Tome of Righteous Repose (Inactive)

Game Master GM Sapphire Fox

Chronicle Sheets


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Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

The cheetah gets behind the creature and continues to attack it.

bite: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29 for damage: 1d6 + 5 ⇒ (6) + 5 = 11
possible trip: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25
claw: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11 for damage: 1d3 + 5 ⇒ (3) + 5 = 8 (extra +4 to hit if tripped)
claw: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16 for damage: 1d3 + 5 ⇒ (1) + 5 = 6 (extra +4 to hit if tripped)

The elf keeps summoning snakes of force and blasting them into the construct
magic missile: 2d4 + 2 ⇒ (3, 4) + 2 = 9
SR: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21

potential bite crit: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19 for extra damage: 1d6 + 5 ⇒ (2) + 5 = 7

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Mykel darts forward and slashes at the creature in a low arc.

attack: 1d20 + 10 ⇒ (20) + 10 = 301d8 + 5 + 4 ⇒ (2) + 5 + 4 = 11

He then readies a defensive strike if attacked.

parry: 1d20 + 10 ⇒ (2) + 10 = 12riposte: 1d20 + 10 ⇒ (4) + 10 = 141d8 + 5 + 4 ⇒ (5) + 5 + 4 = 14
edit...crit
crit: 1d20 + 10 ⇒ (5) + 10 = 152d8 + 10 ⇒ (5, 2) + 10 = 17

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

@GM:

Power of the Giants:

Your extended exposure to an artifact and your ongoing battles with giants have granted you the ability to match their size and strength. Once per day, you can cast enlarge person (self only) as a spell-like ability. The caster level for this effect equals the number of Power of the Giants boons that you possess. If you are not a humanoid creature, the spell still affects you but only lasts 2 rounds per caster level.
Over the course of the Giantslayer Adventure Path, you can gain additional Power of the Giants boons that grant you additional options when you activate this boon’s enlarge person spell-like ability. You only apply one of these additional benefits each time you use the ability.
Hill Giant: When you use the enlarge person spell-like ability, you gain temporary hit points equal to 3 times the number of Power of the Giants boons you possess. These temporary hit points disappear when the spell ends.

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Valandil, I will hold the attacks and damage for your next turn if you wish, I didn't update the list just ywt, was waiting on Periels will saves

Mykel, assuming you are swinging once, you hit but dont get the crit. However as you hit the creature you notice your weapon taking weapon damage: 3d6 ⇒ (5, 2, 1) = 8

This will obivously happen on your turn after Calypso and Ashara

Valandil
Creature
Ashara
Calypso
Mykel
Hydris
Periel

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Ashara mumbles something in an arcane language improving her friends resistance to fear and accuracy...

Casted bless. Periel don't forget you have bane(construct) on your weapon for 2 rounds, which means +2 to hit and +2d6 damage against it

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

i thought it was immune to crits...but thought i would roll it just in case

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Drawing his black blade Periel makes a five foot step toward the construst and starts to slash it.
Attack: 1d20 + 17 ⇒ (6) + 17 = 232d6 + 2d6 + 17 ⇒ (6, 6) + (3, 2) + 17 = 34
Attack: 1d20 + 11 ⇒ (10) + 11 = 212d6 + 2d6 + 17 ⇒ (5, 4) + (5, 5) + 17 = 36

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

Sorry, yes, keep the rolls for next turn

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

@GM As a Paladin Periel is immune to fear based attacks.
Aura of Courage (Su):
At 3rd level, a paladin is immune to fear (magical or otherwise). Each ally within 10 feet of her gains a +4 morale bonus on saving throws against fear effects. This ability functions only while the paladin is conscious, not if she is unconscious or dead.

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

With her false life activated, Calypso cackles madly and strikes out at the enemy, her hair wrapping around it and her claws digging into it.

