There are Mirrors (Inactive)

Game Master Wren McGalliard

Sailing on the Sea of Moonshae.

DR 1372, 1 Eleint


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Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Rougar sets up his arm and looks Maheem square in the eye.

I hope you are ready, friend. I do not wish to injure you much.

Strength: 1d20 + 2 ⇒ (10) + 2 = 12


6 Pharast, AR 4718 Exploration Map / Local Map

Maheem Str: 1d20 + 3 ⇒ (12) + 3 = 15 Maheem's long, muscled arm overpowers Rougar's and slams it into the sharp debris on the table. Rougar's hand is sliced open and bleeds onto the box. The pain lances up through his arm.

slashing damage: 1d2 + 3 ⇒ (1) + 3 = 4 lethal damage


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Rougar pulls his arm back with a yelp. He grasps himself by the wrist, examining the wound and flexing his hand through its various motions. He looks up at Maheem and smiles devilishly. His arm resumes its position and he speaks one word.

Again.


6 Pharast, AR 4718 Exploration Map / Local Map

Maheem lets out a small laugh and puts his arm back into position, grasping Rougar's.

Maheem Str: 1d20 + 3 ⇒ (6) + 3 = 9


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Strength: 1d20 + 2 ⇒ (20) + 2 = 22


6 Pharast, AR 4718 Exploration Map / Local Map

Maheem's hand slams into the table, crunching on a few pieces of glass and a jagged coin. Maheem winces in pain, but slowly draws his hand away. "Noht baad. Best outta' t'ree?" He holds his hand up again, blood dripping off of it.


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Gladly, friend.

Strength: 1d20 + 2 ⇒ (5) + 2 = 7
Re-roll: 1d20 + 2 ⇒ (10) + 2 = 12


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Gill nods and contemplates this for a moment. "Disciplinary seems to be the main roll of officers on this ship. I don't see the point where I came from those who policed wouldn't ever last long."


6 Pharast, AR 4718 Exploration Map / Local Map

The freckled woman turns and looks to Gill. "That's very perceptive. Not the kind of thing I expected to hear from one inside a tenday of being pressed. Where are you from, kobold?"

Rougar

Maheem Str: 1d20 + 3 ⇒ (7) + 3 = 10

Rougar just barely overtakes Maheem's strength and presses his hand into the table, drawing more crunching sounds, as well as more blood. The crew watching seems to draw in breath at the conclusion, and then unfold into a chorus of cheers and slurs.


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Rougar laughs and crosses his arms.

Very well done, my friend. I thought you had me for a second.


6 Pharast, AR 4718 Exploration Map / Local Map

Rougar Diplomacy: 1d20 + 1 ⇒ (1) + 1 = 2

"Yu'er naht bad. But we aihn't freends. No mattah 'ow many tahms ya seh it." He frowns and stands, then leaves for the lower berth.

"I respect ya', whitefur," Says Grok, who has been sitting by and drinking- quite a bit for that matter. Her normally pale greenish skin is flushed red. Her eyes roll a bit. "Not many can grip wit' Maheem and still hold a mug after."


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Gill laughs and waves his arm up and down as he does, "You mean you see Scourge's weakness to? Well perhaps we can be friends then. I am Gill and I come from the city of wonders."

Gill extends his arm and offers his hand to her.


6 Pharast, AR 4718 Exploration Map / Local Map

Gill Diplomacy: 1d20 + 1 ⇒ (7) + 1 = 8

"Well for what Scourge lacks in foresight he makes up for in cruelty. Don't be fooled into thinking he's all bark and no bite. That dog will kill you if you get on his bad side, and he gets the chance, of course." She stoops down a bit and holds her hand out to clasp Gill's. "Waterdeep is it? They call me Peppery. I've nearly forgotten what manners are. Suppose it would come from the Sword Coast. I've spent my whole life in the Moonshaes, and there is plenty a lack of manners out here. I'm from Flamsterd originally, but left those stuffy wizards for the free life."

She stands and dusts her hands off on her dress.

