The wardstone of Kenabres has been broken and the demons of the worlwound are loose! How will this crisis be contained?
Link to images
Houserules:
Houserules:
Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.
Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.
if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.
Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.
Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...
Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: You are villains. Villains are smart, resourceful and have style! Have you ever seen a memorable villain that could just swing his sword and do nothing more?
Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).
Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."
I was hoping you wouldn't kill her. She is a very interesting NPC. In my RL version of this campaign the wizard just cast phantasmal killer and killed her turn 1....I was sad.
Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10
Hey all, just wanted to let you know that I'm heading to Florida for vacation/visit family (my mother is having a hysterectomy and colon resection on 3/9 to take out some cancer) on 3/11 and will be gone until 3/18. I will not have any of my resources with me so my activity will likely be minimal to nil during that time!
Male Human(Cheliax) Inquistor 9/ Marshal 2 | HP 63/63| AC 20 | T 14 | FF 16 | CMD 18 | Fort +8| Ref +7| Will +11| Init +7 | Perc +12 | MP 7/7 J 3/3 B 9/9 AH 9/9 TG 5/5| a(20) cia(20)
Just to let you know, the past week and the next 3-4 weeks I have been focusing on final projects for college.
So if I have not post for couple of days when its my turn, feel free to bot me.
Sorry I am letting this go so slow I am just so dam busy lately when I do have time to check pathfinder I only check were there are new post. If nothing new was posted I don't look into it until I notice it has been a while then I assume it's because your waiting on me. Right now I think we are just missing Tessai but normally I should have bot her by now.
Male Half Elf - Recall: Misfortune, Swift Armor use, Divine Protedtion, Familiar, Alter Channel, Combat Healer, Faith's Reach, & Flexible Counterspell Oracle of Milani:Life 10/Heirophant 3 | HP125/125 | AC: 31(30), Tch 15, Flat 28(27)| Fort: +14 | Reflex: +13 | Will: +15, +17 vs Enchantments | Init: +6 | Perception +19/21 in dim light with 60' Darkvision and 30' Blindsight. Cannot see beyond 60'
All, I am on vacation and traveling starting tomorrow morning for 2 weeks. I hope to have some connectivity while traveling, especially during the first week of the trip, but please bot me when needed to move the game along. During that time my posts may be shorter as I may be posting from my phone.
HP: 127/144 | AC 30, touch 13, flat-footed 28 | Fort +14, Ref +15, Will +15 | Init +3 | Senses Darkvision 60 ft.; Perception +3
Sorry, guys, but work has gotten ridiculous in the past couple of months. I'm reducing my number of games on the boards and am going to try to catch back up here.
Male Half Elf - Recall: Misfortune, Swift Armor use, Divine Protedtion, Familiar, Alter Channel, Combat Healer, Faith's Reach, & Flexible Counterspell Oracle of Milani:Life 10/Heirophant 3 | HP125/125 | AC: 31(30), Tch 15, Flat 28(27)| Fort: +14 | Reflex: +13 | Will: +15, +17 vs Enchantments | Init: +6 | Perception +19/21 in dim light with 60' Darkvision and 30' Blindsight. Cannot see beyond 60'
Tzad just got that great armor so he will wait to see who wants what. I guess he could use the belt of con but he is not a front liner and will let someone else have it. If he were proficient with a glaive he might be tempted to use it to do the reach cleric thing but he would be poor compared to the other damage dealers and its just not how he is built. Not worth a feat. He could also use the amulet, but again, not super needed. He seems to seldom be attacked. Of the two the belt makes more sense as it adds to his hit point total, allowing him to heal more with his life links.
Soulshear is quite special for one it doesn't necessarily have to be a glaive since at it's base it is a +2 Transformative Glaive with a few added on special abilities.
Male Half Elf - Recall: Misfortune, Swift Armor use, Divine Protedtion, Familiar, Alter Channel, Combat Healer, Faith's Reach, & Flexible Counterspell Oracle of Milani:Life 10/Heirophant 3 | HP125/125 | AC: 31(30), Tch 15, Flat 28(27)| Fort: +14 | Reflex: +13 | Will: +15, +17 vs Enchantments | Init: +6 | Perception +19/21 in dim light with 60' Darkvision and 30' Blindsight. Cannot see beyond 60'
Tzad will gladly take the belt but someone else might make better use of it. I say Aeron gets the belt until he wants to trade it in for a belt of strength. It looks like he is not wearing a belt at the moment. You can have the headband Tess. Tzad has a channeling doodad that takes the same slot.
