Tyrian Conspiracy (Inactive)

Game Master Cronax

A campaign set in the Dark Sun Setting.


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Male Half-Giant Psychic Warrior 6th; HP 37/51 DR 0; AC 16/ T 11/ FF 15; Init +4; Per +12; CMB +8, CMD 19; Spd 30 ft; PP 16/29

Chumani glances back at the others seeing a route out, the focuses on dealing with the targets in front of him.
Attack L14 & Cleave M14

Power Attack > L14: 1d20 + 11 - 2 + 1 + 1 ⇒ (9) + 11 - 2 + 1 + 1 = 20
Damage: 3d6 + 15 + 1 + 1 ⇒ (4, 6, 3) + 15 + 1 + 1 = 30

Power Attack > Cleave M14: 1d20 + 11 - 2 + 1 + 1 ⇒ (11) + 11 - 2 + 1 + 1 = 22
Damage: 3d6 + 15 + 1 + 1 ⇒ (1, 6, 2) + 15 + 1 + 1 = 26

Once using the weight of the giant earth breaker Chumani puts his entire body in to swinging it at the kreens facing him. It impacts with a loud "THUNK" as it takes the head off the first and them immediately crushes the side of its companion only slowing down slightly.

Having removed the immediate threats Chumani looks for the best place to join his friends and decides to take Rahger's other flank.

Move Action move to J15 (I should be able to get there with out an AoO I believe)
Current HP 30/50; AC 14; PP: 26/29


Chumani, You would provoke from the one that moved up into the frost fall at N12 in case you want to change your action. It is demoralized however.


hp 49, ac 12, 12, 10, F 5+, R 4+, W 5+, Init 7+

Grimacing in pain Rennoc withdraws his mount to Gideon's own to prevent a flanking attempt... But not before raising up another magical defense...

Casting Mage Armor, Kank to squares D13, C13, C12, D13.

Lantern Lodge

Female Elf Cleric 6 AC 17/13/14 | hp 12| F +3, R +5, W +4; +2 vs. enchantments | Immune sleep | Init +3 | Senses darkvision 60 ft., low-light vision | Perception +9

Hamailii leads her hands over her own body as she seems to become a lot more physical. Vigor for 6PP = 35 temporal it points.


Rennoc, a withdraw is a full round action, taking a normal move would provoke. You already have mage armor up from a couple rounds ago. Also, if you are casting something before moving, the casting itself would provoke.
Hamailii, Vigor at 6PP would do 30 temp hp.
Rahger, Dazzling Display is a full round action, so unless you spend a hero point, you can’t attack in the same round. Even with your size penalty to intimidate, your roll is good enough to demoralize them for several rounds.


hp 49, ac 12, 12, 10, F 5+, R 4+, W 5+, Init 7+

Withdraw then as a full round action... Sorry just a little frazzled...


No problem.


Male Half-Giant Psychic Warrior 6th; HP 37/51 DR 0; AC 16/ T 11/ FF 15; Init +4; Per +12; CMB +8, CMD 19; Spd 30 ft; PP 16/29

I'll risk the attack.


Male Halfling Brawler 6 ; HP 36/50; DR 0 ; AC 19/ T 16/ FF 14; Fort +8, Ref +10, Will +4 ( or +6 vs fear); Init +4; Per +5; CMB +7 (or +10 for sunder), CMD 22 (25 vs sunder); Spd 20 ft

Ok. I figured as much. I am fine with solely the intimidate. Thanks for confirming!

Lantern Lodge

Female Elf Cleric 6 AC 17/13/14 | hp 12| F +3, R +5, W +4; +2 vs. enchantments | Immune sleep | Init +3 | Senses darkvision 60 ft., low-light vision | Perception +9

My mistake, sorry. Then "only" 30 temporal hit points. Still one of the best powers in game!


Daishata? Gideon? Lucian?


Male Human Rogue (sniper) 6; HP 23/52; AC 16, 14, 12; F+4 R+9 W+3; init+4; CMD 17; Per+7

Gideon will attack the same one as before, hoping to at least down one enemy in this fight.

attack: 1d20 + 9 ⇒ (20) + 9 = 29
confirmation: 1d20 + 9 ⇒ (6) + 9 = 15

damage: 2d4 + 2 ⇒ (4, 2) + 2 = 8

A solid hit from Gideon, the enemy looking very close to falling.


Male Elven UnRogue; HP 12/12; AC 17/ T 14/ FF 13; Fort +2, Ref +7, Will +2; Init +6; Per +7; CMB -1, CMD 13

Lucian 5-Foots steps to G11 and hurls a volley of cards, first at the enemy that was threatening him.

