To face a God of iron.

Game Master DBH

When the alien fire that gives it it's name goes out and the disappearance of a local leader, the town of Torch calls for heroes to save the town and end their peril.

Iron gods folder

Loot

Found devices

New tech

Choking tower tech

Palace

Palace 2nd floor

League basement full

League basement 1

League basement 2

Subbasement

Combat:


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| HP: 61/61 | AC: 26 (Tch 17, Fl 19) | CMB: +7, CMD: 24 | F: +6 , R: +10, W: +6| Init: +5(+7) | Perc: +17 | Speed 30ft | Grit: 3/3 | Ammunition: 30, 30 Adamantine| +1 Double Barreled Pistol +13 (1d8+1/x4), +2 Inferno Pistol +14 (1d6+6) (10 Charges)| Active Conditions: None

Works for me too. Since Olimpia and JJ are near the front, we can even try a sneaking option.


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Yep, but we do not usually have to be single file, and certainly do not while outside.


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells

Springy can Fly so Figgy/Springy

Figgy pulls out some vials and hands them out as they go. "JJ I tried to make the one you like less like stale cat pee and more like old berries it is the best I can do right now. Olimpia the one that makes you invisible still takes a big like old Stale air." Figgy rattles off a few more things as they walk but then gets quiet, pulling out a flask of alchemist fire.


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

...takes a big...?


| HP: 61/61 | AC: 26 (Tch 17, Fl 19) | CMB: +7, CMD: 24 | F: +6 , R: +10, W: +6| Init: +5(+7) | Perc: +17 | Speed 30ft | Grit: 3/3 | Ammunition: 30, 30 Adamantine| +1 Double Barreled Pistol +13 (1d8+1/x4), +2 Inferno Pistol +14 (1d6+6) (10 Charges)| Active Conditions: None
Figgy Greasefitter wrote:
"JJ I tried to make the one you like less like stale cat pee and more like old berries it is the best I can do right now. Olimpia the one that makes you invisible still takes a big like old Stale air."

"Yuch..." JJ replied, slightly disgusted at the descriptions of the taste while taking the liquid from him and ingesting it. "Don't know how you know what those things taste like, and I'll never want to, but remind me to never ask you for cooking lessons."


Are you sure you want to do that?

Several hours later you come to a small gap in the hill side. Ahead you can hear the loud sounds of Giants celebrating their victory.

New map up top. Giant Lair.

What are you doing now? The Giants have set no watch and are unaware of you.


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells

The potion would have only lasted for 6 minutes so don't drink it now


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

"Maybe you two should take a sneaky look," Raktar suggests to JJ and Olimpia, "so that we know what we're dealing with before we rush in."


Status: Mage Armor 15 Hours | Witch 15 | HP 89/89 | AC 18 | T 14 | F 15 | Per +2 | Init +9 | Fort +9 Ref +11 Will +13 | CMB +7 | CMD 21 | +6 Inferno Pistol 1d6 20x2 | Sickle +7 1d6 x2
hex:
Evil Eye (-4 DC25), Cackle (move), Misfortune (2 rnd, DC 24), Slumber (15 Rounds DC24) Flight (15/15 minutes)
CLW Wand 40/50 | 2/2 CLW Potion | Ray of Enfeeblement 33/34 (CL1 - DC15) | Ray of exhaustion 16/18 (CL5 - DC16)

"Lancelot, would you mind skittering over there and taking a look. Try and figure out how many there are and where the prisoners are. Just, whatever you can find out."

The little green scorpion clicks a few times and skitters off and out of sight.

Stealth: 1d20 + 22 ⇒ (9) + 22 = 31

I can speak with him and share an empathetic link. His intelligence is 9 so he can communicate what is going on pretty well. Oh his perception is +8 if you want that too. I just figure he is a pretty safe spy.


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Olimpia wants a look too and, saving her potion will stealth to take a quick look. She will activate her helm first.

