Tide of Morning (Inactive)

Game Master Sethran


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Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

"Uh, yes, a fire break. Yes. Kristoff, you might dampen the earth around the hut? The rest of us can clear away any nearby vegetation. We don't want the flames reaching the trees."

Sleeping Sword lays Hemzel on the ground, and looks to see if there is any vegetation that should be cleared. If he spots any he moves towards it, sword in hand, meaning to chop it away.

skill rolls if needed:
perception: 1d20 + 7 ⇒ (18) + 7 = 25 survival: 1d20 + 5 ⇒ (6) + 5 = 11

Scarab Sages

Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)

Mhmm. Kristoff will spend the required time to make a perimeter around the hut casting create water until it's nice and muddy in a 20ft radius around the hut.
Kristoff again lifts his hands towards the sky and begins chanting and dancing, summoning a rain storm to protect the forest.

Liberty's Edge

LN Male Human Ranger 2 | Init +4 | hp 18/18 | AC 18, T 14, F 14 | CMD 18, CMB +4 | F +5, R +8, W +3 | P +6, SM +1 | Speed 30ft | Ranged MW Comp (+2 Str) Longbow +7/1d8+2

"Fire break's as good an idea as anything else, I guess. I have no way to put out a fire like this."

Kraicek will join the effort to clear brush and flammable materials from around the hut.

Let me know what kind of skill rolls you want for that

Sovereign Court

Vishkanya Male LN Oracle 3 AC17 (T12,FF15) CMD 13| HP 23/23| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +4 | Spells used 0/6(1st)

Bahen looks around for a shovel or any other tools to help create a firebreak.

perception: 1d20 + 1 ⇒ (4) + 1 = 5

Sovereign Court

3.1

Sara mutters under her breath at having to do this menial labor It's not like as if anyone IMPORTANT is going to be hurt by the fire...

Dark Archive

Tide of Morning The Confirmation Table The Confirmation Table 2

A few minutes after the events at the hut come to an
end, a band of gnomes approaches the hut from the
south.

"What happened here? Are those Hemzels things? What have you done with him?"

The lead gnome begins to get mad and all the gnomes seem on edge.

Sovereign Court

3.1

Sara grins at the gnomes and attempts to put them at ease "Er, we were just here to meet Hemzel but when we got here the hut was on fire and Hemzel was not moving and there was this spooky invisible fairy and now the whole hut is burned down!"

diplomacy: 1d20 + 2 ⇒ (11) + 2 = 13

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

"Huh? This is the doing of one called Cyflymder. He has murdered Hemzel. Alas we were too late to do more than chase off Cyflymder's lackey. We came to parley with Hemzel. Now we must avenge him."

Scarab Sages

Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)

Yes, my friends are right, I came to learn from the Protector of this great forest, now we must avenge him! says Kristoff in Druidic Kristoff will then show them the corpses of Hemzel and his wolf.
Diplomacy Aid: 1d20 ⇒ 8

The Exchange

N Human Male Occultist 6 Init +3/7 | HP 38/38 | AC20 touch 13 FF 17 | CMD 22 | Fort +9, Ref +7, Will +8 | Perception +12
Spell slots:
1st 5, 2nd 4
Resources:
Abj 4|4; Trans 6|6; Conj 2|2; Ill 1|1
Buffs:

We didn't have anything to do with this, we only just arrived here.

Diplomacy Aid: 1d20 + 6 ⇒ (7) + 6 = 13

Sovereign Court

Vishkanya Male LN Oracle 3 AC17 (T12,FF15) CMD 13| HP 23/23| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +4 | Spells used 0/6(1st)

Pointing at his own bleeding wounds, "We even suffered for our attempts to save Hemzel and his belongings."

diplomacy to aid: 1d20 + 5 ⇒ (13) + 5 = 18

Dark Archive

Tide of Morning The Confirmation Table The Confirmation Table 2

"We thank you for trying to help. I hope you can bring his killer down. He take this before you go and I hope it surves you well."

With that the little gnomes head off.

The left you with a wand of CLW.

It is currently dusk. You know the way the summoning pit from the journal. If you continue it will be morning when you arive. Do you camp or do you continue on?

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

"Huh, Is there anything of note amongst the possessions we have saved from the fire?

Kristoff, should we bury Hemzel and his pet, or do you druids cremate your dead? The fire is likely still hot enough. Perhaps you leave the bodies to decay naturally? They are, after all, only empty shells now."

The Exchange

N Human Male Occultist 6 Init +3/7 | HP 38/38 | AC20 touch 13 FF 17 | CMD 22 | Fort +9, Ref +7, Will +8 | Perception +12
Spell slots:
1st 5, 2nd 4
Resources:
Abj 4|4; Trans 6|6; Conj 2|2; Ill 1|1
Buffs:

We should see him off as he might wish and then camp. I for one don't relish the idea of spending the whole night tramping through the woods in the dark. Ethan looks around the carnage on the hilltop. But perhaps we should find a camp a little way from here.