Card #1(Against G13): 1d20 + 8 ⇒ (12) + 8 = 201d4 + 1d6 + 6 ⇒ (2) + (1) + 6 = 9
Card #1(Against G13): 1d20 + 8 ⇒ (9) + 8 = 171d4 + 1d6 + 6 ⇒ (3) + (2) + 6 = 11
Card #1(Against I15): 1d20 + 8 ⇒ (11) + 8 = 191d4 + 1d6 + 6 ⇒ (1) + (2) + 6 = 9
Card #1(Against I15): 1d20 + 3 ⇒ (16) + 3 = 191d4 + 1d6 + 6 ⇒ (2) + (4) + 6 = 12


Female Human (Gulg) Inquisitor (Nganga-Templar) 5/ Fighter (Gladiator) 1; HP 51/43; AC 22/ T 12/ FF 20; Fort +7, Ref +3, Will +7; Init +7; Per +10; CMB +5, CMD 17 (21 vs disarming); Spd 20 ft

Sorry for the delay - flying solo parent for four days. Will post tonight Oz-time...


Female Human (Gulg) Inquisitor (Nganga-Templar) 5/ Fighter (Gladiator) 1; HP 51/43; AC 22/ T 12/ FF 20; Fort +7, Ref +3, Will +7; Init +7; Per +10; CMB +5, CMD 17 (21 vs disarming); Spd 20 ft

Dai steps to the side before unleashing a tirade of unimaginable fury and horror in the thri-kreen "tongue".

5' step - to K12

Standard Action: Cast blistering invective

Intimidate: 1d20 + 13 ⇒ (10) + 13 = 23

Blistering Invective Will DC 23/Reflex DC 15:
You unleash an insulting tirade so vicious and spiteful that enemies who hear it are physically scorched by your fury. When you cast this spell, make an Intimidate check to demoralize each enemy within 30 feet of you. Enemies that are demoralized this way take 1d10 points of fire damage and must succeed at a Reflex save or catch fire. Spell Resistance can negate the fire damage caused by this spell, but does not protect the creature from the demoralizing effect.


The map

Only two thri-kreen within range are able to avoid being set on fire. One, who is too busy suffering frostbite from Rennoc's earlier zone, and another through just plain superior dodging skill. All but two are able to put themselves out before too long, but the damage is done.

The kreen battling Gideon takes one more swing before collapsing. The next wave emerging from the clouds sees the carnage and decides to keep a little distance and unleash a volley of spinning blades instead. Those already in for a bead stay in for a silver and continue their assault.

So much rolling:

frost fall: 1d6 ⇒ 4
N12 Fortitude: 1d20 + 3 - 2 ⇒ (17) + 3 - 2 = 18
blistering invective: 1d10 ⇒ 4
F9 reflex: 1d20 + 2 - 2 ⇒ (7) + 2 - 2 = 7
I14 reflex: 1d20 + 2 - 2 ⇒ (2) + 2 - 2 = 2
J10 reflex: 1d20 + 2 - 2 ⇒ (4) + 2 - 2 = 4
J14 reflex: 1d20 + 2 - 2 ⇒ (15) + 2 - 2 = 15
K18 reflex: 1d20 + 2 - 2 ⇒ (8) + 2 - 2 = 8
L7 reflex: 1d20 + 2 - 2 ⇒ (1) + 2 - 2 = 1
N12 reflex: 1d20 + 2 - 2 ⇒ (17) + 2 - 2 = 17
burning: 1d6 ⇒ 5
F9 2nd reflex: 1d20 + 2 - 2 ⇒ (3) + 2 - 2 = 3
I14 2nd reflex: 1d20 + 2 - 2 ⇒ (9) + 2 - 2 = 9
J10 2nd reflex: 1d20 + 2 - 2 ⇒ (17) + 2 - 2 = 17
K18 2nd reflex: 1d20 + 2 - 2 ⇒ (15) + 2 - 2 = 15
L7 2nd reflex: 1d20 + 2 - 2 ⇒ (19) + 2 - 2 = 19

gythka vs Gideon: 1d20 + 2 - 2 ⇒ (9) + 2 - 2 = 9damage: 1d10 ⇒ 7
gythka vs Gideon: 1d20 - 2 ⇒ (16) - 2 = 14damage: 1d10 ⇒ 9

gythka vs Rahger: 1d20 - 2 ⇒ (13) - 2 = 11damage: 1d10 ⇒ 1
gythka vs Rahger: 1d20 - 2 ⇒ (20) - 2 = 18damage: 1d10 ⇒ 6
backup vs Rahger: 1d20 - 2 ⇒ (10) - 2 = 8damage: 1d10 ⇒ 3
bite vs Rahger: 1d20 - 3 - 2 ⇒ (8) - 3 - 2 = 3damage: 1d3 ⇒ 3Poison: 1d2 ⇒ 1

