Lilith the Blind |
I thought that that was what you were trying to accomplish by breaking the window. Guard who slammed the door on our face is waking the boss up now, and likely arming for bear, which with a tapped witch and a blind oracle means... we're not going to last very long. Maybe he forgot to lock the door when he left...
Gethric Orted |
Just a quick FYI - I'll be out of town and away from the internet for about 48 hours from the time of this post. Disappearing into the suburbs for the weekend.
Please take any DMPC actions required to keep things moving along. Gethric would continue stalking through the house to help Felgrael out with his kitty-cat problem.
Psyana Rashkar |
Hey - I am playing in character, I would hate to accidentally have us kill a fellow player, but when he sneaks off, changes his appearance, and then comes running back without anyone knowing who he is, yeh, I can see some friendly fire. --> I did try to make a save against whatever he is using to conceal himself, unfortunately I think I failed miserably.v
We are not exactly a good, stop the person and ask questions party after all. I imagine that all of our characters have done something similar in the past.
Gethric Orted |
At the point which most of the killing was done, we had been made by the guards - so it was completely warranted. The first guard was killed based on Psyana stating he would only be out for a few seconds, so Gethric did what was most efficient.
To be honest the constant needling on this is pissing me off in real life, and if you really are going to continue with it then I'll drop the game. All that Lilith has done in character is try as hard as possible to piss Gethric and the other characters off - it may be fun for you, but it isn't for me.
The comparison to SWAT is patently ridiculous as they are a law enforcement agency.
TarkXT |
You both make fair points. Buuuuttt I would much prefer this be settled in character. Getting upset out of character doesn't make it better either way.
There are bigger problems within the group other than senseless/sensible violence. It's obvious they need to learn to work together better.
I suggest a tour through a delightful mansion followed by tea and biscuits wherein we each have talks of self discovery.:D
Gethric Orted |
Lilith, appreciate the consideration. I don't have an issue with the disagreement on method and Gethric is willing to hash that out once we're in a spot we can actually talk openly - it's more the snide-ness of delivery.
We will have the first chance of discussion soonish assuming we actually get out of the mark's house... as well as finding out what the thoughts of our shadowy benefactors are.
Tark - I agree that in character is best, but in character for Gethric would probably be to snap at some point and try and take Lilith's head off... which would end up with one of them dead (either Gethric or Lilith) and the conflict still unresolved.
Lilith the Blind |
To that I say - Forbid Action.
And most of it is my fault since before leaving my husband and a while after my brain wasn't much into gaming, then I find we're already at the mansion when I thought we were going to take a few more days to scope out the best option.
I think we suffer from the typical group full of chiefs. Actually was hoping for Gethric to show how strong he was by throwing her over the fence. Lilith, as a blind woman, respects the potential for physical violence because she has none. And she's a prostitute. In fact, as I recall physical violence on Al's part is what kept Trixie in line when she wasn't shooting up morphine.
I'm thinking next time we employ more than a few from Lilith's bag of tricks, with manacles, gags and blindfolds.
Gethric Orted |
We were unfortunately pushed into action as we only had three days for recon. I think people wanted to try and show how professional we were by sneaking in sight unseen into the villa.
But with 1st level characters, even if we're all trained in stealth it only takes one fail (mine in this instance) and the jig is up. Maybe we can be elegant in the future when we have more tricks up our sleeves... but perhaps blunt force is the better approach while we're still fallible and untrained.
Gethric Orted |
My words in the game thread are honest and how I'm feeling about this character.
My apologies to Tark as it's not a result of the game or how he has put things out - that has all been enjoyed immensely by myself, as I also enjoy and will continue to enjoy our shared CoT experience.
However it's clear that Gethric is not going to work out with the other personalities in the group. So please, kill him and move on.
Psyana Rashkar |
Gethric - I enjoy playing with you and hope you will reconsider. It is hard when you have five evil characters who all are out for themselves. As I said on the IC thread, my goal is to watch out for myself. Leaving a trail of dead bodies behind tends to attract the attention of investigators and devils, something which I would prefer to not have after me. Gethric is free to kill anyone he wants, but if we can silently take people who are not our target out, then the chance of attracting the attention of the higher-ups is much less.
I thought that I had set this forth IC. As I noted, I was actually surprised that Gethric did not have a sap or some other non-lethal weapon as I thought we had discussed this before we first entered the compound.
Also, remember, I am all intellect with no personality and minimal wisdom. So she speaks what she thinks is best, and rarely thinks of how it will affect others.
Felgrael Uviest |
Just putting my 2 cents and saying I hope you stay. I think your build and RP are both really suited to the game and have added a lot to the thread. I mean lets remember that half the reason I was able to sneak in and stab the guy was because you were providing me with a distraction.
