To Rappan Athuk (Inactive)

Game Master brvheart


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HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Is that the Pathfinder equivalent of 'Hold my beer'?


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Lars the Crusader wrote:
Is that the Pathfinder equivalent of 'Hold my beer'?

Lars...I think one of pekkos brews will help steady nualas hands. always works for me irl when i'm playing pool.


Male Human Rogue6/Clr1 Current Map

Nuela, your scorpion falls asleep. No save. Missed the DC by over 5.


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

Do scorpions snore? :D


I suppose the saying "let sleeping dogs lie" applies even more so to scorpions

-Posted with Wayfinder


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

"Well that didn't work to well.. Lemme try again.."

Did is reset? If so..

DD: 1d20 + 13 ⇒ (19) + 13 = 32


Male Human Rogue6/Clr1 Current Map

It resets automatically. That disables it long enough for you to roll it up. Underneath is a trap door. As soon as anyone enters this room, several candles in small wall alcoves ignite, dimly illuminating the room.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala will wake up her sleepy bug before venturing down the hole..


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Lars will follow the rest in.


Sorek walks in with a bad feeling about this room as the candles flare to life.

Detecting evil then magic

-Posted with Wayfinder


Male Human Rogue6/Clr1 Current Map

Nuela, your scorpion will not wake up. As she opens the trap door, everyone make a DC 15 Will save vs sleep. The entire room detects as magic Sorek even the candles.


Male Human Rogue6/Clr1 Current Map

Yes, I rolled Nuela's perception for the second trap. She did not notice it even actively searching.


yup definitely had a bad feeling about this room

Immediate action :Sorek spends 1pp to activate his Elan resistance racial ability to gain +4 on his saves for the round.

Will : 1d20 + 11 ⇒ (2) + 11 = 13

despite his years of training in the monastery learning to harden his body and mind to resist effects like this and the innate toughness of the Elan race Sorek slumps to the ground unconscious

next time we enter a room like this that sets off Soreks spideysense he won't hesitate to say "stop don't touch ANYTHING" . hoping there is a next time..... gulp

btw this is the second time Sorek has failed to resist a sleep effect. . He was the only one to fall victim to the Ogress sleep spell in the forest. I hope this narcolepsy is not fatal.

-Posted with Wayfinder


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

will save: 1d20 + 6 ⇒ (11) + 6 = 17 pass


Male Human Rogue6/Clr1 Current Map

Then he will get a well deserved rest for awhile, but at least Lars and Nuela who is immune will be awake:) Perhaps one of the others can take your lead for the time being?


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala attempts to wake her companions.. Normally sleep spels can be broken by waking the folks..


Male Human Rogue6/Clr1 Current Map

Normally you are correct, but they are not waking up. Normal and Rappan Athuk are not in the same sentence.


M Human Paladin (sacred shield/warrior of the holy light ) HP:38 AC:23 (T:12 FF:22) Fort: +10 Ref: +6 Will: +9 int +3 perception +7

will: 1d20 + 8 ⇒ (13) + 8 = 21

Why is everyone sleeping? It is not nap time yet! Wake up!

Darrien will heft one of the sleeping companions up and begin lightly smacking their face.


for the second time in his life Sorek sleeps. His dreams are filled with shadowy skeleton figures and evil laughter. . Darrien slapping him doesn't help

-Posted with Wayfinder


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"Ok, this is very odd. "

He will see if he can figure out what the spell effect was in case there is a way to undo it.

spellcraft: 1d20 + 4 ⇒ (11) + 4 = 15 unlikely


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

"Indeed"

Spellcraft: 1d20 + 9 ⇒ (18) + 9 = 27
Know Arcana: 1d20 + 7 ⇒ (2) + 7 = 9


Male Human Rogue6/Clr1 Current Map

It is a modified sleep spell. They will sleep for 24 hours. I still need Will saves from Aggrammar please.


wow Sorek will be VERY rested after 24 hours. Anybody have a pillow?

-Posted with Wayfinder


Male Human Rogue6/Clr1 Current Map

And a blankie.

rolling Will save for Aggrammar so we can move on
will save: 1d20 + 5 + 4 ⇒ (16) + 5 + 4 = 25


Male Human Rogue6/Clr1 Current Map

Sorek is napping, what are the rest of you doing?


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

Thanks for the GMPC Will save brvheart - we are in room 39, correct? Aggrammar will suggest Nuala they proceed south of this room.

"Any chance ye could scout further south lass?"


Male Human Rogue6/Clr1 Current Map

So who is carrying Sorek? The passageway continues another 70' to a dead end. At the end there is an opening in the ceiling.