AoO vs Chumani: 1d20 + 2 - 2 ⇒ (14) + 2 - 2 = 14damage: 1d10 ⇒ 5
gythka vs Chumani: 1d20 - 2 + 2 ⇒ (13) - 2 + 2 = 13damage: 1d10 ⇒ 10
gythka vs Chumani: 1d20 - 2 + 2 ⇒ (7) - 2 + 2 = 7damage: 1d10 ⇒ 10
bite vs Chumani: 1d20 - 3 - 2 + 2 ⇒ (3) - 3 - 2 + 2 = 0damage: 1d3 ⇒ 1Poison: 1d2 ⇒ 1
gythka vs Chumani: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6damage: 1d10 ⇒ 10

gythka vs Daishata: 1d20 - 2 + 2 ⇒ (6) - 2 + 2 = 6damage: 1d10 ⇒ 1
gythka vs Daishata: 1d20 - 2 + 2 ⇒ (9) - 2 + 2 = 9damage: 1d10 ⇒ 2
bite vs Daishata: 1d20 - 3 - 2 + 2 ⇒ (13) - 3 - 2 + 2 = 10damage: 1d3 ⇒ 2Poison: 1d2 ⇒ 2
gythka vs Daishata: 1d20 - 2 + 2 ⇒ (13) - 2 + 2 = 13damage: 1d10 ⇒ 9
gythka vs Daishata: 1d20 - 2 ⇒ (18) - 2 = 16damage: 1d10 ⇒ 3

gythka vs Lucian: 1d20 - 2 ⇒ (9) - 2 = 7damage: 1d10 ⇒ 7
gythka vs Lucian: 1d20 - 2 ⇒ (20) - 2 = 18damage: 1d10 ⇒ 9
backup vs Lucian: 1d20 - 2 ⇒ (6) - 2 = 4damage: 1d10 ⇒ 8
bite vs Lucian: 1d20 - 3 - 2 ⇒ (6) - 3 - 2 = 1damage: 1d3 ⇒ 2Poison: 1d2 ⇒ 1

gythka vs Rennoc: 1d20 - 2 ⇒ (17) - 2 = 15damage: 1d10 ⇒ 3
bite vs Rennoc: 1d20 - 3 - 2 ⇒ (14) - 3 - 2 = 9damage: 1d3 ⇒ 2Poison: 1d2 ⇒ 1

gythka vs Hamailii: 1d20 - 2 + 2 ⇒ (8) - 2 + 2 = 8damage: 1d10 ⇒ 6

chatkcha vs Chumani: 1d20 + 4 - 2 - 4 ⇒ (1) + 4 - 2 - 4 = -1damage: 1d6 ⇒ 2
chatkcha vs Chumani: 1d20 + 4 - 2 - 4 ⇒ (18) + 4 - 2 - 4 = 16damage: 1d6 ⇒ 6
chatkcha vs Hamailii: 1d20 + 4 - 2 - 4 ⇒ (14) + 4 - 2 - 4 = 12damage: 1d6 ⇒ 2
chatkcha vs Daishata: 1d20 + 4 - 4 ⇒ (18) + 4 - 4 = 18damage: 1d6 ⇒ 1
chatkcha vs Rahger: 1d20 + 4 - 4 ⇒ (8) + 4 - 4 = 8damage: 1d6 ⇒ 4
chatkcha vs Rahger: 1d20 + 4 - 2 - 4 ⇒ (11) + 4 - 2 - 4 = 9damage: 1d6 ⇒ 2
chatkcha vs Rahger: 1d20 + 4 - 2 - 4 ⇒ (4) + 4 - 2 - 4 = 2damage: 1d6 ⇒ 1

Rahger takes 6 damage. Chumani takes 12 damage (since Cleave lowered his AC). Lucian takes 9 damage.

Enemy status:
Thri-Kreen [green dots] (AC 13, Touch 12, CMD 14)
Kreen with a number on the dot have taken that much damage.
Kreen with hash marks are Shaken (for quite a few rounds, given your intimidate rolls)
Kreen with red hashes are also still on fire and will take another d6 damage on their next turn.
Your Kanks [black dots] (AC 15, Touch 8, CMD 15)
FYI: they have a move speed of 40’ for those of your riding them.


hp 49, ac 12, 12, 10, F 5+, R 4+, W 5+, Init 7+

Rennoc grimaces as the blade slashes into him, he examines the battlefield for another option...

Rennoc dismounts from his kank (square 11D) and moved forward (H12) between the kank and Hamailii.

any AoOs I may provoke by dismounting I accept.


Rennoc, I actually miscalculated your AC. You actually weren't hit (has been edited above)

Lantern Lodge

Female Elf Cleric 6 AC 17/13/14 | hp 12| F +3, R +5, W +4; +2 vs. enchantments | Immune sleep | Init +3 | Senses darkvision 60 ft., low-light vision | Perception +9

Hamailii takes a step back so she stands behind Rahger, then lashes her disruption out at the Kreen in I10.

