The Whispering Cairn (Inactive)

Game Master Death-Lok

The worms crawl in and...stay

Wormcrawl Fissure

Wormcrawl Map Key:

1. Entrance to Wormcrawl Depths
2. Brazzemal's Aerie
3. Northern Lake
4. Southern Lake
5. Zulshyn the Lillend
6. Chimera Spire
7. Thessalar's Fortress
8. Earthcancer Gorge
9. Ktuss' Maw

Zulshyn
ZulshynCloseup
Current Map


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Sovereign Court

AC (33)28/(22)17/(28)23 | HP (188/188)(+20 temp) | F+(22)18,R+(22)18,W+(28)23 | Evasion | Mythic power 3/7 | Perception+30, Initiative+11 | Spells left 1(10), 2(9), 3(7), 4(8), 5(7), 6(0), 7(0), 8(5), 9(0)

Alie casts Wall of Force trying to give everyone time to heal, buff, and shake off any ill effects.


With no immediate way to get past Alie's new Wall of Force, the two acolytes advance and cast Heal spells on the Derro and wyvern respectively, while they themselves begin to slowly regenerate their own wounds.

Badguy current status:
Mahuudril: 25
Venk: 0
Zyrith: 0
Acolyte #1: 328(Incapacitated)
Acolyte #2: 35
Acolyte #3: 107 and 2 negative levels

Bublaka is up.


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

Bublaka stops the countersong (it lingers, of course).

Will break enchantment or anything else remove Valgrim's affliction?

Spellcraft: 1d20 + 26 ⇒ (2) + 26 = 28


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

Bublaka turns his back on the wall of force to whisper to the dwarf, "I will prepare an emergency exit just in case. Where to?"

He readies an action to cast dimension door if the enemy breaches the wall of force.


No sooner does does the bard finish speaking than the little derro casts a disintegrate spell at the wall of force causing it to disappear...

Bub's readied action, Valgrim, and Ferez are all up.


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

Figures. I do not have map access from here. Anyone wish to call where we land?


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

Bub, can you delay readied action till after Friar goes, so we can take him along and his summoned creature? Valgrim is delaying till after Friar.


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

I'm OK with that.


Cleric of Sarenrae 20/Hierophant 2 HP: 253/253; AC:32/15/27; F +24; R +18; W +28; Init: +11; Percep: +29; Hero Points: 3/3 Channel: 7/8; Quicken Rod 3/3; Extend Lesser Rod: 0/3; Intensified Rod: 3/3; Maximize: 3/3; Greater Maximize: 0/3; Mythic Power: 3/7

Happy 4th to all!

Before the beginning of his turn, Friar's summoned Ghaele Azata appears next to him and he has her cast a Wall of Force on the entrance to the area.

Friar then touches the azata's shoulder, waits for Valgrim to touch his shoulder and for Bublaka to D-door them back to the area east behind the double doors where they previously killed a worm creature.


Happy 4th to you also :)

Any of you feel free to move all your characters in Roll20 to wherever you want them.


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

Bublaka grabs the sorceress as his spell completes. "Follow me through the portal!"

Sovereign Court

AC (33)28/(22)17/(28)23 | HP (188/188)(+20 temp) | F+(22)18,R+(22)18,W+(28)23 | Evasion | Mythic power 3/7 | Perception+30, Initiative+11 | Spells left 1(10), 2(9), 3(7), 4(8), 5(7), 6(0), 7(0), 8(5), 9(0)

Alie doesn't need any encouragement. She trusts the hard to get them where they need to be.


You all have complete control over each others characters movement in Roll20. Just waiting for one of you to move them to exactly where you want them and for Valgrim to take an action (if any).


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

I'm not sure what Friar has in mind. I've placed Bublaka where I think Friar wants to move for verification, then we can move the others.

Sovereign Court

AC (33)28/(22)17/(28)23 | HP (188/188)(+20 temp) | F+(22)18,R+(22)18,W+(28)23 | Evasion | Mythic power 3/7 | Perception+30, Initiative+11 | Spells left 1(10), 2(9), 3(7), 4(8), 5(7), 6(0), 7(0), 8(5), 9(0)

On my phone, so I can't access the map, but I suggest we head to the other side of the map, to tip the odds in our favor for a round, and to give Valgrim another round to shake off that curse, so we can try to heal him ASAP.


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

I placed him just behind (south) of the double doors on the right (east) side of the map. If I place us farther south, the wyvern would have to squeeze to reach us... If I don't hear a vote overriding the idea, I will place the party south of Bublaka's current position far enough to be inconvenient for the wyvern if they open those double doors before we are ready.