Stealth: 1d20 + 16 ⇒ (15) + 16 = 31

Perception: 1d20 + 24 ⇒ (19) + 24 = 43


| HP: 61/61 | AC: 26 (Tch 17, Fl 19) | CMB: +7, CMD: 24 | F: +6 , R: +10, W: +6| Init: +5(+7) | Perc: +17 | Speed 30ft | Grit: 3/3 | Ammunition: 30, 30 Adamantine| +1 Double Barreled Pistol +13 (1d8+1/x4), +2 Inferno Pistol +14 (1d6+6) (10 Charges)| Active Conditions: None
Figgy Greasefitter wrote:
The potion would have only lasted for 6 minutes so don't drink it now

Thought we were getting close, so I hope GM doesn't mind a bit of retcon.

After closing in on the giant's hovel, JJ drank the concoction down and felt the effects immediately. Following Raktar's suggestion, he uses the local cover to conceal his position as he closed in for a better look of the area and the enemy.

Stealth: 1d20 + 12 ⇒ (9) + 12 = 21
Perception: 1d20 + 17 ⇒ (18) + 17 = 35


Are you sure you want to do that?

GM Screen:

Perception red: 1d20 + 6 ⇒ (8) + 6 = 14
Perception Orange: 1d20 + 6 ⇒ (17) + 6 = 23
Perception Yellow: 1d20 + 6 ⇒ (20) + 6 = 26
Perception Purple: 1d20 + 6 ⇒ (5) + 6 = 11
Perception Teal: 1d20 + 6 ⇒ (10) + 6 = 16

The three males are seated around the fire they have going and are drinking messily. The Females seem to be arguing, Purple is yelling something at Teal, who is guarding the small cave at the back of the clearing.

Olimpia can just makes out the cries of children from the cave, Teal has a sadistic grin and is bellowing into the cave, provoking more cries of fear.

Giant:

Teal. "Dinner! Dinner! Soon you be dinner!"
Purple. "Shut up! You spoil the meat doing that."

What are you doing now?


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells

Figgy has more grenades to use, Olimpia can deliver them if she wants :D

"here is a cold grenade, Olimpia do you want to do what we did to Helion's guys before?"


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Buff now. Olimpia says as she drinks a potion of Cats Grace. Accepting the grenade and activating her magus ability to increase her sword to +, she adds I have to get between the female giant and that cave. But one blocks the entrance. Let her be everyone's range target. The children are in the cave. When the bomb goes off that will be your trigger. Ratkar, can you make my blade Keen again? She casts Shield on herself, drinks the infusion given to her by Figgy and vanishes, and then quietly moves out.

Stealth: 1d20 + 16 + 20 ⇒ (12) + 16 + 20 = 48

She will drop the grenade as indicated and position herself as shown. When the grenade detonates she will attack. Hopefully in a surprise round. Figgy, roll the grenade damage please.

Init: 1d20 + 8 ⇒ (5) + 8 = 13


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells

KaFrost????: 4d6 + 5 ⇒ (2, 1, 3, 6) + 5 = 17

The Grenade blows up in a explosion of Iceshards


Status: Mage Armor 15 Hours | Witch 15 | HP 89/89 | AC 18 | T 14 | F 15 | Per +2 | Init +9 | Fort +9 Ref +11 Will +13 | CMB +7 | CMD 21 | +6 Inferno Pistol 1d6 20x2 | Sickle +7 1d6 x2
hex:
Evil Eye (-4 DC25), Cackle (move), Misfortune (2 rnd, DC 24), Slumber (15 Rounds DC24) Flight (15/15 minutes)
CLW Wand 40/50 | 2/2 CLW Potion | Ray of Enfeeblement 33/34 (CL1 - DC15) | Ray of exhaustion 16/18 (CL5 - DC16)

Not sure when to do this in sequence but Dilana is will start casting a spell as soon as it is appropriate. Nothing will happen until next round.


| HP: 61/61 | AC: 26 (Tch 17, Fl 19) | CMB: +7, CMD: 24 | F: +6 , R: +10, W: +6| Init: +5(+7) | Perc: +17 | Speed 30ft | Grit: 3/3 | Ammunition: 30, 30 Adamantine| +1 Double Barreled Pistol +13 (1d8+1/x4), +2 Inferno Pistol +14 (1d6+6) (10 Charges)| Active Conditions: None

Waiting patiently for the signal, JJ had his Inferno pistol at the ready. Upon the grenade's detonation, he hastily darts out from around the corner to get into good position and capitalize on their enemy.