Hair attack plus grab: 1d20 + 6 ⇒ (15) + 6 = 211d4 + 5 ⇒ (3) + 5 = 8 If hits, free grapple attempt that does not provoke AoO or leave me with grappled condition. When hair successfully grapples, begin constricting as swift action, dealing damage equal to that of its attack.[/ooc
grapple attempt: 1d20 + 16 ⇒ (8) + 16 = 24
Constrict: 1d4 + 5 ⇒ (3) + 5 = 8
Claw attack1: 1d20 + 5 ⇒ (18) + 5 = 231d4 + 2 ⇒ (4) + 2 = 6
Claw attack2: 1d20 + 5 ⇒ (9) + 5 = 141d4 + 2 ⇒ (1) + 2 = 3

[ooc]Grappled: A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity.

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

If Gm says Aura does not help:

Will: 1d20 + 9 ⇒ (15) + 9 = 24
Will: 1d20 + 9 ⇒ (18) + 9 = 27

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Peruel you are fine, it is fear based so no worries there

Periel hits the creature once but notices something about his weapon

damage to weapon: 3d6 ⇒ (4, 4, 6) = 14 It looks like it might have been damaged

i assume your weapon isnt indestructable

Calypso hits the creature with a claw doing a bit of damage to it

Hydris go ahead with your action

-Posted with Wayfinder

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Hydris steps to the side, unable to get a completely clear shot due to Periel's new large size, Hydris steps to the side and unleashes a flurry of arrows.

Longbow: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16
damage: 1d6 + 8 + 1 ⇒ (3) + 8 + 1 = 12

Rapid Longbow: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
damage: 1d6 + 8 + 1 ⇒ (4) + 8 + 1 = 13

Sudden Longbow: 1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 14
damage: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14

Have precise shot, not including the +4 ac for cover. If the 27 misses I'll use spirit surge and add spirit surge: 1d6 ⇒ 3

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Its adamantine, not indestructible

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Who´s turn is it?

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it will be the creatures turn, and I will update it late tonight/tomorrow morning when I get home from work

-Posted with Wayfinder

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after the serious damage it is received from everyone, it keeps its focus on the one that is his size

Slam 1 vs Periel: 1d20 + 18 ⇒ (6) + 18 = 24
slam 2 vs Periel: 1d20 + 18 ⇒ (10) + 18 = 28

both of them connecting

slam 1 damage: 2d6 + 7 ⇒ (4, 4) + 7 = 15
slam 2 damage: 2d6 + 7 ⇒ (2, 6) + 7 = 15

Bold may act
Valandil
Creature
Ashara
Calypso
Mykel
Hydris
Periel

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Ashara points her heavy crossbow at the lumbering construct and shoots at its head!

Attack roll: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23 -> Damage roll: 1d10 ⇒ 2

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

Calypso's long hair lashes at the creature like a thousand razor blades and attempts to grab hold of it. Her long black claws likewise try to rend it.

Hair attack plus grab: 1d20 + 6 ⇒ (9) + 6 = 151d4 + 5 ⇒ (2) + 5 = 7 If hits, free grapple attempt that does not provoke AoO or leave me with grappled condition. When hair successfully grapples, begin constricting as swift action, dealing damage equal to that of its attack.
grapple attempt: 1d20 + 16 ⇒ (20) + 16 = 36
Constrict: 1d4 + 5 ⇒ (1) + 5 = 6
Claw attack1: 1d20 + 5 ⇒ (1) + 5 = 61d4 + 2 ⇒ (1) + 2 = 3
Claw attack2: 1d20 + 5 ⇒ (5) + 5 = 101d4 + 2 ⇒ (2) + 2 = 4

Grappled: A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity.

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Ashara fires and hits, barely making a scratch on the creature

Calypso tries furiously to land a blow on this thing, but is completely unsuccessful

Bold may act
Valandil
Creature
Ashara
Calypso
Mykel
Hydris
Periel

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Hydris takes another step forward, still holding his breath as he unleashes another flurry of arrows.

precise Longbow: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
damage: 1d6 + 8 + 1 ⇒ (3) + 8 + 1 = 12

precise Rapid Longbow: 1d20 + 10 + 1 ⇒ (13) + 10 + 1 = 24
damage: 1d6 + 8 + 1 ⇒ (4) + 8 + 1 = 13

precise Sudden Longbow: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18
damage: 1d6 + 8 + 1 ⇒ (2) + 8 + 1 = 11

