The Spider God's Bride -

Game Master dain120475

Know, O Man, that the world lays at thy sandaled feet. If thy would take it then stretch forth thy hand and seize all which lays before thee, but be warned – it shall not bend to thy will alone; rather, it shall yield only to the strength of thy arm and the fury of thy blade.

Map of the known world - Here -

Combat Map: - Here -


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Tairin of the Veils wrote:

The slaves were known to Farrokh and he to them and watched as Samir appeared more at ease now the Zadjite were all dead and the other guards. Yet, why had Samir seemed so disturbed by the Zadjite...it appeared more than their earlier incivility in her presence.

Sense Motive on Samir: 1d20 + 5 ⇒ (4) + 5 = 9

Sense Motive 9:

You are not sure, but you’d wager it is because Samir suffered some tragedy by Zadjite folk more brutal than his normal sufferings. This may be incorrect, but it does seem like the logical answer. However, it is also possible that whatever suffering he may have endured is merely inflamed by the issues of Nationalism via racism – in short; much like how many Americans in the 1950’s claimed to hate the “Ruskies” of the USSR but never actually met one, this sort of thing COULD be simply the racism that exists between nations as it is a fact that the Zadjites do attack the Nabistisians – more than that would require a talk with Samir to get better information.

Tairin of the Veils wrote:

As answers were given to her companion's questions, Tairin quietly moved toward the Zadjite tent. She cautiously peered through the flap in case there was some hidden Zadjite within and then moved steadily inside and cast her eyes about the tent, hoping to learn something more of the true reason for their presence at the Oasis/in this region.

Stealth to move quietly: 1d20 + 11 ⇒ (8) + 11 = 19
Perception to search - discover something noteworthy inside the Zadjite tent: 1d20 + 8 ⇒ (18) + 8 = 26

Unless you’re trying to beat the other PC’s Perception Check, you should be okay. Otherwise, it’s just an opposed Perception Vs. your Stealth.

NOTE: I just saw your recent post - for now, I'm going to ret-con that the words with Ala didn't happen as you moved with Stealth and he didn't use Perception - so, basically, you got to the tents and searched them while the others were talking - they didn't see you go or notice you were gone as they didn't roll the Perception Check. However, once they realize you were gone they can find you if they look.

Inside the Tent:

You see multiple rugs of heavy, valuable weave and quality scattered around for the men to lay on. However, around the edges of the tent you also see thick blankets of wool for their formal “beds”. Laying in the center of the tent is a woman, the same one you saw dancing.

At first you assumed she is dead, but on closer examination she appears to be in some sort of drugged stupor; you are not sure what – specifically – the drug is, but a Heal Check could reveal more (or if you’d like to augment it with knowledge Poisons/Toxins as a possibility).

Other than some gaudy bronze bracelets and earrings she is undressed and you suspect the men had dallied with her before the attack.

You also see various small chests – most of them are only about one foot cubed in size; they are not big, but they are well-locked. While you do not see a key specifically, you believe that one of the Zadjites must have had a set on them – most likely the same man you spoke to before – no one found those keys, leading you to believe that he may have had them kept hidden well on his person and their search wasn’t thorough enough.

There is also a small fire in the center of the room; most extinguished, but it was made with small coals – well contained around well-placed rocks – in the center of it you see the remains of some skewers with fresh meat, likely lamb.

Several wine skins lay empty near to the dancing girl. Smelling the opening to the wine skins you can detect a strong, heady date wine – but it is clearly laced with something more potent to give it a bit more of an edge, but you cannot place the smell – though you may gauge more if you tasted the wine.

Rolls of clothing lay in neat piles by the chests – both warm weather and cold weather clothing; and you notice also suits of well-made studded-leather mail – enough suits for all the four Zadjites, but it’s likely they had not planned on donning it during their festivities, which was fortunate for your company when they fought with these rogues.

As you ponder things your search also you to hear a strange noise hissing, as well as some strange sounds in the loose sand that is hidden behind the chests; you are not sure what it is, but you are free to examine that area more closely if you wish.