If we get a surprise round, just a 30 move action to get closer.

If we get all actions instead, I'll also prepare a shot for the first target that gets within 30 ft.

Inferno Pistol+PBS-DA vs. Touch: 1d20 + 15 ⇒ (5) + 15 = 20
Damage: 1d6 + 14 ⇒ (2) + 14 = 16


Are you sure you want to do that?

You do get a surprise round. None of the Giants notices anything until the grenade goes off at their feet. So Olimpia is beside Teal. Jeremiah has advanced 30'. Dilana is casting.

Raktar and Figgy, you have an action on the surprise round.


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells

Figgy puts his head down and runs to keep up with JJ (3x speed)


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Since the grenade takes a round to detonate, would Olimpia get a standard action the round the grenade goes off? I not she does nothing that round. Also, Figgy, I think you can run at 4X speed if you are not in armor or lightly armored.


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells

[ooc}I can I just don't want to be in the front, JJ is taller and better armored than I am, plus I bet he looks tastier than Figgy[/ooc]


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

Hearing the thump of the grenade exploding Raktar begins to move out of cover, his chainsaw ready in his hands.

Surprise Round - Move Action to move 40ft.


Are you sure you want to do that?

Olimpia as you dropped the Grenade than moved you do get an action on the surprise round. The grenade detonating is the start of the surprise round.

Surprise round Sequence:

Olimpia gets an attack on Purple.
Jeremiah, Figgy & Raktar advance.
Dilana casts her spell.

Olimpia you can roll two attacks. 1st is the surprise round attack, then your normal one. Purple will still be flat footed to you.

Combat begins:

The party has the initiative so can all act before the Giants.


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

Raktar lifts his chainsaw and yanks on the starter cord. The weapon roars into life, the blades ripping along it's length in a blur of razor-sharp metal. Looking into the eyes of the nearest giant he shouts "You'll regret ever taking those children!" before launching himself into the fray.

Standard Action to activate my chainsaw (the only downside to this awesome weapon), Move Action to move 40ft.


Status: Mage Armor 15 Hours | Witch 15 | HP 89/89 | AC 18 | T 14 | F 15 | Per +2 | Init +9 | Fort +9 Ref +11 Will +13 | CMB +7 | CMD 21 | +6 Inferno Pistol 1d6 20x2 | Sickle +7 1d6 x2
hex:
Evil Eye (-4 DC25), Cackle (move), Misfortune (2 rnd, DC 24), Slumber (15 Rounds DC24) Flight (15/15 minutes)
CLW Wand 40/50 | 2/2 CLW Potion | Ray of Enfeeblement 33/34 (CL1 - DC15) | Ray of exhaustion 16/18 (CL5 - DC16)

Dilana finishes casting and, for the first time, brings a medium Air Elemental into being in the clearing.

As the elemental appears she smiles and moves a forward a bit.


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells

Figgy again moves slightly forward ready to attack.


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Dilana. I think the elemental would get a full round of actions the round it is summoned. It move and attack or charge.

Surprise Round
Nearly deafened at the percussion from the closely detonating grenade Olimpia thinks of the children and forces herself into action. She slices into purlpe, hoping to end her before she can act and harm the children.

+1 cold iron shocking wakizashi with with gravity clip vs flat footed enemy: 1d20 + 13 ⇒ (11) + 13 = 241d8 + 7 + 1d6 + 3d6 ⇒ (5) + 7 + (6) + (4, 2, 5) = 29

First Round

Keeping her focus on Purlpe, who stands between her and the children, Olimpia slices into the giant, trying to capitalize on the creature's surprise.