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Nevertheless Periels attacks
attack: 1d20 + 17 ⇒ (16) + 17 = 334d6 + 17 ⇒ (5, 4, 5, 1) + 17 = 32
attack: 1d20 + 12 ⇒ (1) + 12 = 134d6 + 17 ⇒ (4, 2, 4, 6) + 17 = 33 and heals himself.
attack: 4d6 ⇒ (6, 5, 1, 3) = 15

Grand Lodge

Male Human(I think) Gamer 20

Mykel moves up and attacks. attack: 1d20 + 10 + 1 ⇒ (17) + 10 + 1 = 281d8 + 5 + 4 ⇒ (2) + 5 + 4 = 11

He readies a parry should it attsck him.parry: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23riposte: 1d20 + 10 + 1 ⇒ (15) + 10 + 1 = 261d8 + 5 + 4 ⇒ (6) + 5 + 4 = 15

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Mykel hits, as his weapon takes damage: 3d6 ⇒ (1, 6, 4) = 11 damage

Hydris lets loose a volley of arrows, only one of them hitting

Periel heals, and hits once, his weapon taking damage: 3d6 ⇒ (3, 4, 3) = 10 damage

Bold may act
Valandil
Creature
Ashara
Calypso
Mykel
Hydris
Periel

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

Did Val's cheetah attack land last round in the end? How about the trip?

The cheetah continues to claw and bite away at the construct, determined to show that claw will beat stone.

bite,flank: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18 (extra +4 to hit if prone) damage: 1d6 + 5 ⇒ (1) + 5 = 6
possible trip, flank: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10
claw: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21 (extra +4 to hit if prone) damage: 1d3 + 5 ⇒ (2) + 5 = 7
claw: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22 (extra +4 to hit if prone) damage: 1d3 + 5 ⇒ (3) + 5 = 8

More forceful snakes continue to blast from the mages staff and into the creature.

SR: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
magic missile: 2d4 + 2 ⇒ (3, 4) + 2 = 9

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Map

The feline tries and unleashes a fury of fur, teeth, and claw, though all missing. Valandil confident in his previous attempts launches more of the missiles, but this time, nothing seemed to affect the beast.

the creature still makes it attacks against Periel, relentless in the assault

slam 1: 1d20 + 18 ⇒ (13) + 18 = 31
slam 2: 1d20 + 18 ⇒ (20) + 18 = 38
Confirm Crit: 1d20 + 18 ⇒ (14) + 18 = 32

damage 1: 2d6 + 7 ⇒ (2, 5) + 7 = 14
damage 2: 2d6 + 7 ⇒ (4, 4) + 7 = 15
Crit damage: 2d6 + 7 ⇒ (2, 4) + 7 = 13

Bold may act
Valandil
Creature
Ashara
Calypso
Mykel
Hydris
Periel

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Seeing his weapon take damage from his attacks, Mykel slams his buckler against the creature. Careful...it is ruining iur weapons. attack: 1d20 + 8 ⇒ (16) + 8 = 241d4 ⇒ 1

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel drops.

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Ashara touches Periel and converts one of her spells into an effective cure...

Cure moderate wounds: 2d8 + 4 ⇒ (5, 2) + 4 = 11

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Map

Mykel not liking what is happening to his weapon, slams his buckler back at the creature instead, hitting him, but his buckler takes Damage: 3d6 ⇒ (2, 3, 3) = 8 damage in return

Bold may act
Valandil
Creature
Ashara
Calypso
Mykel
Hydris
Periel

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel swift action uses his hands to heal himself loh: 3d6 ⇒ (1, 2, 4) = 7

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

Can we tell how many injured this thing is?

