The Stolen Heir PFS (Inactive)

Game Master Krash4031

The Stolen Heir PFS Scenario Current Map


201 to 237 of 237 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Deaglan pounds the wolf in front of him into the ground, one wolfpaste to go!

Power Attack, guidance: 1d20 + 5 - 1 + 1 ⇒ (14) + 5 - 1 + 1 = 19
Damage: 2d6 + 3 + 3 ⇒ (1, 3) + 3 + 3 = 10

Liberty's Edge

Male Human Gamer 12/Game Designer 1

The wolf Deaglan attacks falls to the ground, but is quickly replaced by another wolf, whom Deaglan swings at as the beast moves into his reach.

Deaglan AoO: 1d20 + 5 - 1 ⇒ (19) + 5 - 1 = 23
Damage: 2d6 + 3 + 3 ⇒ (5, 1) + 3 + 3 = 12

The wolf never gets a chance to bite the dwarf as his head is caved in by Deaglan's longhammer.

The other wolf continues to attack the cow. Rapunzel swings at it, but misses. Omar aims a shot at the wolf's head, firing. The bullet smashes into the canine's skull and it falls to the ground immediately.

Combat over

The farmer thanks you profusely. "Ever since Tercio was elected mayor, the town guard has been more concerned with preparing his parades and doing favors for his friends than with keeping the town safe from wild threats like these blasted wolves!"
Thalia, sagely quoting from the works of her favorite political philosophers, remarks on how dangerous it can be for a leader to focus on politics over the needs of the people.

As she speaks a man emerges from the southeastern building and advertises that the shop sells healing potions. Noticing the canine bodies at your feet, he adds, "The shop always gets more business when there is trouble nearby!" he chuckles, then stops abruptly, turning toward the shop.

GM:

1d20 - 1 ⇒ (8) - 1 = 7

Sense Motive DC 7:
You are fairly certain the man recognized Thalia.

The party then moves into the shop. This shop is spacious and lined with rack upon wooden rack of exotic herbs, spices, tonics, smoking paraphernalia, and a smattering of glass vials of brightly colored liquids. More such vials stand in display inside a glass-fronted countertop. Strange and smoky odors waft from a back room past a mostly closed door. As you enter, the man from out front is knocking on a door that leads to the back. A few seconds later, a middle-aged half elf woman with platinum blonde hair, gray-green apothecary’s robes, and huge goggles emerges. Upon seeing the party, she begins to speak. "I am Korianna Verdothia. What tonic or other service may I provide for you today?"

GM:

1d20 + 6 ⇒ (20) + 6 = 26

Sczarni

Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2

Hektolog watches the man as he moves out of the shop and back onto it.

Sense Motive: 1d20 + 4 ⇒ (17) + 4 = 21

Hrm. That was a quick exit. I think he may be on to us. I will have to warn the others.

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

Sense Motive: 1d20 + 0 ⇒ (2) + 0 = 2

Scarab Sages

male human Musket master 3 | AC 19 T 15 FF 14 | HP 28/28 | F +5 R +7 W +3 | Init + 6 | Perception +7

Omar tries to assess the situation.

Sense motive: 1d20 + 2 ⇒ (15) + 2 = 17
Perception: 1d20 + 6 ⇒ (6) + 6 = 12

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

SM: 1d20 ⇒ 17
Perc: 1d20 ⇒ 11
Going somewhere Korianna? I am sure you recognized Thalia here. You can start by telling us why did you had her kidnapped.

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Sense Motive: 1d20 + 7 ⇒ (20) + 7 = 27

Deaglan reaches into his pouch again for his pipe and tobacco. Nicolae clearly has matters under control, although Deaglan would have chosen a slightly different approach. Deaglan keeps the man in his sight, making sure he does not suddenly caper of.

Liberty's Edge

Male Human Gamer 12/Game Designer 1

The man outside was not Korianna, merely her assistant, Barnabus. While she talks, he stands behind her.

