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Valcia

Game Master Darksmokepuncher

MAP


1,551 to 1,592 of 1,592 << first < prev | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | next > last >>

Male Feraweni Yolomage of Swagical Power, level 8

“Do not assume that they are dead, Man of the Lake. They will regain consciousness in a few moments,” Thaegrin says as he continues onto land, passing the stunned guards. He looks over the cracked, sun-dried wooden boards covered by the sprawling slaves, inclining his head in quiet amusement. Michael was perfectly content with us roasting on this dock… Standing where the boards meet the earth, he raises his voice over the surf.

“All of you, get off the dock quickly. We do not have much time.”

As the last of his companions pass him, the former slave mutters an arcane word as he gestures, and a gout of fire sprays out from his outstretched palms, setting slaves and dock ablaze.

Cast Burning Hands, Reflex halves 5d4 ⇒ (2, 2, 2, 1, 1) = 8 fire damage. Flammable things (such as very dry wood) catch fire, as per the spell description. Edit: stellar rolls...

Shadow Lodge

The dry wood ignites with explosive power as the hungry flames devour the eager fuel. Black, billowing smoke rises into the afternoon sky accompanied by the screams of those that were unconscious.

The wizard leads his companions to a low-ceilinged warehouse not far from the dock. No sooner than the bar closes than the group hears footsteps thunder around the corner toward the rapidly collapsing pier.

If the avg of your groups stealth rolls exceed 15, you have 20 rounds before you're found.

If the avg of your groups stealth rolls is less than 8, you have 5 rounds before you're found.

If the avg is somewhere in between, you have 10 rounds.

Please list the order of your actions for tracking purposes.


Male Half-Feraweni Rogue

Stealth 1d20 + 25 ⇒ (2) + 25 = 27


Male Feraweni Yolomage of Swagical Power, level 8

Stealth 1d20 + 8 ⇒ (11) + 8 = 19 are the thundering footsteps inside the warehouse, or outside?

Shadow Lodge

Outside


Male
Defense:
AC 22, touch 15, flat-footed 19, hp 90, Fort +10, Ref +6 (+2 bonus vs. traps), Will +12; +4 vs. fey and plant-targeted effects
other:
Init +4; Senses darkvision 60 ft.; Perception +16
Medium Monstrous Humanoid Lake Elran Druid, 8

stealth: 1d20 + 12 ⇒ (13) + 12 = 25
perception: 1d20 + 16 ⇒ (18) + 16 = 34 Are there any other entrances?

Shadow Lodge

No other entrances. This was a small warehouse storing wine. No wine remains, but the remnants do.


Male Human Broquisitor of the Church of Gainz

Stealth 1d20 + 8 ⇒ (13) + 8 = 21

Shadow Lodge

Tholan Stealth 1d20 - 1 ⇒ (14) - 1 = 13

You have 20 rounds to prepare for your discovery. You can list all your actions at once. We're not in initiative.


Male Feraweni Yolomage of Swagical Power, level 8

Can we get an update on the Valcia map? Thaegrin doesn't want to get caught.

Shadow Lodge

Updated


Male Feraweni Yolomage of Swagical Power, level 8

Thanks!

Out of the frying pan… a smirk almost shows itself on Thaegrin’s face as he looks over the small warehouse. Considering the resources at his disposal, the prospect of stealth or infiltration begins to dwindle, and one solution, by far one of his least favorite, continues to resurface: Kill them all. He internally flinches, surprising himself not with the savagery, but at his aversion to do so to fellow former slaves. His logical mind bears down to abolish this moral inhibition. These slaves are damaged goods, and their freedom is illegitimate. They wandered masterless for too long, and rehabilitation is too costly to profit from their market value. Their existence undermines Rudianos slave trade, as would the demise of the chief agent of the house. The old Feraweni frowns, pushing away the dichotomy, and turns a cold look to the Thelkonlanders, the Man-Beast, and the Halfblood, his pointed ears well aware of the throng of footfalls outside the warehouse. The odds are against us, and it may be too late to run…
Willing to give up 2 rounds for internal dialogue. Sound good?