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

I placed Valgrim where I think Friar meant to put us. Some place hidden so it takes the bad guys time to find us, assuming they look for us, to buy us time for Death's Kiss to wear off.


Ok, see a couple of options that you have placed on the map. I'll wait and give Ferez a chance to chime in and finalize the groups position.


Cleric of Sarenrae 20/Hierophant 2 HP: 253/253; AC:32/15/27; F +24; R +18; W +28; Init: +11; Percep: +29; Hero Points: 3/3 Channel: 7/8; Quicken Rod 3/3; Extend Lesser Rod: 0/3; Intensified Rod: 3/3; Maximize: 3/3; Greater Maximize: 0/3; Mythic Power: 3/7

I prefer Valgrim's choice as opposed to being out in the open in the hallway.


Ok, moved you all to Valgrim's location since that seems to be the general consensus. The worm-doors between you and the badguys are still open due to knock spells.

Those with high perception can hear the distant voice of Mahuudril: "Find them. They probably did not go far with that spell. You two head that way and we'll go this way." You can hear the arcane syllables of her casting a spell.

Of course this means that they can probably hear you also if you make any noise.

Valgrim: Please go ahead and make a will save.

It is Alie's action.

Sovereign Court

AC (33)28/(22)17/(28)23 | HP (188/188)(+20 temp) | F+(22)18,R+(22)18,W+(28)23 | Evasion | Mythic power 3/7 | Perception+30, Initiative+11 | Spells left 1(10), 2(9), 3(7), 4(8), 5(7), 6(0), 7(0), 8(5), 9(0)

Alie again readies Ana cation to cast a spell at the first enemy to appear in front of her.


Ok, you all hear some movement coming from the direction of the drake's cavern but no one appears in the doorway yet. Valgrim, Ferez, and Bublaka are all still up. I am assuming that Bub is not singing at this point so as to not attract attention. Alie, what spell are you holding at the ready?

Sovereign Court

AC (33)28/(22)17/(28)23 | HP (188/188)(+20 temp) | F+(22)18,R+(22)18,W+(28)23 | Evasion | Mythic power 3/7 | Perception+30, Initiative+11 | Spells left 1(10), 2(9), 3(7), 4(8), 5(7), 6(0), 7(0), 8(5), 9(0)

I'll hold a Fire Snake at the ready. I'll also include myself in the area for damage as Valgrim recently pointed out, since that will heal me in my Fiery Body shape.


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

Didn't your Fiery Body get dispelled during the combat? Or did you re-cast it?

Bublaka stopped his bardic performance when he cast dimension door. Any casting he does requires verbal components, so he's not casting any spells right now, either.


Alie: You may already be aware but just in case your not, an FYI is that you're out of 5th level spell slots and are so eating 6th level slots to cast your favorite Flame Snake spell.


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

Will save: 1d20 + 16 + 4 ⇒ (15) + 16 + 4 = 35

If Valgrim hears suggestion and makes save, he will sheathe blade and block out sounds to his ears with his hands.

I forgot the doors were open; otherwise would have gone further south. Oops.


Valgrim: Wasn't a suggestion, just get the feeling someone may be magically trying to locate you ;)

Just as Valgrim begins to feel normal again (Death Kiss wears off on acolyte's action), and acolyte comes to the doorway and looks in, "Ah, there you are." The little derro can be seen walking to the far side of him in the hallway. The acolyte cries out in warning as the Fire Snake spell hits him.

Acolyte reflex save: 1d20 + 17 ⇒ (15) + 17 = 32 Success.
Venk reflex save: 1d20 + 13 ⇒ (20) + 13 = 33 Success.

Alie: Go ahead and roll damage for your spell.

Everyone but Alie still gets an action, go ahead and take them.

Sovereign Court

AC (33)28/(22)17/(28)23 | HP (188/188)(+20 temp) | F+(22)18,R+(22)18,W+(28)23 | Evasion | Mythic power 3/7 | Perception+30, Initiative+11 | Spells left 1(10), 2(9), 3(7), 4(8), 5(7), 6(0), 7(0), 8(5), 9(0)

Alie's spell goes off, targeting both enemies and herself.

Damage 15d6 ⇒ (6, 3, 1, 6, 2, 5, 5, 1, 2, 3, 5, 1, 4, 5, 5) = 54

THe little sorceress heals 18 points of damage and she flies back behind the others of her group.


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

What's the state of our buffs?