I think there needs to be a little give and take with this particular type of game and you've certainly been a good sport with everything. Bottom line is I hope you stay cause you've been a strong and interesting presence in the game.
Csiza |
I hope you stay, too. Although we may have had (silent) disagreements on style, as a player, I've enjoyed having you around. The "haters gonna hate" pose was classic, and greatly needed at that point.
I think part of it is that yes, we're all a bunch of paranoid killers whose main defining characteristic is that we don't play well with others. This does complicate our ability to cooperate, far more than we would if we were a heroic party. But that's part of the challenge in this particular campaign.
If dealing with a bunch of antisocial misfits on a daily basis isn't what you're looking for in a campaign, then yes, certainly, it's probably best to quit. This probably won't be the campaign for you. But let's face it: Spawn saved the group's bacon by being the distraction to end all distractions. His antics let Smoke get to where he was needed. I think he's going to be quite helpful in the future, and he won't need to be super-sneaky like everyone else. In Silence's mind, Spawn is kind of like the bomb you need to smuggle in.
But come on, we've got a half-aquatic misanthrope, a deaf nobody, a blind face, and a loner alchemist. We aren't exactly an "I'm OK, you're OK" group of people.
Trying to maintain party unity is indeed going to be a big piece of the campaign. If you look at it as a challenge to be overcome, you can have fun with it. But I understand if you'd rather not have that particular challenge. I hope you stay. As a character, you've proven your value. But yeah, that's not going to stop Csiza from scowling at you. Evil campaigns are difficult to manage, and this is one of the reasons why. As a player, I value your input.
Gethric Orted |
Having slept on it and engaged in a little self-loathing for being a prissy little powder puff over the whole thing, I'm coming back with a more balanced perspective.
Gethric raises an incredulous eyebrow at the mention of non-lethal damage... "If one of the guards is before me I'll strike to lay him low with as much force as my arms can muster. If one of you care to staunch his wounds afterwards so that he doesn't die, then you are free to... but I'll not still my hand."
In a roundabout way that was meant to say I don't do non-lethal; you want em to live sort it out yourself. or Buy yourself a sap, because I'm not going to...
I'll fully accept that I jumped the gun very quickly to slit the guards' throat in the game thread - but it was in reaction to Psyana's He will only be down for a few seconds, so hit him now. - so Gethric did.
Then Gethric fluffed a Stealth check - and for a couple of different reasons all hell broke loose. At that point, any thought of decorum and stealth vanished from his mind. The only way out was through brute force, kill or be killed. And Gethric did kill every single guard that saw him - leaving no loose ends behind.
Sure it's a bloodbath and metagaming speak with dead exists... but Gethric is a 1st level kneecapper for a local loan shark and his thought process is clearly dead = problem solved and living = loose end.
So alot of the frustration has come from what I've seen as a false perception that Gethric was somehow charged with the task to bring the sap to bonk the bad guys on the head when he made it very clear he had no intent to do so.
That out of the way I'm on the fence now as to how Gethric could really proceed. I still like the game concept, though perhaps I'll need to be a little more crystalline in future about exactly what you could expect from Gethric. To paraphrase some of the other words being said - some of you might think to be assassins; but Gethric really is just a thug at this point. A violent sadistic thug that doesn't really respond too well to baiting one might also say...
Psyana Rashkar |
I am glad that you are still with us. I don't want Gethric to change, I kinda like the thug. The question is how to use our skills and talents together. Lets see what we can work out. Hopefully we will have a little more time to work out our . . . differences in how to operate.
Remember, Psyana is all intelligence and no wisdom, so I am sure that she was already two steps ahead and just assumed that Gethric understood. Which would be a very likely misunderstanding with those two.
Psyana and Gethric actually worked quite well together considering that as I recall most, if not all, of the blood on Gethric was not Gethric's. I would say that is a pretty good result at 1st level against a guarded compound.
Lets go to the midnight meeting. See what the payday is, and what, if anything, the next assignment might be.
Gethric Orted |
Aye that'll do for now. *says the man with mouth stuffed full with humble pie*
The roguish part of me would point out that Gethric is the only one who knows the way to the meet.... but that would be childish ;)
I'll make it blatantly clear OOC at least how Gethric will operate as we move into jobs in the future. He's under no pretension that he's a perfect unseen assassin... at least not yet. He is very much still just a common thug.
Hu5tru |
Okay, I gotta ask this. Stuff like gnomes being inherently magical would be known by just about anyone, right?
Or would that be a Kn. Nature or Local for humanoid check?
It's the one piece of IC/OOC knowledge I have trouble separating, because how would anyone save for a backcountry hick not know that most elves don't sleep, that half orcs are ferocious, halflings smell like cabbage, etc etc.