Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
Thank you, GM G. I hope everything works out for you.
Thanks for the game, and the heads up as to what is going on... Gonna miss this game, was having fun.. hope you all find safe harbor and a new game to play!
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
I can start the thread if no one else wants to. Does anyone have a GM in mind that they would want to ask first? I'll wait to start the thread until you guys reply.
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
I would suggest asking The Norv first. I have him as both a GM and a fellow player.
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
If he doesn't , there are a bunch of PFS GM's I know who may want to take it up for the credit... Would you guys be down with that? It wouldn't affect us or our characters any, but we would get credit for any PFS characters we have if they were to report the game.
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
Norv has agreed to gm our game. We just need to wait a few days.
Apologies for the delay--I'm finally on the other side of a massive workshop process that was eating huge amounts of my time and brain. Now I'm out, however, and hoping to continue my games (and pick this one up, now). I'm running a S&S game in my intermittent RL campaign right now, so it should actually be fairly straightforward for me to pick this up. Thanks for having me! :)
I'm going to try to read through (or at least skim) the gameplay thread up to this point, but it looks like you've all just been transferred over to the Man's Promise--is that right? And you're all level 3 right now?
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
Yep. That's where we are. And thank you again, Norv, for picking up this game.
Guys, I just send a PM to Norv to share my thoughts on this game.
Have a lot of fun with him, if at any point in time he wants to reduce the time he spends on PbP let me know and we will see if I can take over again. I had a lot of fun with you, thank you for that.
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
Yeah, thanks to you both. This is a great group and I am terribly happy it's still rolling. Perhaps one day (in a few years) we'll finish the whole AP! lol.
No worries! And thanks, GMG--your thoughts were really useful in terms of getting me up to speed, etc. :)
I'm going to try to finish up reading the story so far and get a post up tonight (tomorrow afternoon at the latest) to get us going...so stay tuned! It's a new ship, with a new cap'n!
(And how symbolically appropriate that this shift in the story should happen to coincide with a shift in GMs...hopefully I end up more popular than Mr. Plugg...*gulp*)
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
So, who's all on the ship? I would like to see an updated list so we can have some reference.
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
I know that I'm going to regret this... but maybe someone should talk to Conchobar. Maybe convince him to join us and back off Rosie.
Edward et al: I listed the full crew a few posts up. I still don't have admin control over the game, so I can't put it in the campaign tab or anything...unfortunately. I'll email them again tomorrow.
The movers are here packing us up and the moving truck comes tomorrow - I will have no internet until Friday, though I might have it UNTIL tomorrow morning sometime - If I don't post til friday though, bot me as necessary please... sorry for the interrupt.
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
Should we begin the mutiny on this night? I mean, Edward is fatigued after all.
Maybe we should wait until the next night. Let Edward heal up, warn Samms and Cogward, and have them help us take the crew quickly before having to deal with Scourge and Plugg.
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
You have a point. It seems like a good idea to wait.
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9
So, it looks like we outnumber them: 12 vs 8. As for sabotage/battlefield prep, it would be best if we did that. However, I have to ask: other than battlefield control spells, how else can we turn the tables to our advantage with sabotage/prep?
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9