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Tome of Righteous Repose

Game Master GM Sapphire Fox

Map

Handout


151 to 191 of 191 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Silver Crusade

Female Human Oracle of Life 04 HP 31/31 AC 23 T 13 FF 21 Cmb +3 Cmd 15 F +4 R +4 W +6 Perc +4 In +2 Channel Energy 07/07

Ashara follows the others while carefully examining her surroundings...

Perception check: 1d20 + 4 ⇒ (8) + 4 = 12

Grand Lodge

Male HP 37/37;reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-1 AC 15; For +3; Ref +4; Will +2; Concentration +14; Perception +5; init +3

Valandil quickly checks the room for signs of magic before the group heads further in.

Sovereign Court

The hallway leading down looks like it has seen better days, though as mykel continues he sees there are now two paths to take

-Posted with Wayfinder

Grand Lodge

Male HP 37/37;reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-1 AC 15; For +3; Ref +4; Will +2; Concentration +14; Perception +5; init +3

Valandil sends his dancing lights down to the very end of the corridor, but allows one to tarry for a moment to provide illumination down the side corridor for a while first.

Grand Lodge

male human swashbuckler(rondelero)4, HP 40/40, F +4, R +9, W +4, AC 23, T 16, FF 17, Init +6(+8), Per +8, Panache 4/4

I think we should go down the first hallway..I don't relish the idea of something coming out and surprising us from behind.

Silver Crusade

Male Assimar Angel Born Paladin 7
Spoiler:
AC 19/T10/FF18 HP 67/67 F+8 R+3 W+6 Init +0 Perception +0 CMD 27/37vs grapple

Periel nods. "We should start with the first.. agreed!"

Dark Archive

(Champion 1/5) (Taboo (1/2) Medium 6 | HP 45/45 | AC 19 T 15 FF 15 | F+8 R+8 W+6 (+2 vs fear) | Init +6 | Perception +15 | +2 to Non Spell Damage

Hydris shrugs, not having a strong opinion at this point.

Grand Lodge

Male HP 37/37;reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-1 AC 15; For +3; Ref +4; Will +2; Concentration +14; Perception +5; init +3

"Lead on Periel and Mykel!" agrees the elf with a magnanimous gesture.

Grand Lodge

male human swashbuckler(rondelero)4, HP 40/40, F +4, R +9, W +4, AC 23, T 16, FF 17, Init +6(+8), Per +8, Panache 4/4

Mykel heads down the hallway, blade ready for whatever comes at him.

not moving token further cuz i dont wanna mess up the piece covering the map...but moving down the hallway

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

Calypso shrugs and follows along, not caring much how they explore, but glad someone is leading the way.

Sovereign Court

A gargantuan square pool, twenty feet wide and four feet deep,
occupies most of this chamber. The steaming water releases a
pungent odor.

Anyone going in I need a perception check

Dark Archive

(Champion 1/5) (Taboo (1/2) Medium 6 | HP 45/45 | AC 19 T 15 FF 15 | F+8 R+8 W+6 (+2 vs fear) | Init +6 | Perception +15 | +2 to Non Spell Damage

Hydris holds his nose shut "Anybosy sink we sould go the othser way?"

Grand Lodge

male human swashbuckler(rondelero)4, HP 40/40, F +4, R +9, W +4, AC 23, T 16, FF 17, Init +6(+8), Per +8, Panache 4/4

perc: 1d20 + 8 ⇒ (20) + 8 = 28

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

perception: 1d20 + 10 ⇒ (7) + 10 = 17

Silver Crusade

Female Human Oracle of Life 04 HP 31/31 AC 23 T 13 FF 21 Cmb +3 Cmd 15 F +4 R +4 W +6 Perc +4 In +2 Channel Energy 07/07

Perception check: 1d20 + 4 ⇒ (17) + 4 = 21

"That's HUGE!"

