The Worldwound Incursion (Inactive)

Game Master DireMerc

The wardstone of Kenabres has been broken and the demons of the worlwound are loose! How will this crisis be contained?
Link to images

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: You are villains. Villains are smart, resourceful and have style! Have you ever seen a memorable villain that could just swing his sword and do nothing more?

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."


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That doesn't sound right...Is your ac higher than 18? If it's not you took like 36 damage dr 10 included.

Tessai your up


Loot Tracker Human 4 Ranger | HP 38/38 | AC 18 | T 14 | FF 14 | CMD 21 | Fort +6 | Ref +8 | Will +4 | Init +4 | Perc +10
DireMerc wrote:

That doesn't sound right...Is your ac higher than 18? If it's not you took like 36 damage dr 10 included.

I didn't see or consider that second set of attacks. With those baked in, Raven took 31 dmg in the first round, leaving her at 7hp. She heals back 5 on regeneration and stands at 12/38 instead.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

I seriously need to pay closer attention to combat posts. I just realized that they were sneak attacking. That being the case, if possible, I would like to add a 5' step to my last turn to F4. That goes for everybody. The Babaus pretty much can't hurt us if the aren't sneak attacking.


Round 2

If my math is correct, Tessai took 45-30 = 15 points of damage, healed 5 from Adalric's Life Link, regenerates 5, and will hopefully regenerate another 5 on round 2 from Life Link. However DireMerc, were the attacks to Tessai made by the target of her smite? Because if so, only the first would have hit.

EDIT: Double checked - I think the one who Tessai is smiting is B1, correct?

Witnessing the onslaught of attacks on Raven, Tessai shifts her position, to continue and pressing on the target of her smite, while assisting her companion - "Fight me, coward!"

Shifting to I:4, and attacking B1

Radiance Attack: 1d20 + 11 ⇒ (14) + 11 = 25
Damage: 1d8 + 16 + 2d6 ⇒ (3) + 16 + (1, 6) = 26

--Status--
AC: 21 (23 vs. target of smite)
HP: 34/39 (or 39/39)
Effects: Smite Evil, Protection from Evil


You are smiting b1 and b4 is the one that attacked you Tessai

Adalric caster level check vs spell resistance: 1d20 + 4 ⇒ (4) + 4 = 8

The spell has no effect.

B1 steps back and then teleports into the corner to flank Aeron and Orlando.

B2 Tries to grapple Raven
cmb: 1d20 + 12 ⇒ (2) + 12 = 14
damage if success, grapple + acid: 1d6 + 5 + 1d8 ⇒ (6) + 5 + (6) = 17

note that the 1d8 acid bypasses the dr

B3 attacks Orlando
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (15) + 14 = 291d6 + 5 + 2d6 ⇒ (2) + 5 + (3, 1) = 11
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (14) + 14 = 281d6 + 5 + 2d6 ⇒ (3) + 5 + (6, 6) = 20
flank attack, sneak attack, bite: 1d20 + 14 ⇒ (10) + 14 = 241d6 + 5 + 2d6 ⇒ (1) + 5 + (5, 2) = 13

B4 attacks Tessai
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (6) + 14 = 201d6 + 5 + 2d6 ⇒ (4) + 5 + (4, 6) = 19
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (15) + 14 = 291d6 + 5 + 2d6 ⇒ (6) + 5 + (5, 1) = 17
flank attack, sneak attack, bite: 1d20 + 14 ⇒ (10) + 14 = 241d6 + 5 + 2d6 ⇒ (1) + 5 + (6, 2) = 14

B5 Tries to grapple Varn.
miss chance(20 and under misses): 1d100 ⇒ 54
cmb: 1d20 + 12 ⇒ (3) + 12 = 15
damage if success, grapple + acid: 1d6 + 5 + 1d8 ⇒ (2) + 5 + (2) = 9

B6 attacks Aldalric
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (14) + 14 = 281d6 + 5 + 2d6 ⇒ (6) + 5 + (4, 6) = 21
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (20) + 14 = 341d6 + 5 + 2d6 ⇒ (3) + 5 + (3, 5) = 16
flank attack, sneak attack, bite: 1d20 + 14 ⇒ (10) + 14 = 241d6 + 5 + 2d6 ⇒ (2) + 5 + (1, 4) = 12
confirm crit, claw: 1d20 + 14 ⇒ (17) + 14 = 311d6 + 5 ⇒ (4) + 5 = 9

updated map

You can all post again.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Round 2_______________

Move: Orlando, seeing the danger, tumbles through Tessai's position to (I,3) to flank B4.
Acrobatics: 1d20 + 11 ⇒ (11) + 11 = 22

Standard act: He thrust his (glowing!) sword out as he sneak attacks the babau (B4).