At Nicolae's words I am changing them to be talking to Korianna once you are inside. Korianna frowns. [b]“I’d rather not see this turn to uncivilized violence. Although you may think I enjoy profiting from healing injuries inflicted in this neighborhood, I consider it unprofessional for customers to get those injuries inside my own shop. Let’s talk. Perhaps I can brew some tea, or offer you some other sort of beverage? To help ease the tension? Perhaps something a little... less legal?” She gestures to some pesh on the counter.

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

What is she planning? Is she trying to drug us?

Sense Motive: 1d20 + 7 ⇒ (17) + 7 = 24

"No thank you madam, I will stick to my Five Kingdoms' tobacco.

Sczarni

Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2

Well I guess we are going for the direct approach, thinks Hektolog.

"We did not journey here as a social call," says Hektolog flatly, "Rather, we seek answers".

I am specifically trying NOT to bluff or intimidate. I want to see where the conversation goes before trying to affect it.

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Deaglan:
She is legitimately trying to not have any hostile confontation here. The offer of pesh is a friendly gesture. Although obviously if things were to go south having you all baked out of your minds certainly would help her out quite a bit...

Korianna relaxes when she sees that you are all willing to talk rather than fight. "Very well, ask your questions and I will answer them truthfully."

Sczarni

Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2

Feeling some of the tension leave the room, Hektolog relaxes somewhat.

"The big question, from our perspective, is what interest do you have in causing difficulty for House Andares? Failing that, how is kidnapping Lady Thalia helpful if you have an issue with her Father?"

Recognizing that as a potentially difficult question, Hektolog tries to maintain his awareness without being obviously on edge.

Liberty's Edge

Male Human Gamer 12/Game Designer 1

“We all have our goals,” she replies. “The elder Andares did not hire you to investigate, so what is a band of Pathfinders hoping to acquire here?”

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Everyone still there?

Scarab Sages

male human Musket master 3 | AC 19 T 15 FF 14 | HP 28/28 | F +5 R +7 W +3 | Init + 6 | Perception +7

"We are here to help Consul Andares finding his missing daughter and find out why she was abducted. And with this comes, some, favors for the Pathfinder Society." Omar responds.

Sczarni

Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2

Sorry for the delay. Wanted to make sure everybody got a chance to post.

Hektolog winces a little after Omar talks. So much for a little at a time. At least you always know where you stand with that guy, he thinks.

"Part of the answer of what we might acquire depends on what you have to give. "

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Deaglan is still fiddling with his pipe and paying attention. Let the others do the talking is his creed, he will jump in if necessary

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

Rapunzel shifts from foot to foot, obviously uncomfortable.

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

I was waiting for the people with ranks in the social skills to make their rolls.

We are going nowhere here. Enough of wasting my time.
You kidnapped an andoran citizen and held her against her will. Thats a crime Korianna. We are escorting you to the city's guard barracks now. You can come peacefully... or in a box.

Nicolae smiles as he draws his swords.
Intimidate: 1d20 - 1 ⇒ (18) - 1 = 17

Liberty's Edge

Male Human Gamer 12/Game Designer 1

"Hold on now, I believe we were on peaceful terms here. There is no need for a fight. I too, can offer favors in exchange for the girl. What favors do you seek? If it is military aid, I can convince Tercio to provide the Pathfinders with any aid needed." replies Korianna.

Thalia pipes in. "No! My father is corrupt! He should be turns into the omsbudsman and tried for his crimes! Let me go, and I can assure you the aid that you need!"

Korianna laughs at this. "Foolish girl! How do you propose to do this? Your word holds no weight in this land! Tercio is the best way for the Pathfinder's support. Besides, overthrowing your father would only lead to a witch hunt for corrupt politicians, resulting in the mistreatment of the innocent ones!"

The two bicker back and forth.

Sczarni

Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2

Hektolog speaks loudly, trying to break the cycle of retorts, "Thalia! Thalia! That is enough!" Once Korianna and Thalia have stopped, he speaks to her directly.

"Don't think that just because we let you come along that you have a say in things here. I suggest you let us handle things. If need be, we can have you escorted outside."

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Thalia moves into a corner and beginds the typical rich girl pout session. Korianna looks to Hektolog. "So, what will it be, Pathfinders?"