Brand: 1d20 + 7 ⇒ (9) + 7 = 16
Disruption: 1d20 + 7 ⇒ (2) + 7 = 93d6 + 8 ⇒ (5, 2, 5) + 8 = 20 +4 if branded.

One attack, that is also a touch attack, and i constantly miss. Seems you have me intimidated too^^


Male Halfling Brawler 6 ; HP 36/50; DR 0 ; AC 19/ T 16/ FF 14; Fort +8, Ref +10, Will +4 ( or +6 vs fear); Init +4; Per +5; CMB +7 (or +10 for sunder), CMD 22 (25 vs sunder); Spd 20 ft

Rahger snarls when the blade cuts at him. Angered, Rahger throws a flurry of blows at the surrounding thri-kreen.

Full-Round Action: Brawler's Flurry :

Unarmed Attack with Power Attack vs K11: 1d20 + 12 - 2 - 2 + 1 + 1 ⇒ (16) + 12 - 2 - 2 + 1 + 1 = 26
Unarmed Damage: 1d6 + 5 + 4 ⇒ (2) + 5 + 4 = 11

Unarmed Attack with Power Attack vs K13: 1d20 + 12 - 2 - 2 + 1 + 1 ⇒ (9) + 12 - 2 - 2 + 1 + 1 = 19
Unarmed Damage: 1d6 + 5 + 4 ⇒ (3) + 5 + 4 = 12

Unarmed Attack vs I14: 1d20 + 7 - 2 + 1 + 1 ⇒ (3) + 7 - 2 + 1 + 1 = 10
Unarmed Damage: 1d6 + 5 ⇒ (4) + 5 = 9

Modifiers:

+12 to hit with first two blows [+4 dex, +1 size, + 6 BAB, +1 feat]
+7 to hit with last blow [+4 dex, +1 size, +1 BAB, +1 feat]
+1 bless
+1 higher ground (mounted)
-2 Power Attack
-2 Two-Weapon Fighting with Light Weapons

Two of the thri-kreen crumple while a lone thri-kreen manages to dodge quickly. K11 and K13 have been dealt with.


Female Human (Gulg) Inquisitor (Nganga-Templar) 5/ Fighter (Gladiator) 1; HP 51/43; AC 22/ T 12/ FF 20; Fort +7, Ref +3, Will +7; Init +7; Per +10; CMB +5, CMD 17 (21 vs disarming); Spd 20 ft

Dai steps back then scouts around to attack the 'keen near Hamailli. Though her positioning is perfect, the tumult of battle causes her swing to miss horribly...

Round 5

Move Action: Move to K9 then J9 to setup flank with Hamailli..
Standard Action: Attack I10.

Zhrah!: 1d20 + 4 + 1 + 1 + 1 - 2 + 1 + 2 ⇒ (1) + 4 + 1 + 1 + 1 - 2 + 1 + 2 = 9 [+4 BAB, +1 Str, +1 Weapon Focus, +1 Masterwork, -2 Power Attack, +1 bless, +2 flank]
Kronch!: 1d10 + 1 + 6 ⇒ (3) + 1 + 6 = 10 [+1 Strength, +6 two handed Power Attack]

Remember, the 'keen are softening us up for the big guys, so we may want to disengage and return later at a time and setting of our own convenience…


Male Elven UnRogue; HP 12/12; AC 17/ T 14/ FF 13; Fort +2, Ref +7, Will +2; Init +6; Per +7; CMB -1, CMD 13

Lucian steps to G12 and flings cards at the oncoming bugs.

First Card(F10): 1d20 + 8 ⇒ (5) + 8 = 131d4 + 1d6 + 6 ⇒ (2) + (6) + 6 = 14

Second Card(I10): 1d20 + 8 ⇒ (19) + 8 = 271d4 + 1d6 + 6 ⇒ (1) + (3) + 6 = 10
Second Card Crit Confirmation(I10): 1d20 + 8 ⇒ (16) + 8 = 241d4 + 1d6 + 6 ⇒ (2) + (1) + 6 = 9

Third Card(M6): 1d20 + 8 ⇒ (14) + 8 = 221d4 + 1d6 + 6 ⇒ (4) + (1) + 6 = 11

Fourth Card(O2): 1d20 + 3 ⇒ (9) + 3 = 121d4 + 1d6 + 6 ⇒ (4) + (3) + 6 = 13


Male Half-Giant Psychic Warrior 6th; HP 37/51 DR 0; AC 16/ T 11/ FF 15; Init +4; Per +12; CMB +8, CMD 19; Spd 30 ft; PP 16/29