Duelling sword flank attack: 1d20 + 5 ⇒ (17) + 5 = 22 for a possible 1d8 + 2 + 2d6 + 2d6 ⇒ (1) + 2 + (5, 6) + (2, 1) = 17 cold iron, precision, good and piercing damage.


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Round 2

Just posting my AoO against the grapple, plus the grapple misses. I'll post my round 3 actions tomorrow.

Varn ducks underneath the babau's arms as it attempts to grab him in a bear hug. He then immediately jabs his sword upwards into demon's torso, making it pay dearly for the attempt! "Death find you quick!"

Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d8 + 3 + 2d6 ⇒ (8) + 3 + (5, 5) = 21


Loot Tracker Human 4 Ranger | HP 38/38 | AC 18 | T 14 | FF 14 | CMD 21 | Fort +6 | Ref +8 | Will +4 | Init +4 | Perc +10

Round 2

As the demon reaches for her, Raven sees an opportunity to hit, and takes a swing there, smashing her adamantine and magical weapon into the evil creature. The nimble ranger then easily avoids the grapple.

Raven AoO vs grapple, morningstar, ranger's focus: 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22
Magic morningstar, dmg vs evil: 1d8 + 5 + 2d6 ⇒ (8) + 5 + (6, 1) = 20

Raven then draws back again smashing at the demon once more. Screaming in righteous fury she bashes the terrible spawn of the abyss once more.

Raven, morningstar, ranger's focus: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25
Dmg, magic, and vs evil bonus: 1d8 + 5 + 2d6 ⇒ (7) + 5 + (6, 6) = 24

Raven also regenerates 5hp this round, moving her to 17/38.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

[b]Rn 2[/b
43+5+5
Hp 49/49; AC 22(20)/11T/19FF; CMD 20
+7F/+5R/+5W (+2 all)
Buffs: Align Weapon:Good, Darkvision, Prot evil, DR10/good, regen 5/rd

Aeron attacks again.

Attack vs B6: 1d20 + 11 ⇒ (17) + 11 = 28
damage: 2d6 + 18 + 2d6 ⇒ (2, 5) + 18 + (1, 1) = 27


Round 3

Tessai takes a total of 11 points of damage, regenerates 5, and will gain another 5 from life link on Adalric's turn (Adalric, let me know if you end life link so I stop leeching you :D)

Noticing Orlando swapping position, Tessai takes his place, pursuing the target of her smite evil with full intent - "You will NOT escape me!"

Shift to G:5, attacking B1

Radiance Attack: 1d20 + 11 ⇒ (14) + 11 = 25
Damage: 1d8 + 16 + 2d6 ⇒ (2) + 16 + (3, 6) = 27

--Status--
AC: 21 (23 vs. target of smite)
HP: 33/39
Effects: Smite Evil, Protection from Evil


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Round Two
HP 34-28+5-10=1/39
Buffs: protection from evil

Reeling from the savage onslaught, Adalric desperately channels forth the power of his goddess. "Back fiends! You will not prevail while I still draw breath!" (if possible, he'll 5ft back to E3

Orlando and Aeron heal 5 from Life Link. Unfortunately, I have to end my bond with Tessai in order to stay conscious.

Channel Positive: 3d6 ⇒ (2, 3, 3) = 8


No worries Adalric, that channel heals Tessai for 14 points of damage, actually putting her at max hp ;)


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

So right now, pretty much all my spells are useless until I can get this damnable demon out of my face. Any assistance would be very grateful!