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Nicolae is about to put the alchemist to the sword. If you guys want to find a peacefull solution for this situation I suggest you do it now. My intimidate does not seem to have achieved much.

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Nicolae charges forward and thrust his blade at Korianna's chest.
Atk: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
Dmg: 1d6 + 4 ⇒ (4) + 4 = 8

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Nicolae NO!!!

I assume that Korianna went down from that damage, otherwise ignore the following, I will post other actions

Deaglan rushes forward, dropping his pipe in the progress and pushes Nicolae aside. He then goes down to his knees beside Korianna and uses his wand of cure light wounds on her.

Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4

Meanwhile he sneers at Nicolae
"You idiot, violence is a last resort, not the first solution you should look to!"

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Quite the contrary Mr Deaglan. A good blade can solve any problem. He hisses back at the dwarf.

Sczarni

Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2

Tagging with an update. I expected us to get here eventually, just not quite so abruptly. Waiting to see Korianna's reaction.

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Initiative:

B: 1d20 + 2 ⇒ (17) + 2 = 19
D: 1d20 + 1 ⇒ (11) + 1 = 12
H: 1d20 + 2 ⇒ (20) + 2 = 22
N: 1d20 + 2 ⇒ (3) + 2 = 5
O: 1d20 + 4 ⇒ (10) + 4 = 14
R: 1d20 + 3 ⇒ (9) + 3 = 12
T: 1d20 + 3 ⇒ (15) + 3 = 18
Korianna: 1d20 + 2 ⇒ (16) + 2 = 18
Jyrnas: 1d20 + 3 ⇒ (15) + 3 = 18
Mandas: 1d20 + 3 ⇒ (20) + 3 = 23
Barnabas: 1d20 ⇒ 4

Thosar Tie Roll: 1d20 ⇒ 9
Jyrnas tie roll: 1d20 ⇒ 5

SURPRISE ROUND Order is gonna be a bit weird due to the nature of what happened here. It created a mess, quite frankly, lol. I did the initiative first and then the surprise round... and realized that wouldn't be the best way to do it. Just roll with it, lol.
Nicolae interrupts negotiations by attacking Korianna, hard. She staggers back. "Fool! This is not a place you want to fight!" Imagine fighting in a meth lab... Deaglan rushes to her aid, but before he is able to act she steps back, and reaches into the various pouches of her belt. A vial appears, followed by some various ingredients, her hands moving amazingly fast. Then, she throws the vial at Nicolae.

Bomb: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Miss: 1d8 ⇒ 5
Hazard: 1d4 ⇒ 3
Hazard: 1d4 ⇒ 3

The bomb sails over his head and smashes into the back wall. The explosion causes to reagents on the shelf to react and splash acid on Rapunzel and Hektolog. Two more reagents on the shelf opposite do the same, hitting Hektolog, Rapunzel, Thalia, and Beromir.
Splash: 1d4 ⇒ 4
Splash: 1d4 ⇒ 2
4 splash damage to Hektolog and Rapunzel from the bomb, DC 14 Reflex for half. 4 splash damage from the shelf, DC 13 Reflex for half, separate from the above save. Then another save for you 2, Beromir and Thalia.

Then, the door behind where she was opens and men, apparently brothers become visible. One of them (Mandas) steps out and attacks Nicolae, scoring a solid hit.

Short Sword: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

COMBAT ROUND 1
Mandas
Hektolog
Beromir
Thosar
Jyrnas
Korianna
Omar
Rapunzel
Deaglan
Nicolae
Barnabas

Mandas leaps over the counter to attack Omar, attemtping to dodge Nicolae on his way.

Acrobatics to Tumble: 1d20 - 1 ⇒ (19) - 1 = 18
Acrobatics to Jump: 1d20 - 1 ⇒ (18) - 1 = 17

He then swipes at Omar with his masterwork short sword, but misses.

Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Sczarni

Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2

Hektolog tries to move out of the way of the falling shelves and acid.