Scarab Sages

Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)

We must make him barefoot, to open the portal for his soul to travel, and burn him with his wolf friend, and his traveling gear. That way his transition into his next life can begin. Thank you for your understanding everyone. Kristoff will lay his armor and weapons on the ground. And begin carrying Hemzel back up the hill to be cremated. He will stay an hour to sit and meditate, and pray to Gozreh for wisdom, and to ask that Gozreh help Hemzel' soul in his transition. Afterwards he will meet back with his friends to help set up camp for the night..
Survival: 1d20 + 8 ⇒ (2) + 8 = 10

Scarab Sages

Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)

*Edit*Should be a +10 Survival for a 12 Total.

Sovereign Court

3.1

Sara lets out a breath in relief as the gnomes leave peacefully "Whaddaya know, NOT killing everyone in sight actually works sometimes!"

Sara shrugs at the party "Well, I guess it would be better if we camp now instead of wandering and getting lost in the forest..."

Liberty's Edge

LN Male Human Ranger 2 | Init +4 | hp 18/18 | AC 18, T 14, F 14 | CMD 18, CMB +4 | F +5, R +8, W +3 | P +6, SM +1 | Speed 30ft | Ranged MW Comp (+2 Str) Longbow +7/1d8+2

"I'm for camping. It's getting pretty dark out, and some of us can't see well enough to shoot straight. "

survival: 1d20 + 6 ⇒ (9) + 6 = 15

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

"Huh, you're all sure about this? I would happily guide you through the night. I see very well in the dark, and I have wandered far through wildernesses. Cyflymder has the lorestone, remember. What does he plan to do with it? Whatever it is, it cannot be good."

I'm for pressing on.

survival, for either camping or avoiding getting lost as appropriate: 1d20 + 5 ⇒ (13) + 5 = 18

Sovereign Court

Vishkanya Male LN Oracle 3 AC17 (T12,FF15) CMD 13| HP 23/23| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +4 | Spells used 0/6(1st)

"I don't care either way," Bahen says dryly, "My wounds will close soon enough."

"Zikkikai!" Bahen says as he hands glow with divine energy. He touches the raking wounds he suffered from inside the burning building.

Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7

"I've got torches and can create magical light if we're worried about things that go bump in the night."

Liberty's Edge

LN Male Human Ranger 2 | Init +4 | hp 18/18 | AC 18, T 14, F 14 | CMD 18, CMB +4 | F +5, R +8, W +3 | P +6, SM +1 | Speed 30ft | Ranged MW Comp (+2 Str) Longbow +7/1d8+2

"I'm fine to go on, I suppose. I'm not afraid of marching all night, I just want to be able to see what I'm shooting.".

Scarab Sages

Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)

Okay, then we must go North, to island. Hemzel says with sunlight and Druid Circle, lorestone gets destroyed. So we should leave now, to make it. Kristoff puts his armor back on, wears his weapon on his hip, and waits for the signal to move.

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

"Huh? Sunlight destroys the lorestone? Then we must leave right away! Snake-man will make light for those in need."

GM, is there anything useful in Hemzel's possessions that we saved from the fire?

The Exchange

N Human Male Occultist 6 Init +3/7 | HP 38/38 | AC20 touch 13 FF 17 | CMD 22 | Fort +9, Ref +7, Will +8 | Perception +12
Spell slots:
1st 5, 2nd 4
Resources:
Abj 4|4; Trans 6|6; Conj 2|2; Ill 1|1
Buffs:

Very well, we push on into the night, I just hope we don't get lost on the way.

Scarab Sages

Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)

Hmm, no worry human, I know this forest. I can take take 10 on survival for a 20, so we should be fine. FYI: DM Snider has deployed, so don't expect to hear much from him for a bit til they get settled in. Also might be a bit before he gets internet.

Dark Archive

Tide of Morning The Confirmation Table The Confirmation Table 2

The thick trees, brush, and brambles of the Verduran Forest finally give way to a glassy lake with a small tree-studded island just thirty feet offshore. An improvised bridge of mossy logs stretches toward the island from the near shore, though some of the trunks have tipped nearly vertical into the water, leaving gaps along the makeshift bridge.

Footing on the slick log bridge is difficult (requiring
DC 10 Balance checks to move at half speed), and the gaps
in it require either Swim or Jump checks to cross. The
lake is 10 feet deep.