+1 cold iron shocking wakizashi with with gravity clip vs flat footed enemy: 1d20 + 13 ⇒ (6) + 13 = 191d8 + 7 + 1d6 + 3d6 ⇒ (3) + 7 + (5) + (4, 4, 6) = 29

+1 adamantine wakizashi vs flat footed enemy: 1d20 + 13 ⇒ (12) + 13 = 251d6 + 7 + 1d6 + 3d6 ⇒ (4) + 7 + (5) + (2, 3, 5) = 26


Status: Mage Armor 15 Hours | Witch 15 | HP 89/89 | AC 18 | T 14 | F 15 | Per +2 | Init +9 | Fort +9 Ref +11 Will +13 | CMB +7 | CMD 21 | +6 Inferno Pistol 1d6 20x2 | Sickle +7 1d6 x2
hex:
Evil Eye (-4 DC25), Cackle (move), Misfortune (2 rnd, DC 24), Slumber (15 Rounds DC24) Flight (15/15 minutes)
CLW Wand 40/50 | 2/2 CLW Potion | Ray of Enfeeblement 33/34 (CL1 - DC15) | Ray of exhaustion 16/18 (CL5 - DC16)

You are right. It annoys me so much as a GM I forgot.

With the roar of rushing wind the new summoned elemental, lets call him Bruce the Elemental, charges at the closest giant.

Bruce Charge: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
Damage: 1d6 + 3 ⇒ (4) + 3 = 7


| HP: 61/61 | AC: 26 (Tch 17, Fl 19) | CMB: +7, CMD: 24 | F: +6 , R: +10, W: +6| Init: +5(+7) | Perc: +17 | Speed 30ft | Grit: 3/3 | Ammunition: 30, 30 Adamantine| +1 Double Barreled Pistol +13 (1d8+1/x4), +2 Inferno Pistol +14 (1d6+6) (10 Charges)| Active Conditions: None
Raktar Garnok wrote:
Raktar lifts his chainsaw and yanks on the starter cord. The weapon roars into life, the blades ripping along it's length in a blur of razor-sharp metal. Looking into the eyes of the nearest giant he shouts "You'll regret ever taking those children!" before launching himself into the fray.

"Damn straight! For the crimes of kidnap and pillaging a helpless village, your sentence is death by technology!" The slinger shouts as he gets closer to the behemoths and firing his first shot of plasma at the closest one.

Move 20ft towards Orange
Standard Action: Fire at Orange

Inferno Pistol+PBS-DA: 1d20 + 15 ⇒ (6) + 15 = 21
Damage: 1d6 + 14 ⇒ (2) + 14 = 16

Active Conditions:
I've decided to follow Raktar's example and list my Active Conditions in my posts since it forces me to keep more active track of things like ammunition.
Cat's Grace: +4 Dex
Current Total Dex: 24 (+7)
AC: 27 (10 + 6 Armor (+2 Mithril Chain Shirt) + 3 Shield (+2 Buckler) + 6 Dex + 2 Dodge)
Flat Foot: 19
Touch: 18
+2 Inferno Pistol: +16/+11 (1d6+9) (9 Charges Remaining)


Are you sure you want to do that?

Teal slumps to the ground with a stunned look on her ugly face, her blood soaking the grass as Olimpia appears with a flash of her blades biting deep.

Raktar advances, the brutal roar of his chainsaw drawing the attention of the Giants.

Summoned by Dilana a swirling mass of air forms a humanoid shape and slams into Orange.

Jermiah adds to Orange's woes by burning a hole deep into his torso with his pistol.

Figgy puffs as he jogs closer, muttering something about people with stupidly long legs.

Attention Purple: 1d2 ⇒ 2
Purple doesn't even notice the other female dying behind her, she is staring in shock at the party attacking from the front.
Still Flat footed to you Olimpia.
She drags a rock from her bag and slings it at the man throwing fire around.
Rock at Jeremiah: 1d20 + 6 ⇒ (12) + 6 = 18 Missing.

