Tower of the Heavens (Inactive)

Game Master bbangerter

Mines


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I suggest we start following them now, but shouldn't attack until tomorrow night when we have all our spells back.


Unknown

Ok. March through the night - this would result in a number of forced march checks? Or only till it is dark then make camp and continue in the morning?


Just until it is dark--it's hard to track when it's dark.

Tracking: 1d20 + 7 ⇒ (14) + 7 = 21


Unknown

With so many goblins and no attempt on their part to sneak about the trail is easy to follow. As night time approaches you notice that the trail splits. The majority of the goblins have continued northward, but a much smaller group, maybe 10 or 15, have split off and headed east.


Male Human Paladin/2 HP 28/33

Is there any way of getting a estimate to how long ago the two groups split apart. If were able to catch the smaller group before making camp, that wouldn't be a bad thing.


Unknown

Warren is unable to tell when the trail split, other than that it happened today. You left the settlement perhaps an hour at most after the goblins fled, so regardless the split would have to have been very recent.


"Are there any non-goblin footprints in either group? Chances are if the goblins have a live paladin prisoner, they'd keep him with the big group."


Unknown

You do not notice any non-goblin tracks from the main trail, there are so many overlapping footprints with the main group though that a prisoners tracks might have been stamped out from the passage of the goblins.

Warren is unable to spot anything but goblin footprints on the side trail either. These are spaced far enough apart that it seems unlikely a medium sized creature walking through the area would have had its tracks obscured by the goblins.


Male Human Paladin/2 HP 28/33

"I suggest we follow the primary group. Their captive is more likely to be in the caves. I would suspect the smaller group is likely going to a secondary encampment, and who knows how many of their horde will they have there."


"Agreed, we shouldn't waste time on the small group. We can't leave that paladin in the hands of the goblins a moment longer than necessary. If we're too late..." she pauses grimly and shudders, "If we're too late, the goblins might become unbearably condescending and patronizing, and we cannot allow that to happen!"


Male Human Paladin/2 HP 28/33

[occ] haha, those are the worst kind of goblins, especially if they are witch goblins.. [/ooc]

Slightly confused with the latter part of Irina's statement. [b]"Lets make haste."[b]

Alma gives a firm kick to his horse, following the tracks of the primary goblin group.


You mean because they might get converted? That would definitely be awful. We must stop them!


Well, in Irina's experience, goblins form rabid mobs that come with torches to destroy your home, and paladins do pretty much the same thing, so she doesn't see much difference between the two.


Male Human Paladin/2 HP 28/33

Its when Paladin's do it, its for a good reason.


Good luck getting Irina to buy that logic! :D The main hurdle Alma has with her is that the representative of the Mithral Rose to which she is acquainted was not a shining example, and if the order knew what she had done, she'd probably have been ousted. No doubt, she's gotten a warning or two of her own from on high. But as far as Irina knows, she was what a paladin is supposed to be.


Unknown

Fortunately the goblins are afraid of reading words, else they'd go about thumping their scriptures and crying repentance :)

Following the trail north you travel for a short time only before darkness and make camp.

Alma:
Upon falling asleep you find no rest, troubled by dreams.

Nestled inside a canyon you see two large statues of dwarves. Each has hands resting on the haft of a large battleaxe, the head of the axe resting on the ground in front of them. Between the two statues is an opening into the side of the mountain. You view rushes into the darkness and all is black. Soon a light begins shining in the distance, you are drawn to it. As you get closer to the light you see a man standing in the midst of it, or rather the light is emanating from the man. He is chained to some form of altar though, and black smoke boils forth from it, twisting around him, slowly squeezing out the light. It grows dimmer and dimmer as you watch. When the light is at last extinguished you awake with a start.

Soon you drift off to sleep again, and the dream repeats. And again a third time.

Warren:
In the late hours of your watch you hear noises to the west, something is moving about in the sparse forest. You can hear it, but cannot see anything as you peer into the darkness of the night. The rest of your group is currently asleep.

500 XP earned for the day, which should put everyone at 3150 XP I believe.

Irina is missing 4 HP, and has not used the cure hex on herself if you wish to do so before night. Alma is missing 7 HP.

I will be needing new initiative rolls from everyone. And 4 new perception rolls from everyone.

Campsite


Male Human Paladin/2 HP 28/33

If I am able to do my remaing 3 LoH before sleeping here goes.. if not.. then ignore.

LoH: 1d6 - 1 ⇒ (5) - 1 = 4
LoH: 1d6 - 1 ⇒ (3) - 1 = 2
LoH: 1d6 - 1 ⇒ (5) - 1 = 4

that will put me at full.

init: 1d20 - 1 ⇒ (19) - 1 = 18

Perception: 1d20 - 3 ⇒ (17) - 3 = 14
Perception: 1d20 - 3 ⇒ (13) - 3 = 10
Perception: 1d20 - 3 ⇒ (11) - 3 = 8
Perception: 1d20 - 3 ⇒ (4) - 3 = 1

Upon waking, and fixing some breakfast. I recall the dream to the group. "I have a feeling this may be the paladin I am seeing. And some kind of evil is tempting him to fall from all that is good. I feel we must seek him out, and hopefully he will be found in near the goblin encampment."