Current Status:

Hitpoints:
Alie: 185/185
Bublaka: 133/195 +12
Ferez: 185/185 +20
Valgrim: 40/288 Stoneskin 10/150 Fatigued.

Everyone:
Heroes' Feast for 12 hours: (+1 morale bonus on attack rolls and Will saves, +4 morale bonus on saving throws against poison and fear effects)
Communal Airwalk (Everyone except Alie) 24 mins
Communal Greater Spell Immunity Maze, Disintegrate, Blasphemy, Horrid Wilting, Destruction - 46.5 minutes
Spell Resistance 15 minutes
Wind Walk
haste, everyone, 34 rounds (extended)

Alie:
Fiery Body 20 mins
True Seeing 14 mins
Echolocation 194 mins
Magic Vestment(on gown) (+5 armor enhancement bonus for 21 hours)
Energy Resistance (Acid, Fire) 10 mins, and 10 mins
Overland Flight
greater heroism, Alie, 39 minutes (extended)

Bublaka:
Mirror Image (7 Images)
Barkskin 114 mins
Freedom of Movement 154 mins
Energy Resistance (Acid, Lightning, Cold) 10 mins, 6 mins, 10 mins
Death Ward 3 mins
shadowbard, inspire courage, 32 rounds (extended)
arcane concordance, 15 rounds, extended rider

Ferez:
Magic Vestment(on shield and armor) (+5 armor enhancement bonus for 21 hours)
Status
Barkskin 114 mins
Freedom of Movement 154 mins
Energy Resistance (Acid, Lightning, Fire) 10 mins, 6 mins, 10 mins
Shield of Faith 15 mins
Death Ward 15 mins
greater heroism, Friar, 39 minutes (extended)

Valgrim:
Death Ward 3 mins
Shield of Faith 15 mins
True Seeing 14 mins
Magic Vestment(on armor) (+5 armor enhancement bonus for 21 hours)
Longstrider 16 hours
Barkskin 114 mins
Repel Vermin 114 mins
Freedom of Movement 114 mins
Sacred Bond 164 mins
Elixer of Vision 19 mins
Energy Resistance (Lightning, Cold, Fire) 6 mins, 10 mins, 10 mins

Alie spell slots left:
9th: 5, 8th: 3, 7th: 7, 6th: 0, 5th: 0, 4th: 6, 3rd: 7, 2nd: 3, 1st: 8

Bublaka spell slots left:
6th: 3, 5th: 1, 4th: 3, 3rd: 2, 2nd: 3, 1st: 5

Valgrim Rage: 0/10 rounds left

As usual if anything in the Current Status needs correcting please mention it. Thanks :)


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

Tempted to d-door back to where we were.


Cleric of Sarenrae 20/Hierophant 2 HP: 253/253; AC:32/15/27; F +24; R +18; W +28; Init: +11; Percep: +29; Hero Points: 3/3 Channel: 7/8; Quicken Rod 3/3; Extend Lesser Rod: 0/3; Intensified Rod: 3/3; Maximize: 3/3; Greater Maximize: 0/3; Mythic Power: 3/7

Friar casts an empowered Heal on Valgrim, healing him for 225 hit points and curing his fatigue. Then he smiles at the dwarf and says, "Let's end them!"

Sovereign Court

AC (33)28/(22)17/(28)23 | HP (188/188)(+20 temp) | F+(22)18,R+(22)18,W+(28)23 | Evasion | Mythic power 3/7 | Perception+30, Initiative+11 | Spells left 1(10), 2(9), 3(7), 4(8), 5(7), 6(0), 7(0), 8(5), 9(0)

Has Valgrim shaken off that curse effect yet?


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

Yes, Alie, GM posted effect wore off. I am on my phone and can't access map. Will post later when I have full access.

Sovereign Court

AC (33)28/(22)17/(28)23 | HP (188/188)(+20 temp) | F+(22)18,R+(22)18,W+(28)23 | Evasion | Mythic power 3/7 | Perception+30, Initiative+11 | Spells left 1(10), 2(9), 3(7), 4(8), 5(7), 6(0), 7(0), 8(5), 9(0)

Awesome! The big Guy's back in the fight. Let's go finish this!


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

Bublaka's response to the group being found is to initiate a countersong.

Further actions dependent on rest of party's actions.


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

Valgrim asks for Inspire Heroics from Bubba, if possible, and moves ahead to strike the Acolyte with Dazing Assault.

Attack: 1d20 + 26 ⇒ (9) + 26 = 35
Damage: 2d4 + 2d6 + 30 ⇒ (2, 4) + (5, 2) + 30 = 43
Fort DC 30 save or be Dazed.