"Don't let that be mistaken for us being friends, though. Manners are nice, but they don't make up for the lack of healthy skepticism. Out here, I've seen friends stab in the back just as likely as an enemy. All it takes is the right price."

Then she walks away, back towards the door leading to the officer berths. The smell of flowers and spice follows after her.


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Maheem seems intent on not being my friend. It is good to know I have a friend in you, though.

Rougar stands and holds out his hand.

You may call me Rougar. Or Whitefur, if you do not mind being called Greenskin.


6 Pharast, AR 4718 Exploration Map / Local Map

Grok eyes Rougar skeptically for a moment. "Grok if fine, Rougar. You know, I think i've heard that name tossed around. Said you're good with the sails and ropes," She holds her hand out and grasps Rougar's, squeezing it. "That must be true with a grip like that." She wheels her head and takes another swig of rum. "Well Rougar, I best be off to bed before I make a fool of me'self."


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

That sounds good, I'll be off to bed myself.

With that, Rougar heads down to his cot for the night.


6 Pharast, AR 4718 Exploration Map / Local Map

Gill you can still have another nighttime ship action if you like, since that was just catch up from earlier.


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Gill eyes Peppery cautiously and turns away heading down to Owlbear's normal area.


6 Pharast, AR 4718 Exploration Map / Local Map

Down in the main hold, Owlbear is asleep, chained up to the lower portion of the main mast. A box is near the middle of the room with glass and sharp pieces of metal scattered across it. There is also drying blood spilled across some of the jagged scraps.


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Gill approaches Owlbear and quietly tries to wake him, "Hey, buddy.."


6 Pharast, AR 4718 Exploration Map / Local Map

Owlbear stirs a bit then looks up. He winces in fear, then whimpers a bit, looking at Gill through shiny eyes. "P-piggies?" He says in a voice more than a bit confused.


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Gill frowns and reaches out to Owlbear. "It pained me to have to do that friend. Against anyone else it would have been much worse for you. I wanted to help you... Listen you did a good job, I promise you I'll get you out of this hell and you can be free to play with piggies and live how you want."

Gill turns away and looks over his shoulder at Owlbear, "I promise"


6 Pharast, AR 4718 Exploration Map / Local Map

Owlbear whimpers, then smiles a bit. He nods at Gill and then sighs and goes back to watching the pigs in their cages.


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Gill laughs and walks over to a pig cage, "What the hell why not".

Gill let's a pig out and leads it over to Owlbear to play with.


6 Pharast, AR 4718 Exploration Map / Local Map

Owlbear plays with the pig as best he can, with his hands shackled. The locks on the manacles look quite difficult to unlock, even for one as skilled as Gill. Additionally, there are still crew up and about, one could come into the main hold at any moment.


6 Pharast, AR 4718 Exploration Map / Local Map

The next day the bell tolls for biscuit around the usual time. Gill and Rougar climb to the deck to eat and get their daily tasks. The next two days pass without much happening beside the hard, grueling work on the ship.

26 Eleasis

Rougar is assigned to mainsail duties for the first day.

Rougar Str: 1d20 + 2 ⇒ (14) + 2 = 16
Rougar Con: 1d20 + 1 ⇒ (18) + 1 = 19

He completes his duties handily and does not succumb to physical exhaustion, as he sees others do, who work the mainsail.

Gill helps Kroop, who seems to be up and about, although hungover and not much for conversation. However, Gill gets the sense that Kroop is beginning to trust Gill and shows a silent sort of respect.

Gill Int: 1d20 + 2 ⇒ (10) + 2 = 12

Together Gill and Kroop set about making a good meal for the crew. They put together a stew of pickled pork and ale, as well as some thick, crusty bread.

Just before the crew is served, a young woman appears and takes a tray of food, tasting it before she leaves the kitchen.

"Dat 'dere is Caulky. She's de capin's cabin' wench," Says Kroop quietly after she leaves. "She's us'uly the o'ly inter'actin' we get wit' the cap'n. Tests 'is food fer poisin, she does."

