To Rappan Athuk (Inactive)

Game Master brvheart


Roll20 Site Link
Borderland Provinces Map


3,101 to 3,150 of 5,566 << first < prev | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | next > last >>

Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

init: 1d20 + 13 ⇒ (18) + 13 = 31

Lomlydr prepares for battle. "I grow tired of these distractions. Let's kill these beasts quickly."


Male Human Rogue6/Clr1 Current Map

Hate to say this Lom, but you are asleep. I need Aggy's perception and init, but will save this roll for round one.


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

Init for when Mojo awakes: 1d20 + 8 ⇒ (7) + 8 = 15

brrrrrr, brrrr, brrrrr, snort! a restful but paranoid goblin.


Male Human Rogue6/Clr1 Current Map

perception Aggramar: 1d20 + 5 ⇒ (5) + 5 = 10
init Aggy: 1d20 + 5 ⇒ (10) + 5 = 15


Male Human Rogue6/Clr1 Current Map

init wolves: 1d20 + 2 ⇒ (17) + 2 = 19


Male Human Rogue6/Clr1 Current Map

Three large wolves with red eyes move up and attack Lars:

bite: 1d20 + 7 ⇒ (17) + 7 = 24 damage: 1d6 + 4 ⇒ (5) + 4 = 9
bite: 1d20 + 7 ⇒ (2) + 7 = 9 damage: 1d6 + 4 ⇒ (6) + 4 = 10
bite: 1d20 + 7 ⇒ (2) + 7 = 9 damage: 1d6 + 4 ⇒ (1) + 4 = 5

Two on a sleeping Myrick

bite: 1d20 + 7 + 4 ⇒ (18) + 7 + 4 = 29 damage: 1d6 + 4 ⇒ (6) + 4 = 10
bite: 1d20 + 7 + 4 ⇒ (7) + 7 + 4 = 18 damage: 1d6 + 4 ⇒ (4) + 4 = 8

One on a sleeping Mojo

bite: 1d20 + 7 + 4 ⇒ (5) + 7 + 4 = 16 damage: 1d6 + 4 ⇒ (2) + 4 = 6

And another on the sleeping Sorek

bite: 1d20 + 7 + 4 ⇒ (5) + 7 + 4 = 16 damage: 1d6 + 4 ⇒ (5) + 4 = 9


Male Human Rogue6/Clr1 Current Map

init for Mojo: 1d20 + 8 ⇒ (7) + 8 = 15
init for Myrick: 1d20 + 2 ⇒ (15) + 2 = 17
init for Sorek: 1d20 + 8 ⇒ (16) + 8 = 24

Lars hit once, Myrick twice and Mojo once.


Male Human Rogue6/Clr1 Current Map

Lom gets one action then round one

Initiative Order for Round One
Lom
Sorek
wolves
Myrick
Aggy
Mojo
Lars
Remember all but Aggy and Lars are prone and were sleeping!


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

"Ow! What the---Are you kidding me?! I am going to have to start packing chain-mail pajamas!"


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr summons a flaming sphere into the square of one of he wolves attacking Lars (DC20 reflex negates the fire damage).

damage: 3d6 ⇒ (2, 1, 6) = 9


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

WHAT THE... waking to a wolf gnawing on your leg is not a pleasant experience. Sorek reacts violently to this. Rightfully so. Unfortunately Sorek is not at his best unprepared first thing in the morning and is much more vulnerable without having meditated preparing himself for the rigors of the day AC 13

Sorek does not attack this round. He stands up (move action) and staring directly at the rude beast concentrates on calling power to his fists (move action)

-Posted with Wayfinder


Male Human Rogue6/Clr1 Current Map

They are now close enough to see that they are in fact worgs. I will wait for Aggy to take his turn before taking theirs, but...

AOO on Sorek bite: 1d20 + 7 ⇒ (6) + 7 = 13 damage: 1d6 + 4 ⇒ (3) + 4 = 7
Trip attempt CMB: 1d20 + 7 ⇒ (6) + 7 = 13


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

Myrick has no choice but to get to his feet and quick draw his sword and shield.