I’ll let you decide to do with this information before the others come in.

Patenemheb Sitayet wrote:

“Do you know whom captured you? Names, numbers, nations?"

Diplomacy to cajole the Speaker's memory: 1d20 + 6 + 4 ⇒ (9) + 6 + 4 = 19

The man pauses, as if trying to remember.

”No,” he says eventually, clearly nervous that his lack of information may upset you.

”Well, that is, they seemed to be Khazistani – yet it was hard to tell; they had the look of barbarians, men used to fierce life in the sands – certainly not civilized folk. The names they used were uncouth, and I deemed they were naught but aliases or some errant title they bequeathed each other during their travels – “Two Swords” or “Liontooth” – those sort of pseudonyms.”

”Only their chief had any worthy pedigree; him they named “Yilgrah” – yet I did not see him, for as slaves we were not allowed to look upon one of his station unless he owned us,” he says with a grunt.

”The only thing of note I can recall was that they were wearing green sashes, and it was heard that they called themselves “The Desert Wolves” or “Wolves of the Desert” – if this is true then such a cavalcade does exist and is not merely rumor; yet we heard they did business on the eastern borders, else we should have taken more guards.”

Patenemheb Sitayet wrote:

"You are servants of a temple and should not remain in this cage any longer. I see no reason to detain you."

He steps aside, his arm outstretched as if to show the way to freedom.

Samir sees the gesture from his place with the women, but he says nothing, though he lets out a grunt at the display – clearly unimpressed that he offered the same generosity moments before, but only now it is accepted.

Patenemheb Sitayet wrote:

[Diplomacy to leave a lasting, positive impression on the now ex-slaves: 1d20 + 6 + 4 ⇒ (2) + 6 + 4 = 12

Heal to ascertain if there are any slaves showing signs of ailment that were not obvious from a distance: 1d20 + 15 ⇒ (16) + 15 = 31
Knowledge History for details on Yar-Ammonites who dwell in Zul-Bazzir: 1d20 + 9 ⇒ (16) + 9 = 25
Knowledge Local for recent events involving the followers of the Nameless Flame: 1d20 + 9 ⇒ (9) + 9 = 18
Knowledge Nobility for details on the House of Ini-Herit, and Montu in particular: 1d20 + 9 ⇒ (13) + 9 = 22
Knowledge Religion for details on the Nameless Flame and their priests: 1d20 + 12 ⇒ (17) + 12 = 29

Responses:

1. Everyone seems as healthy as can be expected for folk in slave pens. No disease of note, except for some modest malnutrition and dehydration – things that can be remedied with ease.

2. There are many possible Yar-Ammonites who dwell in Zul-Bazzir, the city was originally founded by the Yar-Ammonites; but it was conquered many years ago by Khazistani raiders. Currently there is roughly 50% Khazistani; yet Yar-Ammonite is roughly 25% - perhaps 10% Susrahite, 10% Jairanian and roughly 5% of other cultures.

Many Yar-Ammonites living there have risen in power by way of cunning and guile – the current culture still supports Khazistani superiority, but it’s also clear that as opposed to most other cities Zul-Bazzir is more tolerant of the large groups of foreigners who live there (think of the xenophobia of China with most outside cultures; now compare that with the how Hong Kong sees outsiders – they can’t afford to be opposed to foreign influence as it’s bad business). You do not know who might be important there, but you have heard that you may find most of those folk in The Temple District.

Temple District: In this maze of alleyways and tall walls is a number of temples and shrines devoted to various gods. Located here is a temple dedicated to the beast-headed Yar-Ammonite pantheon. Near the temple is a small necropolis, where mummified Yar-Ammonites as well as preserved animals lie entombed for eternity.

Poor and desperate people from the nearby slums sometimes try to break into these tombs to steal valuables, which then surface for sale in the bazaar. However, buying such tomb jewelry is associated with a certain risk: it might be cursed, or the priests of Yar-Ammon might take offense and send assassins after the blasphemers.