Orange bellows in pain and anger, lashing out at Bruce
Club at Bruce: 1d20 + 14 ⇒ (3) + 14 = 17
Club at Bruce: 1d20 + 9 ⇒ (6) + 9 = 15 Missing both.

Yellow gapes dumbly, but still attacks Raktar.
Club at Raktar: 1d20 + 14 ⇒ (6) + 14 = 20
Club at Raktar: 1d20 + 9 ⇒ (10) + 9 = 19

If they hit?
Damage: 1d8 + 10 ⇒ (7) + 10 = 17
Damage: 1d8 + 10 ⇒ (6) + 10 = 16

Red lumbers up to stand beside Orange.

The party may now act


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells

Figgy steps forward, and throws his bomb at the giant directly in front of him, hoping to catch both of them with the blast.

BOmb vs touch: 1d20 + 9 ⇒ (6) + 9 = 154d6 + 5 ⇒ (4, 6, 3, 2) + 5 = 20
DC 18 for the other giant or take 9 fire dmg or both if I miss

"I need something to make me faster, or Fly like Springy" Figgy huffs


Status: Mage Armor 15 Hours | Witch 15 | HP 89/89 | AC 18 | T 14 | F 15 | Per +2 | Init +9 | Fort +9 Ref +11 Will +13 | CMB +7 | CMD 21 | +6 Inferno Pistol 1d6 20x2 | Sickle +7 1d6 x2
hex:
Evil Eye (-4 DC25), Cackle (move), Misfortune (2 rnd, DC 24), Slumber (15 Rounds DC24) Flight (15/15 minutes)
CLW Wand 40/50 | 2/2 CLW Potion | Ray of Enfeeblement 33/34 (CL1 - DC15) | Ray of exhaustion 16/18 (CL5 - DC16)

"Get him Bruce. They stole children!"

Slam Attack: 1d20 + 9 ⇒ (18) + 9 = 27
Damage: 1d6 + 3 ⇒ (4) + 3 = 7

Dilana screams encouragement as she moves forward and locks eyes on the female in pink. With a whisper she tries to bring bad luck down on the female giant. Misfortune DC18 = 1 Round

________
Bruce:
AC 19
hp 30 (4d10+8)
Fort +6, Ref +9, Will +1
Speed fly 100 ft. (perfect)
Melee slam +9 (1d6+3)
Special Attacks whirlwind (DC 14, 10-30 ft.)


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

I'll activate my smart armour as an immediate action as I'm attacked, so both of those attacks miss.

Raktar sees the giant's blows coming from a mile away, giving him enough time to activate his armour. Adamantine plates from across his arms and legs as a helmet curls up from his neck guard. The giant's weapon bounces off harmlessly and Raktar retaliates.

Free Action to 5ft step, Standard Action to attack yellow.

Chainsaw attack: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 3d6 + 12 ⇒ (6, 4, 2) + 12 = 24

Stats:

HP 65/65
AC 21, touch 10, flat-footed 21 (+10 armour, +1 natural armour)
Speed: 30 ft
Fort: +7 (+4 vs disease), Ref: +4, Will: +7
Conditions: expanded armour
Melee attack (+2 chainsaw): +8 (+5 BAB, +3 Str, +2 enhancement, -2 Power Attack)
Melee Damage (+2 chainsaw): 3d6+12 (+4 Str, +2 enhancement, +6 Power Attack)


| HP: 61/61 | AC: 26 (Tch 17, Fl 19) | CMB: +7, CMD: 24 | F: +6 , R: +10, W: +6| Init: +5(+7) | Perc: +17 | Speed 30ft | Grit: 3/3 | Ammunition: 30, 30 Adamantine| +1 Double Barreled Pistol +13 (1d8+1/x4), +2 Inferno Pistol +14 (1d6+6) (10 Charges)| Active Conditions: None

As the action picked up, JJ sidestepped a giant rock that was thrown at him before mocking the thrower. "Sticks and stones might break my bones, but only if you hit me!" Once he had his snark, he smacked his gun to give it a bit of extra juice as he resumed firing on Orange.