Chumani avoids the flames of Dai's spell and turns to deal with more of the kreen's. Attack J14, Cleave I14

Power Attack > J14: 1d20 + 11 - 2 + 1 + 1 + 2 ⇒ (7) + 11 - 2 + 1 + 1 + 2 = 20 Normal bonuses plus Bless & Flank.
Damage: 3d6 + 15 + 1 + 1 ⇒ (4, 2, 2) + 15 + 1 + 1 = 25

Power Attack Cleave > I14: 1d20 + 11 - 2 + 1 + 1 + 2 ⇒ (1) + 11 - 2 + 1 + 1 + 2 = 14 Normal bonuses plus Bless & Flank.
Damage: 3d6 + 15 + 1 + 1 ⇒ (4, 2, 2) + 15 + 1 + 1 = 25

Chumani's first blow strikes true, dropping another of the giant bugs, but the smoke from his second's burning body gets in his eyes and he totally misses the creature. He the steps in to the shadow of Rahger's kank, hoping it will give him at least one side the bugs can not attack from.

5' step to J14
Current HP 18/50; AC 14; PP: 26/29

Cronax, looking at the rolls listing I only see two hits for a total of 11 damage not 12? Second I would like to manifest Sidestep as I immediate action to deflect the second attack that did 6 points.

Updated stats: Current HP: 25; AC: 14; PP: 23/29


Chumani, so it is. My appologies.


You are outnumbered, but barely beating them back. The kreen attack in wave after wave, and you don’t know for how much longer you can bear to fight. Suddenly, the sky turns black as a massive volley of arrows slam into nearby insectoid warriors. You notice several shadows appearing along the border horizon of the surrounding dunes. By Ral, it is an elven warparty!

“Inferior bugs” shouts the elven leader. “You will perish and your carapaces rot in the sun-scorched sands.”

The kreen shift their attention from you to the new threat and tastier enemy. The kreen leader clicks her mandibles as she announces ”Gyth-tik!” and the thri-kreen charge towards the elves on top of the dunes in great leaps.

kreen:
”Blood Hunt!”

The elven leader replies: “E'Komtii Matota! Maakotii Matota!”

elven:
“Death to our enemies! Death to the ones who have wronged us!”

Knowledge: Local DC 15:
These elves are members of the Wind Dancer Tribe

The thri-kreen use withdraw actions to move to engage the elf tribe. They are more or less ignoring you now. They will still take AoOs if given the chance however.
Rennoc’s clouds will remain for 1 more round. They are difficult terrain and block sight completely.
Daishata and Chumani, those look like natural 1s, unless your weapon is magical or made of metal, it is fragile and now has the Broken condition (-2 to attack and damage, critical range reduced to 20x2)
Hamailii, since you didn't specify a space and Rennoc and Lucian took the two possible, I just left you where you were.

The Map

Enemy status:
Thri-Kreen [green dots] (AC 13, Touch 12, CMD 14)
Elves [brown dots] (AC 14, Touch 12, CMD 16*)
There are more elves off the map to the Northeast


hp 49, ac 12, 12, 10, F 5+, R 4+, W 5+, Init 7+

Comrades we would do well to assist the elves, perhaps they are of Duokoti's tribe...


Male Half-Giant Psychic Warrior 6th; HP 37/51 DR 0; AC 16/ T 11/ FF 15; Init +4; Per +12; CMB +8, CMD 19; Spd 30 ft; PP 16/29

Chumani surveys the battle, happy for the break. "Agreed, but everyone take a moment to heal or better prepare first if needed."

Chumani then drops the broken earth breaker to the ground and summons his inner strength to heal himself.

Body Adjustment: 1d12 ⇒ 1

Current Stats: HP: 26; AC: 16; PP: 20/29
Cronax - no worries, lots of stuff to keep up with.


Male Human Rogue (sniper) 6; HP 23/52; AC 16, 14, 12; F+4 R+9 W+3; init+4; CMD 17; Per+7

Gideon will move to g13
know local: 1d20 + 11 ⇒ (17) + 11 = 28
They are of the wind dancer tribe, let us hope they are enough consumed with anger towards the bugs that we appear in good favor


Male Halfling Brawler 6 ; HP 36/50; DR 0 ; AC 19/ T 16/ FF 14; Fort +8, Ref +10, Will +4 ( or +6 vs fear); Init +4; Per +5; CMB +7 (or +10 for sunder), CMD 22 (25 vs sunder); Spd 20 ft

Is the group consensus that we help finish off the thri-kreen or do we press toward our other foe?


Male Half-Giant Psychic Warrior 6th; HP 37/51 DR 0; AC 16/ T 11/ FF 15; Init +4; Per +12; CMB +8, CMD 19; Spd 30 ft; PP 16/29

Chumani is good with either. If we can leave the bugs to the elves and move on to the primary target that would be his preference, but understands we may need to press the attack to make sure the elves are not offended and attack us.


