There be lootin' to do - Skulls & Shackles

Game Master Spazmodeus

Here be a despicable crew of pirates!

Today's Date: Moonday, 28th of Lamashan, 4712 AR
Weather: Sunny and hot

Current Map |
Ship Sheet | Loot Tracker |
Shackles Map | Campaign Bible

Infamy: 29 Disrepute: 14 Plunder: 16


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Male

Thanks for letting us know, Arhiel! Enjoy your cruise. :)


Male

Aside from Arhiel, are we all ready to move on into the next room? Or go back the way you came?


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Ok guys. So now, right after thanksgiving, I'm dealing with a divorce. I'm going to try and keep my posting rate up to normal starting tomorrow. Sorry for the absence.


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Ouch. That's rough. Hope things get better for you.


Male

No worries, Alabaster. That's a hard thing to deal with; take as much time as you need.


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

I'll be back to regular posting tomorrow guys. Thanks for understanding.


Male

No worries, Alabaster. Given all you're going through right now, totally fine.

I'm going to bot you just in this moment to keep things moving, but I look forward to a post from you tonight/tomorrow morning! :)


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

So, our ship will have a dolphin figurehead. And I have an idea for a name.


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Hey, guys. I'll get a post in tomorrow.

Also... really, Edward? You really went there? :)


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

What can i say.....it was too tempting not to. ^_^
Granted, i couldn't come up with something a grindylow could laugh about.

Besides, he's a bard raised in Riddleport amongst sailors and brothels.


Male Human (Mwangi) Aquatic Druid 4
Status:
  • HP: 30/30
  • AC: 14, T: 11, F: 13
  • F:6, R: 2, W: 8, Init: +1; Perception: +11
  • Channels Used: 1/7
  • 1st: hydralic push,air bubble, snowball (16), tripvine (15), calm animal
  • 2nd: slipstream, Gozreh's trident, agg thundercloud (16)

Will post this afternoon. Need to look up some spells.

Also, a question: would area effect spells affect Alabaster inside the big dude?

-Posted with Wayfinder


Male

They do not.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Holy sh!t, lacedons.

Beware guys...not good.


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Well, this has become quite the nail biter.


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

I may have to go down there and channel, and just heal all of them and give giffer and sandara a chance.


Male Human (Mwangi) Aquatic Druid 4
Status:
  • HP: 30/30
  • AC: 14, T: 11, F: 13
  • F:6, R: 2, W: 8, Init: +1; Perception: +11
  • Channels Used: 1/7
  • 1st: hydralic push,air bubble, snowball (16), tripvine (15), calm animal
  • 2nd: slipstream, Gozreh's trident, agg thundercloud (16)

Good idea, won't affect the ghouls.

Although my channel may ... aquatic subtype doesn't distinguish between undead or not. Hmmmm...

-Posted with Wayfinder


Male

It is indeed a nailbiter...interesting predicament. I'm kind of excited this happened, actually, only because when my RL group went through this they prioritized freeing Sandara and (in their case) Rosie over killing their foes...which did result in an escape and a lot more damage to them! But this is a nerve-wracking, bad situation!

However, it's not impossible...Jesal, I think your channel should be able to affect them. ;) And Arhiel, you'd need to make a Strength or Escape Artist check to break out of the weeds...either way, 7 won't cut it. :P

Waiting on Jesal's action and wishing everyone a Merry Christmas, if you celebrate! :D


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Okay. It seems like we have a plan!

Merry Christmas to all of you who celebrate it! Otherwise, happy holidays!


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Merry Christmas everyone!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Jesal, I just had a thought. You have the air bubble spell, right? I was looking at your alias to see if you had cure light wounds and I saw it. That may be our saving grace if you can cast it.

Then, again, I'm sure you were already planning on that.

Man, this is a really close one, guys. I'm actually feeling the tension.


Male

I felt the tension too, and I'm thrilled that everyone pulled together to pull of that rescue! Really great playing there, roleplaying and tactically, from all. :D

The combat is over now (well, this one, anyway), and there's a few minutes to rest, catch up, and review the plunder. There's a lot of it in this room--enough that I spoilered it--but I can reproduce the list here if you'd like to discuss it in more detail.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Happy 2016 to all!


AC 20/16t/18ff (12/12t/10ff) ; hp 35/35; saves: F 4 R 4 W 6; bab 3, melee 3, ranged 5; CMB 3, CMD 15; speed 30; init +4; human sorceror/6
skills:
climb 0, craft: tattoo 6, diplomacy 17, know arcane 10, perception 9+2, profession sailor 6, sense motive 0, spellcraft 12, swim10

Happy new year, everyone!


Male Human (Mwangi) Aquatic Druid 4
Status:
  • HP: 30/30
  • AC: 14, T: 11, F: 13
  • F:6, R: 2, W: 8, Init: +1; Perception: +11
  • Channels Used: 1/7
  • 1st: hydralic push,air bubble, snowball (16), tripvine (15), calm animal
  • 2nd: slipstream, Gozreh's trident, agg thundercloud (16)

Same to you!

-Posted with Wayfinder


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Happy New Year!!


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Happy new year guys!


Male

Happy New Year, all! (Belatedly.) Sorry for the delay, my New Year ended up unexpectedly crazy...work-crazy, sadly, not the good alcohol crazy. :P

But we're back, and hopefully back on track. Will we be seeing a mutiny soon? ;)


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

I'm actually wondering that. Did we find their gear?


Male

I believe Sandara's holy symbol was found on the Man's Promise just after she disappeared. As for the rest of her and Giffer's gear, I should've mentioned it earlier, but I wasn't thinking of it as "loot"--it's scattered around the periphery and the bottom of the chamber, waterlogged but otherwise fine.