27 Eleasis

The next day, Rougar is assigned to rope work. The wind in the sails seems to be picking up, but is more erratic. A humidity is in the air suggesting rain, but it never comes.

Rougar Dex: 1d20 + 3 ⇒ (3) + 3 = 6
Rougar Dex Re-Roll: 1d20 + 3 ⇒ (13) + 3 = 16

I took liberties with your reroll, assuming you'd want to use it there, rather than suffer the punishment of failure.

Rougar fumbles a bit at first, not yet getting the hang of the complexity of the sails, but he gets his bearings and tries again, his determination a spectacle to some of the other riggers.

Gill is assigned to fishing duty to catch for the nightly meal.

Gill Wis (Survival): 1d20 + 2 ⇒ (8) + 2 = 10
I'm gunna use Gill's day time ship action to 'work diligently' so that he succeeds and avoids punishment.

Gill barely manages to catch enough fish, but he does and takes a large crate-full down to Kroop to be boiled.

28 Eleasis

The bell rings on the morning of the 28th of Eleasis, summoning the crew up for biscuit.


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Rougar uses his daytime actions to influence the other riggers. Specifically, the rat-faced halfling and the gnome with an eye patch.

Halfling diplomacy: 1d20 + 1 ⇒ (11) + 1 = 12

Gnome diplomacy: 1d20 + 1 ⇒ (17) + 1 = 18

Rougar disposes of his rum in his typical stealthy fashion.

Stealth 1: 1d20 + 8 ⇒ (11) + 8 = 19

Stealth 2: 1d20 + 8 ⇒ (19) + 8 = 27

Rougar spends his night actions to influence as well. This will be for Maheem and the dwarf Rougar arm wrestled before.

Maheem diplomacy: 1d20 + 1 ⇒ (19) + 1 = 20

Dwarf diplomacy: 1d20 + 1 ⇒ (7) + 1 = 8


6 Pharast, AR 4718 Exploration Map / Local Map

Rougar is unable to improve the attitude of any of the crew members, except for Maheem, whom seemed to be merely unfriendly to Rougar due to their previous engagements. By the end of their interaction, Maheem admits to no longer hating Rougar, but clarifying that they are still not friends. Rougar does get the sense of progress, though, and believes that if he is successful again they might become friends- be that due to Rougar's undeniable optimism or not.

"Eva' synce I left mah home, ahve knowne otha's to be liabilitees. I dohn't make freends."

When pressed about where he is from he responds. "Fah to da' sout' and east'h. Lots'a jungle on dah mayne lahnd, but ahe from da' liddle islahnds."


Male Gnome Gnome Prankster 2 | 18/18 | AC 16 - 13 - 14 | Saves 1 - 5 - 2 | Diplomacy - 9 Performance - 9 Perception - 1 Stealth - 3 Sense Motive - -1

A blonde Gnome slips out onto the foredeck and clambers onto a stack of crates, slinging a filigreed lute from his back and mock bowing for the sailors working on deck and in the rigging.

"Gather round, lads and lasses, Ol' Dink is tired of sorting crates of tack and has decided to favor you with an impromptu performance!"

The Gnome dances impatiently on a crate as a few sailors wander over and starts a low, wistful song. His voice is strong, if a little weedy, but he plays with great skill, bright and subtle.

"Ilsa from Corwall, a hin lass pale and fair,
every day with tears in her eyes, flowers in her hair,
waits for my ship to arrive, she waits at the pier,
a hand on her belly, hope in her heart, tempered by fear.

We met in a tavern, danced by candlelight,
she took my hand and I stayed that night,
I plied her with promises, whispered avidity,
slipped out that morning, returned to the open sea.

I returned one last time, to see sweet Ilsa awhile,
she brought a boy, platinum locks, impish smile,
I stayed through the night, to raise this boy I swore,
and that's why I can't go to Corwall no more!
"

He grins and smacks his lute, a discordant note rings out to end the song.

Immediately he jumps into a rather dirty ballad dedicated to a half-orc girl he met one night in Calidyrr, until an officer bursts on deck and demands he returns to work, chasing the cackling Gnome inside.