Zzzzzzzzz

-Posted with Wayfinder


M Human Paladin (sacred shield/warrior of the holy light ) HP:38 AC:23 (T:12 FF:22) Fort: +10 Ref: +6 Will: +9 int +3 perception +7

Well then, if you were that tired, you could have just said so! Up you go then! Darrien will toss Sorek on his back.

Perhaps we should find a defensible place until they wake up yes?


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"Yes, I'm rather more inclined to wait till they are function than carry their bodies around which would be a heck of a liability in combat. "


Male Human Rogue6/Clr1 Current Map

Only Sorek and well the scorpion are asleep. Where is it you wish to hole up for 24 hours?


M Human Paladin (sacred shield/warrior of the holy light ) HP:38 AC:23 (T:12 FF:22) Fort: +10 Ref: +6 Will: +9 int +3 perception +7

Tell me, have you come across a room with but one entrance and exit? Perhaps that old room with the worn out wooden bed? How far back was that again?

Darrien looks around a bit. Then looks to Lars.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"Works for me. Seemed defensible. "


Male Human Rogue6/Clr1 Current Map

So far on this level you have been in this room, the fire room and two rooms with sarcophagi both with a single entrance. Of course the guy with the map is asleep!


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

just an fyi... Sorek would much rather sleep on top of a sarcophagus than in one. even if you took out the skeleton..fyi


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

"Sleeping it off seems wise to me.."


Male Elf | Wizard (Abjurer) 4 | AC 13 T 13 F 10 | HP 17/17 | F +1 R +4 W +5 (+2 vs enchantment) | Init +7 | Perc +4/+6* Wizard 4

Catching back up. Also, I believe Almon is the one carrying the map.

"Agreed, best we take them somewhere safe. If they don't wake up on their own, we can try a few choice methods before pulling them out of here."


Male Human Rogue6/Clr1 Current Map

You still need to decide where you are laying up and then set watches among the five of you. You may lay up, but this is an active place. I will have random encounters to roll.


Zzzzzzzzzz

-Posted with Wayfinder


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"We should get to one of the rooms with the sarcophagi and arrange shifts. Spellcasters should be on first or last shift. I'll take first watch. "


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

We've got a couple of spellcasters - won't be easy to have them all at the end or start :D

"Lets do that lad - move out!" - the dwarf adds in, making for the sarcophagi room.

We'll try to block the entrances as best as we can before resting - perhaps Nuala can lock the doors?


Male Elf | Wizard (Abjurer) 4 | AC 13 T 13 F 10 | HP 17/17 | F +1 R +4 W +5 (+2 vs enchantment) | Init +7 | Perc +4/+6* Wizard 4

"Perhaps I can take the first watch solo. I can hide us all away for about three hours. But I do agree on getting back to the sarcophagi."

Following Aggrammar to the 't-intersection' and then following around left wall, Almon slowly unfurls Sorek's rope. Once in the room, Almon tries to help the others secure the door. If other supplies are lacking, Almon pulls out the pitons from the climbing supplies Sorek purchased at the shop.

Does the door open into the sarcophagi room, or into the hallway?
Knowledge (Engineering) to ensure door is secure: 1d20 + 9 ⇒ (17) + 9 = 26


Male Human Rogue6/Clr1 Current Map

Doors generally should open into rooms and can be spiked. However here is only so much air in a small room for six people! Remember the room you could not get in upstairs? The doors were spiked from the inside.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Nuala helps in anyway she can.. "Perhaps its just best to do rotations.. We have to wait 24 hours after all, not 8.."


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"Oh yeah, we're here a while. Might as well break out the wine then. "


Male Human Rogue6/Clr1 Current Map

Ok, none of the random encounters can get through a spiked door so you can fast forward 24 hours when ever you wish if that is what you want to do.


M Human Paladin (sacred shield/warrior of the holy light ) HP:38 AC:23 (T:12 FF:22) Fort: +10 Ref: +6 Will: +9 int +3 perception +7

good. Then I'll take a quick nap first! Ha-ha!

He places his shield as a pillow on the ground and is quickly snoring.


Male Human Rogue6/Clr1 Current Map

Sorek removes the spike opens the door to get a breath of fresh air.


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

"That hit the spot" - the dwarf stretches - "Lets get back ta daungeon-a-delvin' shall we?" - he smiles to the others, patting Sorek in the back - "Ye had a nice rest lad?!"

brvheart, I'm assuming the tunnel we are in at the moment is approximately the direction we were following?

Nuala go! :D


Male Human Rogue6/Clr1 Current Map

I will put you back to the door where you entered this area. Not sure if you want to finish exploring that room or not where Sorek fell asleep. The trap is still active.

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