Grand Lodge

Male HP 37/37;reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-1 AC 15; For +3; Ref +4; Will +2; Concentration +14; Perception +5; init +3

Valandil sends the lanterns to dance over the water, but doesn't actually go in himself.

I'm assuming from the posts that the others have moved up, even though they are unmoved on the map

perception: 1d20 + 5 ⇒ (8) + 5 = 13

Sovereign Court

Mykel and Ashara, in the room you notice on the other side a hallway that leads back north but something you catch is a rather large shadowy object in the way

Grand Lodge

male human swashbuckler(rondelero)4, HP 40/40, F +4, R +9, W +4, AC 23, T 16, FF 17, Init +6(+8), Per +8, Panache 4/4

Mykel points out the shadow to the rest of tge group and tightens his grip on his blade.

Not sure what that is....

Silver Crusade

Male Assimar Angel Born Paladin 7
Spoiler:
AC 19/T10/FF18 HP 67/67 F+8 R+3 W+6 Init +0 Perception +0 CMD 27/37vs grapple

Perc: 1d20 ⇒ 16

Grand Lodge

Male HP 37/37;reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-1 AC 15; For +3; Ref +4; Will +2; Concentration +14; Perception +5; init +3

Valandil peers in, wondering what it might be.

know(religon?): 1d20 + 15 ⇒ (15) + 15 = 30

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

Calypso looks toward the shadowy area and casts detect magic, hopeful she can find some additional clues.

Sovereign Court

Calypso you detect no magic from it, and I will tell you that the shadowy figure is a large statue

-Posted with Wayfinder

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

"That is a statue, nothing more!" Calypso exclaims, her hair slithering in excitement.

Grand Lodge

male human swashbuckler(rondelero)4, HP 40/40, F +4, R +9, W +4, AC 23, T 16, FF 17, Init +6(+8), Per +8, Panache 4/4

Mykel lets out a sigh of relief.

Well, that's good....I am beginning to nit like this place...let's go on...maybe someone else can lead off...maybe has a nose for traps and such...

Silver Crusade

Female Human Oracle of Life 04 HP 31/31 AC 23 T 13 FF 21 Cmb +3 Cmd 15 F +4 R +4 W +6 Perc +4 In +2 Channel Energy 07/07

"Shall we proceed then?" asks Ashara

Dark Archive

(Champion 1/5) (Taboo (1/2) Medium 6 | HP 45/45 | AC 19 T 15 FF 15 | F+8 R+8 W+6 (+2 vs fear) | Init +6 | Perception +15 | +2 to Non Spell Damage

Hydris shakes his head "Not going into that stench."

Hydris will instead head south, peeking his head around the corner.

perception: 1d20 + 15 ⇒ (3) + 15 = 18

Grand Lodge

Male HP 37/37;reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-1 AC 15; For +3; Ref +4; Will +2; Concentration +14; Perception +5; init +3

Valandil moves his lanterns to provide light further south.

"This place feels... dark and unwell. It is a blight on the world."

Silver Crusade

Male Assimar Angel Born Paladin 7
Spoiler:
AC 19/T10/FF18 HP 67/67 F+8 R+3 W+6 Init +0 Perception +0 CMD 27/37vs grapple

"It is! Too many evil deeds, to long unpunished!"

Sovereign Court

Before you get a chance to back out of the room, the figure itself starts to move and lets out an attack

