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Tora no Senaka - The Back of the Tiger (Inactive)

Game Master Dreaming Warforged

Trouble with Goblins can lead to a lot of places, even the other side of the world...
Jade Regent AP, now in volume 3 - The Hungry Storm


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Osirion

Some dude

Ah, found the Cosmopolitan feat I was thinking of, and remembered what my thinking was on taking it.

Here's the feat. Search was confuzzled because there's *also* a trait named Cosmopolitan which does something different...

I was thinking that Garand, from his time in Kaer Maga (pre campaign) and his exposure to many languages and cultures, would take the feat and add 2 extra languages and Diplomacy and Linguistics as class skills.

If you don't feel that's inappropriate, Dreaming Warforged/Celestial Bureaucracy (given the flavor of the feat, it's non-core nature, and Garand's less-than-cosmopolitan nature), I'll stick to taking Improved Initiative, but if Cosmopolitan is okay, I'll take that for Garands 3rd level feat instead.


Twisting the strands of Fate

Sounds good Set.


Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4

My post seems to have vanished but I was just mentioned that Cosmopolitan maybe have been Garand's bonus campaign feat (similar to Izumi's Skill Focus in weaponsmithing).

Andoran

(AC 19/t14/ff18, hp 62 of 68) Shoanti Cleric (of Erastil) 8
Izumi Chosokate wrote:
My post seems to have vanished but I was just mentioned that Cosmopolitan maybe have been Garand's bonus campaign feat (similar to Izumi's Skill Focus in weaponsmithing).

Oh, thanks! I was wondering what was up with that on my character sheet! And now the reaspn why I had the wrong number of languages makes sense.

Added Cosmopolitan back in (looks like I picked it for Diplomacy and Knowledge (religion) instead of Dip and Linguistics, so I left it that way). Skill totals should be accurate now on Garand's sheet, after I went over them again and again. Garand's Perception is only +9 (I had no idea where I got +11 in the other post) and he's got a rank in Diplomacy (which might have been good a day or so ago...). :)


AC 19 Touch 17) FF 16; CMD 23 (25 Grapple) Hp 58/58
Spoiler:
+4 dodge bonus FD/ 6/6 ki points

Hps 1d8 ⇒ 5+3=8 hit points

Abilities:
Maneuver Training
Fast Movement: +10 feet
Still Mind

Acrobatics
Stealth
Sense Motive 3 ranks (Raith's been working on getting a better read on people since he's around so many strangers)
Perception

Feat: Quickdraw (Raith is practicing reacting more quickly)


Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4

Ug, hid the IC thread. As James has said... dangers of posting on a smartphone.


Male(s) 27 Ducks in a James suit Duck 27/ Expert 5

Raith Shadar, copping a feel! Not creepy in the slightest...


Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4
James Keegan wrote:
Raith Shadar, copping a feel! Not creepy in the slightest...

I was also thinking that >_>

Not that I'm jealous or anything <_<


Male Tiefling (Devil Blood) Magus 1 (Blackblade Kensai)

Haha. Gotta take his opportunities where he can.


Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4

Hahaha, nice Maddigan XD

DW, I was wondering if you've picked up or read the new Dragon Empires Primer?

It has a great deal of detail which could be incorporated: For example, Minkan is a separate language from Tien. Also included in a list of gods, one of which suits Izumi's worldview much better than Iomedae, and though Izumi isn't very religious, it could make a difference in the long run.


Male Tiefling (Devil Blood) Magus 1 (Blackblade Kensai)

They finally have gods for that region? I'll have to look into that.


Twisting the strands of Fate

Thanks for the heads up. I'll look into it.


AC 21 (20)/T 13/FF 17; CMD 24, HP 76/76

Any input on my favored terrain? I was thinking mountains/hills but I want to be sure it'll be useful.

Osirion

Some dude
Pavel wrote:
Any input on my favored terrain? I was thinking mountains/hills but I want to be sure it'll be useful.

The surrounding areas appear to be plains and hills, for the most part, with some forests and mountains as well.

Obviously, arctic will come into play eventually, but we don't know that in-game, so getting all gussied up for it would be a bit meta.

In theory, as part of a caravan, which seems likely to continue no matter where we go, plains seems the one we'd be most likely to be in consistently (since wagons don't work so well in swamps, forests, mountains, etc.). But that's attempting to apply logic to a fantasy game, and, for all I know, we're gonna spend months slogging this caravan through a tropical rainforest... :)

Ah, just checked the Jade Regent Players Guide, and it suggests cold, forest, mountain and urban. So, plains are right out! We are an all-terrain caravan!

Mountain or forest looks good, for now.

Osirion

Some dude
The Celestial Bureaucracy wrote:
Thanks for the heads up. I'll look into it.

Tien is now the 'common tongue' of the Dragon Empires, and, like Taldan in the inner sea, is the official language of several nations.

Minkai would be the language more likely to be spoken by Izumi, Raith and Ameiko.

Other languages include Dtang (faux Korean?), Hon-La (faux Mongolian), Hwan (?) and Minatan (faux Malaysian?). Plus various racial languages, for the Nagaji, Kitsune, Wayang, Tengu, etc. Senzar seems to replace Sylvan, as the 'language of fey/spirits.'

Shizuru, Empress of Heaven, LG goddess of ancestors, honor, the sun and swordplay, seems to have Izumi written all over her. (She's pretty much faux Amaterasu Omikami, and is indeed popular in Minkai.)