Female Human (Gulg) Inquisitor (Nganga-Templar) 5/ Fighter (Gladiator) 1; HP 51/43; AC 22/ T 12/ FF 20; Fort +7, Ref +3, Will +7; Init +7; Per +10; CMB +5, CMD 17 (21 vs disarming); Spd 20 ft

I thought Hamailli was a Wind Dancer too? I think a show of solidarity might gain us some good allies in a fight where we are already somewhat depleted. The bad guys have a bunch of rounds of buffs up if they are not stupid. I say we waste the 'keen using few to no resources - they are squishy like bugs and shouldn't take long to mop up…

Also. Damn, my gouge is messed up now!!!

Daishata stares stolidly at her fractured gouge in dismay. Cursing inwardly, she nevertheless moves to Chumani's side and infuses him with healing energy. Looking at the thri kreen pacing toward the arrayed elvins, Dai nods at Rennoc's assertion.

"Yes, let us join with the elves and destroy the 'kreen. They may turn to our cause if we show willingness to aid them…"

Move Action: Move to K14

Standard Action: CLW on Chumani.

CLW: 1d8 + 5 ⇒ (4) + 5 = 9

GM - what is the green circle in M/N-11/12?


Daishata, It was supposed to be blue. That is Rennoc's frost fall. It too will be dissipating at the end of this round.


Male Halfling Brawler 6 ; HP 36/50; DR 0 ; AC 19/ T 16/ FF 14; Fort +8, Ref +10, Will +4 ( or +6 vs fear); Init +4; Per +5; CMB +7 (or +10 for sunder), CMD 22 (25 vs sunder); Spd 20 ft

Rahger will full-move with his kank to F23, positioning himself in the midst of battle.

Lantern Lodge

Female Elf Cleric 6 AC 17/13/14 | hp 12| F +3, R +5, W +4; +2 vs. enchantments | Immune sleep | Init +3 | Senses darkvision 60 ft., low-light vision | Perception +9

Yeah finish those cannibals!


hp 49, ac 12, 12, 10, F 5+, R 4+, W 5+, Init 7+

Rennoc prepares to move and speaks, Chumani if you will guard my flank I can get up close and blast these pests with lightning.

Rennoc is skipping his move action, although he will cast Shield if he hasn't already...


Arrows soar through the air. Chatkchas spin towards their intended targets. Those elves not engaged in melee combat with the kreen fire volley upon volley of arrows at the mantis warriors. Nearby kreen fall victim to the elven arrows. Any elf unfortunate enough to come within reach of the kreen’s melee range is ripped apart by the ferocious claws and gythkas of their insectoid enemies. Rahger takes a swing for his foolhardiness, but is able to deflect it. The kreen are otherwise entirely occupied with the elf tribe at the moment.

As the clouds clear, the agents from House Vordon ready their weapons. Both Asher and Borras manifest psionic powers, the dwarf’s outline is now blurred as it was the last time you met. The human’s sword and eyes begin to glow with psychic energy. What scant vegetation there was on this side of the dune is snuffed out in a small circle around the scarred man Crakos as he makes an arcane invocation. The mul Cratek simply advances, carrikal in hand. Nadar draws his tortoise blade and assumes a defensive stance, moving to keep his bodyguard between you and himself. Thaxos does likewise. While the old man does have a small sword at his hip, he does not draw it.

gythka vs Rahger: 1d20 + 2 ⇒ (13) + 2 = 15damage: 1d10 ⇒ 7

Nadar and Thaxos are taking the full defense action until further notice.

DC 18 spellcraft:
Asher manifested Sharpened Edge

DC 16 spellcraft:
Asher also manifested Offensive Precognition as a swift action

DC 17 spellcraft:
Borras Manifested Concealing Amorpha

DC 16 spellcraft:
Crakos cast Shield

The Map

Enemy status:
Asher (AC 19, Touch 13, CMD 20) 3 damage, temporary hp
Crakos (AC 21, Touch 13, CMD 16) 1 damage
Cratek Skullsplitter (AC 19, Touch 10, CMD 23) 15 damage
Borras (AC 18 Touch 10, CMD 15) 28 damage, bloodied
Nadar of Mericles (AC 22 Touch 17, CMD 23)
Thaxos Vordon (AC 21, Touch 17, CMD 20)
Thri-Kreen [green dots] (AC 13, Touch 12, CMD 14)
Elves [brown dots] (AC 14, Touch 12, CMD 16*)
Your Kanks [black dots] (AC 15, Touch 8, CMD 15)

Lantern Lodge

Female Elf Cleric 6 AC 17/13/14 | hp 12| F +3, R +5, W +4; +2 vs. enchantments | Immune sleep | Init +3 | Senses darkvision 60 ft., low-light vision | Perception +9

Spellcraft: 1d20 + 13 ⇒ (5) + 13 = 18
Is one enough or do we need several? Just in case:
Spellcraft: 1d20 + 13 ⇒ (17) + 13 = 30
Spellcraft: 1d20 + 13 ⇒ (15) + 13 = 28
Spellcraft: 1d20 + 13 ⇒ (12) + 13 = 25

Carefull! Asher manifested Sharpened Edge and Offensive Precognition, Borras Manifested Concealing Amorpha, Crakos cast Shield!