In short; visiting the Temple District may reveal more folk from Yar-Ammon; whether that will be useful or dangerous depends on how things progress…

3. Regarding your knowledge of the worshippers of The Living Flame in Zul-Bazzir? Hard to say; it is a Zadjite faith so it is not likely to have a large following in Khazistan; yet it is not impossible that such temples might exist there. The priests tend to be fairly neutral and the godhood is more elemental than personal, so most rival priests are not jealous of the power of the The Living Flame.

4. Montu you have not heard of; it is, in your opinion, a more “modern” name, suggesting his family is not very ancient or powerful – either that or someone in their family had him and gave him a name that is not filled with lineage (it’s also possible that Montu is an alias; you are not certain at this point, but if it is an alias it’s one he was using before he met Farrokh).

As for Ini-Herrit; this seems familiar, but you’re not sure. You believe that there may have been a family of note in your homeland with that surname, possibly located in a more remote province to the far west of your country. Thus, it’s possible that he may be akin to some sort of minor lord (if this was England in the 1800’s you’d consider him a “Squire” – not the knightly aid, but a minor landowner with a good-sized home and multiple servants to work the land, but we're not talking a baron or duke - just a man with power, land, servants and some minor title).

In short, you’d wager he may have connections in Yar-Ammon, but likely his family did not have so much money as it did a minor title which he certainly is comfortable sharing – but you’d wager his journey from his homelands likely was spawned in an effort to find more wealth and power than his current family situation.

5. Of your texts on the god called “The Living Flame” you recall this: The Zadjites worship a nameless elemental god, the Living Flame, above all other gods. The priests tend everburning fires in their marble temples. Fire is considered pure; both the dead and the unbelievers are cast into the flames to be purified. Fire also imbues metal with a spark of the divine; the priests of the Living Flame are skilled metal-workers and weaponsmiths. – You suspect that their cults having connections to weaponsmiths is a further reason that cities may be tolerant to such priests.

Patenemheb Sitayet wrote:

Patenemheb turns to face Samir.

"Indeed, Samir. I did not pause out of idle curiosity, but to ascertain their character and intentions. I am pleased to see signs of wholesome character."

Diplomacy to smooth over any lingering ill-feeling there might be with Samir: 1d20 + 6 + 4 ⇒ (13) + 6 + 4 = 23

Sense Motive to ascertain Samir's reaction: 1d20 + 8 ⇒ (3) + 8 = 11

Response:

You are not sure; but you suspect that Samir is feeling a bit frustrated right now.

Whatever the reason he had to attack the Zadjites it seems clear that Samir had assumed that it would be a bloody and wild fight; filled with reckless action and wily maneuvers, as well as daring clashes and sudden but bloody adventure; all of it would cumulate with destruction of some enemies and the well-deserved rewards that a glorious conqueror should deserve.

Instead; the fight didn’t go that way at all – and whatever his private thoughts on how everyone acted, it’s clear he feels that as himself took the full brunt of the enemy’s attack – nearly dying – that such dark brooding on how things might have gone should be for him to endure alone and he is eager to move forward with some wild revels.

The fact that there is second-guessing and conversation is – to him – frustrating. He had assumed things would turn out quite differently than they did and is clearly trying to move forward and enjoy the rest of the night.

To clarify; that’s Samir’s thoughts, however, it should be said that other NPC’s have very different opinions on how things went down. In other words; Samir is his own character, his opinions are unique to him alone.

Patenemheb Sitayet wrote:

Once the slaves are out of the cage, Patenemheb will hear out any more details Montu will give, as well as continue speaking of pertinent matters:

"It is my hope that those of our people who dwell in Zul-Bazzir fare well, and I would tend to any wounds or illness you or yours are suffering from. My companions and I are safeguarding passage for a noble who wishes to reach Zul-Bazzir. Perhaps we could negotiate your travel with us."

The man nods eagerly, clearly happy to have aid provided to him and his folk.

”I should like that very much,” he says with a genuinely pleased expression.