Engaged as he is, Varn's ability to use his spells is severely hampered and places him in a very tight spot. He relies on his trusty sword to continue to fight off the demon engaging him! Unfortunately his lack of martial prowess shows itself as his sword clangs off the wall instead of cutting into the flesh of the demon! "I could use some help!"

Attack: 1d20 + 5 ⇒ (5) + 5 = 10


Cast defensive?


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Are we using your revised casting defensively checks? I can't remember now and don't really have the time to read back through to find the general consensus. Just wish I could get that extra 2d6 damage to my spells lol! :) I suppose the chance at being able to cast and do a little damage is better than not even hitting anything.


Yes we are, if you fail the cast defensive check and get hit you get a second check at dc 10+ spell level + damage dealt.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

Aeron was at full HP from last round's life link and regen, so Adalric shouldn't have lost any HP from him this turn.


Were do we stand currently? I am waiting for you or are you waiting for me?


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

I think we are waiting for Adalric's round 3 actions? And the demons? I'm not sure beyond that... I know I forgot to tag my last action post with a Round 3 tag.


I actually thought you hadn't posted yet but I see it now. Ok I think I'm up. I'll calculate all the damage from this round in a bit then do demons soon.


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Am I a round behind? I got confused when we started combat with split initiatives.


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10
'Adalric wrote:
Am I a round behind? I got confused when we started combat with split initiatives.

Yeah I believe you still need to post your round 3 actions.


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Still seriously injured, Adalric takes a moment to heal himself further.

5ft out of melee range
CLW: 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14


Adalric you cannot 5 foot out of meele range see the map and let me know were you move.

Several of the demons are badly injured but none have fallen yet.

damage done to demons:

babau 1: 61

babau 2: 12

babau 3: 0

babau 4: 17

babau 5: 65

babau 6: 60

B1 attacks Aeron
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (2) + 14 = 161d6 + 5 + 2d6 ⇒ (5) + 5 + (3, 1) = 14
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (4) + 14 = 181d6 + 5 + 2d6 ⇒ (6) + 5 + (5, 3) = 19
flank attack, sneak attack, bite: 1d20 + 14 ⇒ (15) + 14 = 291d6 + 5 + 2d6 ⇒ (2) + 5 + (3, 5) = 15

B2 once again tries to grapple Raven
CMB: 1d20 + 12 ⇒ (16) + 12 = 28
Provokes an attack that you can take and if that hit your cmd you take acid damage: 1d8 ⇒ 7 and are grappled.

B3 attacks Tessai
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (20) + 14 = 341d6 + 5 + 2d6 ⇒ (3) + 5 + (5, 4) = 17
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (5) + 14 = 191d6 + 5 + 2d6 ⇒ (5) + 5 + (6, 6) = 22
flank attack, sneak attack, bite: 1d20 + 14 ⇒ (15) + 14 = 291d6 + 5 + 2d6 ⇒ (2) + 5 + (2, 4) = 13

confirm crit, claw: 1d20 + 14 ⇒ (15) + 14 = 291d6 + 5 ⇒ (3) + 5 = 8

B4 attacks Tessai
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (3) + 14 = 171d6 + 5 + 2d6 ⇒ (2) + 5 + (1, 1) = 9
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (17) + 14 = 311d6 + 5 + 2d6 ⇒ (1) + 5 + (5, 1) = 12
flank attack, sneak attack, bite: 1d20 + 14 ⇒ (5) + 14 = 191d6 + 5 + 2d6 ⇒ (2) + 5 + (6, 2) = 15

B5 Tries to grapple Varn
CMB: 1d20 + 12 ⇒ (3) + 12 = 15
Provokes an attack that you can take and if that hit your cmd you take acid damage: 1d8 ⇒ 8 and are grappled.

B6 attacks Aeron
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (15) + 14 = 291d6 + 5 + 2d6 ⇒ (3) + 5 + (5, 2) = 15
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (6) + 14 = 201d6 + 5 + 2d6 ⇒ (4) + 5 + (3, 6) = 18
flank attack, sneak attack, bite: 1d20 + 14 ⇒ (17) + 14 = 311d6 + 5 + 2d6 ⇒ (6) + 5 + (1, 1) = 13

updated map

Your go again.