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Gill wakes and goes to see Owlbear bringing him an extra biscuit from the kitchen. He pats him on the head and doesn't say a word.

Gill will spend his ship action working diligently with Kroop and tries to humor him while doing so.

Diplomacy: 1d20 + 3 ⇒ (19) + 3 = 22


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Rougar wakes and goes up to the deck to eat and find his duties for the day.


6 Pharast, AR 4718 Exploration Map / Local Map

Gill and Rougar get 400 exp each for dealing with the Owlbear situation, and for generally improving the attitude of some of those on the ship. Dinkus gets 200 exp for his lovely song.

After biscuit, the crew finds Mr. Plugg with a female human standing next to him, brooding.

The woman next to Plugg wears a crimson bandanna wrapped about her head. Her skin is tanned dark, as the crew has seen her previously, on many days on deck cleaning and preparing canons, as well as hauling ammunition and at times even firing weapons to test their accuracy. She has mid length black hair and many pieces of gold and beaded jewelry in her ears and nose. A white shirt covers a brown tube top connected to high waist brown pants. One of the pant legs is cut short and tucked into a wooden peg leg that extends below her left leg.

"Bit of sport for you newly pressed lads. Ye'll be takin' the jolly boat out and learnin' to use the grapple. 'Tis an important part of bein' a pirate and I won't have any on my crew without the know-how to rope in a good haul. To learn ye' on it, you'll have the master gunner Riaris Krine."

Without any hesitation the woman marches over to the side of the boat where the jolly boat is tied, her peg leg thumping along the way. On her way she points to Rougar and then to Gill. "The little scaley shit, and the nancy cat-man will make the first pair. Follow me, and keep yer f$#@in' mouths shut, aye?" Her nose appears to have been broken in multiple places, and when she snarls, which she does almost constantly, the wrinkles twist the skin between her eyes.

Mr. Plugg says to Dinkus "When they're done, you'll be next, so don't wander too far, music man. Just cause we found ye' floatin' on a stern piece and rescued ya' don't mean ye' can't pull yer weight when the time comes."


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Rougar hops into the boat and sits down, giving the woman a sarcastic salute.


Male Gnome Gnome Prankster 2 | 18/18 | AC 16 - 13 - 14 | Saves 1 - 5 - 2 | Diplomacy - 9 Performance - 9 Perception - 1 Stealth - 3 Sense Motive - -1

"Aye ay- Oh wait, just, I'll be right back!" Dink scurries off and returns sporting an eye patch and several bandoliers and sashes over his plain clothes and studded vest.

"I- don't look at me like that, Paul, I needed my pirate outfit." He scowls at a sailor hauling rope and moves his eye patch from left to right, squinting. "I know you said the sashes were too much but I- I think I need to get rid of this eye patch. I can't see anything."

Dink stows the eyepatch in a pocket and waits his turn, fidgeting excitedly. He very nearly nudges Mr. Plugg but thinks better of it.

"You have no idea how excited I am to be a pirate! Do you want a song? I know shanti- no yeah, no of course not, that would be stupid."


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Gill looks a bit nervous and silently gets on the boat.


6 Pharast, AR 4718 Exploration Map / Local Map

The jolly boat creaks as Rougar and Gill get inside and it is lowered to the water. Riaris scowls and looks out at the water, silently calculating an appropriate distance. Together the trio row out to a place about 40 feet away from the side of the Wormwood. The jolly boat bobs about in the frothy blue-green, the waves slapping against the side and spraying salty mist over the passengers. Off in the distance, Rougar and Gill can see tall black clouds creeping over the horizon.

"Grapplin' hooks are used for latchin' onto other boats to reel 'em in and tether our boat to our prey," She hands a grappling hook, one each to Gill and Rougar. "Now once ye' get yer hook in, and ye'll want it on there like a babe on a teat, ye'll know by givin' a good tug and gettin' no play," She demonstrates by pulling the rope of a fourth grappling hook taught between her hands. "Now give the bastard a hurl and if ye' worth half yer weight in shit, ye'll hit the railin'."