Spend 1 grit point for Covet Charge
Full Round Action: Attack Orange

Inferno Pistol+PBS-DA: 1d20 + 15 ⇒ (4) + 15 = 19
Damage: 1d6 + 14 ⇒ (1) + 14 = 15
Inferno Pistol+PBS-DA: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d6 + 14 ⇒ (5) + 14 = 19

Active Conditions:
AC: 27
HP: 61/61
Grit: 2/3
Buff: Cat's Grace (+4 Dex)
+2 Inferno Pistol: +16/+11 (1d6+9) (8 Charges Remaining)


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Hardly believing her luck that the giantess has not noticed her Olimpia quietly steps adjacent and sheathes her weapons in flesh.

Stealth: 1d20 + 16 ⇒ (4) + 16 = 20

+1 cold iron shocking wakizashi with with gravity clip vs flat footed enemy: 1d20 + 13 ⇒ (18) + 13 = 311d8 + 7 + 1d6 + 3d6 ⇒ (1) + 7 + (2) + (1, 4, 6) = 21

Confirm?: 1d20 + 13 ⇒ (8) + 13 = 211d8 + 7 + 1d6 ⇒ (2) + 7 + (4) = 13

+1 adamantine wakizashi vs flat footed enemy: 1d20 + 13 ⇒ (4) + 13 = 171d6 + 7 ⇒ (6) + 7 = 13

I am thinking the second attack should not get sneak attack damage as after Olimpia cuts her the giant will no longer be unaware.


Are you sure you want to do that?

Purple howls in pain as Olimpia introduces her blades to the Hill giants insides.

Yellow Staggers as Raktar carves a bloody valley through his torso.

Red yelps as Figgy bombs him harshly.
Reflex Orange: 1d20 + 2 ⇒ (1) + 2 = 3

{b]Orange[/b] jumps as the flames splash him as well, just in time for Jeremiah to burn two deep wounds into him on top of that!

Bruce batters Orange with Dilana's encouragement.

Orange swings at Bruce
Club: 1d20 + 14 ⇒ (11) + 14 = 25 Damage: 2d8 + 10 ⇒ (5, 5) + 10 = 20
Club: 1d20 + 9 ⇒ (17) + 9 = 26 Damage: 2d8 + 10 ⇒ (3, 3) + 10 = 16

Hitting poor Bruce hard.

Red sights the person who tried to cook him and attacks with fire in his eye. Groan.
Club: 1d20 + 14 ⇒ (3) + 14 = 17 Damage: 2d8 + 10 ⇒ (8, 8) + 10 = 26

Trying to drive Figgy into the ground like a nail!

Yellow responds with desperation, swinging hard at Raktar
Club: 1d20 + 14 ⇒ (18) + 14 = 32 Damage: 2d8 + 10 ⇒ (1, 3) + 10 = 14
Club: 1d20 + 9 ⇒ (17) + 9 = 26 Damage: 2d8 + 10 ⇒ (3, 3) + 10 = 16

Ringing his chimes loudly.

Purple spins and swings back at Olimpia
Club: 1d20 + 14 ⇒ (17) + 14 = 31 Damage: 2d8 + 10 ⇒ (8, 8) + 10 = 26
Club: 1d20 + 9 ⇒ (14) + 9 = 23

Hitting her painfully.

The party may now act.

Even low level Giants like these are tough to fight, aren't they?


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

The giant's club slams into Raktar with much greater force this time, even as it leaks stinking blood across the dusty ground. Stepping carefully again around the fire he slashes with his chainsaw, his loathing for the giant kidnappers powering his swing.

Free Action to 5ft step, Standard Action to attack yellow.