Male Human Rogue6/Clr1 Current Map

AOO on Myrick bite: 1d20 + 7 + 4 ⇒ (8) + 7 + 4 = 19 damage: 1d6 + 4 ⇒ (4) + 4 = 8
Trip attempt CMB: 1d20 + 7 ⇒ (8) + 7 = 15


Male Human Rogue6/Clr1 Current Map

botting Aggramar
Moves up and attacks Worg on Sorek
light mace: 1d20 + 7 ⇒ (11) + 7 = 18 damage: 1d6 + 7 ⇒ (6) + 7 = 13


Male Human Rogue6/Clr1 Current Map

reflex v flaming sphere: 1d20 + 3 ⇒ (16) + 3 = 19


Male Human Rogue6/Clr1 Current Map

One moves from Lars to Lom. Lars gets an AOO
bite: 1d20 + 7 ⇒ (9) + 7 = 16 damage: 1d6 + 4 ⇒ (5) + 4 = 9
Trip attempt CMB: 1d20 + 7 ⇒ (19) + 7 = 26

two attack Lars
bite: 1d20 + 7 ⇒ (19) + 7 = 26 damage: 1d6 + 4 ⇒ (3) + 4 = 7
Trip attempt CMB: 1d20 + 7 ⇒ (1) + 7 = 8
bite: 1d20 + 7 ⇒ (8) + 7 = 15 damage: 1d6 + 4 ⇒ (5) + 4 = 9
Trip attempt CMB: 1d20 + 7 ⇒ (18) + 7 = 25

two on Myrick
bite: 1d20 + 7 ⇒ (20) + 7 = 27 damage: 1d6 + 4 ⇒ (3) + 4 = 7
Trip attempt CMB: 1d20 + 7 ⇒ (5) + 7 = 12
bite: 1d20 + 7 ⇒ (18) + 7 = 25 damage: 1d6 + 4 ⇒ (4) + 4 = 8
Trip attempt CMB: 1d20 + 7 ⇒ (9) + 7 = 16

One on Mojo
bite: 1d20 + 7 ⇒ (20) + 7 = 27 damage: 1d6 + 4 ⇒ (3) + 4 = 7
Trip attempt CMB: 1d20 + 7 ⇒ (3) + 7 = 10

and one on Sorek
bite: 1d20 + 7 ⇒ (2) + 7 = 9 damage: 1d6 + 4 ⇒ (2) + 4 = 6
Trip attempt CMB: 1d20 + 7 ⇒ (20) + 7 = 27

Confirm crit on Myric
bite: 1d20 + 7 ⇒ (14) + 7 = 21 damage: 1d6 + 4 ⇒ (5) + 4 = 9


Male Human Rogue6/Clr1 Current Map

Aggramar channels
healing: 2d6 ⇒ (1, 3) = 4

Myrick is down and bleeding. Needs to roll to stablize. Lars and Mojo are up. Lars, you still have an AOO coming also then top of round.


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

Mojo wakes as the vicious wolver shakes his leg from side to side. The poor hapless goblin is like a ragdoll until his trews tear and he falls back to the ground.

Scrabbling on the ground without getting up, the goblin uses his blade to offer defence, not even trying to get up at the moment.

"Wolves! wake up! wolves on me!"

Full defense to offset prone attacks by worg.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Lars AOO
power attack
to hit: 1d20 + 7 ⇒ (3) + 7 = 10 damage: 1d8 + 6 ⇒ (4) + 6 = 10

and he continues to try to dispatch the same wolf
to hit: 1d20 + 7 ⇒ (16) + 7 = 23 damage: 1d8 + 6 ⇒ (1) + 6 = 7


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

ROUND 2

damn these tricksy tripping wolves

Sorek once again finds himself on the ground after being tripped by the damn Worg. He concentrates for a split second calling on the Holy powers learned through years of training in the monastery and then stands up to once again face this annoying adversary

swift: activate Stance of the Silver Crane (adds +1 deflection to AC and CMD) AC 14, CMD 19

move: stand up generating AOO

IF Sorek manages to stay upright, he will attack the Worg and try to send some much needed healing to Myrick who is being savaged by a pair of Worgs

standard:

Enduring Crane Strike:

Discipline: Silver Crane (Strike) [good]; Level: 1
Initiation Action: 1 standard action
Range: Melee attack
Target: Target creature(s)
Duration: Instance

DESCRIPTION

Making his soul a wellspring of holy power, the disciple strikes out at a foe to unleashed his holy power to restore health to himself or an ally. The initiator makes an attack against a target creature, inflicting damage as normal, and the strike restores 1d6 hit points plus his initiation modifier to the initiator or to an ally within 30-ft.

attack#1: 1d20 + 10 ⇒ (7) + 10 = 17
damage#1: 2d6 + 7 ⇒ (1, 1) + 7 = 9

IF his attack hits the Worg,if attack does not hit the healing is wasted
As Sorek delivers a swift kick to the Worgs ribs, a briefly perceptible image of silver wings unfurls and then closes protectively around Myrick.
healing to Myrick: 1d6 + 6 ⇒ (5) + 6 = 11


Male Human Rogue6/Clr1 Current Map

AOO on Sorek
bite: 1d20 + 7 ⇒ (6) + 7 = 13 damage: 1d6 + 4 ⇒ (6) + 4 = 10
Trip attempt CMB: 1d20 + 7 ⇒ (1) + 7 = 8

AOO misses, but Sorek connects. Worg badly injured and Myrick is noe consious with 5 hp. Waiting on Lom I believe.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

If I stand up I will be attacked again. I will have to try to lay hands on myself . . . and next time buy some samite man jammies!

Lay on Hands: 2d6 ⇒ (3, 4) = 7

[/ooc]Myrick now has 12 hp[/ooc]


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lom takes a 5' step backwards and then he casts create pit under the wolf attacking him (DC 18 ref save negates).

He directs the flaming sphere to attack the next wolf in line.

damage: 3d6 ⇒ (4, 6, 3) = 13


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 6 ⇒ (7) + 6 = 13


Male Human Rogue6/Clr1 Current Map

Myrick, lay on hands is a swift action when done on yourself so you could make an attack from prone at -4 also.

Two worgs attack Lars

bite: 1d20 + 7 ⇒ (17) + 7 = 24 damage: 1d8 + 6 ⇒ (4) + 6 = 10
cmd: 1d20 + 7 ⇒ (8) + 7 = 15
bite: 1d20 + 7 ⇒ (17) + 7 = 24 damage: 1d8 + 6 ⇒ (7) + 6 = 13
cmd: 1d20 + 7 ⇒ (18) + 7 = 25

One on Mojo

bite: 1d20 + 7 ⇒ (5) + 7 = 12 damage: 1d8 + 6 ⇒ (8) + 6 = 14
cmd: 1d20 + 7 ⇒ (3) + 7 = 10

One moves to attack Aggy. Myrick can take an AOO
bite: 1d20 + 7 ⇒ (5) + 7 = 12 damage: 1d8 + 6 ⇒ (8) + 6 = 14
cmd: 1d20 + 7 ⇒ (4) + 7 = 11

One attack on Myrick prone
bite: 1d20 + 7 + 4 ⇒ (3) + 7 + 4 = 14 damage: 1d8 + 6 ⇒ (2) + 6 = 8

One on Sorek
bite: 1d20 + 7 ⇒ (4) + 7 = 11 damage: 1d8 + 6 ⇒ (4) + 6 = 10
cmd: 1d20 + 7 ⇒ (7) + 7 = 14

Lars drops unconscious.


Male Human Rogue6/Clr1 Current Map

Myrick
Aggy
Mojo
Lars


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Seeing his companions in dire straits "Aggy.. Lom don't hold anything back!"

-Posted with Wayfinder


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

They missed twice that last time. I'm still down 26. My AC is 25, they rolled 24. Though I should have been paying attention and healing myself.

blessing for a swift to heal myself
healing: 2d6 + 4 ⇒ (4, 1) + 4 = 9

Then attack the wolf
power attack
to hit: 1d20 + 7 ⇒ (15) + 7 = 22 damage: 1d8 + 6 ⇒ (4) + 6 = 10

HP 16/33


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

Mojo gets up or at least that is what he attempts. If the worg gets him down, then he will use another move to try to stand again.