Give me a ranged attack roll for the grappling hook, when you're ready. The attack roll is at -6, because the range increment is 10 ft, and it's three extra increments away.


6 Pharast, AR 4718 Exploration Map / Local Map

On deck, Mr. Plugg glares are Dinkus and stomps off across the deck with his whip in tow, looking up at the riggers and then back down at the other swabs.

A strange, tall elf-looking figure seems to appear beside Dinkus. "I was told I would be performing grappling training with you. My name is Ensra." Large horns protrude from the sides of his head, and his eyes are a opalescent red. He sports a long dark grey robe covered with stylized black markings. "You're the one we picked up last night. Is that correct?" His voice is soft, but dark.


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Ranged attack: 1d20 - 2 ⇒ (16) - 2 = 14


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Ranged: 1d20 - 1 ⇒ (9) - 1 = 8


6 Pharast, AR 4718 Exploration Map / Local Map

Both grappling hooks catch onto the railing of the wormwood. "Go 'head and scramble up the sodden' rope, then. Get back on deck and yer trainin' is done. I ain't fishin' yer lousy corpses out of the water if ye drown," says Riaris.

Give me six climb checks each to make it to the ship. Depending on how you describe your approach could effect the DC


Male Catfolk Nimble Guardian Monk 3|HP 29/29|AC 16/16/12|Saves: Fort +4 Ref +8 Will +5|Initiative +3|Diplomacy +1|Perception +8|Stealth +9|Sense Motive +9|Reflex re-roll 1/1|Untrained skill re-roll 1/1|Skill/Ability re-roll 1/1|Defensive Aid 2/2

Rougar shimmies up the rope, clearly not used to climbing in this fashion. He takes his time, in order to not fall in the water.

Rougar takes a 10 on his rolls, giving himself a 24. I'm not sure how this will affect his climb speed of 20.


Male Gnome Gnome Prankster 2 | 18/18 | AC 16 - 13 - 14 | Saves 1 - 5 - 2 | Diplomacy - 9 Performance - 9 Perception - 1 Stealth - 3 Sense Motive - -1

Dink cocks his head at the stranger and raises his hand, palm out. "Yup, they scooped me up the other night! Uh, pleased to meet you then! I'm Dink, Dinkus Va- uh, Dinkus."

The Gnome reaches out and takes a fold of Ensra's robe in his thumb and forefinger.

"Not much for appropriate workwear, huh? Nice material though! Where did you get it, I was thinking about a new sash."

Dink moves next to the new arrival, excited to have made a new friend.

"Have you been here for a while? Are you a pirate or pressed?"


6 Pharast, AR 4718 Exploration Map / Local Map

Rougar climbs across the rope at an inhuman rate. A few of the crew step to the railing and launch empty bottles and small, empty containers at Rougar.

Rougar Reflex: 1d20 + 6 ⇒ (18) + 6 = 24

Rougar avoids the propelled objects and makes it to the railing on deck and hops deftly on board. The crew throwing objects scowl, but say "Err, not bad whitefur."

"Pressed," says Ensra. "I was taken the same night as that one-" Ensra points to Rougar as he comes into view from overboard, "-some eight days ago. I admit, I am still getting used to the passage of time out here. The days seem to drag on, but slip by while you are not looking."

Ensra curls a very slight smile. "And this robe is from my home. my lordship was much for appearances."


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Gill grabs onto the rope hanging upside down using his hands and feet to hold on. His light body scurries forward.

Climb: 1d20 + 4 ⇒ (1) + 4 = 5
Climb: 1d20 + 4 ⇒ (19) + 4 = 23
Climb: 1d20 + 4 ⇒ (6) + 4 = 10
Climb: 1d20 + 4 ⇒ (11) + 4 = 15
Climb: 1d20 + 4 ⇒ (18) + 4 = 22
Climb: 1d20 + 4 ⇒ (8) + 4 = 12


6 Pharast, AR 4718 Exploration Map / Local Map

Gill grip falters at first, but he catches himself and climbs the rest of the way successfully. The crew on deck throw their debris at him as well.