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Map

the creature is in rough shape, it doesn't look like it can take too much more

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Hydris takes another step, fearing he may have to take a breath soon and fires at the creature, hoping to end this fight.

precise Longbow: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18
damage: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14

Rapid Longbow: 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 19
damage: 1d6 + 8 + 1 ⇒ (2) + 8 + 1 = 11

Surprise Longbow: 1d20 + 10 + 1 ⇒ (15) + 10 + 1 = 26
damage: 1d6 + 8 + 1 ⇒ (1) + 8 + 1 = 10

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

Seeing the creature is nearly finished, Calypso leaps toward it with a disconcerting cackle. Her hair tries to lash around it while she scrapes at it with her claws.

Hair attack plus grab: 1d20 + 6 ⇒ (19) + 6 = 251d4 + 5 ⇒ (4) + 5 = 9 If hits, free grapple attempt that does not provoke AoO or leave me with grappled condition. When hair successfully grapples, begin constricting as swift action, dealing damage equal to that of its attack.
grapple attempt: 1d20 + 16 ⇒ (11) + 16 = 27
Constrict: 1d4 + 5 ⇒ (4) + 5 = 9
Claw attack1: 1d20 + 5 ⇒ (5) + 5 = 101d4 + 2 ⇒ (3) + 2 = 5
Claw attack2: 1d20 + 5 ⇒ (13) + 5 = 181d4 + 2 ⇒ (2) + 2 = 4

Grappled: A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity.

Sovereign Court

Map

Calypso manages a hit on the beast with her hair but can't seem to wrap its large frame

Hydris managed to get one shot to connect as it crumbles to the ground in pieces

the creature is destroyed

-Posted with Wayfinder

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

"That was not a pretty creature..." sighs Valandil.

"I hope there is not more of them down here, fighting more than one would have been beyond us.."

He looks to the paladin.

"Should we exit and rest before continuing our exploration?"

He looks pointedly at the damaged equipment. "If we rest, I can memorize some spells that would let me repair your weapons overnight..."

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Does the damage of the construct on the weapons ignore hardness?
Periel stands up and uses a wand to heal himself.
CLW: 9d8 + 9 ⇒ (8, 4, 8, 7, 5, 6, 1, 8, 5) + 9 = 61
He then takes his blade and inspects it for nicks.

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Map

it does not ignore the hardness of the weapon

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Looking at his fine wrought blade Periel gives a sigh of relieve.
"It is unnicked, but that enemy was very challenging. But I am fine to continue!"
With an elegant, and well trained movement Periel sheathes his blade again.

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Mykel examines his blade, eying it carefully. Hmm...it looks like he just wrikled the edge a bit...a good smith shoukd be able to fix it. I just worried because I heard a crack in battle....oh well...I am good to proceed.

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

The cheetah vanishes with a growl.

"Then let us proceed. It is unlikely I will be able to call such a creature again today to aid us."

He sends the lights dancing round the room. and down the various passages. Then, pauses, and checks the room (and pool) for further signs of magic.

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Hydris nods, "I'm glad to be through with that enemy."

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

Calpyso's hair releases the creature's arm as it falls.

"One guardian down, many more to go, I am sure!" she laughs in an unsettling manner.

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

£Let's go eastward now" suggests Ashara after making sure everyone is ok.

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

"Towards the rising Sun!" agrees Valandil.

"That is as good a direction as any." he sends the lights dancing in that direction ahead of the group.

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Hydris nods, taking a peek at his dwindling arrow supply, and recovering missed arrows from that fight before hurrying out of the foul smelling room before finally taking a breath. Several breaths.

7 missed arrows:

50% recovery: 1d100 ⇒ 34
50% recovery: 1d100 ⇒ 94
50% recovery: 1d100 ⇒ 57
50% recovery: 1d100 ⇒ 54
50% recovery: 1d100 ⇒ 29
50% recovery: 1d100 ⇒ 5
50% recovery: 1d100 ⇒ 59

Arrow Supply Remaining:

13 CI Arrows
4 Ghost Salt Blanch CI arrows
10 Adamantine Blanch CI Arrows
20 Blunt Arrows

Sovereign Court

Map

there is nothing special with the water, go ahead and proceed on the map which way

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

Valandil moves the lanterns through the doorway to the south, having them follow the steps of a graceful but ancient elven dance.

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

Calpyso snickers at nothing in particular, then follows Valandil through the doorway to the south.

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