“A shame it is, to waste all this labor. But rehabilitation would be too costly,” he justifies impassively. He nods to the twin blades of Gorum, “Prepare yourselves, we will soon have a fight on our hands.” He follows the advisement with an utterance, and a shimmering force covers his form. Cast Mage Armor. A flick of his wrist produces a tightly rolled spell into his hand, which he exchanges from one of the scroll cases at his belt. He places a new scroll within the mechanism concealed by sleeves of his robe, retightening the spring afterwards. Looking up, he eyes the spymaster and Man of the Lake uncertainly, “Shall we, as a group, first seek a way of escape? It is not a question if this rabble will meet the wrath of the Rudianos, but when.”
In the same round as casting Mage Armor: Swift to empty wrist sheathe, move action to draw different scroll. Full-round action to reload. Rounds spent: 5/20.

See Discussion. Also, DSP, Thaegrin might need to make an alignment shift soon...


Male Thelkonlander Broracle of Lifts 8

Tholan shrugs, clearing his falchion in it's sheath. "Even if the're not difficult to kill, their deaths will still be a glorious sacrifice to Gorum." Tholan grins darkly, placing a glowing hand on his chest and muttering to himself. Magic Vestment, Freedom of Movement, Entropic Shield, Shield of Faith. "Come, brother, let us march to battle."

Spells would be cast shortly before actually heading out of stealth, ~rounds 14-18. Ready to go on my part.


Male Half-Feraweni Rogue

Mouth closed in an irritated line, Facion retrieves the foul, spiraled, skin-mask from his satchel. Pulling the abominable article down over his face he immediately sees the lines of life pop and flash with other-worldly light from his companions veins. Drawing rapier and short-sword he backs into the shadows saying, "We are wasting time, lets make this quick." A low growl rumbles with his words as if his throat itself were straining to not let him speak. Gray eyes narrow as the whispering void begins to fill his mind with thoughts of unknown horrors.

Stealth 1d20 + 25 ⇒ (10) + 25 = 35
Perception 1d20 + 13 ⇒ (15) + 13 = 28

Anga will hold action and hide in the shadows when the fight begins.


Male
Defense:
AC 22, touch 15, flat-footed 19, hp 90, Fort +10, Ref +6 (+2 bonus vs. traps), Will +12; +4 vs. fey and plant-targeted effects
other:
Init +4; Senses darkvision 60 ft.; Perception +16
Medium Monstrous Humanoid Lake Elran Druid, 8

As the fight approaches, Iskandarr prepares himself.
Cast magic fang and strong jaw. Ready wild shape.


Male Feraweni Yolomage of Swagical Power, level 8

I didn’t say above: the 1st level scroll in the wrist-sheath is a scroll of Shield.

After a sideways glance at the Man-beast and the Halfblood for his partially answered question, he reaches into another scroll case and unrolls its contents. “To hole up here would be foolish. Even a simpleton slave would think to burn it with us trapped inside…” his eyes turn to the magically inscribed parchment before him and mutters in the arcane tongue. The ink shimmers blue before erasing from the page, and a scarcely discernable displacement of air appears in front of Thaegrin.

“Good afternoon, Sergio,” he greets the unseen servant, gesturing to the empty wine bottles left in the storeroom, “Please pick up two of those bottles.”

Two glass bottles float beside each other as Thaegrin produces yet another scroll from his pack. Reading aloud the incantation, one of his narrow, bony fingers traces over the blank parchment. The lines smolder orange to black behind his fingertip, forming letter and words of the common tongue.

All around the mulberry bush
the monkey chased the weasel.
The monkey thought ‘twas all in good fun…

Cast Explosive Runes on the parchment, Reflex DC 20. Allies inside are attuned to the spell so that they do not trigger the explosion.

