + 15 = 17
this second attack does enough damage to warrant a diety check; diety may be offended by the damage to the holy symbol and depending upon roll; can give varied result.
The Ghouls diety is not angered at his champion; the ghoul is sucked into the realm of death; tendrils of death energy wash over Astinos, Kosan, and two of the Skeletal warriors; but Astinos' aura protects all fairly well; Kosan picks up two taint points; Astinos 1 rather and no negative plane damage.
"Time to get serious." Kemnebi is heard to mutter aloud, then he starts to glow with a golden light. The glow is obviously a holy radiance, but the youthful cat-man seems perturbed by the presence of the holy glow, rather than reveling in it.
He focuses his irritation on the nearest undead.
"Al right Bast, you demanding wench, let's do some damage!" He hisses, and holds out both arms. From each a golden beam springs out, reaching for the nearest undead monstrosity,...
2 rays, 4d6 dmg each vs undead. Touch attacks: 1d20 + 10 ⇒ (14) + 10 = 24
4d6 ⇒ (2, 6, 1, 6) = 15
1d20 + 10 ⇒ (14) + 10 = 24
4d6 ⇒ (2, 3, 3, 3) = 11
Both attacks hit AC:24, total of 26 holy dmg
As the rays flicker and die, the golden radiance fades from around Kemnebi.
Astinos(M Human (Greek) Paladin of Athena 5 7/ Knight of Athens 4 6)
As the vile creature vanishes in an eruption of negative energy, Astinos lets out a rallying cry, ignoring the tainted energy that washes over him and laying about him at the vampires near him.
This is getting to pretty much the be the end of this chapter, so I am working on the narrative with the lead on to the next adventure, so the adventures will need to made some decisions as this unfolds, will try to get this out soon but life has been intruding. Hopefuly I will get this out today.
Yes Dwarves are incredibly nice folk, Especially if you have a few unopened beer kegs ya may be needin a hand with. Ha HA or even a side a Beef that may be fillin up your cold box that needs eatin. Aw yes helpful inded in case 'o you got a pest problem and they need a killin, Call a dwarf and get the job done right.
Llvenoc(Male Drow 5th lvl Fighter/2 Order of the Bow (Crossbow) Initiate)
They are also natural sprinters, and dangerous over short distances...