Elven:

Windrunner friends! You come just in time! Help us defeat this scum! And take those back there who command them!

Hamailii poins at the House Vordon agents.
She then prepares herself to move forward and disrupt any enemy in reach.
Ready Action to move forward and shoot after enemies came closer.

Brand: 1d20 + 7 ⇒ (8) + 7 = 15
DP: 1d20 + 7 ⇒ (11) + 7 = 183d6 + 8 ⇒ (3, 5, 1) + 8 = 17 +4 if branded.


They are 4 separate checks.


Male Halfling Brawler 6 ; HP 36/50; DR 0 ; AC 19/ T 16/ FF 14; Fort +8, Ref +10, Will +4 ( or +6 vs fear); Init +4; Per +5; CMB +7 (or +10 for sunder), CMD 22 (25 vs sunder); Spd 20 ft

Intimidate: 1d20 + 12 ⇒ (18) + 12 = 30

In another dazzling display, Rahger shows his thri-kreen gut covered hands as he growls fiercely at those remaining.

Full-Round action to use dazzling display. Tipping the combat in our favor any way I can.


Hamailii, you can only ready a single Standard or Move action. You could move prior to readying if you wish however.


Male Half-Giant Psychic Warrior 6th; HP 37/51 DR 0; AC 16/ T 11/ FF 15; Init +4; Per +12; CMB +8, CMD 19; Spd 30 ft; PP 16/29

Seeing the dust storms disappate and there original targets still waiting Chumani realizes they must redirect their focus or they all will fall. Chumani calls out so all his friends can hear him, "Regroup! Our targets await us!"

Chumani summons his inner power to help protect himself and then steps to Dai's side to stay between her and the bugs while also being able to watch their true opponents.

Once in position he concentrates to call a new weapon to his grasp.

Use Hero point to Manifest Augmented Biofeedback DR 3/- Cost: 4PP;
5' step to K15;
Full Round Action to Manifest Augmented Call Weaponry - Large +1 Earth Breaker Cost: 5PP - Weapon will appear just before my next turn.
Current Stats: HP: 35; AC: 16; DR: 3/- PP: 11/29


Male Elven UnRogue; HP 12/12; AC 17/ T 14/ FF 13; Fort +2, Ref +7, Will +2; Init +6; Per +7; CMB -1, CMD 13

Hearing the call of Chumani, Lucian moves to the nearest kank and mounts, hoping to be more agile to avoid being attacked while he barrages the enemies.

Can I still move with the mount this turn I'm not actually sure.


Lucian, if you succeed at a DC 20 ride check, you'll be able to have the mount take one more move action. If you fail, you'll still be mounted, but it won't move this turn.


Male Elven UnRogue; HP 12/12; AC 17/ T 14/ FF 13; Fort +2, Ref +7, Will +2; Init +6; Per +7; CMB -1, CMD 13

Might as well try it then
Ride: 1d20 + 5 ⇒ (10) + 5 = 15


Female Human (Gulg) Inquisitor (Nganga-Templar) 5/ Fighter (Gladiator) 1; HP 51/43; AC 22/ T 12/ FF 20; Fort +7, Ref +3, Will +7; Init +7; Per +10; CMB +5, CMD 17 (21 vs disarming); Spd 20 ft

Daishata pauses but a moment to check on the true threat. She scowls.

"They advance to soften us more, after their 'kreen allies soften us first. If the elves will wait, we might take care of Nadar's curs first."

Then the Gulgite imbues her damaged weapon with new power.

Standard Action: Cast magic weapon.

Lantern Lodge

Female Elf Cleric 6 AC 17/13/14 | hp 12| F +3, R +5, W +4; +2 vs. enchantments | Immune sleep | Init +3 | Senses darkvision 60 ft., low-light vision | Perception +9

True. Moving first then readying.


hp 49, ac 12, 12, 10, F 5+, R 4+, W 5+, Init 7+

We should mount up, Chumani want to try a mounted charge?

With that Rennoc will move to his kank and mount up...


