The Storm in Isger

Game Master Sigil


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The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn watches Eli watch Aidan who seems to not notice, but he thinks he does...and he grins.

Liberty's Edge

Watch is somewhat arbitrarily as follows: 1st Narnel, Abbas, Harlynn, 2nd Bryndyn, Taedric, Trumps, 3rd Aidan, Tzurkhan, Elinor, Seneca

The first watch goes well. The carrion birds continue their feast at the edge of the fire light for a spell after dark, and by the light of the fire watch and wait on the party, to? keel over and die? They make no aggressive moves and seemingly all at once, they seem to grow bored and fly off.

The fire is burning low as the second shift wakes and takes their positions. Those on the first shift fall to rhythmic breathing almost immediately. Trumps lies on the ground back to the fire, ears pinned back and tail swishing from side to side at uneven intervals. The night is dark, clouds obscuring what celestial light there might have been.

It is not Trumps who hears it first though... Somewhere in the night Bryndyn hears the scratch of stone on stone that might be made from a foot fall. His alertness catches trumps attention who swings his head from side to side in vain, and this in turn gets Taedrics attention...

Dice:
1d3 ⇒ 31d3 ⇒ 31d3 ⇒ 11d3 ⇒ 31d3 ⇒ 31d20 ⇒ 191d20 ⇒ 11d20 ⇒ 91d10 + 6 ⇒ (4) + 6 = 101d20 + 8 ⇒ (13) + 8 = 211d20 + 7 ⇒ (4) + 7 = 111d20 + 5 ⇒ (6) + 5 = 111d20 + 6 ⇒ (13) + 6 = 19

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn rises and moves over toward where Aidan sleeps and then kneals, ready to nudge the man awake if need be.

He looks over to Taedric and Trumps and hisses quietly.

what do you think Tae?

He peers into the Darkness, trying to see or hear something more.

Perception Check - trying to locate the sound direction and see shadows...

1d20 + 8 ⇒ (12) + 8 = 20

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

If Bryndyn hears something more concrete, he will nudge Aidan Awake. Same if he sees something approaching. He will do so with a finger to his lips.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric looks over, his keen eyes squinting in the dark slightly, then he twists his hand, drawing upon his fae heritage, summoning four balls of blue-violet light and sending them in the direction Bryndyn and Trumps were looking.

Using Dancing Lights SLA


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Show off!


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Well I am a gnome..

Liberty's Edge

The lights move away from the gnome and toward where Bryndyn stares. Soon they illuminate one wolf, and then another moving amongst the rocks. As soon as the light hits them, they scamper deeper into the dark. They are not seen again, but a few minutes later the sound of gravel moving is heard from opposite of where the wolves were seen. It is only after they are gone that Taedric thinks, "Why are the not howling?" During the rest of their watch the wind picks up and soon is whistling and howling through the rocks. Hearing anything would be a miracle, and then the rain starts. Heavy soaking cold. When it is time to ass of the watch, no one is sleeping well. The rest of the night passes without incident, thought the water pools in the low places. The fires is dead out and breakfast will be a cold and cheerless affair.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

LOL..."ass of the watch"...would that be the tail end?

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn, not phased much by the water, still grumbles in the morning. Laying in the reain is not comfortable regardless if you have scales or not and it's nothing like swimming. He chews a pit of dried meat, wishing it was lightly cooked and dripping with savory blood instead of dripping with rain water.

Let's get going. We've worn out our welcome here.

While he waits for the others, he moves to where he heard the travel move opposite of the wolves and begins a search for tracks, knowling anything is probably long washed away by now.

Perception 1d20 + 8 ⇒ (11) + 8 = 19

Liberty's Edge

Wow... quite a few typos there... even for me... Narnel that should have been "Pass off the watch" although I think your suggestion gets the same idea across.


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Damn, should have predicted the rain.

Tracks: 1d20 + 12 ⇒ (3) + 12 = 15
Aidan good-naturedly pokes around with Bryn, but seems distracted.
Weather: 1d20 + 12 ⇒ (11) + 12 = 23
Wonder if she's got any more surprises in store? He wonders aloud, head tilted towards the sky.
Goodberry: 2d4 ⇒ (2, 4) = 6
Instead of cooking, the druid instead passes out a few ripe red berries, filling the stomachs of his companions with a nutritious and satisfying, if somewhat bland, meal. Augmenting the berries, he refills all waterskins as needed and purifies existing rations of any taint in the rainwaters. He brushes down and saddles his horse for the day's ride.