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

5ft to F2 and cast defensively

Defensive Casting DC 17: 1d20 + 9 ⇒ (3) + 9 = 12
Results of Second Concentration Check: 1d20 + 9 ⇒ (15) + 9 = 24


attack of op: 1d20 + 12 ⇒ (17) + 12 = 291d6 + 5 ⇒ (6) + 5 = 11
attack of op: 1d20 + 12 ⇒ (12) + 12 = 241d6 + 5 ⇒ (1) + 5 = 6

Adalric leaves himself open but thanks to the protection of the holy magic he only takes 1 damage and manages to finish his spell.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

Tessai should be in G5, since she attacked B1 last round, so she couldn't have been sneak attacked by B4.

Rn 3
49 - 13 + 5
Hp 41/49; AC 22(20)/11T/19FF; CMD 20
+7F/+5R/+5W (+2 all)
Buffs: Align Weapon:Good, Darkvision, Prot evil, DR10/good, regen 5/rd

Aeron shifts his focus to the Tessai's target:

Attack vs B1: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 2d6 + 18 + 2d6 ⇒ (6, 6) + 18 + (6, 4) = 40

We need to focus fire these things before they wear us down. B1 first then B6 or B4 I guess


Your right, I forgot to move Tessai. B4 will try to grapple Orlando instead.

grapple cmb vs cmd: 1d20 + 12 ⇒ (16) + 12 = 28
provokes attack
acid damage if grapple: 1d8 ⇒ 2

With Aeron's attack the first demon (b1) goes down.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

AoO vs Grappler: 1d20 + 5 ⇒ (13) + 5 = 18 for a possible 1d8 + 2 + 2d6 ⇒ (1) + 2 + (5, 1) = 9 cold iron, good and piercing damage.
Orlando gets a good cut in when the Babau grapples him. He hisses at the pain of the acid burn.

Does our new DR affect the acid damage?


The dr doesn't stop acid damage no


Loot Tracker Human 4 Ranger | HP 38/38 | AC 18 | T 14 | FF 14 | CMD 21 | Fort +6 | Ref +8 | Will +4 | Init +4 | Perc +10

AoO vs Grappler (B2) and round 3

As the terrible demon lunges for her again, Raven smashes at him once again.It happens to be her last good shot before she is grabbed by the abyssal monster, which exudes some sort of acid from its skin. The acid burns Raven just as she regenerates some healing.

Twisting and turning, she tries to break loose of the hold of the babau, but cannot as her strength is beginning to sap.

Raven AoO Morningstar magic, Ranger's Focus: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21
Dmg, magical morningstar, bonus vs evil, ranger's focus: 1d8 + 5 + 2d6 + 2 ⇒ (2) + 5 + (5, 4) + 2 = 18
CMB to break grapple, ranger's focus: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Round 3______________

Orlando regenerates 5.

Standard: Uncomfortable in the Babau's embrace, Orlando attempts to wriggle free.
Escape Artist to escape grapple: 1d20 + 8 ⇒ (9) + 8 = 17


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Round 3 AoO vs. Grappler (B5)

Once again Varn is just able to dodge away from the slimy demon who keeps attempting to grapple with him. The recess of his mind thanks Nethys for granting his natural grace when he notices the acid dripping from the babau. As the demon reaches for Varn, it over-extends itself and leaves a blatant opening which he capitalizes... his magical longsword strikes the demon hard on the back of the neck, sinking deep into the bone, muscle, and sinew! "Just die!"

AoO: 1d20 + 5 ⇒ (19) + 5 = 24
Crit Confirmation!: 1d20 + 5 ⇒ (18) + 5 = 23 Sweet, sweet victory...
Critical Hit!: 2d8 + 6 + 4d6 ⇒ (2, 5) + 6 + (5, 2, 2, 4) = 26

I believe that should be enough to kill B5, but I could be wrong... If B5 goes down, then Varn will complete the following actions. If B5 does not go down after that critical, then I'll post a different action.

