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The Voyages of the USS Aubrey

Game Master joerice

These are the voyages of the USS Starship Aubrey, a retrofitted deepspace Constitution-Class vessel, her Captain Kaspar Von Sturm, and the crew fit for nowhere else.



Hey. I tried this before but the thread wasn't working correctly. You can see who figured it out here: http://paizo.com/threads/v5748p75hohqj/recruiting

Anyway, Ruprecht Redwine is the man with the plan, he's been sending me designs and they look great. So, this is a recruitment/interest thread for a VERY rules-light TOS Star Trek pbp ...an exercise in group storytelling more than a randomized encounter. The Captain will serve as GM, setting up stories and subplots for other characters to develop and go wild with. Now, let's see if this gets more attention when the thread actually, you know, works.


Sorry. T.O.S. is which setting?

Much cheers to you and yours.


The Original Series. Classic style, in the main.


Dotting for interest. I'd like to see more about how this will work before submitting a character idea.


I think it might be fun to play a plucky young red-shirt, personally. Have an alias named "The Red Shirt" and switch to a new one when the old one dies a typically horrific death.


Generally, this would be more about collaborative storytelling than advancement. Very basic stats, very thorough character description. I will throw out a conflict in the text of the posts, and how characters react creates the narrative. I will do some rolls on this end, and chance will come into play at that point, creating outcomes for your actions.

Really simple, mainly a way to create a fun story together.


Opening Hailing Frequencies

( . ) :)


Also dotting for interest. (Hello, joerice).


"You cannot change the laws of physics... Unless the GM is willing to create some house rules."

Here are a few questions that you may wish to consider: What are you anticipating regarding character roles and the scope of the game? Everyone Starfleet? Bridge officers on a big old starship, or the entire crew of a scout ship? Any races encouraged or prohibited?

Thanks for taking the time to get this organized.


Sorry- I'm stuck in a hotel due to the hurricane. I'll write up a better description of everything once I'm back in NY.

But in short, everyone would be Starfleet. No races discouraged- in fact, interesting mix of aliens is wildly ENCOURAGED! Everyone starts as an ensign, with spots on the bridge going as "first come first serve". Whatever you think would be fun to role play.

So everyone will be bridge officers on the USS AUBREY, a retrofitted Constitution class vessel, designed for extreme deep space conditions. Ships like the Enterprise and the Constellation get the famous, shiny diplomatic missions... The Aubrey gets the dirty, messy ones. But that is how we like it. A crew of think-on-their-feet redshirts and fearless commanders. Science officers who have filed many a report as simply "UNKNOWN AND DANGEROUS", while rescuing their tricorders from sentient volcanoes and living cubes of gelatinous acid.

Field commissions and decorations will be handed out for brave and quick witted crew folk.


Also- I will likely set up a simple page elsewhere for quick reference- pics of the ship, a place for people to post images of their characters, crew manifest, etc.

This will be set between the first and second season of the original season, and if the last time we did this is any indication, the tech, language, and world should be very close to TOS Trek, but the narrative tone of the "shows" can run a bit wilder. More derring-do and whatnot.

Andoran

Ship's Doctor Randy "Butcher" Callahan reporting for action, sir.


Digger, can you post your character profile, with some stats, so we have an example?

Dr. Callahan, if you could provide some background on yourself, that would be awesome!


http://ussaubrey.blogspot.com/

I will add more and do a better design job when I'm not working off of an iPad on a train. But it's a start....

Andoran

Born on Lunar Colony One, Randy Callahan entered Starfleet Medical Academy after several tours of duty with the colony's Emergency Services Corps. He graduated middle of the class, undistinguished in every way, save for a tendency to take shortcuts prompted by his emergency training. His first postings were planetside at various Star Fleet Bases and, after a tour of duty on Starbase 11, received his first assignment on a deep space vessel, the USS Aubrey. He is quite excited about the opportunity.


You may find this web site of interest. Starfleet Museum


Writing up Heraclio Koike's profile.


Reporting for duty: one cunning linguist.


So, today at work I find myself saying, "If the new database is accurate, we're suddenly in the universe where Spock has a beard." At that point, I realized I have to work up a character for this. Will be back with details later tonight.


I see Heraclio is statted out - is it a point buy?
I'm working out an engineer character, probably human. Quite bright, but low self-esteem. Doesn't like being forced to make decisions.


Yeah, point buy.

Just for reference, mostly. Role-play will cover 95% of forward plot momentum. In general, if you write a compelling piece of the story about your character getting something done, that's all that matters. The "big stuff",(like what a phaser blast does when it hits a target, or how a major NPC reacts to you) will be handled by dice behind the GN screen.

