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Thirst - A Ravenloft PbP

Game Master Celestial Healer

Set in the land of Ravenloft, a band of intrepid heroes searches for a way home, but their fate may be inextricably tied to a vain, power-hungry madman. Uses the Pathfinder ruleset.


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Male Human (Taldan); Init +0, Perception +0; Paladin 5 {35/55, LoH 4/6, CON: -2}

Well, he sure looks like one. ;)

Leandro nods at the proposed watch list, then begins shucking his armor, sighing with relief as he's finally able to scratch the numerous bites and the cool breezes reach his abused and overheated skin. "Life would be much easier with a cooling spell, Sir Res, but alas! It is not so. Still, suffering in the name of the Eternal Rose is an honor, despite the discomfort."

He carefully wipes down his armor and weapon with what remains of his linen supply, now sadly tattered and dirtied after having strips torn off it for torches. When finished, he selects a relatively dry place for his bedroll and stacks the cleaned armor nearby, laying his glaive within reach on the other side.

"Is anyone in need of rations?" The paladin hesitates as he's unpacking his night's meal, in case anybody else is in need.


Leclerc produces some cured fish of unknown provenance. It looks positively foul. He eyes all of you defensively. "I didn't bring enough to share." Without further ado, he begins gnawing upon it.

So: Eliva and Andrzej; Anuqa and Tybalt; Leandro, Res, and Angalia. Can I get Perception checks from everyone in advance for your respective watches?


Male Human (Taldan); Init +0, Perception +0; Paladin 5 {35/55, LoH 4/6, CON: -2}

Perception: 1d20 ⇒ 20


29/29HP , AC17

Tybalt spends some of the nights watch quietly talking the Anuqa about where he's from and the more pleasant stories he's heard. Along with the fine cuisine that could be in town, spiced fish and cray-fish in tasty sauces. All the while he keeps a wary eye into the gloom, as his owl familiar noses around near at hand - nibbling on moths and other insects.

Perception: 1d20 + 13 ⇒ (5) + 13 = 18 +2, Vs. Undead. -20 if invisible incorporeal undead.


Male Human Magus 5 AC21, T14/16, F15/17, Hits 40/40, Init +6(+8), Perception +0, Arcane Pool 7/7

1d20 ⇒ 6


Male Human Cleric/5 {HP:42/42, AC 16 (11 without armor)}

Perception: 1d20 + 5 ⇒ (4) + 5 = 9


Eliva, Angalia, Anuqa?


Male Human Sorcerer 5 {AC 13 (17 with mage armor), Perception +9, HP 27/27}

Squirrel!

Perception: 1d20 + 9 ⇒ (18) + 9 = 27

"If something's going to jump out at us, I damn sure hope it's not any more swarms."


Eliva: 1d20 + 12 ⇒ (12) + 12 = 24
Angalia: 1d20 + 11 ⇒ (7) + 11 = 18

GM business:

1d3 ⇒ 1
1d20 + 6 ⇒ (4) + 6 = 10

After suitably preparing the makeshift camp, the party tries to sleep. While the sticky air makes it difficult, the exhausting day of travel wins out, as you seek some much-needed rest.

Andrzej and Eliva:

As the rest of the party settles to sleep, you keep careful watch of the surroundings. The chirping of birds and croaking of bullfrogs creates a steady background to the night-stricken swampland. The limp tendrils of moss seem to reflect the light of the waning moon, lacing the tree branches with soft silver.

Eliva starts with alarm at a sound, not from beyond the camp, but from within it. She nudges Andrzej to draw his attention to it.

The fishmonger, Leclerc, is skulking among your sleeping companions. At the moment, he is crouched over Leandro's backpack, looking through its many pockets, but at Eliva's sudden movement, he freezes and regards you with wide eyes. He begins to bolt toward the trees.

Leandro and Anuqa stir awake at the commotion, without you having to alert them.

Leandro and Anuqa:
Your sleep is disturbed by a soft commotion in the camp. You open your eyes to see Leclerc sprinting away from the camp. Please be aware that any action you undertake must begin from a prone condition.