While he tries to get up, his big green ears are waggling at the obvious danger from these monsters. The goblin rogue looks round for a tree or some other way to safety.

Current AC 21 -4 for being prone.


Male Human Rogue6/Clr1 Current Map

AOO on Mojo. Sorry Lars. I fixed that.

bite: 1d20 + 7 ⇒ (3) + 7 = 10 damage: 1d8 + 6 ⇒ (2) + 6 = 8
cmd: 1d20 + 7 ⇒ (6) + 7 = 13


Male Human Rogue6/Clr1 Current Map

Waiting on Myrick and Aggy. Remember you have an AOO also Myrick coming.


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

Since the worg missed can Mojo move over to defend Lom? Then its another AoO if that worg has Combat Reflexes but at AC21.


Male Human Rogue6/Clr1 Current Map

Yes he can move and there is not another AOO.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

Myric makes an brutal attack from the ground while literally praying he can connect.

Power Attack: 1d20 + 8 - 4 - 2 ⇒ (17) + 8 - 4 - 2 = 19
1d10 + 2 + 4 ⇒ (3) + 2 + 4 = 9

When the wolf passes by him he lashed out.

AoO: 1d20 + 8 - 4 ⇒ (5) + 8 - 4 = 9
1d10 + 2 ⇒ (5) + 2 = 7

Luck was with him as he started the next round with another laying of hands and a desperate attack.

Lay on hands: 2d6 ⇒ (1, 1) = 2

1d20 + 8 - 4 ⇒ (6) + 8 - 4 = 10

But it is hard to attack wolfs from the prone position.

At 6 hp

"Mojo! If we survive this I want you to use your goblin scavenging skills to make a coin purse out of this damn things nut sack!"


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

"I not eat nuts. They make me sick and covered in toad bumps!" cackles the rogue in all seriousness.

"Lom, I guard you now, you spell them bad."


Male Human Rogue6/Clr1 Current Map

Myrick, per my house rule those 2 1's are entitled to a reroll. I did it for you and got and 11. I show you currently at 23 hp.
Aggy could summon, or he could actually try and kill one of the ones on Myrick. Moving 5' dropping mace and pulling longsword. Power attacking with 2 hands with flank

long sword: 1d20 + 6 - 1 + 2 ⇒ (2) + 6 - 1 + 2 = 9 damage: 1d8 + 6 + 4 ⇒ (8) + 6 + 4 = 18

But unfortunately, he misses. Lom and Sorek are up. Lom, don't forget you have that flaming sphere you can move with a move action.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

attack#1: 1d20 + 8 ⇒ (4) + 8 = 12
damage#1: 2d6 + 7 ⇒ (4, 5) + 7 = 16

attack#2: 1d20 + 8 ⇒ (1) + 8 = 9
damage#2: 2d6 + 7 ⇒ (2, 1) + 7 = 10

Sorek TRIES to attack the Worg flanking Myrick. INEFFECTIVELY :(


48/60 hp
AC 14
CMD 19


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lom takes a 5' step and then casts haste on the group.

He then directs the flaming sphere to continue attacking the worg on Lars.

damage: 3d6 ⇒ (6, 6, 6) = 18


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Lom... don't forget to add "Intense Spells (+2 damage) (Su) Evocation spells deal listed extra damage." to your flaming sphere


Male Human Rogue6/Clr1 Current Map

Am trying to post

reflex: 1d20 + 6 ⇒ (4) + 6 = 10

Well that finally put one down!

