Tresmeer Torwalker |
"Yes. It all feels wrong. Maybe they are hiding in that cellar or.....for good or ill I suppose. Standing here helps no one. Come on Sabre. Keep an eye around out here so we are not trapped."
The old man simply opens the door and calls softly, his faithful hound sniffing beside him. The sickle is held by one leg, almost hidden.
"Hello?"
Tresmeer's Perception 1d20 + 5 ⇒ (11) + 5 = 16, Sabre's nose 1d20 + 8 ⇒ (8) + 8 = 16
Pethorn Silvershaper |
"Heh, no problem. " Pethorn said returning to the mule and checking the pack for anything useful. He takes out the saw and shows it to the others: "Will this one do?" He checks the bag a little more then draws the thieves tools and starts doing doing his magic on the door's lock.
Disable device:1d20 ⇒ 15
GM Henry Fortuna |
Pethorn opens the lock with little trouble, granting you entrance into the house. As you walk in, you smell a hint of beef and vegetables, perhaps an old meal. The house seems to be well-organized, but vacant. Approaching the trapdoor, you don't hear anything, but a faint fetid smell wafts from below. Outside, you hear moaning and a quick peek out the window reveals that four other zombies have risen from beneath the fog and are approaching the house.
Kallin of Pharasma |
If there is any way to bar or block the door, Kallin will do so.
Since their presence is known to anyone who may be below, Kallin will call out towards the cellar door. "Hello, we mean you no harm. We are here from Ardfell. Are you okay down there?
Pethorn Silvershaper |
"Kallin, wait! What about Crumpet and Sam? What about my pony? We surely can't leave them out there! They stand no chance with all those zombies." With that he quickly gets to the door moving aside the objects that were put there hastily to block the door and squeezes himself out running for his pony.
Tresmeer Torwalker |
Tresmeer's mouth makes an O as his son breaks cover. Shaking his head at the folly of leaving the house, he hefts his sickle and follows.
"Pethorn don't die for them! Come back here. Ye Gods! Sabre heel!"
The elder man and his hound come out heading after the halfling and trying to block the zombies from Pethorn.
Initiative 1d20 + 1 ⇒ (8) + 1 = 9
GM Henry Fortuna |
GM Henry Fortuna |
Pethorn inflicts a minor wound on the zombie before seeing the animals cowering behind the house.
The zombies approach Henry and Pethorn, attacking them with rotted claws.
vs. Pethorn 1: 1d20 + 4 ⇒ (10) + 4 = 14; miss
vs. Pethorn 2: 1d20 + 4 ⇒ (5) + 4 = 9; miss
vs. Henry: 1d20 + 4 ⇒ (19) + 4 = 23; Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Round 1: Henry, Pethorn, Zombies, Tresmeer, Kallin
Tresmeer Torwalker |
"Sabre defend Pethorn!"
Tresmeer sends the hound after his master's son. The dog launches itself at the slow moving monster, its jaws wide.
Move next to Pethorn (I24), Bite (slashing attack) 1d20 + 2 ⇒ (14) + 2 = 16, damage 1d4 + 2 ⇒ (4) + 2 = 6
Meanwhile Tresmeer heads the other way in case Henry needs help too but seeing the body fall, he changes direction with a grunt at the effort to turn his old bones. Then slices at the one attacking his boy from behind.
Move to L22 (thru Henry's square), then sickle 1d20 + 1 + 2 ⇒ (15) + 1 + 2 = 18, damage 1d6 + 1 ⇒ (5) + 1 = 6
GM Henry Fortuna |