Chainsaw attack: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 3d6 + 12 ⇒ (4, 5, 2) + 12 = 23

Stats:

HP 39/65
AC 21, touch 10, flat-footed 21 (+10 armour, +1 natural armour)
Speed: 30 ft
Fort: +7 (+4 vs disease), Ref: +4, Will: +7
Conditions: expanded armour
Melee attack (+2 chainsaw): +8 (+5 BAB, +3 Str, +2 enhancement, -2 Power Attack)
Melee Damage (+2 chainsaw): 3d6+12 (+4 Str, +2 enhancement, +6 Power Attack)


Status: Mage Armor 15 Hours | Witch 15 | HP 89/89 | AC 18 | T 14 | F 15 | Per +2 | Init +9 | Fort +9 Ref +11 Will +13 | CMB +7 | CMD 21 | +6 Inferno Pistol 1d6 20x2 | Sickle +7 1d6 x2
hex:
Evil Eye (-4 DC25), Cackle (move), Misfortune (2 rnd, DC 24), Slumber (15 Rounds DC24) Flight (15/15 minutes)
CLW Wand 40/50 | 2/2 CLW Potion | Ray of Enfeeblement 33/34 (CL1 - DC15) | Ray of exhaustion 16/18 (CL5 - DC16)

As the two blows slam into Bruce the elemental makes a noise like an air bladder deflating and dissipates. The Hill Giant was just too much for the poor thing.

"Poor Bruce, you did your job well if not for long."

Sliding a few more steps to the side Dilana's hands withdraw something from her component pouch as she whispers a word and launches a bolt of lighting at two of the giants.

Lightning Bolt @ Yellow and Pink: 7d6 ⇒ (3, 2, 1, 3, 6, 5, 4) = 24 DC17 Reflex


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29
GM_DBH wrote:


Purple spins and swings back at Olimpia
[dice=Club] 1d20 + 14; [dice=Damage] 2d8 + 10;
[dice=Club] 1d20 + 9;

I think Purple (Pink) needs to save against Dilana's Misfortune and if she fail, roll again, taking the lower of the rolls. With Shield, Olympia's AC is currently 29 so the giant might miss...


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

With no one close enough to flank Olympia carves at the giantess as best she can.

+1 cold iron shocking wakizashi with with gravity clip : 1d20 + 13 ⇒ (10) + 13 = 231d8 + 7 + 1d6 ⇒ (6) + 7 + (3) = 16

+1 adamantine wakizashi : 1d20 + 13 ⇒ (8) + 13 = 211d6 + 7 ⇒ (3) + 7 = 10


Are you sure you want to do that?

Good point on the Misfortune.

Attack: 1d20 + 14 ⇒ (10) + 14 = 24

Which makes that a miss on Olimpia. :(

And that's enough damage to finish her. :(

@Dilana, since you don't have two in a line did you want to change your action?


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells

Figgy almost crumples under the blow of the giant. "Flying would be helpful right about now."

Figgy will Withdraw, avoiding the AoO


Status: Mage Armor 15 Hours | Witch 15 | HP 89/89 | AC 18 | T 14 | F 15 | Per +2 | Init +9 | Fort +9 Ref +11 Will +13 | CMB +7 | CMD 21 | +6 Inferno Pistol 1d6 20x2 | Sickle +7 1d6 x2
hex:
Evil Eye (-4 DC25), Cackle (move), Misfortune (2 rnd, DC 24), Slumber (15 Rounds DC24) Flight (15/15 minutes)
CLW Wand 40/50 | 2/2 CLW Potion | Ray of Enfeeblement 33/34 (CL1 - DC15) | Ray of exhaustion 16/18 (CL5 - DC16)

Nahhh, she will still shock the one she has.


| HP: 61/61 | AC: 26 (Tch 17, Fl 19) | CMB: +7, CMD: 24 | F: +6 , R: +10, W: +6| Init: +5(+7) | Perc: +17 | Speed 30ft | Grit: 3/3 | Ammunition: 30, 30 Adamantine| +1 Double Barreled Pistol +13 (1d8+1/x4), +2 Inferno Pistol +14 (1d6+6) (10 Charges)| Active Conditions: None

The slinger grunted in frustration as the giant before him still stood and another one got too close for comfort. Not one to stand the smell of giants, he backed off as much as he could and continued firing, intending to keep their attention on himself and away from Figgy. "Over here, you big ugly dunderheads! I'm your real threat!"