Fun collaborative story is the important part.

Updating ussaubrey.blogspot.com tonight. Will add crew manifest as we get folks onboard.

So far we have Heraclio at the Communication Station, and Butcher Callahan in the medical ward.


Braingamer wrote:

I see Heraclio is statted out - is it a point buy?

I'm working out an engineer character, probably human. Quite bright, but low self-esteem. Doesn't like being forced to make decisions.

Love it.


Here's the character concept I've been mulling over:

Quote:

“Knowing the theory of how graviton distortion forms a warp field without learning how to pilot a ship through warp space is highly illogical.” At least that’s what T’neth told her parents when she announced that she was going to Starfleet Academy instead of the Vulcan Science Academy. It’s also what she told her academic advisor when she applied for Helm Branch School instead of Science.

While T’neth speaks of her career choice as logically balancing theory and practice, through meditation and self-reflection (and a dose of common sense) she knows her motivations are truly less logical than she lets on. Piloting a starship expertly, pushing herself and her ship to their limits is, to put it bluntly, thrilling. Thrill seeking is discouraged by most Vulcan philosophies, but so is denying one’s talents. T’neth is such a naturally gifted pilot that she can claim serving as USS Aubrey’s helmsman is her most logical path.

Please let me know what else I need to add.


This crew is getting interesting as hell. The weirdos and rejects ...heh.


robertness wrote:

Here's the character concept I've been mulling over:

Quote:

“Knowing the theory of how graviton distortion forms a warp field without learning how to pilot a ship through warp space is highly illogical.” At least that’s what T’neth told her parents when she announced that she was going to Starfleet Academy instead of the Vulcan Science Academy. It’s also what she told her academic advisor when she applied for Helm Branch School instead of Science.

While T’neth speaks of her career choice as logically balancing theory and practice, through meditation and self-reflection (and a dose of common sense) she knows her motivations are truly less logical than she lets on. Piloting a starship expertly, pushing herself and her ship to their limits is, to put it bluntly, thrilling. Thrill seeking is discouraged by most Vulcan philosophies, but so is denying one’s talents. T’neth is such a naturally gifted pilot that she can claim serving as USS Aubrey’s helmsman is her most logical path.

Please let me know what else I need to add.

That's pretty perfect. Welcome aboard.


Kaspar Von Sturm wrote:
robertness wrote:

Here's the character concept I've been mulling over:

Quote:
...Abridged...
Please let me know what else I need to add.
That's pretty perfect. Welcome aboard.

I am honored to serve, Captain.

Perhaps you could enlighten me about the Human colloquialism you just used, Mr. Koike. What would be so interesting about a mythical realm of eternal torment? A static state, no matter how extreme, would lose its intellectual attraction in time.

Go team weirdo!


I've added some visual resources and links to this site: http://ussaubrey.blogspot.com/

as well as started a crew list.

This site will be updated regularly. Either myself or Heraclio can update crewmember Bio pages as well, if anyone would like that...


It has begun. We will continue to recruit as we go, but please post Character bios here, just for reference.


Thornborn, I hope I didn't step on your toes as a communicator ...we'd love to have you on board in any capacity. Lots of open positions.


Science Officer comes to mind....


Yeah, you've clearly got the technotrekese down.


A quick reminder that we're still recruiting.


Heraclio Koike wrote:
Thornborn, I hope I didn't step on your toes as a communicator ...we'd love to have you on board in any capacity. Lots of open positions.

Not feeling, nor felt, stepped on. Not craving Comms, or any particular post. Just been busy. And about to go be busy some more. Consider me a fan, but maybe not an actor.


Hey Joe and Ruprecht, this is Slick from CBR.

I'm proposing an Andorian security officer. He can also double as an armory officer and/or a tactical officer if nobody else fills those roles. He is a quiet, unassuming man... unremarkable except for the fact that he has a small tarsier-like creature native to Andoria usually perched on his shoulder. Pets in most starship operations are usually against federation policy, but the creature is classified as a "service animal" such as those used to help people with disabilities. What disability the creature is helping to overcome, however, isn't readily apparent.


Love it.


Whoops, just realized the stipulation that "everyone starts as an ensign." I'll go back and make the appropriate edits.


Not a hard and fast rule- just leaves room for promotion...


If it's not a hard and fast rule, I'll just leave him at LTJG, then.


Cool- feel free to roleplay his security team as a mix of Ensigns and NCO chief NPCs.

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