Male Human Magus 5 AC21, T14/16, F15/17, Hits 40/40, Init +6(+8), Perception +0, Arcane Pool 7/7

Andrzej levels his crossbow and lets fly at the man's hand.

Light crossbow 1d20 + 8 ⇒ (5) + 8 = 13, damage 1d8 ⇒ 3


Male Human (Taldan); Init +0, Perception +0; Paladin 5 {35/55, LoH 4/6, CON: -2}

Leandro grabs Thorn and jumps to his feet, scanning for trouble.

Move to take up weapon, another move to rise from prone.
Initiative in case you need it: 1d20 ⇒ 3
Perception: 1d20 ⇒ 5


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Male Human Cleric/5 {HP:42/42, AC 16 (11 without armor)}

Res sleeps soundly on his bedroll. Beneath his closed his lids his eyes dart back and forth as he enters into REM sleep. His face is contorted in deep concentration. His hands tighten slightly as he clutches an imaginary greatsword. He takes a swing and then rolls over as his slumber deepens and he begins to snore.


The crossbow bolt misses Leclerc, but just barely. He seems startled by it. He runs toward the treeline.

Tybalt, Res, and Angalia could be reasonably expected to stir now that there is more commotion. Are you going after him? Are you communicating with one another?


Male Human (Taldan); Init +0, Perception +0; Paladin 5 {35/55, LoH 4/6, CON: -2}

I assume those of us awake saw Andrzej fire at Leclerc?

"What trouble, friend Andrzej?" Leandro asks, not seeing or hearing any attackers.


Male Human Cleric/5 {HP:42/42, AC 16 (11 without armor)}

Res jerks awake with a start as Leandro shouts to Andrzej. He peers out into the darkness as best as he can to see or hear what threat is headed their way. His hands grope for his greatsword. When they feel the cold steel, they grasp it quickly and pull it out from under his bedroll.

perception: 1d20 + 5 ⇒ (5) + 5 = 10


29/29HP , AC17

Rolling over slightly Tybalt protects his avian friend who's hidden in the coat pocket, he looks into the evenings gloom and barely sees anything. However he can hear some sort of commotion, he lets out a soft cough as his first attempts at speaking fail.


"He was rummaging through your gear," Eliva says hastily to Leandro. "Mind your arrows, Andrzej, we need him alive, if we do not want to be lost here."


Male Human Cleric/5 {HP:42/42, AC 16 (11 without armor)}

How dark is it? Can Res see Leclerc in the moonlight?


29/29HP , AC17

"Oi! You think you can combat the swamp & the swarms alone!" Tybalt shouts out croakilly, his voice carrying in the darkness; "They'll be no hard feelings... come back." He tries to persuade the guide.


Male Human Sorcerer 5 {AC 13 (17 with mage armor), Perception +9, HP 27/27}

I can heal him later. Idiot, Anuqa thinks as he lets loose with a trio of magic missiles

bam, bam, bam: 3d4 + 3 ⇒ (4, 2, 2) + 3 = 11


Res: The night is dim, so use those rules accordingly.

Tybalt: You can try diplomacy or intimidate. The magic missile might undermine your assertion that he will not be harmed.

The magic missile finds its mark, and the fishmonger yelps in pain. The miserable man is thrown off balance on the slimy reeds and falls face-first into a murky pool.


Male Human Sorcerer 5 {AC 13 (17 with mage armor), Perception +9, HP 27/27}

Damn it! Now he's going to drown.

Anuqa runs as quickly as he can to Leclerc.

Um...I'm opting for intimidate.


Male Human Cleric/5 {HP:42/42, AC 16 (11 without armor)}

Still unsure of what is happening and hindered by the dimness of the moonlight, Res says a quick enchantment to Gorum. He touches a twig lying near him. Immediately their campsite is bathed in a bright light as the Daylight spell takes affect.