Inits:

ashara init: 1d20 + 2 ⇒ (13) + 2 = 15
calypso init: 1d20 + 3 ⇒ (6) + 3 = 9
hydris init: 1d20 + 6 ⇒ (2) + 6 = 8
mykel init: 1d20 + 6 ⇒ (3) + 6 = 9
periel init: 1d20 ⇒ 1
valandil init: 1d20 + 3 ⇒ (20) + 3 = 23
creature init: 1d20 + 8 ⇒ (10) + 8 = 18

mykel roll off: 1d20 ⇒ 19
calypso roll off: 1d20 ⇒ 19

mykel roll off 2: 1d20 ⇒ 8
calypso roll off 2: 1d20 ⇒ 12

Valandil
Creature
Ashara
Calypso
Mykel
Hydris
Periel

Grand Lodge

male human swashbuckler(rondelero)4, HP 40/40, F +4, R +9, W +4, AC 23, T 16, FF 17, Init +6(+8), Per +8, Panache 4/4

my init mod is +8 if i havd at least 1 panache...6 if not. no big deal here cuz it doesnt make a difference

Grand Lodge

Male HP 37/37;reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-1 AC 15; For +3; Ref +4; Will +2; Concentration +14; Perception +5; init +3

What sort of check is it to identify the creature? Planes? Arcana?

planes: 1d20 + 12 ⇒ (7) + 12 = 19
aracana: 12d1 + 17 ⇒ (1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1) + 17 = 29
dungeon: 1d20 + 10 ⇒ (10) + 10 = 20
nature: 1d20 + 14 ⇒ (18) + 14 = 32
locaol: 1d20 + 10 ⇒ (19) + 10 = 29

Valandil wonders what it is that is attacking, and then raises his staff. A pair of glowing snakes, one black, and one white shoot toward the creature.

magic missile: 2d4 + 2 ⇒ (2, 3) + 2 = 7

Sovereign Court

To ID this, you need Engineering, and roll me a SR check

Grand Lodge

Male HP 37/37;reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-1 AC 15; For +3; Ref +4; Will +2; Concentration +14; Perception +5; init +3

engineering: 1d20 + 10 ⇒ (12) + 10 = 22
SR from staff: 1d20 + 3 ⇒ (19) + 3 = 22

Sovereign Court

The spell has no issue hitting the creature that you know as a Cephalophore.

i will give you one thing about it before it takes it turn

-Posted with Wayfinder

Grand Lodge

Male HP 37/37;reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-1 AC 15; For +3; Ref +4; Will +2; Concentration +14; Perception +5; init +3

Vulnerabilities?

Sovereign Court

none listed

After the volley of missiles hit the Cephalophore, it turns slightly and releases a gaze attack

Ashara, Calypso, Mykel, and Valandil make a will save DC 16, the counts as fear

will save:

If you fail, you are stunned for 1 round

If you succeed you are sickened for 1 round

-Posted with Wayfinder

Grand Lodge

male human swashbuckler(rondelero)4, HP 40/40, F +4, R +9, W +4, AC 23, T 16, FF 17, Init +6(+8), Per +8, Panache 4/4

will: 1d20 + 4 ⇒ (5) + 4 = 9 Mykel has a blank look on his face, dumbfounded.

Grand Lodge

Male HP 37/37;reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-1 AC 15; For +3; Ref +4; Will +2; Concentration +14; Perception +5; init +3

will: 1d20 + 2 ⇒ (14) + 2 = 16
Valandil feels the wave of fear pass over him. His stomach turns and breakfast makes a quick bid for escape.

Still, he raises his hands and starts a summons.

Silver Crusade

Female Human Oracle of Life 04 HP 31/31 AC 23 T 13 FF 21 Cmb +3 Cmd 15 F +4 R +4 W +6 Perc +4 In +2 Channel Energy 07/07

Will Save: 1d20 + 6 ⇒ (18) + 6 = 24

"uuugh... I feel sick!"

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

"What is this feeling...so sudden and new...?" Calpyso exclaims before jolting to a stunned position.

will save: 1d20 + 6 ⇒ (6) + 6 = 12

Silver Crusade

Male Assimar Angel Born Paladin 7
Spoiler:
AC 19/T10/FF18 HP 67/67 F+8 R+3 W+6 Init +0 Perception +0 CMD 27/37vs grapple

If Calypso is close to periel she gets +4 to her save. Aura of courage! Paladin!

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