Ustalav introduction campaign (Inactive)

Game Master Browman

Life in neither easy or fair in Ustalav, will the players attempt to ease the suffering of many or join the ranks of those exploiting the masses for their own gain?

Spreadsheet

See Campaign Info for quick summary


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Male Human Magus (inactive)

"We think it looks like a big wolf."

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

Sorry guys, I have been fighting off plague demons all week.. and failing fortitude saves left and right!

Garekk reads the signs that the ground has for him, then reports back to the group. "It seems to be a wolf attack. The trails are mixed and confused, but that seems to be the predominant mark around here. Is it possible that the wound really is just a normal wound, Hailey?"

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

"I'll tell you what I think it is, boys; a big distraction to prevent us from getting on to the north."


Male Human Magus (inactive)

"That could be. But I thought that he necromancer we're after would have been more subtle than this."


HP 15/15 | AC 17 T 14 F 13 | F +1 R +7 W +1 | Init +4 | Senses: Low light vision, Perception +8 | SPD 30 Male Elf Rogue/2

Flandrion says, "I would not be so quick to label everything part of the necromancer's plot. Sometimes stuff just happens. Regardless, if we are not going to track the creature, then I will head back to the village."

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

"I agree. If Hailey has found no magical source to this mischief, and the man seems to be healing up well, then we must attend to our own business for now."

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

Just to be sure, but certain nothing important will be found, Hailey will use Detect Magic.


Hailey Besh wrote:
Just to be sure, but certain nothing important will be found, Hailey will use Detect Magic.

You detect nothing, but remember low level magic only leaves a trace for moments.

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

"If there was a trail of magic here, it's gone now."


Male Human Magus (inactive)

"Too bad we don't have a dog or some such to follow the tracks."

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

I'm afraid Alice won't help us this time. It's not in a cat's nature to walk in to danger. Cats are hunters, not idiots."


Male Human Magus (inactive)

"Fair enough. I wonder if someone at that lodge we got the horses from would have someone with a hunting dog?"

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

Garekk shakes his head. "As much as I would love a good hunt, I feel that we must press on. Flandrion needs to get to his meeting, and we need to get Swift and Bendalis and get moving."

I seem to remember that there was a time limit before the ceremony.. but I cant remember what it was. Anyone have any clue?


Male Human Magus (inactive)

"Okay. I guess there will always be time to get that creature, whatever it is, when we come back."

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

Solstice, I think.

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

"I think it's time we move on. If anyone wants me, I'll be back in the library."

With that, Hailey will return to the library and spend her time studying until it's time to leave this town.


Male Human Magus (inactive)

Draalûsh shrugs. "Okay, Garrek. I'll help you go find Flandrion, Swift, and Bendalis. Hopefully it won't be too hard to pull Hailey out of a book."


Having returned to the village, most of you head back to the inn or the library. Flandrion heads to his meeting and finds an old woman behind the counter, she looks bored and unimpressed.

"Can I help you outsider?"

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

I don't know what kind of books the library has, but Hailey will read anything that is even remotely educational in that library. To her, studying is fun.


Male Human Magus (inactive)

Draalûsh will go to the library with Hailey. And he'll try to see if he can find anything at all interesting about two things he does know about:

Magic, Creatures, and Places concerned with Elemental Fire.
knowledge (arcana) *: 1d20 + 6 ⇒ (1) + 6 = 7 AND/OR
knowledge (planes) *: 1d20 + 6 ⇒ (20) + 6 = 26
The only two knowledge skills he's got

Weapon Crafting
craft (weapons): 1d20 + 6 ⇒ (14) + 6 = 20
His old job; but still a useful one to keep up on


HP 15/15 | AC 17 T 14 F 13 | F +1 R +7 W +1 | Init +4 | Senses: Low light vision, Perception +8 | SPD 30 Male Elf Rogue/2
Browman wrote:

Having returned to the village, most of you head back to the inn or the library. Flandrion heads to his meeting and finds an old woman behind the counter, she looks bored and unimpressed.

"Can I help you outsider?"

The past few days at work have been a minor nightmare. But it looks like things are more or less normal now.

Flandrion replies to the lady, "I would like a southern blend blanket."


Flandrion wrote:
Browman wrote:

Having returned to the village, most of you head back to the inn or the library. Flandrion heads to his meeting and finds an old woman behind the counter, she looks bored and unimpressed.

"Can I help you outsider?"

The past few days at work have been a minor nightmare. But it looks like things are more or less normal now.

Flandrion replies to the lady, "I would like a southern blend blanket."

"I would have to look in the storeroom for those, perhaps you can follow me."

You are led into a larger room filled with shelving. Most of the shelves contain additional finished product. Once you are inside you see a figure standing in the shadows.

"Welcome back elf, have you found any information of use to you?"


HP 15/15 | AC 17 T 14 F 13 | F +1 R +7 W +1 | Init +4 | Senses: Low light vision, Perception +8 | SPD 30 Male Elf Rogue/2

Flandrion says, "I haven't found out that much. I was hoping you could provide me with some information. Granted that what the necromancers might be up to could be hard to figure out, but hopefully you might have a lead or two on people who collect old elven swords."


Flandrion wrote:
Flandrion says, "I haven't found out that much. I was hoping you could provide me with some information. Granted that what the necromancers might be up to could be hard to figure out, but hopefully you might have a lead or two on people who collect old elven swords."

"We have done research and apparently there was an orc tribe called the bloody fist that was payed with many ancient blades by the Tyrant."


HP 15/15 | AC 17 T 14 F 13 | F +1 R +7 W +1 | Init +4 | Senses: Low light vision, Perception +8 | SPD 30 Male Elf Rogue/2

Flandrion nods and says, "Thank you. That could be most helpful. How much do I owe you for the information?"