Determined, Alma eats quickly and readies his horse to begin as soon as possible.


Before Alma wakes up.

Drawing an arrow, Warren mutters a few words and then fires it. The projectile--Now glowing--lands about a hundred feet away J11, spreading light twenty feet around it.


Forgot to do these:

Init: 1d20 + 5 ⇒ (1) + 5 = 6

Perception:

1d20 + 8 ⇒ (2) + 8 = 10
1d20 + 8 ⇒ (7) + 8 = 15
1d20 + 8 ⇒ (13) + 8 = 21
1d20 + 8 ⇒ (11) + 8 = 19


Unknown

Warren's lit arrow reveals five goblins moving through the weeds heading south. With only a minor yelp of surprise they turn east and begin loping towards the camp, drawing short bows as they do.

The rest of the party is still asleep, Warren may act, the lighting is dim, those without low light vision will take a 20% chance to miss.

Update Map


Drawing another arrow, Warren shoots at the lead goblin, simultaneously yelling for his companions to wake up.

Attack:1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d8 ⇒ 2


Male Human Paladin/2 HP 28/33

Startled by the yelling of Warren, Alma takes a moment to phase into consciousness after his disturbing dream. Knowing he won't be able to catch the goblins on foot, he races over to his horse, preparing to ride as he mounts the horse.


Unknown

The goblins are moving toward you, not away from you.
Irina and Markov, if your init rolls are 17 or higher you may go before the goblins do, otherwise the goblins are up.


Initiative: 1d20 + 2 ⇒ (9) + 2 = 11


Male Human Paladin/2 HP 28/33

I obviously misread that, in which case, I will grab my weapons, and charge up to M24 with my long sword and shield raised.


Unknown

Not sure if Markov had something come up in a real life again...
Init roll for Markov: 1d20 + 4 ⇒ (7) + 4 = 11

Alma, it is a move action to stand up from prone, then a move action to retrieve either your sword or your shield from the ground, unless Irina played a prank on you and hid them... ;). Going to assume you probably want your blade first.

Seeing Alma stand up the one of the goblins shouts out. "Dalhin ang isa walang nakasuot unang."

Irina:
Take down the one without armor first.

They continue rushing forward through the weeds and brush, drawing arrows to their bows as they do.

Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d4 ⇒ 1
Critical Confirm: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d4 ⇒ 2
Attack: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d4 ⇒ 1
Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d4 ⇒ 2
Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d4 ⇒ 2
Attack: 1d20 + 4 ⇒ (1) + 4 = 5

Alma is nicked by multiple arrows, small rivulets of blood beginning where the arrows have touched him.

Markov grabs his crossbow and loads it, remaining prone for added protection from the arrows.

Party may act.
The dim lighting of the night time will give those without low light vision as 20% miss chance so long as a light source is not created.

Update Map


Dropping his bow, Warren straps on his shield, recasting light on it and stepping forward I30.

Try not to kill them--We want at least one alive.

I think we should all take a rank in linguistics next level so we can speak in an unknown language. I don't like the idea of them knowing what we're doing.


Male Human Paladin/2 HP 28/33

Yes, I will get up and and grab my sword. On my next move, I will grab my sword. I will charge to P26.

Upon reaching the goblin, Alma swings his long sword.

attack: 1d20 + 6 - 1 ⇒ (14) + 6 - 1 = 19
Damage: 1d8 + 3 - 1 ⇒ (6) + 3 - 1 = 8

Do I have my Loh's refreshed back up to 6 yet?


Irons targets the goblin in G24 with a sleep hex. If it works, she'll stay prone for now, but if it doesn't work, she'll stand and back up five feet.

"They're targeting the armoured one first."


Unknown

Alma did you mean grab your shield next? If so you won't be able to charge as charge is a full round action.

Irina is posting from her phone again... ;)


Male Human Paladin/2 HP 28/33

I thought is odd they all targeted me, since none of us have armor on :)OK well I have my next full round action. I will simply ready an action in the even they charge me.


TowerOfTheHeavens wrote:

Alma did you mean grab your shield next? If so you won't be able to charge as charge is a full round action.

Irina is posting from her phone again... ;)

Did I get the grid coordinates wrong? I could almost make them out this time!

She targets the northern most goblin.


I am slightly confused on that point as well, as there are three people who don't have armor, but the goblins are supposed to be targeting the one without armor... Someone has a typo somewhere.


Male Human Paladin/2 HP 28/33

Perhaps, what they meant to say, is target the one who is ridiculously good looking. Alma gets that a lot.


Unknown

Coordinates are fine, I was referring to your first sentance "Irons targets..."