Five Foot Step Away, Covet Charge, and Full Round Attack on both.

Inferno Pistol+PBS-DA vs Orange Touch: 1d20 + 15 ⇒ (2) + 15 = 17
Damage: 1d6 + 14 ⇒ (4) + 14 = 18
Inferno Pistol+PBS-DA vs Red Touch: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d6 + 14 ⇒ (6) + 14 = 20
Crit Confirm?: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 1d6 + 14 ⇒ (4) + 14 = 18

Active Status:
AC: 27
HP: 61/61
Grit: 1/3
Buff: Cat's Grace (+4 Dex)
+2 Inferno Pistol: +16/+11 (1d6+9) (7 Charges Remaining)


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells

THey have 10' reach you are going to take an AoO, unless covet charge stops that


| HP: 61/61 | AC: 26 (Tch 17, Fl 19) | CMB: +7, CMD: 24 | F: +6 , R: +10, W: +6| Init: +5(+7) | Perc: +17 | Speed 30ft | Grit: 3/3 | Ammunition: 30, 30 Adamantine| +1 Double Barreled Pistol +13 (1d8+1/x4), +2 Inferno Pistol +14 (1d6+6) (10 Charges)| Active Conditions: None
Figgy Greasefitter wrote:
THey have 10' reach you are going to take an AoO, unless covet charge stops that

For that Nat20, I'll eat a bit of it.


HP 72 l AC 18 (T 13, FF16) l F +10 R +10 W +5 l ini +2 Prec +14 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells
Jeremiah Johnston wrote:
Figgy Greasefitter wrote:
THey have 10' reach you are going to take an AoO, unless covet charge stops that
For that Nat20, I'll eat a bit of it.

That is fair


Are you sure you want to do that?

Yellow howling in pain from Raktars roaring weapon is finished by Dilana

Olimpia dances around Purples flailing attacks and ends her existence.

Jeremiah puts a final, fatal hole through Orange.

AOO Red on Jeremiah: 1d20 + 14 ⇒ (12) + 14 = 26
Damage: 2d8 + 10 ⇒ (3, 8) + 10 = 21

Red clips Jeremiah with a clubbing blow. And gets killed when the Techslinger spins with the impact and drills a smoking hole through his thick skull.

Silence falls as all the Giants are now dead. In the small cave you find the four missing children, battered, bruised and terrified. But still alive thankfully.

Also you find thrown into a large hide bag the Giants collection of valuables.

Loot.
Mithral shirt +1 (Small)
Adamantine battle axe.
38GP
1500GP in various gems.

What are you doing now?


| HP: 61/61 | AC: 26 (Tch 17, Fl 19) | CMB: +7, CMD: 24 | F: +6 , R: +10, W: +6| Init: +5(+7) | Perc: +17 | Speed 30ft | Grit: 3/3 | Ammunition: 30, 30 Adamantine| +1 Double Barreled Pistol +13 (1d8+1/x4), +2 Inferno Pistol +14 (1d6+6) (10 Charges)| Active Conditions: None

Even after being barely being batted, JJ managed to swing around to reduce the impact and give the giant's brain some breathing room. He really needed to thank Figgy for those brews, even if they tasted off. With all of them dead, the slinger let out a sigh of relief and did a bit of gun play, flipping his pistol up and catching it. "That should do it. Let's get those kids out and grab what goodies we can before we find out if there are more giants out there somewhere." He said, keeping watch for more just in case.

Perception: 1d20 + 17 ⇒ (2) + 17 = 19

My AC was 27, so I got out of that undamaged. XP


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

As the last of the giants slumps to the ground Raktar turns his chainsaw off, not wanting to frighten the children. "Agreed, there might be more giants where they came from."

Knowing how his appearance - a muscled armoured man with extensive scars - might distress the children more, he waits outside for someone more pleasant to retrieve the kids. He puts his chainsaw away, protecting the toothed blade with it's leather sheath, and stands ready to carry one or two of the children home.

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