The mul, Cratek Skullsplitter digs his heels into the sand, manifests a minor psionic power, then charges forward, screaming at the top of his lungs. Hamailii’s blast hits his chest head on, but this doesn’t even seem to phase the mul. His speed is impressive to behold, culminating in a mighty leap slash at her head. Luckily for the elf, he stumbles at the last moment and nearly shatters his own carrikal in the process.

“You call those dust devils a storm?” taunts Crakos. “Allow me to show you how it is done!” The defiler sucks the arboreal vitae from a much larger circle around himself, then unleashes a veritable blizzard on top of you, hailstones the size of fists batter your body.

Borras manifests a power and her body is now shrouded in flames. Asher advances further toward you. The kreen and elves continue their bloody struggle.

Despite common sense, Rahger remains in the thick of the kreen-elf skirmish. While the kreen do seem intimidating by his martial prowess, several gythkas do slash at him, and an errant arrow from behind does threaten to pierce his halfling hide. He is able to bat it out of the way however. (Lucky you had Deflect Arrows.)

storm: 3d6 + 2d6 ⇒ (6, 3, 6) + (2, 2) = 19
Cratek vs Hamailii: 1d20 + 12 ⇒ (2) + 12 = 14damage: 1d8 + 16 ⇒ (7) + 16 = 23
gythka vs Rahger: 1d20 + 2 - 2 ⇒ (4) + 2 - 2 = 4damage: 1d10 ⇒ 4
gythka vs Rahger: 1d20 + 2 ⇒ (9) + 2 = 11damage: 1d10 ⇒ 4
arrow vs Rahger: 1d20 + 3 ⇒ (20) + 3 = 23damage: 1d8 ⇒ 8
backup vs Rahger: 1d20 + 3 ⇒ (8) + 3 = 11damage: 2d8 ⇒ (1, 4) = 5

DC 16 spellcraft:
Cratek manifested Burst.

DC 19 spellcraft:
Crakos cast Ice Storm.

DC 18 spellcraft:
Borras manifested Energy Retort.

There was a bit of confusion with multiple people trying to mount the same kank. I’ve fudged things a little to make it work.
Chumani, Daishata and Gideon take 15 bludgeoning and 4 cold damage (19 total). Damage reduction would apply against the former and energy resistance would apply against the latter. Gideon, your mount is at exactly 0 hp and is Staggered. It will only be able to take a single move action per round.
The cloud does not block line of sight, but is difficult terrain and imposes a -4 to the perception checks of those within

The Map

Enemy status:
Asher (AC 19, Touch 13, CMD 20) 3 damage, temporary hp
Crakos (AC 21, Touch 13, CMD 16) 1 damage
Cratek Skullsplitter (AC 15, Touch 6, CMD 21) 32 damage, raging
Borras (AC 18 Touch 10, CMD 15) 28 damage, bloodied
Nadar of Mericles (AC 22 Touch 17, CMD 23)
Thaxos Vordon (AC 21, Touch 17, CMD 20)
Thri-Kreen [green dots] (AC 13, Touch 12, CMD 14)
Elves [brown dots] (AC 14, Touch 12, CMD 16*)
Your Kanks [black dots] (AC 15, Touch 8, CMD 15)


Male Halfling Brawler 6 ; HP 36/50; DR 0 ; AC 19/ T 16/ FF 14; Fort +8, Ref +10, Will +4 ( or +6 vs fear); Init +4; Per +5; CMB +7 (or +10 for sunder), CMD 22 (25 vs sunder); Spd 20 ft

Full Round Action: Brawler's Flurry :

Unarmed Attack with Power Attack vs H24: 1d20 + 12 - 2 - 2 + 1 + 1 ⇒ (6) + 12 - 2 - 2 + 1 + 1 = 16
Unarmed Damage: 1d6 + 5 + 4 ⇒ (2) + 5 + 4 = 11

Unarmed Attack with Power Attack vs H22: 1d20 + 12 - 2 - 2 + 1 + 1 ⇒ (3) + 12 - 2 - 2 + 1 + 1 = 13
Unarmed Damage: 1d6 + 5 + 4 ⇒ (5) + 5 + 4 = 14

Unarmed Attack with Power Attack vs F21: 1d20 + 7 - 2 - 2 + 1 + 1 ⇒ (12) + 7 - 2 - 2 + 1 + 1 = 17
Unarmed Damage: 1d6 + 5 + 4 ⇒ (4) + 5 + 4 = 13

Rahger makes short work of the three thri-kreen in his immediate vicinity.

Will try to reengage in the main fight when I can. I still have a hero point if things get dire.

Lantern Lodge

Female Elf Cleric 6 AC 17/13/14 | hp 12| F +3, R +5, W +4; +2 vs. enchantments | Immune sleep | Init +3 | Senses darkvision 60 ft., low-light vision | Perception +9

As i´hitting touch AC, either Cs or A got 21 damage from me for the readied action.

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