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

Note: The shadowbard continues to provide inspire courage effects.

Retcon: Bublaka will initiate inspire heroics for himself and Valgrim.


Acolyte fort save: 1d20 + 21 ⇒ (17) + 21 = 38 Success.

The newly invigorated ranger chops into the acolyte but he manages to recover from the blow quickly. Venk disappears through another dimension door only to reappear next to Bublaka. The little derro continues to disappear and reappear around the bard but can't seem to get flank on him as his back is to the wall...

+3 adamantine corrosive burst short sword: 1d20 + 22 ⇒ (10) + 22 = 32
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

+3 adamantine corrosive burst short sword: 1d20 + 22 ⇒ (13) + 22 = 35
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

+3 adamantine corrosive burst short sword: 1d20 + 17 ⇒ (3) + 17 = 20
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

+3 adamantine corrosive burst short sword: 1d20 + 12 ⇒ (12) + 12 = 24
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

After the last slash the derro disappears once again through the dimension door and is nowhere to be seen. Two hits for 13 total damage on Bublaka. The acolyte in front of Valgrim transforms into its monstrous worm-like self. Meanwhile, the dwarf notices Mahuudril and the other acolyte fly at top speed around the corner further down the hallway. The avolakia sorceress 'suggests' Valgrim just defend himself.

Valgrim: Go ahead and make a will save versus Mahuudrils suggestion.

You're all up again. Go ahead and take your actions.


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

Does she have a way of seeing through his mirror images? If not:

Mirror Image: 1d8 ⇒ 8 Miss, one image gone

Mirror Image: 1d7 ⇒ 1 Hit, six images remain


Whoops, sorry. Good catch. Mirror Images are working as intended. So only one hit. The roll of 24 also takes away an additional image even though it is a miss. 5 images remain.


HP 223/223, 0 temp; AC 27, T19, FF 21, additional +2 vs undead foes, DR 2/- vs undead; 47/52 rds BP; 5/7 MP; CMD 39 (41 vs trip); 1st6,2nd6,3rd5,4th3,5th2,6th4

It appears that brilliant inspiration is not on the status list. If it's expired, I will be refreshing it on Valgrim.

Sovereign Court

AC (33)28/(22)17/(28)23 | HP (188/188)(+20 temp) | F+(22)18,R+(22)18,W+(28)23 | Evasion | Mythic power 3/7 | Perception+30, Initiative+11 | Spells left 1(10), 2(9), 3(7), 4(8), 5(7), 6(0), 7(0), 8(5), 9(0)

Alie readies an action to cast Dimensional Anchor on Venk the next time he pops into the room.

RTA 1d20 + 15 ⇒ (5) + 15 = 20
Check vs SR 1d20 + 32 ⇒ (11) + 32 = 43


Cleric of Sarenrae 20/Hierophant 2 HP: 253/253; AC:32/15/27; F +24; R +18; W +28; Init: +11; Percep: +29; Hero Points: 3/3 Channel: 7/8; Quicken Rod 3/3; Extend Lesser Rod: 0/3; Intensified Rod: 3/3; Maximize: 3/3; Greater Maximize: 0/3; Mythic Power: 3/7

Friar channels energy to heal party.
10d6 ⇒ (5, 4, 2, 6, 6, 1, 1, 5, 4, 1) = 35


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

GM, add +4 damage to last attack to acolyte. Also Valgrim will use Bubba's countersong as his Will save as he was within 30' when he cast it:1d20 + 33 ⇒ (13) + 33 = 46
Will post my full attack later as it is too much to do from my phone especially with brilliant inspiration. Is the acolyte's critical threat aura in effect?


Damage added. No critical threat aura in use yet. Does Bublaka have his countering going or did he retcon changing it....not sure.


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

See 10 posts above yours; he posted it.


Yeah, definitely saw that but he retconned his action to change to inspire heroics two posts later...so not sure.


Male Dwarf Ranger 16/Barbarian 2/Fighter 2/Champion 2 HP: 334/334; AC:34/15/30; F +31 (+33); R +22; W +16 (+18); Init: +11 (+17); Percep: +27 (+29); Hero Points: 5/5; Mythic Power: 7/7; Rage: 14/14

Ah I missed that. I wouldn't have asked for Inspire Heroics over Countersong (thought he could do both but did not see shadow and was doing Inspire courage, knowing how proficient the avolakia are with their suggestions but your call.


No problem, we'll leave the countersong in effect since it was a request from Valgrim that changed it (and that wasn't your intention).

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