Warren is wearing his armor since he was on watch. Alma presented himself as a nice standing target for arrows, is what was meant to be implied by target the unarmored one.

Alma wrote:
Perhaps, what they meant to say, is target the one who is ridiculously good looking. Alma gets that a lot.

They might have said that, but you are dependent on Irina for translating it.

Spells and LoH castings have not been refreshed yet.

Alma straps his shield onto his arm and crouches into a fighting stance.

Warrens now glowing shield sheds sufficient light that you can now plainly make out the front four goblins.

Will Save: 1d20 - 1 ⇒ (17) - 1 = 16

The northern most goblin shrugs off Irina's hex as Irina stands up and takes a step backwards.

As they knock additional arrows Irina's standing up draws some of their attention.

Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d4 ⇒ 1
Attack: 1d20 + 4 ⇒ (3) + 4 = 7

For which she takes a minor wound.

Alma continues to draw most of their attention though.

Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d4 ⇒ 3
Crit Confirm: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d4 ⇒ 1
Attack: 1d20 + 4 ⇒ (3) + 4 = 7
Attack: 1d20 + 4 ⇒ (2) + 4 = 6

Party may act - map update later as usual


North goblin has to make a second save, goblin next to him now has to make one as well.


Seeing that Irina is concentrating on the northernmost goblins, Warren rushes at the one in the middle of the group, trusting Alma to cover the witch if her hexes fail.

Charge attack: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d8 + 1 ⇒ (1) + 1 = 2


Unknown

Will Save: 1d20 - 1 ⇒ (10) - 1 = 9
Will Save: 1d20 - 1 ⇒ (9) - 1 = 8

Both goblins to the north drop to ground, snoozing, as Warren charges up the middle, getting in a weak hit against his target.

Alma and Markov are up

Update Map


Male Human Paladin/2 HP 28/33

Alma charges to P26

Attack: 1d20 + 6 - 1 ⇒ (17) + 6 - 1 = 22
Damage: 1d8 + 6 - 1 ⇒ (1) + 6 - 1 = 6


Goblin:
"Killed those two,"
she says casually, as if to the rest of her team.

Bluff: 1d20 + 1 ⇒ (13) + 1 = 14

Not sure if using Bluff like that can be a non-action or not. If not, then dispense with the Bluff roll.


Unknown

I'll allow the bluff check.

Markov takes a shot from his position in the weeds and brush.

Attack: 1d20 + 3 ⇒ (7) + 3 = 10

But the shot goes wide.

Shield in front of him Alma rushes up to the southern most goblin, striking it soundly with his blade in an upper cut. The goblin cries out in pain, taking a couple steps backwards on wobbly knees.

Sense Motive: 1d20 - 1 ⇒ (13) - 1 = 12
Sense Motive: 1d20 - 1 ⇒ (14) - 1 = 13
Sense Motive: 1d20 - 1 ⇒ (9) - 1 = 8

The goblins squeak in fear, one of them exclaiming, "Tumma taikuutta."

Irina:
Dark magic.

All three, finding themselves now outnumbered, turn in fear, fleeing from the group.

Alma and Warren you may each take an AoO if you wish.
Party may act

Updated map


Irina moves up to the two goblins that are just now waking up, holding her morningstar over them, and growls,

Goblin:
"Your friends are running. You're finished. Stay down if you want to live."


Male Human Paladin/2 HP 28/33

I will take advantage of the AoO.

attack: 1d20 + 6 - 1 ⇒ (6) + 6 - 1 = 11
Damage: 1d8 + 3 - 1 ⇒ (7) + 3 - 1 = 9


Alma wrote:

I will take advantage of the AoO.

[dice=attack]1d20+6-1
[Dice=Damage]1d8+3-1

As the high and mighty paladin attempts to stab a fleeing enemy in the back...

...and fails!


AoO: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d8 - 1 ⇒ (3) - 1 = 2


Male Human Paladin/2 HP 28/33

Ask Warren, they are deceptively agile.


At least I had the sense to be wearing my armor when they attacked--I didn't get a single scratch.


Unknown

The two goblins lying on the ground near Irina cower, placing their overly large hands over their heads, and whimpering. The others continue running off into the darkness.

The southernmost goblin is moving slowly, gasping for breath, blood dripping from its wounds. A piteous sound of agony coming from its throat.

You could catch the southernmost one without a horse if you wish. The other two are moving more quickly and will soon vanish into the darkness if you don't have a means of tracking or catching up to them. The fight is basically over at this point though.


Male Half-Elf Alchemist/3 HP 16/20

markov will have talyn detach and chase the goblins.
"I'll have talyn follow them a ways to get an idea where they are headed. we should get the wounded one while we can."

talyn will try to stay silent as he follows.
stealth:1d20 + 15 ⇒ (17) + 15 = 32


Noticing the wounded goblin, Warren rushes at it.

Charge: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d8 + 1 ⇒ (2) + 1 = 3

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