With a straight face, he lifts the parchment to the floating glass bottles. “Sergio, take this. I am going to let you out of this room in a moment. I want you to find a small group of slaves, between twenty and forty feet away. If no one is near you, knock the bottles together until it draws someone’s attention. Present this paper to them until one of them seems to focus on the writing. Remember to cover a twenty foot distance before presenting the paper to anyone. Do you understand?”

The inscribed parchment bobs in the air in front of the two wine bottles, which the wizard accepts as acknowledgement. “Thank you.”

He pulls from his pack an iron stick, long enough to be mistaken as a short walking cane or a thug’s crude weapon. Next, the scholar shifts a few scroll cases at his belt, of spells that he expects to need in the conflict ahead.
1 round for Unseen Servant, 1 round for Explosive Runes (plus 2 more for explanation), 2 rounds for drawing the Persistent Metamagic Rod and readjusting scrolls, equals 11/20 rounds total spent.

He looks to the other four in the room, after they are as prepared as possible. “If you are all quite ready…” he carefully opens the door as quiet as he can, gesturing to the floating parchment to proceed out.
Stealth 1d20 + 8 ⇒ (9) + 8 = 17

Shadow Lodge

The bottles float off down the path, and before too long, you all hear glass clinking and feet shuffling. Not a minute later, there is a loud pop and a rush of force rushes down the road driving dust and sand before it.

Shouts of fear and anger follow the muted explosion and the sound of many rushing feet can be heard far and near.

Map updated. Nice shooting Thaegrin.


Male Half-Feraweni Rogue

Combat not being his area of expertise, the man of shadows waits on the proper war-makers tactical decisions.

Hold action.
Stealth 1d20 + 25 ⇒ (5) + 25 = 30


Male Human Broquisitor of the Church of Gainz

Forgot to check till now, doing all the stuff while we were waiting for rounds. Casting Deadly Juggernaut, Shield of Faith, Flames of the faithful, and doing Judgement of Destruction and Judgement of Sacred protection in rounds before we unstealth.

"Come brother. Let us give praise to Gorum." Ezkal says as he draws his greatsword.

Shadow Lodge

Judgments can only be raised in an actually fight. Other than that, good on ya. Also, Thaegrin has begun the fight. They will find you very soon, if you stay in that hut...well, I wouldn't.


Male Feraweni Yolomage of Swagical Power, level 8

The wizard gestures that the two brothers should exit first. "After you..."

Thaegrin will follow, once the Thelkonlanders, or Iskandarr, move out of the hut. Then he'll probably cast spells or something...


Male Thelkonlander Broracle of Lifts 8

Tholan grins at his brother, his blade slipping from it's sheath. "Our worship shall be glorious destruction." He nods to Thaegrin, and quickly moves out of the door, his blade held at the ready.

Ready to attack first enemy that comes within range.


Male
Defense:
AC 22, touch 15, flat-footed 19, hp 90, Fort +10, Ref +6 (+2 bonus vs. traps), Will +12; +4 vs. fey and plant-targeted effects
other:
Init +4; Senses darkvision 60 ft.; Perception +16
Medium Monstrous Humanoid Lake Elran Druid, 8

As Tholan exits, Iskandarr follows, his shape changing as he leaves the warehouse to that of a dire tiger.


Male Human Broquisitor of the Church of Gainz

Ezkal moves with his brother, covering his flank.

Shadow Lodge

The Blades of Gorum stride out onto the street accompanied by an oversized Iskandarr gone wild.

Across the quay, someone shouts, "THERE! THEY'VE GOT A TIGER!?"

Concern is quickly replaced with rage as those standing remember the explosion and the burning dock that took dozens of their comrades.

The masses surge forward, eager to bring the fight to the intruders.

Attack vs Touch AC against Tholan 1d20 + 4 ⇒ (13) + 4 = 17 for 3d6 ⇒ (1, 6, 4) = 11

Tholan's Will Save 1d20 + 11 ⇒ (4) + 11 = 15

The freedmen swarm around Tholan and and deal him some harm, but the mighty Gorumite is too disciplined to be distracted.