Twisting the strands of Fate
Pavel wrote:
Any input on my favored terrain? I was thinking mountains/hills but I want to be sure it'll be useful.

Cold, mountain or forest I'd say. Don't feel too bad about taking cold. It won't be useful just now and it won't be useful much later. Favored Terrain comes not rarely, so it's hard to adjust realistically.


Happy to be here

FYI, a Council of Thieves game I recently joined is recruiting a skill monkey.


Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4

Please to be remembering that charging within sight of Izumi's banner (and within 60ft), you get an additional +1 to attack.

Osirion

Some dude

Too soon for the 'dire corgies?' joke that shows up whenever I've seen dire corbies in game?

Osirion

Some dude

Thanks Izumi. Always a comfort to see Stealth rolls worse than mine. :)


Happy to be here
Set wrote:

Too soon for the 'dire corgies?' joke that shows up whenever I've seen dire corbies in game?

It froze my blood!


Happy to be here

A Realm of the Fellnight Queen game I'm in is looking for a 7th level replacement.


Male Humanish Pilot/8; Argumentative/4; Biologist/5; Medical Student/2

What sort of character is needed?


Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4
Set wrote:
Thanks Izumi. Always a comfort to see Stealth rolls worse than mine. :)

I do what I can :)


Happy to be here
ZetaGilgamesh wrote:
What sort of character is needed?

Probably muscle, but then again, good area spells or battlefield control can also be quite good. The group has a cleric, a rogue and a magus, so a lot of things are possible.


Happy to be here

Please note that I am recruiting for the Carrion Hill module.


AC 19 Touch 17) FF 16; CMD 23 (25 Grapple) Hp 58/58
Spoiler:
+4 dodge bonus FD/ 6/6 ki points

Well, looks like we should have lured them down. Good thing Sorin buffed us. Looks like we have a fight coming...coming today. Damn. That's a lot of extra rooms. Hope our rolls don't remain bad. We need to hammer these dire corbies fast.


I'd like my inebriated self to wish everyone a Happy St. Patrick's Day! I hope your evenings involved many drinks and no puking toilets, and you shall see my hungover self tomorrow morning.


Male Tiefling (Devil Blood) Magus 1 (Blackblade Kensai)

I had serious trouble getting on the site. Glad it's back up.


Twisting the strands of Fate

Me as well. Post is up!


Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4

Now that's what I call a round!


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

5' step doesn't cause an AoA as long as it is the only movement for the round.


Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4

But casting a spell does (unless she cast defensively).


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Agreed. However, you can 5' step back and cut loose with spell, bow, potion, boot to the face.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Pavel shouldn't you be attacking with your longsword at +8 and doing +5 damage?

You still have Bull Strength in effect for another 3 rounds.

You should have hit AC18 and done 13hp of damage last round.

Did you lose the spell effect for some reason?


AC 21 (20)/T 13/FF 17; CMD 24, HP 76/76

I must have forgotten about it while I was frightened. Didn't realize how long it lasted.


Male(s) 27 Ducks in a James suit Duck 27/ Expert 5

Hey guys, I'm in a really good homebrew game that Shadowborn has been running and we need a player to replace our AWOL halfling bard (with your own character).

Recruitment thread if you're interested.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

I will be out of pocket for several hours while travelling to the Phillipines. I have no idea how long it will take me to get an internet connection set up in the hotel...or if it is possible. Please bot me if you feel it is appropriate, I will be in touch as soon as possible.


Twisting the strands of Fate

Thanks for the heads up!


Twisting the strands of Fate

Starting a fight takes a bit more time, because of the maps. Hang in there!


Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4

Sorry for my absence, I've been sick the past week, should be back in business now though.

Osirion

Some dude
Raith Shadar wrote:
It's ok Garand. I prefer haunts without a cleric or positive energy. The fun of haunts is experiencing them. Sort of boring if a cleric wipes them out with positve energy before they even occur. Imagine a haunted house movie with a cleric. That would be one boring movie.

True, true. I'm just having buyer's remorse over playing a druid in a party without a cleric. I like playing backup healers like druids, or possibly an alchemist or witch, but in a group with no primary healer, it's like having a race car driver, but no race car. "Run really fast Bobby, try to keep up!"


Twisting the strands of Fate

Bobby's good with the stick though.

And that kind of damage a cleric couldn't have healed until two more levels.


Twisting the strands of Fate

Please note I'll be mostly away Monday and Tuesday.


Twisting the strands of Fate

Please note I'll be away from Friday to Monday.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Busy busy busy! But it is better to be busy than the reverse. So we can be happy for your good fortune. Another conference?


Twisting the strands of Fate

No, just traveling to see a friend. But no internet during that time.


Twisting the strands of Fate

My vacation plans are pretty much settled.

Approximately, I'll be away:

June 14-17, no access
June 23 to July 24, no access
July 28 to August 5, spotty access


Male AC 17/To11/FF16, HP: 30/37 Human (Varisian/Tian mix) Cavalier 4

I believe we are just waiting on the Buttersnips interrogation right? Also, I believe we've now covered all of the top and middle floors, if I'm not mistaken.


Twisting the strands of Fate

Yes, I should be able to post in about 12 hrs. There is a single room in the dungeon on the second floor that you didn't explore. The staircase is in the room through which you fiest entered the castle.

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