Go ahead and move yourselves on map across the lake

Sovereign Court

Vishkanya Male LN Oracle 3 AC17 (T12,FF15) CMD 13| HP 23/23| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +4 | Spells used 0/6(1st)

Balance and jump are both under acrobatics in PF, right?

Bahen will stow his shield and slowly and carefully take his time across the river.

Taking 10 for 10+2-1 (ACP) for an 11 to balance

acrobatics: 1d20 + 2 - 1 ⇒ (17) + 2 - 1 = 18

"I'll throw a rope when I'm on the other ssssside," Bahen says, his serpentine tongue slipping a bit.

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

Sleeping Sword keeps a close eye on his footing as he slowly moves across the log bridge, walking with the grace and purpose of one who has endured years of monastic discipline.

perception: 1d20 + 7 ⇒ (10) + 7 = 17

acrobatics, take 10: 10 + 2 = 12

"Huh, take care snake-man!"

Liberty's Edge

LN Male Human Ranger 2 | Init +4 | hp 18/18 | AC 18, T 14, F 14 | CMD 18, CMB +4 | F +5, R +8, W +3 | P +6, SM +1 | Speed 30ft | Ranged MW Comp (+2 Str) Longbow +7/1d8+2

Kraicek will watch, bow in hand, as his allies slowly cross the bridge. "Go ahead, I'll bring up the rear"

The Exchange

N Human Male Occultist 6 Init +3/7 | HP 38/38 | AC20 touch 13 FF 17 | CMD 22 | Fort +9, Ref +7, Will +8 | Perception +12
Spell slots:
1st 5, 2nd 4
Resources:
Abj 4|4; Trans 6|6; Conj 2|2; Ill 1|1
Buffs:

Ethan scans the water for signs on anything dangerous lurking within.

Perception: 1d20 + 5 ⇒ (20) + 5 = 25

If all seems clear he pauses, focuses his mind, and fills himself with psychic energy. Slipping into the lake he strikes towards the other side with powerful strokes.

Ethan spends a point of mental focus to increase his speed by 30 for a round, he then swims across the lake, taking 10 for 10. He swims half his speed as a full round action for 25' of movement. He will finish crossing the following round provided nothing grabs him. This assumes the lake is calm water, if it looks rougher than that he may reconsider.

Sovereign Court

3.1

acrobatics: 1d20 + 6 ⇒ (11) + 6 = 17

Sara moves cautiously across after sleeping sword "Geez, hurry up old man!"

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

"A frog in a well does not know the great sea, young woman."

Scarab Sages

Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)

After everyone goes Kristoff will follow. Hmm, don't like crossing on logs, not natural.
Balance: 1d20 - 2 ⇒ (18) - 2 = 16 Kristoff eyes the water carefully for any creature before swimming to the next log. Perception: 1d20 + 8 ⇒ (1) + 8 = 9 Or noticing anything out of wack, Kristoff crosses.
Can I take 10 on Swim for an 11?

Liberty's Edge

LN Male Human Ranger 2 | Init +4 | hp 18/18 | AC 18, T 14, F 14 | CMD 18, CMB +4 | F +5, R +8, W +3 | P +6, SM +1 | Speed 30ft | Ranged MW Comp (+2 Str) Longbow +7/1d8+2

An awkward moment passes as Kraicek and Kristoff both wait for each other to cross. After a few seconds Kraicek shakes his head a little and step out onto the log to cross.

Acrobatics, take 10: 10 + 2 = 12

Dark Archive

Tide of Morning The Confirmation Table The Confirmation Table 2

Sleeping sword notices two traps up above, with trip wires on the bridge.

before moving can anyone disarm or will you all try and by pass.If you bypass some of you should roll instead of take 10

The Exchange

N Human Male Occultist 6 Init +3/7 | HP 38/38 | AC20 touch 13 FF 17 | CMD 22 | Fort +9, Ref +7, Will +8 | Perception +12
Spell slots:
1st 5, 2nd 4
Resources:
Abj 4|4; Trans 6|6; Conj 2|2; Ill 1|1
Buffs:

Are the traps just on the bridge or do they affect me swimming across?

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

"Huh, trip wires. Someone's laid traps ahead!"

The old man looks back at Sara and grins.

if it looks too tricky to jump over the tripwires then Sleeping Sword elects to swim ashore instead. Assuming "Glassy lake" indicates still water. Take 10 on the swim check for 13 total.

Sovereign Court

3.1

Sara stares blankly at Sleeping Sword "So? Whatcha looking at me for?"

Sara deftly avoids the tripwires and makes her way across
acrobatics: 1d20 + 6 ⇒ (16) + 6 = 22

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

"I have to explain it to you? Huh. Had you rushed ahead of me you would likely have fallen foul of the traps, heedless of your surroundings. You are young and strong. But the flower of youth fades. Take time. Appreciate what is around you."

