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To Wear the Carrion Crown (Group 3) (Inactive)

Game Master Haldhin

Carrion Crown Adventure Path


101 to 150 of 510 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male Human (Chelaxian) Oracle of Life 4
DM Haldhin wrote:
Apologies for not posting last night. My wife and I are trying to adjust our sleeping schedule to better match our baby's schedule, and we both crashed early last night.

Unacceptable, we'll never forgive you, etc. etc.

S'all good, man.


M Half-orc Monk (Martial Artist) 5 {HP 43/44; AC16(20), T16, FF13(17); F+7 R+7 W+7; Init+2; Perc+10} {Effects: none}

Oh no...a horse that knows calculus! Mr. Ed goes to college and gets a B.S. in Mathematics. We're all doomed!


The house explodes and a flying black horse with hooves of fire and flaming eyes emerges. "Puny mortals, prepare to face Nightmarulus, the calculus-loving nightmare!"

Yeah, something like that. :)


Male Half-Orc Wizard (Conjurer) 5 {HP 34/34; AC 15, T 11, FF 14; F+3 R+3 W+6/+8 vs. fear effects; Init+1; Perc+12} {Effects: Mage Armor}

Have we lost Oliar and Gunther? Haven't heard anything out of them in a week.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

Marco!

Marco!

Marco!!!!

Fish out of water!


Oliar was heading to GenCon, so he should be back any time now.

Gunther let me know his internet has been down, but he is following the story and still wants to be involved.

More info as it becomes available.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

I like how quickly things move when we're all on and posting.


Male Human (Chelaxian) Oracle of Life 4

Indeed.

Also, I am the worst party face ever.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

Maybe if you weren't so negative all the time...


Male Human (Chelaxian) Oracle of Life 4

I channel positive energy, thank you very much.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

A class feature joke. You slay me sir.

But seriously, I wish we could get more days of posting like this.


Male Half-Orc Wizard (Conjurer) 5 {HP 34/34; AC 15, T 11, FF 14; F+3 R+3 W+6/+8 vs. fear effects; Init+1; Perc+12} {Effects: Mage Armor}

It is fun when we're all on at the same time.

And I had to laugh when I saw that diplomacy roll! It's situations like that that make the game fun and interesting!


Male Human (Chelaxian) Oracle of Life 4

If I'd had written "DO AS ALEXEI SAY OR ALEXEI SMASH" I'd have rolled a nat 20, I can assure you.

Observe.

1d20 + 8 ⇒ (18) + 8 = 26

...close enough


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

What did we learn from this?


Male Human (Chelaxian) Oracle of Life 4

Capslock makes you better at diplomacy?

Spoiler:
That's not the truth, I am a Shift Key Fellow.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

Now if only our cockney half-orc would show up.


Have to admit, I laughed for a while about Alexei's results. :)


Male Human (Chelaxian) Oracle of Life 4

NO MORE MISTER NICE ORACLE


Male Catfolk Rogue (Cat Burglar) 1

Wasn't at Gencon, just a festival coinciding with it. Had surgery last Tuesday and as a result my time near a computer is very limited. I'll get a post up asap.


Male Human (Chelaxian) Oracle of Life 4

Welcome back, Snowball.


Male D Fighter 1

It is important to spay/neuter your catperson.


Male Catfolk Rogue (Cat Burglar) 1

No it isn't


Unfortunately, Gunther sent me a PM to let me know he will no longer be able to participate. Sorry to lose him, but that's how PbP rolls sometimes.

I think the group is pretty solid with the remaining five characters, but if you want a sixth character, I'll be happy to recruit another one.

I will be writing Gunther's disappearance into the story. For now, he is still with you.


Male Half-Orc Wizard (Conjurer) 5 {HP 34/34; AC 15, T 11, FF 14; F+3 R+3 W+6/+8 vs. fear effects; Init+1; Perc+12} {Effects: Mage Armor}

Sorry to see Gunther go.

I'm good with carrying on with five PCs.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

That's a shame. It was stand up of him to speak up at least. Most people would just disappear without an explanation.

I'm good with five as well.