Gill Reflex: 1d20 + 7 ⇒ (13) + 7 = 20
Gill Reflex: 1d20 + 7 ⇒ (17) + 7 = 24

Gill easily dodges the incoming crates and splashes of bilge water and makes it back to the deck. Overboard they can see Riaris rowing the jolly boat back for the next pair, Dinkus and Ensra.


Male Gnome Gnome Prankster 2 | 18/18 | AC 16 - 13 - 14 | Saves 1 - 5 - 2 | Diplomacy - 9 Performance - 9 Perception - 1 Stealth - 3 Sense Motive - -1

Dink scurries over to the railing, motioning at his new friend. "C'mon, it's our turn I think!"


6 Pharast, AR 4718 Exploration Map / Local Map

Ensra follows along and quietly descends down the rope onto the smaller boat.

"I'm gunna swing a hook up your ass if you don't hurry up." Calls Riaris.


Male Gnome Gnome Prankster 2 | 18/18 | AC 16 - 13 - 14 | Saves 1 - 5 - 2 | Diplomacy - 9 Performance - 9 Perception - 1 Stealth - 3 Sense Motive - -1

Dinkus scampers up onto the railing and slides down the rope into the boat, grinning excitedly.

"Hi! I'm Dink, I don't think I've seen you around, are you friends with the capta- Oh you've got a peg leg! What happened, did it get hit with a cannonball?" He babbles at Riaris. "I'm pretty excited to learn how to do this I've always wanted to be a pirate!"


Male Kobold Rogue 2 HP:18/18 [AC:18/14/16] |Saves Fort:+0 Reflex:+7 Will:+0| [Initiative:3] |Acrobatics:8 Bluff:6 Climb:4 Disable Device:8 Escape Artist:8 Perception:5 Sleight of Hand:8 Stealth:12 Swim:5 Use Magic Device:6|

Gill wipes himself off and goes to Rougar, "Well I hope I never have to do that and be greeted with the pointy end of a blade rather than maties, Rougar how have you been, ya know I don't mind most of this rabble too much these days."

Gill smiles and puts his hands on his hips.


6 Pharast, AR 4718 Exploration Map / Local Map

Riaris looks at Dinkus with a grimace. "Finger me Umberlee, you've got a gab on ye'. I be the master gunner and yeah a cannon ball took it off, if ye must know. I don't need a pair to know how to fill a ship with lead or run a man through."

Riaris begins rowing the jolly boat back to forty feet out from the deck. She stops and hands a grappling hook to Dinkus and Ensra. "Well clammer up like a cur and we can be done with this waste of my time. Ye smell like some damned cur's, too."

Ensra sighs and lets fly with his grappling hook.

Ensra Ranged: 1d20 - 3 ⇒ (4) - 3 = 1

Ensra's hook falls short and he reels it slowly back in.

Riaris lets out a raspy laugh. "I've seen a drunk crab pick his eye with more grace."

Ensra tries again.

Ensra Ranged: 1d20 - 3 ⇒ (10) - 3 = 7

The second try hits the railing and grabs hold. Ensra begins his climb, mimicking Gill by throwing his legs over the rope and shimmying carefully along.

Ensra Climb: 1d20 ⇒ 6
Ensra Climb: 1d20 ⇒ 7
Ensra Climb: 1d20 ⇒ 11
Ensra Climb: 1d20 ⇒ 16
Ensra Climb: 1d20 ⇒ 4
Ensra Climb: 1d20 ⇒ 6

Near the end, Ensra loses his grip in the sway of the rope and falls down into the water with a loud splash. The crew watching from the railing let out a roaring laugh, each holding debris they are ready to let fly.

Ensra Swim: 1d20 ⇒ 15
Ensra Swim: 1d20 ⇒ 10
Ensra Swim: 1d20 ⇒ 13
Ensra Swim: 1d20 ⇒ 11

Ensra swims his way back to the jolly boat and climbs out, now soaking wet, breathing heavily. "I'm not much of a climber, nor a swimmer," He says. "But, the water is not rough."

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