Spells prepped and ready to head out.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Elinor grumbles and complains about the rubbish weather, although she artfully manages to ensure that the rain plasters her shift against her slender form in a way that might take her well into the PG-13 zone before putting on her arming coat and plate armour. Rust can be a real problem and she uses prestidigitation to clean up the metal.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Narnel checks his arms and armor before having his bow at hand. He stares for a moment at Eli as the rain leaves very little to the imagination until she sees fit to don her armor.

Now that is a pleasant way to start the day...

He smiles broadly, pulls up his hood, and heads to the flank of the party's advancement.

Perception: 1d20 + 7 ⇒ (18) + 7 = 25
Stealth: 1d20 + 10 ⇒ (4) + 10 = 14

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas slowly rises and stretches out the aching muscles. The rain turns his lovely hair into a mixture of spikes and flat spots. All chaos incarnate.

The tall man spends a while waiting for a hot drink or the weather to improve. He goes around to see how fit and well everyone is, making sure to ignore the wet and wild Ellie.

Abbas finishes with his black horse, checks the hooves and fetlocks, gradually moving up to make sure there are no warm, sore spots. The horse snickers and prods the warrior for food. Somehow that little berry from Aidan doesn't truly satisfy the stallion.

Soon after Abbas is ready to move on. He watches for troubles and yawns politely.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric thanks Aidan for the berry, popping it into his mouth and enjoying the sweet flavour as he draws some meat out for his furry companion. You may not need to cook, but it's hardly fair to make you eat something so cold..., he thinks and draws upon his fae nature filling himself with magic. He then directs some of that into the wolf's food, warming it to a temperature more like a fresh kill.

He passes the food to Trumps with a smile, then, feeling the magic still dwelling within him, he passes a hand over himself, drawing away all the trail dust and wetness clinging to him as the wolf eats. He then leans forward and repeats the process of the wolf, There, now I don't need to worry..., then reaching down to set the saddle in place.

His mouth drying, he finally swallows the berry, surprised by the sudden fullness, and swings himself up onto his companion, ready to set out.

Liberty's Edge

Aidan:
The signs you see indicate, it is going to be rainy like this for a while. Oh, joy!

Bryndyn:
You are correct... There is no sign of whatever approached the camp last night.

The rain continues to pelt down in great torrents. Even simple conversation is difficult. It takes not much time at all to find the place you seek. Here is an relatively open place, depressed into the earth. There are markers here and again nearly indistinguishable form the overgrowth that covers them, but whoever used this as a burial place did so long ago. Through the cemetery there are trees. Visibility is low in the deluge and from here, you cannot discern the far edge.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas barely tastes the wet lump of food, he chews. It is raining too hard to make out what is happening much, they are going somewhere.

Rains lots. Did the old man send us here? The one with bad bears? What are these strange bushes that they are looking at. Who cares, they will work it out while I watch. But not easy to watch in this. Why rain fall down? Bit strange. Sky dark. Clouds dark. Rain falls. Washes earth clean. Shame it is wet muchly.

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn snorts, steam rising from his nostrels into the chill morning air.

As I suspected. No tracks to be found. Let's move on from here, thought. I don't trust the place.


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

It will be wet for a while, looks like.
Spells re-prepared to reflect info gained; good to go.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric nods, "It'd be nice if the cold and wet was the worst of it... And I fear Bryndyn may be prophetic... the rain will have washed away any tracks or scents we might have found."

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas stares off into the distance, his eyelids flicking as each gob of water hits down his face. The iconic looking hero tries hard to stay handsome and carefree despite the cold dripping down inside the back of his armour.

Chrettienne snickers at the call to move on and blows a spray out of his nostrils, pawing at the mud.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Elinor admires Abbas' rugged (if a little damp) good looks and pats his backside as she walks past him.

"I'll rub you down when we get back, lets just see if we can find the wild geese and be done with it."

Detect Magic

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn almost stops in his tracks at Elinor's words, but pushes himself to keep moving, the barest of shakes of his head betraying his amazement. "I thought she liked Narnel" he thinks to himself. "no matter how much time I spend among humans, I just don't understand them."

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas finds himself smiling at the pat. He wipes the rainwater from his face to watch her at work. Even the horse seems to snicker as Bryndryn betrays his amazement.

Got the goods, that girl.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Now that we are all fairly sodden, shall we choose a direction so that I may be able to scout ahead a bit?

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn points toward the Cemetary... and roles his eyes.