Male Human (Chelaxian) Oracle of Life 4

Indeed, quite a shame.

5 people sounds fine to me. The APs are designed for 5 people anyway, right?


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

Actually they're designed for four characters with 15 point point-buy. =P


Male Human (Chelaxian) Oracle of Life 4

We got this, then!


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

Will Oliar be rejoining us on a regular basis in the near-future?


Male Catfolk Rogue (Cat Burglar) 1

If all goes well, yes. Still can't sit in one place for too long as my knee swells as a result of the surgery


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

Ouch, get well soon!


Sorry about my recent silence. My wife and I have been fighting a cold together, and we keep passing it back and forth. It was my turn this weekend so I spent most of it in bed. I hate chicken soup, for the record. I think steaks fight colds just fine.

Anyway, I'm feeling a bit better and should be back up to speed.


Male Human (Chelaxian) Oracle of Life 4

Glad to hear you're feeling better.

I've been busting my ass at work and trying to stay caught up in my coursework, so I've been trying my hardest to be able to post when I can.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

Fighter 2

+1 BAB
+1 Fort
+1 Intimidate rank
+1 Climb rank
+1 CMD vs Grapple
+1 CMD vs Trip
+Power Attack

Also gain Close Control.

Quote:
At 2nd level, a brawler becomes skilled at forcefully moving his opponent around the battlefield. The brawler gains a +1 bonus on bull rush, drag, and reposition combat maneuver checks. The brawler also gains a +1 bonus to CMD when attacked with the bull rush, drag, and reposition maneuvers.

I'd prefer we use the PFS method for HP (average rounding up).


M Half-orc Monk (Martial Artist) 5 {HP 43/44; AC16(20), T16, FF13(17); F+7 R+7 W+7; Init+2; Perc+10} {Effects: none}

Monk (martial artist) 2

+1 BAB
+1 Fortitude
+1 Reflex
+1 Will
+1 Acrobatics rank
+1 Escape Artist rank
+1 Perception rank
+1 Stealth rank
+Bonus Feat: Improved Grapple (+2 to CMB and CMD for grapples, initiating grapples no longer causes an AoO)
+Evasion

I'll take the half + 1 like Bjorn.


Male Human (Chelaxian) Oracle of Life 4

Oracle 2

+1 BAB
+1 Will
+1 Diplomacy rank
+1 Sense Motive rank
+1 Knowledge (Religion) rank
+1 Perception rank
+1 orison known (Stabilize)
+1 bonus spell known (Detect Undead)
+1 first level spell/day
+1 favored class bonus (HP)

I'd rather not roll for HP, my dice choose the absolute worst times to betray me. Beyond that, I don't mind how we decide. (Assuming we do half HD + 1, for 1d8, is that 4+1 or 5+1? Because that, plus my favored class bonus and Con modifier should put me at 22 HP for the former or 23 HP for the latter.)


Male Half-Orc Wizard (Conjurer) 5 {HP 34/34; AC 15, T 11, FF 14; F+3 R+3 W+6/+8 vs. fear effects; Init+1; Perc+12} {Effects: Mage Armor}

Wizard (Conjurer) 2

+1 BAB
+1 Will
+1 Cantrip/day
+1 1st Level Spell/day
+2 Spells to add to spellbook (1 must be Conjuration)
+7 Skill Points (2 + Int + favored class)
-- +1 Linguistics - Celestial
-- +1 Know (arcana)
-- +1 Know (local)
-- +1 Know (nature)
-- +1 Know (planes)
-- +1 Perception
-- +1 Spellcraft

I will take half HD (d6) +1 as well, giving me +5 HP with Con bonus factored in.

Do we need to rest before we officially level-up? Or can we take advantage of the increases (minus the new spells) now?


The intent was for people to choose individually what they want to do for HP - I'm fine with any typical method. Some people love rolling, others like half+1, others like max-2, etc. Here's my standard - if I can figure out what you did without Excel, it's fine with me. :)

No need to rest for new HP, BAB, saves, etc. Rest as normal for new spells.