Flandrion wrote:
Flandrion nods and says, "Thank you. That could be most helpful. How much do I owe you for the information?"

"Consider it a favour."

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

Sorry about my slow posting this week. Between overtime at work and nursing school, I have pulled 3 20+ hour days this week.. If I don't have my face crammed into a book, I have been asleep.

I just noticed that the 350 gold for the horses has not been updated on the gameplay tab; would you mind taking care of that please, Browman?

Once Flandrion returns to the group, Garekk gets everyone together and hustles them out of town. 'We need to keep moving if we are going to make it to this keep in time for their meeting. Flandrion, did you find out anything from you meetings?"


HP 15/15 | AC 17 T 14 F 13 | F +1 R +7 W +1 | Init +4 | Senses: Low light vision, Perception +8 | SPD 30 Male Elf Rogue/2
Browman wrote:
Flandrion wrote:
Flandrion nods and says, "Thank you. That could be most helpful. How much do I owe you for the information?"
"Consider it a favour."

Flandrion bows to the figure and says, "As you wish. That is most gracious of you."

Flandrion leaves the shop and returns to the group. He says, "My errand in the village is finished. I regret that I wasn't able to find out any more about the necromancers, though I did find out something that could help with my personal quest later. For now, let's press on and see how far we can get in the time that remains today."


The party takes the road east out of town and make it about 2 and half hours east of the ranch by nightfall. You soon find a good spot to camp, just off the road by a small creek, do you spend the night or push on?

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

Hailey will use Detect Magic.


Hailey Besh wrote:
Hailey will use Detect Magic.

there is no magic here

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

"I don't sense anything here. Personally I'd like to press on, but it's up to you boys."

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

"We will not make it very far if we push too hard. I think that we should take our time here, but push it hard on the river when it is less likely that we will be attacked. We would not do well to be caught on the road weak and tired." Garekk says.


Male Human Magus (inactive)

"I think this is as good a place as any to rest up. Making sure we set up a watch, of course."


HP 15/15 | AC 17 T 14 F 13 | F +1 R +7 W +1 | Init +4 | Senses: Low light vision, Perception +8 | SPD 30 Male Elf Rogue/2

Flandrion says, "Making camp here seems like a good idea."


As you set up camp for the night you hear the howl of wolves in the distance.

====================

While on the second watch Garekk hears something approaching the campsite from the woods, it sounds big.

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

Garekk quickly but quietly wakes the party. "Get up! Something is coming!!" He draws his sword and moves to the periphery of the camp.

Survival (Do I know whats coming?): 1d20 + 5 ⇒ (20) + 5 = 25
Stealth: 1d20 ⇒ 18


Male Human Magus (inactive)

Draalûsh will get up and make sure he's got his falchion and crossbow handy.
perception: 1d20 + 1 ⇒ (19) + 1 = 20


HP 15/15 | AC 17 T 14 F 13 | F +1 R +7 W +1 | Init +4 | Senses: Low light vision, Perception +8 | SPD 30 Male Elf Rogue/2

Flandrion gets up, readies his bow, and tries to see what the problem is.

Perception check: 1d20 + 8 ⇒ (8) + 8 = 16

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

"Get in my backpack, Alice," Hailey directs, and Alice complies.

Hailey too will look around . . . and immediately become too caught up in hexual fantasies to pay attention to anything else short of Alice seeking cover.

Perception: 1d20 + 5 ⇒ (2) + 5 = 7


Garekk wrote:

Garekk quickly but quietly wakes the party. "Get up! Something is coming!!" He draws his sword and moves to the periphery of the camp.

[dice=Survival (Do I know whats coming?)]1d20+5
[dice=Stealth]1d20

It sounds like a wild animal, probably a wolf or feral dog.


Draalûsh wrote:

Draalûsh will get up and make sure he's got his falchion and crossbow handy.

[dice=perception]1d20+1

You catch glimpses of something at the edge of how far you can see in the dark, it looks bestial but humanoid, you think it is carrying a weapon.


Male Human Magus (inactive)

Draalûsh addresses Garekk:

Orcish:
"Over there! Part person, part beast. Looks armed."

And then casts a Shield spell on himself.

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

Garekk faces off to where Draalush points, and places himself between the beast and the party.


HP 15/15 | AC 17 T 14 F 13 | F +1 R +7 W +1 | Init +4 | Senses: Low light vision, Perception +8 | SPD 30 Male Elf Rogue/2

Flandrion, who can understand orcish quite well, moves to support Garekk. Flandrion takes up a position slightly behind and to one side of Garekk with his bow pointed in the direction of the creature.

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

Aware of the men moving toward something, Hailey will slowly join them, holding her hand out before her just in case.

Grand Lodge

Male Half Orc Barbarian (Unchained) 2
Rage Stats 8/9:
AC 13, touch 9, flat-footed 12 HP: 29 Will +3
[21/25hp] [AC: 15 T: 11 FF: 14] [Perc +6] [F+6/R+1/W+1] [CMB +4] [CMD 15] [SP 40FT] [INIT +2]

"HO THERE!" Garekk bellows into the darkness "Come forth and show yourself! We prefer peace, but will fight to defend ourselves if we need to!"

Intimidate: 1d20 + 7 ⇒ (19) + 7 = 26


Realizing that this group of travelers would put up more fight than it was worth, the creature slips away into the darkness.

Dark Archive

F Gnome Cleric/1 Wizard/1 (Necromancer)

"What was that?" Hailey asked the boys.


Male Human Magus (inactive)

"Dunno. Sort of looked like part beast, part person. Looked like it was holding a sword. Whatever it is, it just did a runner."

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