One worg on Mojo

bite: 1d20 + 7 ⇒ (1) + 7 = 8 damage: 1d8 + 6 ⇒ (3) + 6 = 9
cmd: 1d20 + 7 ⇒ (3) + 7 = 10

Lars

bite: 1d20 + 7 ⇒ (5) + 7 = 12 damage: 1d8 + 6 ⇒ (1) + 6 = 7
cmd: 1d20 + 7 ⇒ (7) + 7 = 14

Aggy

bite: 1d20 + 7 ⇒ (10) + 7 = 17 damage: 1d8 + 6 ⇒ (6) + 6 = 12
cmd: 1d20 + 7 ⇒ (11) + 7 = 18

Sorek

bite: 1d20 + 7 ⇒ (13) + 7 = 20 damage: 1d8 + 6 ⇒ (3) + 6 = 9
cmd: 1d20 + 7 ⇒ (13) + 7 = 20

And flanked on Myrick prone
bite: 1d20 + 7 + 2 + 4 ⇒ (20) + 7 + 2 + 4 = 33 damage: 1d8 + 6 ⇒ (1) + 6 = 7
cmd: 1d20 + 7 ⇒ (2) + 7 = 9
confirm crit on Myrick: 1d20 + 7 + 2 + 4 ⇒ (19) + 7 + 2 + 4 = 32 extra damage: 1d8 + 6 ⇒ (5) + 6 = 11

I serious like paladins. I really do Myrick! Just the dice don't this combat! You are up.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Lars decides that he still needs more healing, so one more lay on hands.

healing: 2d6 + 4 ⇒ (5, 1) + 4 = 10

26/33 HP

and he again tries to put his wolf down.

power attack, haste
to hit: 1d20 + 8 ⇒ (19) + 8 = 27 damage: 1d8 + 6 ⇒ (3) + 6 = 9
confirm: 1d20 + 8 ⇒ (13) + 8 = 21 damage: 1d8 + 6 ⇒ (1) + 6 = 7

haste attack
to hit: 1d20 + 7 ⇒ (20) + 7 = 27 damage: 1d8 + 6 ⇒ (7) + 6 = 13
to hit: 1d20 + 7 ⇒ (4) + 7 = 11 damage: 1d8 + 6 ⇒ (6) + 6 = 12 meh


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

"Worgs! Worgs are evil! I smite thee!"

+3 to hit, +5 damage, +3AC, AC is now 15.

"Lady, heal me once more."

2d6 ⇒ (4, 6) = 10 15 hp

Myrick lashes out with fervor.

1d20 + 8 - 4 + 3 ⇒ (5) + 8 - 4 + 3 = 12
1d10 + 7 ⇒ (2) + 7 = 9

"Fortune show me some favor please."

dang dice lol


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

You can't lash out with fervor, that violates WarPriest copyrights. You'll hear from my lawyer!


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Lars the Crusader wrote:
You can't lash out with fervor, that violates WarPriest copyrights. You'll hear from my lawyer!

FERVOR lol. I fervently object Your Honor


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

Could Mojo move and get a sneak attack on a worg snaffling Myrick or failing that Lars? He will suffer the AoO.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

addendum to my last combat post. Lom is ahead of Sorek in the init order and Lom cast Haste this round so Sorek gets an extra attack from Haste this round which I forgot

attack haste: 1d20 + 9 ⇒ (3) + 9 = 12
damage: 2d6 + 7 ⇒ (5, 1) + 7 = 13

as Lars would say... MEH


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Sooooo....who's up? Sorek is currently flat on his back. But you know what I mean.


Male Human Rogue6/Clr1 Current Map

Myrick actually hit if he was going after the one that he has flanked. Lars put his down so he does not have one on him at the moment. Aggy swings again this time twice due to haste.

longsword: 1d20 + 6 + 2 - 1 ⇒ (1) + 6 + 2 - 1 = 8 damage: 1d8 + 10 ⇒ (4) + 10 = 14
longsword: 1d20 + 6 + 2 - 1 ⇒ (12) + 6 + 2 - 1 = 19 damage: 1d8 + 10 ⇒ (3) + 10 = 13

Aggy kills that worg so now two are down. So Mojo, you could move to attack one on Myrick or Sorek but not with flank. You and Lom are up.


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lom redirects the flaming sphere to hit the worg on Myrick. He then attacks the worg on Mojo with a magic missile.

flaming sphere damage: 3d6 + 2 ⇒ (3, 3, 2) + 2 = 10
magic missile: 3d4 + 3 + 2 ⇒ (3, 3, 4) + 3 + 2 = 15

1 to 50 of 5,566 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / The Legend of Rappan Athuk All Messageboards

Want to post a reply? Sign in.