Soulshear, hmm. I looked up Transformative. So it could become a spear. But again its a temptation to do the wrong thing. Tzad will at best be average at damage dealing in a party where others excel at it. And he would have to put down his nifty shield that counts as his holy symbol and loose 4 points of AC. Plus he already has that armor and is feeling like someone else should get some nice things.
M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2
Either the full plate or amulet would give Aeron the same AC bonus.
Transformative would allow it to become any medium two-handed weapon, correct? If that is the case, Aeron could turn it into a Falchion. As is, it is only an extra +1, depending on what the other abilities are, it might be better to sell it, since transformative is such an expensive ability.
I think that Tzad should have the belt, as he takes half of Aeron's damage, and Aeron already has more HP than him.
Male Half Elf - Recall: Misfortune, Swift Armor use, Divine Protedtion, Familiar, Alter Channel, Combat Healer, Faith's Reach, & Flexible Counterspell Oracle of Milani:Life 10/Heirophant 3 | HP125/125 | AC: 31(30), Tch 15, Flat 28(27)| Fort: +14 | Reflex: +13 | Will: +15, +17 vs Enchantments | Init: +6 | Perception +19/21 in dim light with 60' Darkvision and 30' Blindsight. Cannot see beyond 60'
OK. He will wear the belt. He actually takes more than half of your damage Aeron if you count your life link. And the +2 to fort saves is nice as well. Its no good if the healer gets disintegrated or something similar. Updating his stats now.
Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10
I think Varn will pass on pretty much everything. I don't see anything that he can use from this... That being said, I feel that I could really benefit from picking up something from the group loot leftovers when we sell everything.
So tomorrow it will have been three years since I started running games on Paizo.
I want to take a moment to thank all you for being a part of my game and for sticking around even when my busy schedule prevents me from posting as often as I would like.
Since I started on Paizo I have run 13 games. One made it to a successful conclusion, one ended in a TPK, 4 disbanded and 7 are still ongoing.
Since we began I have moved three times and changed jobs three times (and possibly another career change in the next few weeks as well) got a girlfriend (been together a year now) had surgery and two deaths in the family and my sister got married and had a baby. Been a busy couple years lol.
Again thank you for sticking around and while I may need to take some time off here and there I will always be back to keep it moving along so long as people are willing to play. I enjoy creating these stories with you and seeing how players react to the challenges I give them gives me great joy.
Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10
I've been having a great time with your game, Merc! I cannot believe it's been that long since you've been GMing here!
Also, Varn already has a Blessed Book (in the event the one posted wasn't a double posted item). Varn will gladly take the Wand of Nondetection and the Scroll of Dimension Door. Everything else I think would be better off in the hands of the other PCs. That said... given the amount of cash we just raked in... I will really like to find something for Varn to purchase and create with his Creation feat.
HP: 127/144 | AC 30, touch 13, flat-footed 28 | Fort +14, Ref +15, Will +15 | Init +3 | Senses Darkvision 60 ft.; Perception +3
Othello, there's an Efficient Quiver on there, too, so if you're taking the bow and arrows you should grab that.
Tzad, do you want the Pearl of Power (lvl 2)? If not, Tess will take it.
Tessai will take the +3 spiked full plate and Cha headband. She doesn't have any ranged weapons, so if nobody else wants them she could take the Javelins of Lightning. And given how many levels she's lost recently she could stand to grab that potion of Lesser Restoration.
Male Half Elf - Recall: Misfortune, Swift Armor use, Divine Protedtion, Familiar, Alter Channel, Combat Healer, Faith's Reach, & Flexible Counterspell Oracle of Milani:Life 10/Heirophant 3 | HP125/125 | AC: 31(30), Tch 15, Flat 28(27)| Fort: +14 | Reflex: +13 | Will: +15, +17 vs Enchantments | Init: +6 | Perception +19/21 in dim light with 60' Darkvision and 30' Blindsight. Cannot see beyond 60'
Take its Tess. Tzad has made out pretty well with the armor and belt. Plus as a spontaneous caster he cannot use a pearl.
Tzad can always cast Lesser restoration as long as he has spell slots available. Tessai could also cast it as its a first level spell for pallys. But its a 3 round cast, making it hard to do in combat. The potion is nice as its a single standard action to drink. Also note that it does nothing for lost levels. It restores 1d4 point of temp ability damage (not drain) to a single stat and removes fatigue. I think it also converts exhaustion to fatigue.
