Lomyldyr Dweo-Mercraeft |
Ref: 1d20 + 5 ⇒ (18) + 5 = 23
Lom pinwheels his arms and manages to avoid falling into the pit. "Very clever - the dish distracted from the pit trap. We are truly up against evil geniuses."
He allows Mojo to check both ends of the passage before moving forward.
brvheart |
Lom avoids the 5'wide by 20' deep pit trap. It was set to spring with 75lbs so Mojo was just light enough to cross it. I drew it out for my party last night and even though they had seen it twice already they all checked the plate instead of the short 5' hall. However, with it being only 5' wide it is easy to cross with a jump check or boards. Mojo checks the hall around the plate.
perception: 1d20 + 19 ⇒ (3) + 19 = 22
He says it is clear. Then again he missed the pit trap.
Myrick of Muir |
"Yeah, this place is going to be fun alright. Contact poison, green slime stuff, smart skeletons, and dishes that drop you into pits type fun."
brvheart |
XP for the last 3 traps 433 each. And yes, the mausoleum was designed to be an instakill. That is another 800 XP I forgot to award!
Sorek |
Sorek takes a running jump over the pit
acrobatics: 1d20 + 10 ⇒ (14) + 10 = 24
once on the other side he throws a length of rope to those still needing to cross. "Tie this to your waist. It's not that far of a jump...But if you don't quite make it we'll haul you up by the rope so you don't have to worry about falling to the bottom"
is this plan good enough brvheart? or do you want everyone else to roll acrobatics even though we'll have them tethered?...If this plan is sufficient w/o acro rolls we'll continue exploring south down hallway 7
Mojo Sniffagem |
Acrobatics: 1d20 + 15 ⇒ (5) + 15 = 20
rejuvenated by Aggy, the goblin takes a moment to eat some food. He scoffs it quickly but even then Lom neatly takes over the role of trapfinder.
"You is good, I doesn't see dat! But stupid gobbo not smarty-pants elf. Ta Lom."
I'm back and brain slowly sharpening.
Lars the Crusader |
"I'm pretty sure I'm gonna need that rope. " and he will fasten it on securely, then takes a drink to steel his nerves (sure, that's why, no he's not an alcoholic).
With a clanking run, he tries to leap over the pit.
acrobatics: 1d20 - 4 ⇒ (11) - 4 = 7 and fails miserably as expected.
Lomyldyr Dweo-Mercraeft |
Acrobatics: 1d20 + 3 ⇒ (14) + 3 = 17
Lomyldyr easily jumps the pit. "I'll never have your keen eye for traps, Mojo. Please, lead on."
Sorek |
looks like Aggy and our 5th lvl paladin still need to jump over the pit
"Come on guys...it's a real small leap. Nothin to worry about"
Aggrammar Deepdelver |
"Ye lads are joking fer sure!" - Aggrammar roars - "Dwarves aren't made fer jumpin'!! Just take a look at me!"
Grumbling all the way, he does try to jump across nonetheless.
Acrobatics: 1d20 - 5 ⇒ (9) - 5 = 4
He does not propel himself far enough though, his arms flailing as he tries to grab hold on the other side.
Reflex DC20: 1d20 + 6 ⇒ (14) + 6 = 20
Somehow the stocky dwarf is able to grab hold, and begins pulling himself up, cursing all the way through.
Sorek |
upon seeing Aggrammars halting attempt at a leap Sorek begins to laugh but the laugh dies quickly in his mouth as he realizes shit...he's not gonna make it and the laughter quickly resumes mixed in with relief as he watches the dwarf barely catch the side and manage to scramble up
Stifling his laughter Sorek leans over and helps Aggy to his feet "Isn't there a saying about when dwarves fly....something, something, something?"
looks like we're just waiting on our 5th lvl Paladin who despite being immune to fear may indeed have a phobia of deep pits
brvheart |
Ok, why don't you just presume the paladin makes it so we can move on?
Sorek |
after the fearless 5th level paladin jumps over the pit we all proceed south down hallway 7
brvheart |
You see a long hallway that eventually opens to being rough hewn.
brvheart |
Aggrammar notices a secret door on the western wall of the straight passage.
Sorek |
Aggrammar notices a secret door on the western wall of the straight passage.
and THAT'S why you always need a dwarf on a dungeon crawl :)
Lomyldyr Dweo-Mercraeft |
Lomyldyr detects magic on the secret door and looks for any signs of danger.
Perception: 1d20 + 9 ⇒ (9) + 9 = 18
brvheart |
The door is not magical. Beyond that Lom does not perceive any other dangers.
Sorek |
Sorek takes a look at the hidden door and inspects it for traps.
Perception : 1d20 + 14 ⇒ (2) + 14 = 16
Perception : 1d20 + 14 ⇒ (19) + 14 = 33
If no traps are found, Sorek will open the door, take a step inside the next room or hallway etc and examine it for dangers
Perception : 1d20 + 14 ⇒ (19) + 14 = 33
Perception : 1d20 + 14 ⇒ (17) + 14 = 31
-Posted with Wayfinder
brvheart |
Rough hewn passage that leads to a room. You can hear shuffling from within.
Sorek |
Whispering "be ready "
And then he steps quietly into the room....
Perception : 1d20 + 14 ⇒ (11) + 14 = 25
Perception : 1d20 + 14 ⇒ (14) + 14 = 28
-Posted with Wayfinder
brvheart |
"Oh, very nice. Congratulations, you found me! I am overjoyed!"
Sorek, it stinks to high heaven in here. Roll a Fort save and then initiative.
Sorek |
I hope this is a just a damsel in distress in desperate need of a bath.... But somehow I don't think so
Fort: 1d20 + 7 ⇒ (8) + 7 = 15
Init : 1d20 + 8 ⇒ (4) + 8 = 12
-Posted with Wayfinder
brvheart |
Initiative Order Surprise Round
Lom
Lars
Sprek
Ghast
Anyone coming within 15' of the ghast needs to make a DC 15 fort save
Sorek |
posting from phone and can't move icon
Barely able to resist the urge to retch... Sorek recovers quickly as he sees Lars charge by and charges right after... Aiming a flying kick at the foul smelling thing
standard action charge +2 to hit - 2ac this round
Charge : 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17
Damage : 2d6 + 7 ⇒ (1, 3) + 7 = 11
-Posted with Wayfinder
Lomyldyr Dweo-Mercraeft |
Lom moves up and fires on the undead before the others engage it in melee.
Attack: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d8 ⇒ 3
brvheart |
"Those were very good attacks!
The ghast responds in kind attacking Sorek
bite: 1d20 + 7 ⇒ (1) + 7 = 8 damage: 1d6 + 5 ⇒ (1) + 5 = 6 plus 2 fort saves
Everyone else roll init please.
Myrick of Muir |
Init: 1d20 + 2 ⇒ (19) + 2 = 21
"What drives you? Do you seek release or salvation? Or do you merely exist, content to hide in shadows and feed? No, you seem too chatty for that."
Sorek |
"We're supposed to make a deal with the walking dead? Do you think us daft?"
Sorek is aghast at the thought of making a deal with a ghast
brvheart |
Initiative Order Round One
Lom
Myrick
Lars
Mojo
Sorek
Ghast
Kaz
Anyone coming within 15' of the ghast needs to make a DC 15 fort save
"You buy 100 pigs, I give you special price."