PRD wrote:
Daylight You touch an object when you cast this spell, causing the object to shed bright light in a 60-foot radius. This illumination increases the light level for an additional 60 feet by one step (darkness becomes dim light, dim light becomes normal light, and normal light becomes bright light)


Male Human Magus 5 AC21, T14/16, F15/17, Hits 40/40, Init +6(+8), Perception +0, Arcane Pool 7/7

"Leclerc was thieving. Badly."

The gypsy reloads his crossbow and stands to line up a better shot, if the man runs again in the dim moonlight.


Anuqa (and anyone else who cared to run after Leclerc) find him sputtering in the fetid pool and struggling to get to his feet in the mud. He looks something like a discontented kitten, and eyes you all with wild fear. "I was just... looking for something I had dropped," he coughs out ineffectually.


29/29HP , AC17

"That's good, maybe ask next time..." Tybalt says giving him a hand and helping him up. His words attempt to make it sound as if there could be some credence to the fishmongers excuses, whilst still trying to calm the situation down. "Here let us see to your wounds, the we can catch a last couple of hours rest, then get through more of the swamp in the morn."

Diplomacy: 1d20 + 14 ⇒ (5) + 14 = 19

'We need him, damnit. Silly fool could have just left us at the entrance to the dungeon & ran with our money. Or hung back until the first trap got us.'


Male Human Magus 5 AC21, T14/16, F15/17, Hits 40/40, Init +6(+8), Perception +0, Arcane Pool 7/7

Andrzej watches the guide's return quietly. Then he unloads and puts the crossbow nearby. No more words are needed, his eyes say it all. Sharp, ratty looking things that they are....


Male Human Cleric/5 {HP:42/42, AC 16 (11 without armor)}

Res watches coldly as Anuqa and Tybalt return with Leclerc between them. Knowing that the only thing keeping them from being utterly lost is this wretched man Res brusquely offers, "Are you injured? We need you to be in good shape for the remainder of our trip in the morning."

If Leclerc answers in the affirmative, Res channels positive energy for healing. 3d6 ⇒ (6, 2, 6) = 14


Male Human (Taldan); Init +0, Perception +0; Paladin 5 {35/55, LoH 4/6, CON: -2}

"Fool thing to do," Leandro adds coldly, "Unless you planned to abandon us here. If you did, your escape plan fell short." With a disgusted glare at the thief, he rummages through his pack to find if anything is missing.


29/29HP , AC17

'So foolish.' Tybalt thinks reproachfully; 'I should have warned him against this course of action. I'm a better judge of character than that - knew he must have thought of some deceptive plan. But I though that he'd not be so cavalier in the swamps....I expected him to try and sell us out to the necromancer....though he's no brave enough for that.' He glances in the dark at the fishmonger.

"See in the morning we can put together a nice bit of game stew, make a change from the fish - no matter how fine it is." He tries to placate the group.


Male Human Magus 5 AC21, T14/16, F15/17, Hits 40/40, Init +6(+8), Perception +0, Arcane Pool 7/7

"Maybe he should be tied?" asks the bladedancing magus as he starts to clean the spots of moisture off his keen edged scimitar. He says it openly so that anyone can hear.


Male Human Cleric/5 {HP:42/42, AC 16 (11 without armor)}

Res shakes his head in the negative. "No need for that, I think between what he saw today and tonight, he should know what he is dealing with now. All the same, our watches should best keep their eyes on him as well."

"Leclerc, you sleep over near the watch. We don't want anymore misfortune to happen to you this evening. Now, I need my rest, who knows what day will bring." Res looks up at the night sky. "I see the moon continues to wane. We best hurry."

Res lays back down onto his bedroll and extinguishes his spell. Within minutes, his snores return.


Male Human (Taldan); Init +0, Perception +0; Paladin 5 {35/55, LoH 4/6, CON: -2}

Leandro winces at the noise. "Sleep if you possibly can with that racket. Watchmen, be alert. Though nothing will happen upon us by chance, being warned of our presence here, things that wish us ill can certainly locate us!" Turning to Leclerc, he fixes the man with a stern but weary look. "You have nothing to fear from me, pitiful man, though the constables may be interested in your light-fingered ways when we return. And if any have disappeared while under your guidance, it will all come out."

