Ah, found the Cosmopolitan feat I was thinking of, and remembered what my thinking was on taking it.
Here's the feat. Search was confuzzled because there's *also* a trait named Cosmopolitan which does something different...
I was thinking that Garand, from his time in Kaer Maga (pre campaign) and his exposure to many languages and cultures, would take the feat and add 2 extra languages and Diplomacy and Linguistics as class skills.
If you don't feel that's inappropriate, Dreaming Warforged/Celestial Bureaucracy (given the flavor of the feat, it's non-core nature, and Garand's less-than-cosmopolitan nature), I'll stick to taking Improved Initiative, but if Cosmopolitan is okay, I'll take that for Garands 3rd level feat instead.
Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4
My post seems to have vanished but I was just mentioned that Cosmopolitan maybe have been Garand's bonus campaign feat (similar to Izumi's Skill Focus in weaponsmithing).
(AC 19/t14/ff18, hp 36) Shoanti Cleric (of Erastil) 5
Izumi Chosokate wrote:
My post seems to have vanished but I was just mentioned that Cosmopolitan maybe have been Garand's bonus campaign feat (similar to Izumi's Skill Focus in weaponsmithing).
Oh, thanks! I was wondering what was up with that on my character sheet! And now the reaspn why I had the wrong number of languages makes sense.
Added Cosmopolitan back in (looks like I picked it for Diplomacy and Knowledge (religion) instead of Dip and Linguistics, so I left it that way). Skill totals should be accurate now on Garand's sheet, after I went over them again and again. Garand's Perception is only +9 (I had no idea where I got +11 in the other post) and he's got a rank in Diplomacy (which might have been good a day or so ago...). :)
Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4
Hahaha, nice Maddigan XD
DW, I was wondering if you've picked up or read the new Dragon Empires Primer?
It has a great deal of detail which could be incorporated: For example, Minkan is a separate language from Tien. Also included in a list of gods, one of which suits Izumi's worldview much better than Iomedae, and though Izumi isn't very religious, it could make a difference in the long run.
Any input on my favored terrain? I was thinking mountains/hills but I want to be sure it'll be useful.
The surrounding areas appear to be plains and hills, for the most part, with some forests and mountains as well.
Obviously, arctic will come into play eventually, but we don't know that in-game, so getting all gussied up for it would be a bit meta.
In theory, as part of a caravan, which seems likely to continue no matter where we go, plains seems the one we'd be most likely to be in consistently (since wagons don't work so well in swamps, forests, mountains, etc.). But that's attempting to apply logic to a fantasy game, and, for all I know, we're gonna spend months slogging this caravan through a tropical rainforest... :)
Ah, just checked the Jade Regent Players Guide, and it suggests cold, forest, mountain and urban. So, plains are right out! We are an all-terrain caravan!
Tien is now the 'common tongue' of the Dragon Empires, and, like Taldan in the inner sea, is the official language of several nations.
Minkai would be the language more likely to be spoken by Izumi, Raith and Ameiko.
Other languages include Dtang (faux Korean?), Hon-La (faux Mongolian), Hwan (?) and Minatan (faux Malaysian?). Plus various racial languages, for the Nagaji, Kitsune, Wayang, Tengu, etc. Senzar seems to replace Sylvan, as the 'language of fey/spirits.'
Shizuru, Empress of Heaven, LG goddess of ancestors, honor, the sun and swordplay, seems to have Izumi written all over her. (She's pretty much faux Amaterasu Omikami, and is indeed popular in Minkai.)
Any input on my favored terrain? I was thinking mountains/hills but I want to be sure it'll be useful.
Cold, mountain or forest I'd say. Don't feel too bad about taking cold. It won't be useful just now and it won't be useful much later. Favored Terrain comes not rarely, so it's hard to adjust realistically.
Probably muscle, but then again, good area spells or battlefield control can also be quite good. The group has a cleric, a rogue and a magus, so a lot of things are possible.
AC 23 Touch 22 (22 incorporeal) FF 15; CMD 27 (29 Grapple) Hp 43/43 + 1 Def bonus from Shield Other Fight Defense and Crane w/ Tonfa +1 shield bonus
Well, looks like we should have lured them down. Good thing Sorin buffed us. Looks like we have a fight coming...coming today. Damn. That's a lot of extra rooms. Hope our rolls don't remain bad. We need to hammer these dire corbies fast.
I'd like my inebriated self to wish everyone a Happy St. Patrick's Day! I hope your evenings involved many drinks and no puking toilets, and you shall see my hungover self tomorrow morning.
Male(s) 27 Ducks in a James suit Duck 27/ Expert 5
Hey guys, I'm in a really good homebrew game that Shadowborn has been running and we need a player to replace our AWOL halfling bard (with your own character).
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist fire 5)
Half-Elven Wizard 5
I will be out of pocket for several hours while travelling to the Phillipines. I have no idea how long it will take me to get an internet connection set up in the hotel...or if it is possible. Please bot me if you feel it is appropriate, I will be in touch as soon as possible.
It's ok Garand. I prefer haunts without a cleric or positive energy. The fun of haunts is experiencing them. Sort of boring if a cleric wipes them out with positve energy before they even occur. Imagine a haunted house movie with a cleric. That would be one boring movie.
True, true. I'm just having buyer's remorse over playing a druid in a party without a cleric. I like playing backup healers like druids, or possibly an alchemist or witch, but in a group with no primary healer, it's like having a race car driver, but no race car. "Run really fast Bobby, try to keep up!"
Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4
I believe we are just waiting on the Buttersnips interrogation right? Also, I believe we've now covered all of the top and middle floors, if I'm not mistaken.
Yes, I should be able to post in about 12 hrs. There is a single room in the dungeon on the second floor that you didn't explore. The staircase is in the room through which you fiest entered the castle.