”To continue to travel east again, with those barbarians raiding the desert – with no arms or accompaniment – nay! It would be better to return to Zul-Bazzir where we may at least try to find some form of civilization.”

As this proceeds, Ala regards the man and offers his opinions on the Yar-Ammonites earlier words.

Ala’Ihys the Archer wrote:
”Common trollop? Funny term common. She may have been born a Jairan princess, but through a series of events has become a common dancer. It’s funny how that is. We found a fancy serpent-headed staff, it has been hammered down; becoming just a common stick. Apparently, even you were once an important man, now you are a common slave.” Ala’Ihys chuckles, ”But at the whim of a common Nabastissean sailor your Zadjite masters were killed by a common Susrahnite bowman. “ Ala’Ihys winks at the man, placing his hand on the man’s shoulder, giving a light squeeze, ”do not be so disdainful of common things, it is that commonality that freed you.”

The man winces under Ala’s embrace.

”Sir, you mistake me – I merely meant that her position was common; that she was not a person of high title or lineage. I did not mean to imply she herself was less than anyone…” he says, hoping to allay the concerns that Ala’Ihys seems to have raised.

Ala’Ihys the Archer wrote:
”Patenemheb, we need to talk later, ALONE”

Samir sees the look and attempts to cheer his friend’s dour mood.

”Perhaps not too alone, eh?” he says, and pats one of the freed Yar-Ammonites playfully on the rump ”the night is yet young, best to enjoy it,” he adds, attempting to inspire some sense of enthusiasm into the group.

After all – as far as Samir is concerned – you are victorious; why should you not enjoy your victory?

Ala’Ihys the Archer wrote:
Moving near the tents, Ala’Ihys calls out to Tairin, ”Mistress have you found a Jairanian girl? The one who was dancing?”

Based on Tairin’s Stealth Check you do not see her; she was here before, but now she is gone. She may be in one of the tents; but you do not know formally where she went.

She Who Knows wrote:

She Who Knows steps up onto the wagon. She offers the newly freed individuals some of the figs and dates she is still carrying and looks them over, asking about their welfare and needs.

Sense Motive, who is feeling amorous and likes girls: 1d20 + 6 ⇒ (19) + 6 = 25

Perception, who is most attractive: 1d20 + 6 ⇒ (2) + 6 = 8

The men and women happily enjoy your offerings; though their leader “Montu” is currently avoiding celebrating quite yet as he is in the midst of conversation.

Of the men you see one younger man – perhaps in his late teens or early twenties; he’s fairly athletic and seems to be eager to take things in and is fairly pleasing to the eye – you’d wager he has a lot of energy if very little in the way of skill, at least, not yet?

The other is a man in his mid-thirties, you’d guess; more serious and more refined, he strikes you that he is the sort who would take his time and use far more skill – and while he may not have the vigor of youth, you’d wager he at least have the experience to compensate.

There are two other women – they have said little, seeming a bit shy – perhaps mid-twenties (the women with Samir seem early twenties, it’s hard to tell, though) they have eyes for Ala, but they are also whispering and gesturing toward Bjeorn, as if intrigued by the northerner and his more exotic ways.

Your move...


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Tairin inside the Zadjite tent:

Noting the undressed girl laying in some kind of stupor, Tairin picked up one of the woollen blankets from the ground and draped it across her to cover her from other eyes (for the sake of some kind of modesty).

She then proceeded to examine and assess what opiate or toxin was administered to the girl by the Zadjite jackals.

Heal check on drugged dancing girl to determine what she has been administered: 1d20 + 5 ⇒ (9) + 5 = 14
Know. Nature on natural poisons/toxins: 1d20 + 9 ⇒ (6) + 9 = 15
Know. Arcana on magical poisons/toxins: 1d20 + 9 ⇒ (4) + 9 = 13

Quote:

Several wine skins lay empty near to the dancing girl. Smelling the opening to the wine skins you can detect a strong, heady date wine – but it is clearly laced with something more potent to give it a bit more of an edge, but you cannot place the smell – though you may gauge more if you tasted the wine.