Reflex save, target 14: 1d20 + 2 ⇒ (9) + 2 = 11
Reflex save, target 13: 1d20 + 2 ⇒ (19) + 2 = 21

Hektolog takes 6 damage if my math is right.

He lets out a short scream as the acid and debris fall onto him.

This is too small a building for so many people to be fighting in, Hektolog thinks. With that, he draws his greataxe (Move action because of +0 BAB) and tries to cast Cure Light Wounds on himself.

Concentration check, target 17: 1d20 + 5 ⇒ (17) + 5 = 22

heal: 1d8 + 1 ⇒ (8) + 1 = 9


Spells Cast:
L1 1/4

Sovereign Court

Half-Elf Fighter (Lore Warden) 2 / Witch (White Haired Witch) 2 HP: 15/(32)36 | AC: 16 | T: 12 | FF: 14 | CMD: 19 (21 vs. grapple) | Fort: +5 | Ref: +1| Will: +3 | Init: +3 | Perc: +12 | Sense Motive: +2

Ref save 1: 1d20 + 1 ⇒ (7) + 1 = 8
Ref save 2: 1d20 + 1 ⇒ (3) + 1 = 4

hp: 7/13

Surprised at this explosive turn of events, Rapunzel moves up on the alchemist, attempting to stab her in the face!

Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d10 + 4 ⇒ (10) + 4 = 14

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

I am going to post my actions to try to speed things forward. If Nicolae is still standing he will attack the enemy at his side.

Nicolae thrust both his blades forward in a parallel motion.
Atk: 1d20 + 4 ⇒ (11) + 4 = 15
Dmg: 1d8 + 4 ⇒ (2) + 4 = 6

Atk: 1d20 + 4 ⇒ (11) + 4 = 15
Dmg: 1d8 + 4 ⇒ (6) + 4 = 10

DM Krash, assuming there is not more people hidding in the back, our enemies seem to have done one extra action. In surprise rounds we only have standart actions. The back door was opened, two people came out, one moved and attacked the other attacked. Open a door is a move action, thats 2 standarts and 2 move actions in a surprise round.

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Deaglan sighs as he draws his waraxe and readies his shield to his arm.
"Last change to lay down your weapons, otherwise you will be subject to Trudd's mercy"

Move action 1: draw waraxe, Move action 2: ready shield

Scarab Sages

Male Elf Wizard (Conjurer) 1 Hp 8/8, Ac 13, Touch 13, FF 10, Fort +3 Ref+3 Will +2; Percept: +7; Ini +3

Seeing that the situation unfolds contrary to his wishes, Thosar curses himself and his slowness to act. He moves a few steps in order to find the best position and starts to chant rhythmically in elven langauage. He was hoping that the incantation might disable most, if not all of their opponents, before more blood was spilled.

Cast Color Spray - missing the map here, so Thosar would try, if possible, to position in such a way not to provoke AoO, but to have as much as possible enemies affected by the spell.

Will save DC 16

Color spray

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Hektolog draws his weapon and heals himself. Beromir (being DMPC'd to speed things up a bit) draws his great axe, steps forward, and attacks Mandas NA 5' step. MA draw greataxe. SA attack, landing a solid blow.

Beromir Attack, flanking: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14
Beromir Damage: 1d12 + 4 ⇒ (3) + 4 = 7

Thosar takes a 5' step into the corner between two shelves and casts colour spray.

Korianna Will: 1d20 + 1 ⇒ (7) + 1 = 8
Beromir Will: 1d20 + 2 ⇒ (17) + 2 = 19
Mandas Will: 1d20 + 4 ⇒ (6) + 4 = 10
Korianna is is unconscious, blinded, and stunned for 2d4 ⇒ (1, 1) = 2 rounds, then blinded and stunned for 1d4 ⇒ 2 rounds, and then stunned for 1 round.
Mandas is is blinded and stunned for 1d4 ⇒ 3 rounds, then stunned for 1 round.

Jyrnas strikes at Rapunzel.
Jyrnas Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

Deaglan prepares himself for combat. Nicolae lands 2 hits on Jyrnas. The party hears Barnabus surrender from the back room. Jyrnas then drops his sword, clutching at his new wounds. "I surrender. This ain't worth me life." he says as the blade clatters to the ground.