All other swarms have moved. You guys are up.


Male Human Broquisitor of the Church of Gainz

Ezkal surges forward and swings twice. "Gorum be praised!" Ezkal roars.

5 foot step, Now activating the two judgements Swing one 1d20 + 14 ⇒ (10) + 14 = 242d6 + 17 + 3d6 ⇒ (1, 6) + 17 + (4, 1, 1) = 30, Swing two 1d20 + 9 ⇒ (20) + 9 = 292d6 + 17 + 3d6 ⇒ (5, 4) + 17 + (2, 5, 2) = 35, Crit confirm 1d20 + 9 ⇒ (12) + 9 = 212d6 + 17 + 3d6 ⇒ (1, 6) + 17 + (1, 1, 2) = 28

Shadow Lodge

Ezkal's mighty swings cleave through the unarmored throng like a scythe through wheat leaving the small band cut to ribbons and utterly destroyed.

Dayum!


Male Half-Feraweni Rogue

Sidestepping the mob, Anga looks for the weak-points, joints and veins, picks one to his liking and strikes.

Acrobatics 1d20 + 16 ⇒ (14) + 16 = 30
Move to a flanking position and strike!

Short Sword ATK 1d20 + 14 ⇒ (4) + 14 = 18
DMG 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Sneak Attack DMG 4d6 ⇒ (5, 4, 5, 4) = 18

Shadow Lodge

There is no one to fight in your movement range. I will assume you moved defensively to an advantageous position to flank the next group.


Male Thelkonlander Broracle of Lifts 8

Tholan moves up, his eyes aglow with a desire to bring praise to Gorum. "See me and fear, rebels." With a nearly manic light in his eyes, he lays a glowing fist against his chest, and begins to chant a warsong to Gorum, his fist shimmering, and his frame swelling. Enlarge Person


Male Feraweni Yolomage of Swagical Power, level 8

The seeker of knowledge hears the carnage before he sees it, and steps out to see the warbringers carving up the slaves. Seeing more of the rabble rounding corners and converging on their location, the aging scribe sees an opportunity, and begins rubbing his fingers together while speaking an incantation. Soon, the observant can see a small, fiery orange ball rolling between his forefinger and thumb, until it begins to smoke. Careful to avoid his traveling companions, the wizard leans back and throws the grape-sized, smoking orange sphere into the alley in front of them. For the masses of slaves, they do not see it land, but Thaegrin knows that it made contact with something when the alleyway, the buildings, and slaves around are consumed in an enormous explosion of fire. The roiling flames expand just short of the towering Drolleye, and the smell of burning wood and flesh fills the air.

“Will another salvo solve this, slaves?!” he calls to the survivors.

The fireball lands in the crosshair intersection at H-I 9-10, hitting 4 slave swarms. They take 8d6 ⇒ (3, 6, 4, 2, 2, 5, 1, 5) = 28 fire damage, Reflex DC 20 halves the damage.


Male
Defense:
AC 22, touch 15, flat-footed 19, hp 90, Fort +10, Ref +6 (+2 bonus vs. traps), Will +12; +4 vs. fey and plant-targeted effects
other:
Init +4; Senses darkvision 60 ft.; Perception +16
Medium Monstrous Humanoid Lake Elran Druid, 8

Ears flattened and a low snarl in his throat, Iskandarr targets the closest enemy and strikes.
Bite: 1d20 + 19 ⇒ (1) + 19 = 20 for 4d6 + 9 ⇒ (6, 6, 6, 2) + 9 = 29
claws: 1d20 + 19 ⇒ (5) + 19 = 24 for 3d6 + 9 ⇒ (6, 2, 1) + 9 = 18

Shadow Lodge

Negative, Negative, No, No, No:

1d20 + 4 ⇒ (19) + 4 = 23
1d20 + 4 ⇒ (12) + 4 = 16
1d20 + 4 ⇒ (6) + 4 = 10
1d20 + 4 ⇒ (18) + 4 = 22

Not that it's needed, but Iskandarr's second claw 1d20 + 19 ⇒ (16) + 19 = 35 for 3d6 + 9 ⇒ (2, 5, 1) + 9 = 17
Rake 1d10 + 9 ⇒ (2) + 9 = 11

Tholan's roar and increased size leave the onlooking slaves in abject terror. in their fear, they fail to defend themselves from the druid's claws and fangs: Iskandarr rips 8 people to shreds.

Tholan's roar is punctuated with a deafening explosion of wood, flesh, and fire. When the smoke clears 16 lie dead and another dozen are crisped and smoldering.

Shadow Lodge

I'm taking some liberties here. Go with it.

The remaining slaves break and run from the death-bringers from across the sea.

The five give chase through the streets and find a barricade manned with angry slaves: a few have bows and many have slings.

Slave's turn is to move and ready weapons. You guys are up.


Male Feraweni Yolomage of Swagical Power, level 8

A shame it is, that I lacked the foresight to prepare for a hail of arrows and stones. A simple wall of wind would avoid such unpleasantness…
Looking over the shining full plate armor of the giant Thelkonlander plodding in front of him, and remembering the speed of the fearsome, bestial Iskandarr stalking beside him, he shrugs. Well, at least I won’t have to weather their volleys…

Muttering a brief magical word, the Feraweni vanishes from view. Cast Vanish :P

Once out of sight, the wizard moves to cover, in an alleyway to his left.
Stealth 1d20 + 8 + 20 ⇒ (18) + 8 + 20 = 46


Male Thelkonlander Broracle of Lifts 8

With a noise between a roar and a snarl, Tholan charges forward, his blade swinging in a broad arc at the slaves before him.

Attack: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20
for 2d6 + 14 ⇒ (1, 2) + 14 = 17


Male Human Broquisitor of the Church of Gainz

This is based where i'm at on the map currently, looks like another crowd near me so here goes. Five foot step, first swing 1d20 + 15 ⇒ (14) + 15 = 292d6 + 18 + 3d6 ⇒ (1, 3) + 18 + (5, 2, 3) = 32, Second Swing 1d20 + 10 ⇒ (11) + 10 = 212d6 + 18 + 3d6 ⇒ (6, 6) + 18 + (4, 6, 3) = 43

Ezkal, roaring with laughter, strikes the nearest crowd.

Shadow Lodge

Ezkal's flashing blade strikes down the mob before him as wind tears through paper.

Geez...


Male Half-Feraweni Rogue

I am not needed here. Sheathing his swords, Anga steps back into the shadows and watches the fight progress, keeping his eyes peeled for anything out of the ordinary.

Perception 1d20 + 13 ⇒ (11) + 13 = 24
Stealth 1d20 + 25 ⇒ (1) + 25 = 26


Male Thelkonlander Broracle of Lifts 8

Tholan steps forward, his eyes ablaze. "Feel the burning wrath of Gorum, traitors!" His hands stretch out as his shouts rings along the ground, and tendrils of flame lick about his hands.

Wall of Fire from C14 to O14

Shadow Lodge

Wall of Fire Damage 2d6 ⇒ (5, 5) = 10

Shimmering, violet fire explodes into being all along the wall of defending slaves. Shrieks of pain and panic rise to greet the hungry flames.

Iskandarr's turn


Male
Defense:
AC 22, touch 15, flat-footed 19, hp 90, Fort +10, Ref +6 (+2 bonus vs. traps), Will +12; +4 vs. fey and plant-targeted effects
other:
Init +4; Senses darkvision 60 ft.; Perception +16
Medium Monstrous Humanoid Lake Elran Druid, 8

Iskandarr moves forward to see the results of the flames.
Hold action after movement

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