Round 4

Varn lets out a cheer of victory after taking down his demon single-handedly in a melee. He then quickly turns his attention to nearby Raven, caught up in another demon's grapple. He immediately begins the casting of a spell and sends two magical bolts slamming into the back of the nearby demon (B2)!

Magic Missile: 2d4 + 2 ⇒ (1, 2) + 2 = 5
SR Check: 1d20 + 6 ⇒ (15) + 6 = 21


Varn manages to take down another demon (b5 is down).


So Tessai eats 18 points of damage and regenerates 5. She will use swift LoH, step to G:4 and attack B6.

Swift LoH: 1d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10

Radiance Attack: 1d20 + 7 ⇒ (10) + 7 = 17
Damage if it hits: 1d8 + 10 + 2d6 ⇒ (2) + 10 + (2, 4) = 18

--Status--
AC: 21 (23 vs. target of smite)
HP: 36/39
LoH spent: 2/6
Effects: Smite Evil, Protection from Evil


Sorry took a day off from online dm-ing to play destiny and Archage. I assume everyone went and I had calculated everything up to varn.

Tessai misses her attack.

Orlando fails to escape.

B2 pins Raven burning her with his acid.
cmb: 1d20 + 12 ⇒ (20) + 12 = 32
grapple damage+sneak attack: 1d6 + 5 + 2d6 ⇒ (5) + 5 + (6, 3) = 19
acid damage: 1d8 ⇒ 1

B3 attacks Tessai
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (6) + 14 = 201d6 + 5 + 2d6 ⇒ (3) + 5 + (2, 5) = 15
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (17) + 14 = 311d6 + 5 + 2d6 ⇒ (6) + 5 + (4, 3) = 18
flank attack, sneak attack, Bite: 1d20 + 14 ⇒ (13) + 14 = 271d6 + 5 + 2d6 ⇒ (4) + 5 + (4, 5) = 18

B4 attempts to pin Orlando and jam his claw into his ribs.
cmb: 1d20 + 12 ⇒ (7) + 12 = 19
grapple damage+sneak attack: 1d6 + 5 + 2d6 ⇒ (1) + 5 + (1, 6) = 13
acid damage: 1d8 ⇒ 6

B6 attacks Tessai
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (13) + 14 = 271d6 + 5 + 2d6 ⇒ (5) + 5 + (5, 3) = 18
flank attack, sneak attack, claw: 1d20 + 14 ⇒ (3) + 14 = 171d6 + 5 + 2d6 ⇒ (5) + 5 + (5, 3) = 18
flank attack, sneak attack, Bite: 1d20 + 14 ⇒ (12) + 14 = 261d6 + 5 + 2d6 ⇒ (3) + 5 + (1, 2) = 11

Map

The magical energy empowering you begins to fade on your 5th turn your damage reduction is reduced to 5/evil* your regeneration is at 2 per round and you deal 1d6 additional damage against evil creatures.

*It was evil not good I made a mistake before. It takes an evil aligned weapon to bypass your dr, not that it matters since their claws are not evil aligned for dr purposes.

Your go.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

Hp 43/49; AC 22(20)/11T/19FF; CMD 20
+7F/+5R/+5W (+2 all)
Buffs: Align Weapon:Good, Darkvision, Prot evil, DR5/evil, regen 2/rd

Aeron lets out a bellow and swings at one of the demons attacking Tessai:

Attack B6: 1d20 + 11 ⇒ (14) + 11 = 25
Damage: 2d6 + 18 + 1d6 ⇒ (6, 6) + 18 + (3) = 33


The demon is brought low by the mighty blow. (b6 is down)


DireMerc, in which round are we? For the last four attacks that hit Tessai (I think I am going to start using a shield from now on...), were we already at DR5?


Adalric, Orlando and Aeron should be posting their 5th round actions

Tessai, Varn and Raven should be posting their 4th round actions right now.

Aeron posted his 5th round action.


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

I already posted Varn's Round 4 actions above.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Round 4______________

Orlando regenerates 5.

Standard: Orlando starts swearing as he is pinned and acid burned by the demon.
He attempts to wriggle free again.
Escape Artist to escape grapple: 1d20 + 8 ⇒ (7) + 8 = 15 He twists around, but his effort is futile.