M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2
Ok, will update the loot list. Make sure to add the items to your profiles
Aeron will temporarily wear the ghost touch full plate, since from Vhane's notes there is a shadow demon in the lower levels, but we'll sell that after the adventure. The +3 adjustment isn't worth it.
Male Half Elf - Recall: Misfortune, Swift Armor use, Divine Protedtion, Familiar, Alter Channel, Combat Healer, Faith's Reach, & Flexible Counterspell Oracle of Milani:Life 10/Heirophant 3 | HP125/125 | AC: 31(30), Tch 15, Flat 28(27)| Fort: +14 | Reflex: +13 | Will: +15, +17 vs Enchantments | Init: +6 | Perception +19/21 in dim light with 60' Darkvision and 30' Blindsight. Cannot see beyond 60'
If the redemption rules support it Tzadkiel will work hard to redeem Joran. Other than that he had his new belt and unless there is an opportunity to spend cash he is ready to go.
Do we have per character total for cash after cashing in and selling those items we do no want to keep?
Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10
I hate to be a bother, but I wouldn't mind getting a little extra cash sent my way since Varn turned down a lot of gear... I wouldn't mind spending the time and money to upgrade his Headband of Vast Intellect up to a +4 bonus. Also, if you guys start making a list of Wondrous Items you'd like we can start on that... Varn does have a Crafting feat after all...
M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2
We have 40-50k in cash and stuff to sell at the moment. Sounds like we will have the opportunity to buy and sell stuff once we have finished clearing the keep.
What suggest is that at that time, everyone does a quick tally of their character wealth (any items they have, but don't want will go back into the pool for sale) and dole out coin to help boost people at the lower end (eg Varn).
It won't be perfect and there will always be peaks and valleys (some of us have artifacts), but it will help to counteract the randomness of loot.
Male Half Elf - Recall: Misfortune, Swift Armor use, Divine Protedtion, Familiar, Alter Channel, Combat Healer, Faith's Reach, & Flexible Counterspell Oracle of Milani:Life 10/Heirophant 3 | HP125/125 | AC: 31(30), Tch 15, Flat 28(27)| Fort: +14 | Reflex: +13 | Will: +15, +17 vs Enchantments | Init: +6 | Perception +19/21 in dim light with 60' Darkvision and 30' Blindsight. Cannot see beyond 60'
I am good with that but recommend we value found items at their sale value in this total. That will both encourage keeping found items and more accurately represent what the party would get if we sold the item for gold. Just assume we sold them and a party member was the buyer.
Tzadkiel has a gp value of 61000. Much of that is in three items that the party has found. They are:
1) Armor of the Pious - 23,300
2) Belt of Mighty Con +4 - 16,000
3) Pink and Green Sphere Ioun Stone - 8000
This totals 47300. If we take half for those items his total is still 37350.
I am not sure the Pink and Green Sphere Ioun Stone is worth keeping at even half its value of 4000 and certainly not if we are going to value things at full purchase price of 8000. Should we sell it? If so that drops his total to 53000 or 33350 for half value for found items.
He also has a +1 Breastplate that can be sold for 675 gold.
Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10
Should we count consumables in that such as wands/scrolls? If so, I'll have to double check the value of my wands based on the number of charges and such. Otherwise Varn's whole price value is; Cold Iron Longsword +1 @ 2330gp, Bracers of Armor +1 @ 1000gp, Cloak of Resistance +2 @ 4000gp, Headband of Vast Intellect +2 @ 4000gp, and Blessed Book @ 12500gp. For value of 33830gp before cutting the value. That Blessed Book really adds a lot of value...
I'm thinking we might as well sell that Longsword, because I haven't used it since before we ascended to mythic. If Varn ever runs out spells/abilities to the point where he's hacking something with a sword... We are probably effed anyway.
M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2
It doesn't really matter whether we cut the value in half or not, it's just for general comparison purposes.
Conversely, we could just look to see how everyone is doing in terms of their big 6 items and try to fill in the gaps. Those are the most important ones and I don't think anyone should be penalized because they have a randomly expensive, but useful item.
eg: Aeron:
Weapon: +1
Armour: +1
Cloak of resistance: +2
Ring of Prot: +1
Stat booster: +0
amulet of NA: +2
Looking into it you guys should be level 9 as you enter the lower dungeon so you can level up before we proceed. (assume you levelled before you rested)