I am going to assume combat is over. Congrats on finishing it in one round! Nicolae, from what I can tell I gave one of them one extra action. But as you can see, it doesn't matter.

[spoiler=Perception DC 20]Koriana has kept many of the missives that Tercio
Andares sent to her in the event that he should ever think to use her as a scapegoat. These she has secreted in a small lockbox hidden beneath the floorboards under her writing desk. Collectively, the documents
provide incomplete evidence that the Andares family has colluded with several other noteworthy families to rig local elections and keep each other in important offices. The documents also suggest that Sander Bryton might be involved in helping Tercio Andares to remain a consul in
return for similar treatment. If Thalia hears of Bryton’s possible involvement, she shares that although he is suspect, he may be able to provide the PCs with military aid.

TREASURE
Koriana’s display case contains a large number of potions, including a potion of enlarge person, a potion of reduce person, a potion of invisibility, and three potions of cure light wounds.

CONCLUSION

Thalia contacts Captain Merton Demrick to have her father arrested. because you collected enough evidence (if you don't fidn the documents, Thalia does. Plus you have Thalia, her notes, and Koriana, and you only need 2), the courts eventually convict him of betraying his oath of office and Common Rule, stripping him of property and position. Further investigations may eventually lead to the conviction of Sander Bryton, but he survives the Andares case practically unscathed. Thalia’s unswerving adherence to Common Rule and her role in rooting out corruption cause the judge to favor her request to maintain much of the family’s property with some concessions, and she donates much of the
Andares fortune to the Pathfinder Society.

Primary Success Condition: The PCs successfully complete their main mission so long as they secure the financial backing of the Andares
family for the society’s efforts in Mendev. They may accomplish this either by surrendering Thalia to Koriana or by freeing Thalia and ensuring Tercio’s conviction. You completed the latter, and thus the primary success condition is completed.

Secondary Success Condition: The PCs successfully complete their secondary mission if they secure military aid for the Pathfinder Society. The PCs accomplish this either by accepting Koriana’s deal or by independently convincing Consul Sander Bryton it’s in his best interests to send the Eagle Knights north to Mendev. You completed the latter, and thus the secondary success condition is completed.

Andoran Faction: Andoran faction PCs should turn down Koriana’s deal, but should the Pathfinders choose to accept the deal despite Andoran faction PCs’ protests, the PCs can still succeed at their faction mission by securing Thalia’s notes or Koriana’s notes and sending them and a report of their findings to Major Colson Maldris. Fulfilling either of these conditions earns an Andoran faction PC the Uncovered Corruption boon on his Chronicle sheet. This is completed. If you belong to the Andoran faction, you have earned this boon. Otherwise, please cross it off your Chronicle Sheet.

Taldor Faction: Taldor faction PCs should secure additional military favors (beyond those that contribute to the secondary success condition) in at least one of three ways. First, the PCs can request Sander Bryton to send an additional force of soldiers to Lady Morilla’s
nascent army. Second, the PCs can convince Tercio to join Morilla’s alliance of nobles. Third, the PCs can recover the old military contract in area B3. Fulfilling any of these conditions earns a Taldor faction PC the Allies from Andoran boon on her Chronicle sheet. This is completed. If you belong to the Taldor faction, you have earned this boon. Otherwise, please cross it off your Chronicle sheet.

I am assuming everyone is on the normal track, since no one specified. If this is not the case, let me know. Give me a Day Job roll if you got it, and then I will get the Chronicle sheets done. Good Game everyone! Happy Holidays!

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Also need PFS numbers for everyone except Deaglan and Hektolog.

Sczarni

Male Half-Orc (Mystic) Oracle 1; HP 11/11; AC 14, T 10, FF 14; CMD 11; F +3, R +2, W +4; Init +2, Per+2

Confirming normal track. No day job here.

I'm new at PFS, so let me know if I need to do anything else.

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Your good

201 to 237 of 237 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Gameplay All Messageboards

Want to post a reply? Sign in.