In that case, Tessai takes 25 points of damage, and regenerates 5

Round 4

In spite of being viciously assaulted, Tessai smiles. It is as it should - "I feel the Goddess's hand on my shoulder demons!" - she shouts defiantly - "It is my duty to stand with my companions, and fall for them if I must!" - she continue, standing proud - Yes... She should suffer the attacks, so that the others would not"

A golden glow envelops the tiefling, her smile always present as she swings Radiance against her foes.

Swift LoH: 1d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6

With a step closer to Orlando, she attacks the demon besetting him, doing her best to assist her companion - "I am here Orlando" - the paladin's voice sounds calm.

5' step to H:3 - attacking B4

Radiance Attack: 1d20 + 7 ⇒ (7) + 7 = 14
Damage if it hits: 1d8 + 10 + 2d6 ⇒ (3) + 10 + (1, 4) = 18

I can't hit freaking anything...

--Status--
AC: 21 (23 vs. target of smite)
HP: 22/39
LoH spent: 3/6
Effects: Smite Evil, Protection from Evil


Think I'm missing Raven and Adalric still.


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Aeron and Orlando heal 5 via Life Link.

Seeing the massive beating Raven is enduring, Adalric steps closer and heals some of her wounds.

5ft to F3
CLW: 1d8 + 4 ⇒ (5) + 4 = 9


Raven tries to escape the grapple.

CMB to break grapple, ranger's focus: 1d20 + 9 ⇒ (14) + 9 = 23

She manages to escape the pin but is still grappled.

Demons:

B2 repins Raven clawing at her and burning her with his acid.
cmb: 1d20 + 12 ⇒ (12) + 12 = 24
grapple damage+sneak attack: 1d6 + 5 + 2d6 ⇒ (6) + 5 + (4, 6) = 21
acid damage: 1d8 ⇒ 3

B3 attacks Aeron
attack claw: 1d20 + 12 ⇒ (10) + 12 = 221d6 + 5 ⇒ (4) + 5 = 9
attack claw: 1d20 + 12 ⇒ (20) + 12 = 321d6 + 5 ⇒ (4) + 5 = 9
attack bite: 1d20 + 12 ⇒ (14) + 12 = 261d6 + 5 ⇒ (1) + 5 = 6

B4 continues to pin Orlando and jam his claws him burning him with acid.
grapple damage+sneak attack: 1d6 + 5 + 2d6 ⇒ (4) + 5 + (1, 6) = 16
acid damage: 1d8 ⇒ 3

Your go.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Round 5______________

Orlando heals 5 via Life Link.
Orlando regenerates 2 from the fading magic.

Standard: Orlando continues to swear as he is pinned and acid burned by the demon, cheering Tessai on in her attempts to cleave the demon. He vows to look into slick armor at his earliest convenience.

He attempts to wriggle free again.
Escape Artist to escape grapple: 1d20 + 8 ⇒ (20) + 8 = 28 Free!


Orlando is no longer pinned but still grappled.


Round 5

Tessai regenerates 2

Her eyes glowing momentarily, the tiefling yet again heals her wounds, feeling the warmth of Iomedae's blessing.

Swift LoH: 1d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10

"Release him, you most foul of creatures!" - Tessai roars at the monster entangled with Orlando, again swinging Radiance as hard as she can.

Attacking B4.

Radiance Attack: 1d20 + 7 ⇒ (13) + 7 = 20
Damage if it hits: 1d8 + 10 ⇒ (6) + 10 = 16

--Status--
AC: 21 (23 vs. target of smite)
HP: 34/39
LoH spent: 4/6
Effects: Smite Evil, Protection from Evil


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Round 5

Varn quickly works his hands through arcane gestures and fires off a ray of searing heat towards the demon still grappling Raven, burning it's back... Though not nearly as much as Varn had hoped.

SR Check: 1d20 + 6 ⇒ (13) + 6 = 19
Scorching Ray: 4d6 ⇒ (2, 3, 4, 6) = 15
Ranged Touch Attack: 1d20 + 6 ⇒ (17) + 6 = 23

Scorching Ray on B2. Dealing 5 damage after the babau's Fire Resist 10...

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