Looks like the consensus is to head out of here!


Male Human (Mwangi) Aquatic Druid 4
Status:
  • HP: 30/30
  • AC: 14, T: 11, F: 13
  • F:6, R: 2, W: 8, Init: +1; Perception: +11
  • Channels Used: 1/7
  • 1st: hydralic push,air bubble, snowball (16), tripvine (15), calm animal
  • 2nd: slipstream, Gozreh's trident, agg thundercloud (16)

I do think we should finish exploring these caves, though. Don't need any grindylow chasing us down for vegeance.

-Posted with Wayfinder


Male

I'll let someone second that before y'all wander into the northern caverns. :P


Male

So, since Jesal's was the only opinion I really heard on that subject--unless someone said something that I missed in Gameplay--I've moved us on toward the north!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
The Norv wrote:
So, since Jesal's was the only opinion I really heard on that subject--unless someone said something that I missed in Gameplay--I've moved us on toward the north!

A little late, but sorry for not putting up another idea. I had completely forgotten to put one out.


Male

Haha, no worries. It worked out for you guys. :P


Male

Sorry for the slight delay; in addition to waiting for Alabaster's post, as you can probably imagine this battle takes a while. I really want to roll each NPC's actions out, since you have such specific relationships to them. :P


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

So, I'm sorry for the absence the last few days. I just found out I have a tiny gamer on the way and I've been dealing with the appointments and all. On top of that, I've been in NC and the weather is balls. I'm catching everything up now.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

I heard about NC having bad weather.

But grats man, family extension. :)


Male

Congrats!! That's incredible news! No worries about the absences; life happens. :)


AC 20/16t/18ff (12/12t/10ff) ; hp 35/35; saves: F 4 R 4 W 6; bab 3, melee 3, ranged 5; CMB 3, CMD 15; speed 30; init +4; human sorceror/6
skills:
climb 0, craft: tattoo 6, diplomacy 17, know arcane 10, perception 9+2, profession sailor 6, sense motive 0, spellcraft 12, swim10

congrats on the impending arrival...


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Congratulations, Alabaster!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Oh, man. The grindys are attack our allies. Not good. Should we try to redirect them or kill them?


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Redirect attempt, otherwise kill.

I'm guessing an intimidate or diplomacy roll for it.


Male

That's not a bad guess. ;)


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

So, I'm working on leveling up Isaac. I'm not sure which rogue talent to take. I was originally thinking about resiliency. But, then again, there's black market connections and firearm training. But, one that really caught my attention was one I could get by taking combat training. It's a newer combat feat called Aquatic Combatant. It gives me a further +2 bonus on Swim checks, makes it so that I don't take penalties on melee attack rolls made underwater, and my slashing melee attacks and unarmed bludgeoning attacks deal full damage underwater. That is a big one, especially for this campaign.

I might just take Aquatic Combatant, but I'd like to get everyone's thoughts.

EDIT: I think I'm going to go ahead and take Aquatic Combatant. Might be best for what's to come.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Given the fact bards finally get lvl 2 spells at lvl 4, i think taking this lvl as bard and a dip or 2 in swashy later.

And hopefully not be an utter wreck in the long run by doing so. :)

Lvl gains:

HP: +7

1 point to Dex.
BaB +1
Ref +1, Will +1

Access to lvl 2 spells!
Lvl 2 spells, 2 a/day:
Blindness/Deafness (curses, nasty if it gets through), DC 16
Pugwampi's Grace (Wheee, roll em again!), DC 17

FCB: +1 spell, must be below max cl.
Lvl 1 spell:


AC 20/16t/18ff (12/12t/10ff) ; hp 35/35; saves: F 4 R 4 W 6; bab 3, melee 3, ranged 5; CMB 3, CMD 15; speed 30; init +4; human sorceror/6
skills:
climb 0, craft: tattoo 6, diplomacy 17, know arcane 10, perception 9+2, profession sailor 6, sense motive 0, spellcraft 12, swim10

lvl 4 sorc

+5 hp (to 24), +1 will save, +1 bab
+1 to dex
+1 cmb (from bab), +2 cmd (dex and bab)
+1 init (dex)

skills +1 diplo, +1 know arcane, +1 spellcraft

2nd lvl spells (4/day) 1 new spell: Summon monster II

fav class bonus (human) +1 spell.. 1st lvl magic missile

familiar gains 3 hp (to 12)

that about covers her level up.


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Level Up!

Rogue (Pirate) lvl 4!
+5 hp
+9 skill points
- +1 Acrobatics
- +1 Appraise
- +1 Climb
- +1 Diplomacy
- +1 Knowledge (local)
- +1 Perception
- +1 Sense Motive
- +1 Profession (sailor)
- +1 Swim

FCB: +1 hp

+1 Ref
+1 BAB

Ability Score Increase: +1 Strength!
Strength now 18 (+4)!

CMB now +7!
CMD now 19!

New Rogue Talent!
Combat Training (Aquatic Combatant)

Aquatic Combatant:
You gain a +2 bonus on Swim checks and don't take penalties on melee attack rolls made underwater.

Your slashing melee attacks and unarmed bludgeoning attacks deal full damage underwater.

New class feature: Uncanny Dodge!


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

I'll get leveled tonight.


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Hey, Norv. I'm unsure as to what Zuld said since there's no translation and putting it into google translate doesn't work for some reason.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Did you use the auto-detect language?

That aside....you're shoving quite the angle onto me GM.
Any self respecting captain needs to be capable in combat and able of physical feats.

Given the experience the dicebot gave me, i wonder how much of a captain Edward would make.

The suave charismatic type, but physical.....Isaac is better in that department.

.....though captain Edward has a stylish ring to it.....

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