All, please give me 3 or 4 item suggestions for your character. Value must be 2,000 go or less (but +1 weapons are fine). I have some ideas, but I want your thoughts as well. Thanks in advance.


Male Half-Orc Wizard (Conjurer) 5 {HP 34/34; AC 15, T 11, FF 14; F+3 R+3 W+6/+8 vs. fear effects; Init+1; Perc+12} {Effects: Mage Armor}

A Wand of Magic Missile is always handy when battling undead. As is a Wand of Protection from Evil. A Pearl of Power (1st level) would also be useful.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

Armbands of the Brawler
Gauntlets of the Skilled Maneuver
Cloak of Resistance +1
Bodywrap of Mighty Strikes +1


Male Human (Chelaxian) Oracle of Life 4

+1 Breastplate
Cloak of Resistance +1
Wand(s?) of Cure Light Wounds

I could think of other nifty toys, too, but I don't want to be all greedy!


Male Catfolk Rogue (Cat Burglar) 1

Ugh, sorry for my absence, completely lost track

That said, as Haldhin knows I'm actually not really enjoying Oliar and I'd like to retire him one way or another and bring in fresh blood (not really enjoying the character probably was part of the reason I lost track)

Just for an overview, we have a Monk, a Fighter, an Oracle and a Wizard?

BTW, what were creation rules again? Can't seem to find them.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

Bummer. Bjorn was just coming to terms with having a potential jadwiga-spawn around. =P

That party recap looks right.

Rules are here.

We really could use some roguery but ultimately you know what's fun for you.


Male Human (Chelaxian) Oracle of Life 4

I'm sure we can wiggle our way around some of the things we'd normally need a Rogue for, so long as you're enjoying yourself, man.

I had a campaign once where I realized I absolutely detested the character I had created (he was just so out of place in the campaign, but I couldn't know this until we were well into it) and it sapped a lot of the fun out of it. So just make a character that you enjoy and you'll be much happier for it.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

Definitely.

I was going to take a level of barbarian with Bjorn at 3 or 4 anyway. I could do ranger instead to pick up trapfinding and perception instead if needed.


Male Catfolk Rogue (Cat Burglar) 1

How do you feel about firearms GM? I have an idea for a Trophy Hunter/Trapper ranger who (if you're ok with it) eventually takes the Shieldmarshal PrC (he arrives as a shieldmarshal in training and I understand if you rule he can't get 10th level or at least the 10th level feature) The basic idea is that he indeed come from Alkenstar in the Mana Wastes, which also explains his late arrival, and he has met the professor in Absalom. The professor and he basically talked for hours about life in the Mana Wastes, a place that no doubt had a great draw in the professor for it's mutagenic properties.

EDIT: If anyone else is against firearms and considers them a severe problem/immersion breaker/something else, please say so as well.


Ulfen Cleric 2/Heirophant 1 (HP 29/29; AC:19, T:12, FF:17; Fort:+7 Ref:+3 Will +7; Init+2; Perc+9)
Resources:
Channel Positive 5/8 | Channel Cold 6/6 | Mythic 1/5

I tend to think they're overpowered but I'm willing to give you the benefit of the doubt that you'll not overwhelm the encounters so everyone gets time to participate.


Male Catfolk Rogue (Cat Burglar) 1

At lower levels they indeed are strong, but that gets less the higher you go, especially when not playing an actual Gunslinger (especially the Musketmaster archetype) which I don't want.

What do know though is that on second thought I won't go ranger, as they don't actually get a battered gun (nor proficiency for that matter) and the cost of such a weapon is just ridiculous and I suspect availability in this AP would be almost nil unless I start with one or build one myself. So instead he'd either be a Cavalier using the Musketeer and Luring Cavalier archetypes or a Paladin with Holy Gun archetype.

As for race, I was thinking either a Human or Half-human, or a someone tainted by the mana wastes in the form of an Oread.


I really don't like firearms, but I'm pretty sure my dislike is hiding some unresolved issues I developed from running too many Living Arcanis tables. Those were some broken firearms.

But that aside, I'll go ahead and say "yes" for the Musketeer/Luring Cavalier build.

Human, half-, or oread are all fine.

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