Smelling the opening and then using her finger, she took a drop of the wine and tasted it gingerly with the tip of her tongue, hoping to determine what the wine was laced with.

Perception re smell: 1d20 + 8 ⇒ (3) + 8 = 11
Perception re taste: 1d20 + 8 ⇒ (15) + 8 = 23

Quote:

You also see various small chests – most of them are only about one foot cubed in size; they are not big, but they are well-locked.

Opening the pouch belt around her waist, Tairin removed her masterwork thieves tools and began to pick at the lock of the closest small chest to her; but first examining it for a trap.

Perception to see trap on chest 1: 1d20 + 10 ⇒ (16) + 10 = 26
Disable Device on lock on chest 1: 1d20 + 12 ⇒ (7) + 12 = 19

You mentioned several, so to start I'll toss up one check due to time taken in game...

Quote:

As you ponder things your search also you to hear a strange noise hissing, as well as some strange sounds in the loose sand that is hidden behind the chests; you are not sure what it is, but you are free to examine that area more closely if you wish.

As she started working on the lock before her, Tairin heard the strange hissing sounds and scratching behind the numerous chests, so cautiously she leaned over/around to take a better look, but mindful not to draw too close in case it was something dangerous/deadly ready to strike at her.

Perception to see what is making the sounds behind the chests: 1d20 + 8 ⇒ (11) + 8 = 19


Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

Bjoern listens intently to the conversation and shrugs. The tale is not new, it is as it always is and always will be. Still their life seemed not to bad.
As the others move to the tent he joins and aids with looking into the loot. As it is clear that they have to search the bodies again to find the keys he shrugs and nods. "Well we should have been more throughout. Or one is still missing. The leader maybe?"


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.
Dain GM wrote:

Samir sees the look and attempts to cheer his friend’s dour mood.

”Perhaps not too alone, eh?” he says, and pats one of the freed Yar-Ammonites playfully on the rump ”the night is yet young, best to enjoy it,” he adds, attempting to inspire some sense of enthusiasm into the group.

Red seems infected with the same spirit.

Dain GM wrote:

Of the men you see one younger man – perhaps in his late teens or early twenties; he’s fairly athletic and seems to be eager to take things in and is fairly pleasing to the eye – you’d wager he has a lot of energy if very little in the way of skill, at least, not yet?

The other is a man in his mid-thirties, you’d guess; more serious and more refined, he strikes you that he is the sort who would take his time and use far more skill – and while he may not have the vigor of youth, you’d wager he at least have the experience to compensate.

There are two other women – they have said little, seeming a bit shy – perhaps mid-twenties (the women with Samir seem early twenties, it’s hard to tell, though) they have eyes for Ala, but they are also whispering and gesturing toward Bjeorn, as if intrigued by the northerner and his more exotic ways.

Your move...

My move indeed.

A number of thoughts are swirling in Red's head: I wonder what problem Ala has with Patenemheb? I will look into it later if it proves serious; These young ladies seem unaware of the Sapphic pleasures. Perhaps I can enlighten them at a later time. They seem interested in Ala and Bjoern for the moment, which is a good thing. and Youth or experience and refinement... not a hard decision.

Red's eyes are closely inspecting the pair of gentlemen mentioned, and she engages them in conversation and feeds each of them pieces of fruit in an enticing fashion. Then she suggests "The Zadjites drank a lot of wine and I believe there should be some remaining in their tents. Perhaps we should seek it out as we all have something to celebrate, me surviving the battle and you your renewed freedom?"


Entering the tent you see Tairin standing by a series of chests.

On the ground, covered in a blanket, is a young woman - you recognize as the dancing girl from earlier. She seems unconscious, but given that her face is not covered you'd guess she is still alive.

Bjoern Ghostbear wrote:
As the others move to the tent he joins and aids with looking into the loot. As it is clear that they have to search the bodies again to find the keys he shrugs and nods. "Well we should have been more throughout. Or one is still missing. The leader maybe?"

I'm guessing you read the spoilers; that said, Tairin is free to respond to you when she gets a chance.