Sovereign Court

3.1

"Pfah! Old codger..." Sara snorts at the senile old man's words and lights a tobacco stick while waiting for the others to join them

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

Apparently quite used to the disdain of others, Sleeping Sword pays no mind to Sara and retrieves his rope and ties a loop around one end.

"If you fellows in your armour view the trapped log bridge with trepidation, catch hold of this rope and I can pull you to shore."

With that the monk throws his rope towards those on the far bank, following Bahen's good advice.

Liberty's Edge

LN Male Human Ranger 2 | Init +4 | hp 18/18 | AC 18, T 14, F 14 | CMD 18, CMB +4 | F +5, R +8, W +3 | P +6, SM +1 | Speed 30ft | Ranged MW Comp (+2 Str) Longbow +7/1d8+2

"Thanks, that's a good idea."

Kraicek stows his bow and jumps into the water, pulling himself along the rope to the other side.

Swim take 10 for 10 if necessary

Sovereign Court

Vishkanya Male LN Oracle 3 AC17 (T12,FF15) CMD 13| HP 23/23| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +4 | Spells used 0/6(1st)

Bahen will continue to make his way across, taking care to avoid the wires that the dead man pointed out.

acrobatics: 1d20 + 2 - 1 ⇒ (19) + 2 - 1 = 20

Dark Archive

Tide of Morning The Confirmation Table The Confirmation Table 2

Suddenly, a high staccato voice cackles maniacally and calls
out from the island.

“Too too late, filthy intruders! All your prancing through my
beautiful forest, and nothing for you remains! The beautiful,
beautiful sun will do my job for me, destroy your precious
lorestone as soon as it rises, and you are failures, humans are
always failures, always always.”

new map is up. sorry for delay

Sovereign Court

Vishkanya Male LN Oracle 3 AC17 (T12,FF15) CMD 13| HP 23/23| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +4 | Spells used 0/6(1st)

"As I am not a human, I do not disagree with you, but as not human, I may ssssucceed." Bahen says, "Ssssshow yourself and face the Serpent's servant." The vishkanya draws his shortspear.

Sovereign Court

3.1

Sara stubs out her tobacco stick and draws her blade at the sound of the voice "Who's there? Show yourselves cowards!"

Liberty's Edge

LN Male Human Ranger 2 | Init +4 | hp 18/18 | AC 18, T 14, F 14 | CMD 18, CMB +4 | F +5, R +8, W +3 | P +6, SM +1 | Speed 30ft | Ranged MW Comp (+2 Str) Longbow +7/1d8+2

"Yeah, why don't you come on out into the open and tell us all about our coming failure?" Kraicek says, readying his bow.

Silver Crusade

active effects:
keen edge, mage armour, barkskin +2
M Dhampir (Ancient Born) Monk (Qinggong Hungry Ghost) 5 / cleric (crusader) 1 | AC 23 T 17 FF 21 | HP 50/50 | F +8 R +7 W +11 | CMD 25 | Init +2 | Perc +13 darkvision 60', lowlight vision | ki 6/6 | kick 5/5 | rest 7/7

"Cyflymder, huh? You make a lot of assumptions. I am both more and less than human, and I rather agree with my scaly friend here. Humans are not always good or decent. Sometimes they need to be brought to justice. But neither failure nor injustice are uniquely human traits.

The Way of the Sleeping Sword teaches us to seek peace before war. Surrender the lorestone to us Cyflymder, and learn to live in harmony."

Sleeping Sword consumes his potion of Mage Armour. AC=19

The Exchange

N Human Male Occultist 6 Init +3/7 | HP 38/38 | AC20 touch 13 FF 17 | CMD 22 | Fort +9, Ref +7, Will +8 | Perception +12
Spell slots:
1st 5, 2nd 4
Resources:
Abj 4|4; Trans 6|6; Conj 2|2; Ill 1|1
Buffs:

Ethan scrambles up the bank onto the island. You don't even know us and yet you judge us, please, come out and talk. We are not your enemy

Diplomacy: 1d20 + 6 ⇒ (12) + 6 = 18

Scarab Sages

Male Tengu (+2Dex, +2Wis, -2Con) Tengu Hunter1/ Zen Archer1 HP:13/13Initiative:+3AC:17, T:17, FF:14, CMB:+2, CMD :19, Fort: +5, Ref: +7. Will: +6, Perception: +10, Sense Motive +8 Melee: Falchion +2(2d4+3, 18-20x2), Beak +2(1d3+3,x2) Ranged: MW Composite Longbow +4(1d8+2, x3)

Hmm, big words form such a little voice, we druids don't take kindly your actions, you will be punished! Kristoff draws his club and waits for someone to show themself.

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