Female Human (HP 18/18, AC 13/T12/FF 11, CMD 13, F 1, R 5, W 5, Perception +3, Init +2)

Harlynne merely sighs and follows aimlessly into the cemetery reminiscing on the comforts of the Academy she longs for now.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas follows on his black and keeps close to Taedric and Trumps.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Narnel mounts up on Smoke and heads out to the cemetery, keeping a good eye on his surroundings as he goes.

Perception: 1d20 + 7 ⇒ (10) + 7 = 17


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric nods cheerfully at Abbas as he takes his familiar position. "Hopefully, we won't have to ride down the dead," he says to his companion.

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Closer to the Cemetary, Bryndyn will begin looking for tracks

Perception 1d20 + 8 ⇒ (19) + 8 = 27

Liberty's Edge

Bryndyan:
Bryndyn can tell that the ground has traffic over it, though what exactly has been washed away. It might just be animals, of course it also might be something worse. Suffice to say, this is very much NOT an abandoned burying ground.

Narnel, slightly in the lead sees moving through the water 2 large lumbering shapes. With just a moment of consternation they fade into the gloom, moving away from you.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Narnel speaks back over his shoulder.

Be careful, something moves through the water. Do not venture too close to the bank.

Liberty's Edge

The water refers to the rain. Creatures are moving away on land.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

LOL...that is funny...

I meant they are moving away from us ahead.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas strains to see through the rain at the beasts but gives up everything. "Elves can see good. Nothing there for me. What they like? Trolls? Or Cows?"


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

The rain hides them from even my eyes, Abbas. I cannot tell, should we follow?

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Byrndyn looks up from the ground, squints through the rain, but doesn't see much.

There are tracks upon tracks, but none with any form. he says with some brevity. This place is not abandoned, that is clear.


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Aidan crouches to check the tracks, and Tkurzhan smells the air and tastes the rain.
Survival, and Scent
Survival: 1d20 + 12 ⇒ (18) + 12 = 30
Scent should recognize the tracks of any familiar creatures.
Perception: 1d20 + 9 ⇒ (15) + 9 = 24
Aidan gazes off into the rain and stands up, brushing the mud from his legs.
I suppose we should have a look around. Stay in sight.
Assuming he sees nothing out of the ordinary, Aidan begins to peruse the graveyard with the rest in tow. He takes 10 on perception checks, stopping to investigate each tombstone briefly. It's possible this takes a pretty long time.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

"Grumble grumble moan moan b&*~* complain f*8%ing rain! If I wanted to rust, I'd have stayed in Linnorn."


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric offers, "Trumps and I can sweep in patrols while you search -- to try to avoid being ambushed."


Female Human (HP 18/18, AC 13/T12/FF 11, CMD 13, F 1, R 5, W 5, Perception +3, Init +2)

Harlynn obviously in a pitiful state attempts to take her displaced attitude out on Elinor Would you have rusted in Linnorn because you were on your back so much?

Not trying to be snarky or anything just trying to play out displeasure in the weather and being away from the controllable enviroment of a watchtower. No harm intended.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Love it!

"I'll put you on your back sweetheart!"

Elinor snarls at Harlynn wiping lank, sodden hair out of her eyes.

"Erastil's Eye! Who'd have thought I'd be in danger of drowning this far from the sodding sea?!"


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric chuckles and says in a cheerful tone, "Maybe if you closed your mouth, you'd get less rain in it. Just a thought."

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

"Can I come Taedric, please?" Abbas frowns through all that blond hair plastered flat. He appears more and more like a monk.

"I can see colours out there if you like."

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn snarls, almost to himself. What is all this backstabbing and squabbling going on? He shakes his head and continues on.

---

Bryndyn does not understand human sarcasm and joking around

Liberty's Edge

Keeping an eye out in all directions, the group moves forward slowly. Every once and again there seems to be something just at the edge of your sight, but on investigation is is another marker, or a plant or a rock.

Tempers are running short as Aidan insists on stopping to read the markers you encounter. To Aidan's dismay, wind, and water seem to have worn them to being unrecognizable as grave markers. In fact, if Levi had not called this a cemetery, it is unlikely that you would find much reason to pause here at all.

Moving deeper in, a small building appears at the edge of your vision.

All, if you have "knowledge, history" as a skill, please make 2 rolls.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Just local.

Taedric nods at Abbas, "As always, I welcome your company, Abbas."


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Bardic Knowledge, history 1d20 + 2 ⇒ (13) + 2 = 151d20 + 2 ⇒ (17) + 2 = 19

Not bad, maybe I have been listening. Can anyone give me a +1?

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