Determining the auras and the functions will take some time. If you are willing to wait while Korian studies the items, then he can look below the spoiler.
Sykala, there are too many different auras in here for you to get a good read on them. You'd need to isolate the different objects and read the auras individually.
The grey stone cask contains an elixir of frost breath; a clay cistern contains a potion of displacement; the white cloth is a shroud of disintegration. It is wrapped around a +1 +1 axiomatic khopesh. In the box is an earth elemental gem.
While Korian and Sykala begin to investigate and the Ixius tries to climb up Ovirid, Refina and Ovirid notice that a large volume of grey vapor is escaping from the four holes where the shafts were.
The vapor continues to billow out from the holes, touching Ovirid and Refina as it does. It's dry, cold, and smells like ash. Although the tunnel seems to have no breeze, the vapor shifts direction and heads back the way you came.
Sykala looks down into the hall through the trapdoor. It isn't until the vapor shifts of it's own accord that she comes to realize it maybe someone or something in gaseous form instead of poison. Thinking maybe we should stop it until we know more she quickly intones a prayer to Gozreh. A roaring wall of wind springs up to impede the progress of the vapor. Shifting down through the ceiling she watches the cloud closely.
Cast Windwall directly in front of the vapor, trapping it here with us.
Between the wind wall and the stone, Sykala has blocked off a stretch of corridor 10 ft. wide and 40 ft. long. The three distinct wisps of smoke begin to gather into more concentrated forms around you. I think Sykala and Korian are still up in the loft, right?
The mists gather quickly into three separate strands and condense and darken sticking to the stone ceilings. Three figures take shape on the ceilings around you. Their dress and facial features mark them as ancient Osirion. Their angry hunger marks them as some sort of vampire.
The creatures are spread out. They're not stupid enough to solidify in one place.
I think if I understand the initiatives and timeframe correctly that Sykala is just starting her Summon Natures Ally IV, this round. So she will take a five foot step into the wall/floor/ceiling (whatever is closest) to protect her from being interrupted.
Ovirid mutters to himself as he readies shield and axe. I don't really see him having had those in hand all this time, but if he gets credit for drawing them while the vampires were still in mist form, he will ready an attack when one gets within reach.
I am going to be out of town (at GENCON WHOOHOO!) til next Monday so please DMPC Sykala until then. Thanks!
P.S. She intends to come out of the wall cast Strongjaw (basically doubles the rolled damage dice for the summoned critter) on her newly summoned tiger (large critter so it should be able to reach the ceiling and also has pounce) and have it pounce the closest (to her) vampire and tear it to shreds.
Sorry for the delay. We've had guests from overseas and I've been really out of it as well.
The three creatures are on the ceiling right around the party, so it is easy to get within range. I'm not quite sure who is where in relation to the door in the ceiling other than Korian being up in the chamber, Ixius being underneath it, and Sykala being in the floor. The creatures have made sure to be intermingled among you to avoid area weapons.
The creatures shiver and hiss in response to Refina's channeling. One shrieks when it is hit by Ixius' ray.
The creatures focus their wrath on the three that seem now the greatest danger: Korian, who has cast spells and is in the room above; Refina, who has channeled energy at them; and Ixius who did some significant damage.
All of you receive the bonuses from Protection from Evil.
The three undead lunge at their targets, but none of them manage to strike successfully.
Male Human Rogue 1/ Wizard 6 (but Drained 2 levels)
Oh Sorry! Didn't realize Korian was up! For some reason didn't get a new message blip on the Campaigns page
Korian backs away from the vampire and calls up powerful magic, greatly speeding up his allies. He also pulls out a wand of scorching ray from his haversack.
Casts Haste on everyone (not baddies)
Cast Defensively DC21: 1d20 + 12 ⇒ (13) + 12 = 25 (I believe it's auto-success for Korian with a 3rd level spell, but here's the roll anyway)
Well, I really don't have a good picture of the relative positions of the different characters or bad 'uns. I guess I will do it this way:
Ovirid moves to engage the closest vampire, preferably by flanking, and attacks. He forgoes the shield bash and fights cautiously using Combat Expertise for an AC of 24 this round with the throwing axe. If there are two vampires within 5', he would give preference to the one Ixius is fighting at this point. Note, these rolls do not assume the +2 from the flank.