After repacking his gear, the paladin returns to his bedroll, this time using the pack as a pillow and keeping one arm over his armor and trusty Thorn. He hopes for dreams of Shelyn.


Leclerc grumbles miserably as he returns to the camp. He looks at you wordlessly as he settles down again. He gives a particularly long, suspicious look to Andrzej, seeing how readily the Vistani is ready to turn him out into the wilderness.

The party resumes its watches, being sure to keep an eye on the larcenous fishmonger. He sleeps fitfully, but does not stir again to pilfer your gear.

The night remains sultry, and it is difficult to get comfortable with the biting insects and fetid air. The rest of the night passes without incident, and the air remains still and close in the dawn.


Male Human Cleric/5 {HP:42/42, AC 16 (11 without armor)}

Res concludes his uneventful watch with his morning meditation. He changes his spells slightly. When he is done, he eats some of his trail ration for the day, packs up his equipment and assists the others with breaking camp.

When all is complete, making no mention of the previous evening's antics, he asks Leclerc, "How many more days travel do you think we have? Are we on track where you feel we should be?"

Changed Daybreak into Summon Monster III and Detect Poison into Light


Male Human Magus 5 AC21, T14/16, F15/17, Hits 40/40, Init +6(+8), Perception +0, Arcane Pool 7/7

Will change spells to include on anti swarm one - burning hands.

Andrzej stretches out and performs a few exercises. Some of his normal fluidity is hampered by tussocks of grass and slippery ground.


Male Human Magus 5 AC21, T14/16, F15/17, Hits 40/40, Init +6(+8), Perception +0, Arcane Pool 7/7

Spells done - ready to face the necromancer.


If anything, Leclerc is even more quiet and sullen than when he was yesterday. He regards you all with open suspicion and says nothing, apart from basic direction as to where to step, what pitfalls to avoid, and so on.

He leads the way back into the swamp. The twisted branches of the darkened trees are crowded with moss, which blocks out much of the sunlight. A faint stirring of a breeze brings little relief from the oppressive humidity.

As you go on, you begin to get the feeling that the swamp has eyes that are watching you. Leclerc evidently feels it as well, as he seems increasingly on edge, his eyes darting about as he startles at every little sound.

He stops short as you all espy a strange fetish hanging from a branch in your path. Twigs tied round with moss and decorated with feathers and tufts of fur form a geometric pattern encasing what appears to be a dried, shriveled human head, shrunk to the size of an apple.


Male Human Cleric/5 {HP:42/42, AC 16 (11 without armor)}

Res follows behind Leclerc swatting at stray insects and cursing to Gorum under his breath about the lack of anything more than bugs and heat to fight. When Leclerc suddenly stops, Res looks ahead and sees the shriveled head. "What is that? Have you seen such an object before Leclerc?" asks Res irritably.


"Savages dwell in these swamps," Leclerc says, his eyes fixed on the strange fetish. "They watch you. They always watch you. Like the eyes on that face. They see into my soul." He is visibly disturbed by the sight.


Male Human Magus 5 AC21, T14/16, F15/17, Hits 40/40, Init +6(+8), Perception +0, Arcane Pool 7/7

"Let's go on. The less time we spend here the better."

Slap! Andrzej wipes his hand on his trousers, feeling the rough damp fibres beginning to fray in the swamp's grey moisture. He sees three more insects crawling over Leclerc, who doesn't seem to notice and that just annoys him more.


Male Human Cleric/5 {HP:42/42, AC 16 (11 without armor)}

"I agree, Andrzej. Standing here gawking won't make us any safer. Move along Leclerc. We will take care of anything that tries to trouble us." Res's hand goes to his greatsword to make sure it is ready to pull quickly. He scans the path in front and along the sides for any sign of trouble.

perception: 1d20 + 5 ⇒ (15) + 5 = 20

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