Meanwhile...

She Who Knows wrote:
Red's eyes are closely inspecting the pair of gentlemen mentioned, and she engages them in conversation and feeds each of them pieces of fruit in an enticing fashion. Then she suggests "The Zadjites drank a lot of wine and I believe there should be some remaining in their tents. Perhaps we should seek it out as we all have something to celebrate, me surviving the battle and you your renewed freedom?"

The youth seems eager to follow wherever Red wants to go, but the older man eyes Red slowly and thoughtfully.

"Such celebrations are often boisterous and you seem weary from your evening... Perhaps it would be better if you laid down and were tended to for more than a few meager moments... If you prefer, I have some modest skill that I could put at your disposal to assure that every part of you is well-tended, though I suspect it may take quiet a while to tend to you properly..." he adds with a soft voice and a knowing smile.

The youth seems annoyed at this, but brushes it off and waits to see Red's response.

Meanwhile, Samir looks around and notices that Tairin and Bjeorn are not present.

"Where has my sayida gone, and the northman?" he asks.

His arms relax from the women and he turns to Ala.

"Let us allow the good scholar to handle the particulars of these folk while you and I seek her out - then, when that is settled, we can return to a proper celebration, eh?" he says with a grin and a nod of his head at the women even as he adjusts his sword around his hip in case there may be more trouble.

He leans in quietly and speaks to Ala at this time -

"I hope my actions have not caused offense. If so, I assure you that was not my intention, for we two are like brothers now, I deem, and I would have no quarrel with one who I see as kin," he adds with a serious voice.


Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

Bjoern is Tairins Bodyguard. To let her enter an enemys tent unchecked would be careless!


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Just for the GM's eyes:

Dain GM wrote:

You look behind the chests and see something that startles you.

It looks like a dark shadow; but on closer inspection you can see it is an animal. It hisses at your presence and backs away nervously; but as you peer at it you can tell it is a kitten; though it is not like the cats you are used to in Yar-Ammon, this one is black and its eyes stare at you with fierce intensity.

You do not know why it is here or where it came from; it is young, that much you can tell, so it is likely something that was recently acquired by the Zadjites, but it looks ill-used and hungry.

What will do with it?

=============

Standing slowly and carefully, Tairin moved to the fire pit, where the remaining, fresh lamb skewers were placed within the coals/rocks. Picking up the cooled meat, Tairin walked back to the chests and kneeling, she tore some of the meat off - smaller chunks suitable for a small creature - and placed the meat close to the kitten; using soft cooing and encouraging sounds to engage the kitten - feed and befriend it. "Aren't you a pretty one...Here, little one, feed your hunger and do not be afraid of me," Tairin did not make any sudden movements and waited to see if the kitten would take the meat and stop hissing. Tairin quietly studied it, holding herself in a gentle way not to scare it any further.

Diplomacy via body language, feeding and gentle sounds/words: 1d20 + 13 ⇒ (19) + 13 = 32

Know. Nature to determine the age of the kitten: 1d20 + 9 ⇒ (18) + 9 = 27

Know. Arcana, if there's anything magical about the kitten: 1d20 + 9 ⇒ (7) + 9 = 16


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Raising herself from the floor of the tent, Tairin faced Bjoern (and any other in the tent currently, such as Ala'lhys and Samir) and gesturing to the covered girl; Tairin's voice remained low and steady as she spoke in Susrahnite,

"Her sallow skin leads me to believe she has consumed and succumbed to milk of the poppy. The girl may be an addict, from the yellowing skin and her current state. She is alive, yet it appears the Zadjite jackals had been dallying with her before coming out to fight us; so I covered her to preserve her modesty."

Then steadily gesturing to the empty wine skins near the affected girl, she continued in the same quiet voice, "I believe the wine that was consumed this night was also laced with milk of poppy. That is perhaps why she is in such a state now."

Moving her hand toward the one open chest, she continued, "That chest contained that heavy, waxy ball. It is the sap from the poppy collected and pressed until it becomes such a hard ball. If a small amount is taken and added to water, it can be drunk or injected to provide its partaker with an opiate euphoria. If the Zadjite purchased the opium to sell on the market, then the slave wagons could be a ruse to hide their true purpose. I cannot see such a practice as being acceptable in Zadj, so these men have concocted such a scheme."

Appraise ball of poppy sap: 1d20 + 5 ⇒ (10) + 5 = 15

"The other chests are still locked as I only had time to pick the lock of this one as its lock was rather modest. The keys may be outside somewhere, on the body of one of the Zadjites. If we cannot find them, then I shall attempt to pick each of the remaining locks."

Tairin kept her body positioned toward them, so whatever lay behind her was unseen or cast in her shadow.

(If the keys cannot be found, then Tairin will attempt to pick each lock in turn, carefully looking to see if any of the chests are trapped first.)

Rolls for opening chests, if required:

Perception for trap: 1d20 + 8 ⇒ (7) + 8 = 15
Disable Device on second chest: 1d20 + 12 ⇒ (8) + 12 = 20
Pecreption for trap: 1d20 + 8 ⇒ (1) + 8 = 9
Disable Device on third chest: 1d20 + 12 ⇒ (16) + 12 = 28
Perception for trap: 1d20 + 8 ⇒ (15) + 8 = 23
Disable Device on fourth chest: 1d20 + 12 ⇒ (19) + 12 = 31

Silver Crusade

”dain GM” wrote:
]Ala’Ihys the Archer wrote:
”Patenemheb, we need to talk later, ALONE”

Samir sees the look and attempts to cheer his friend’s dour mood.

”Perhaps not too alone, eh?” he says, and pats one of the freed Yar-Ammonites playfully on the rump ”the night is yet young, best to enjoy it,” he adds, attempting to inspire some sense of enthusiasm into the group.
After all – as far as Samir is concerned – you are victorious; why should you not enjoy your victory?
”Dain GM” wrote:

Meanwhile, Samir looks around and notices that Tairin and Bjeorn are not present.

"Where has my sayida gone, and the northman?" he asks.
His arms relax from the women and he turns to Ala.
"Let us allow the good scholar to handle the particulars of these folk while you and I seek her out - then, when that is settled, we can return to a proper celebration, eh?" he says with a grin and a nod of his head at the women even as he adjusts his sword around his hip in case there may be more trouble.
He leans in quietly and speaks to Ala at this time -
"I hope my actions have not caused offense. If so, I assure you that was not my intention, for we two are like brothers now, I deem, and I would have no quarrel with one who I see as kin," he adds with a serious voice.

’The night is young? It was young when we were plotting the death of these vial Zadjite.’ glancing toward where Red is speaking with the two younger men, ‘To the victor’s the spoils’ Samir is not the only one in a celebratory mood.

Hearing Samir’s question, Ala’Ihys begins to look around. ”I saw Bjoern heading toward the larger tent, we may be able to catch up with him.” I’m assuming Ala’Ihys took ten on perception and Bjoern wasn’t sneeking about :-)
’Yes we will let Patenemheb deal with the snooty one for now, later, when heads have cooled I will speak with the physician. As they head toward the tent and Ala’ihys hears Samir speaking softly, ’Is that regret I hear?’ The archer stops and looks at his friend quizzically, finally shaking his head. ”No Samir, you are the only contact I have left from Mei-Mei and the bathhouse. You and I have been thrown in with this band, for better or worse. Tairin is a fair mistress, and we may server her together. But as you say, we are as brothers. One cannot leave his brother to fight a bully alone right?” Smiling slightly, before he turns to follow the northerner. ”Besides, If I hadn’t helped you, you would have gotten yourself killed. Then how would you have repaid me for the camel, eh?”

Placing Bjoern’s comment here, sequentially just before Ala’Ihys follows him into the the tent that Tairin is in

Bjoern Ghostbear wrote:
As the others move to the tent he joins and aids with looking into the loot. As it is clear that they have to search the bodies again to find the keys he shrugs and nods. "Well we should have been more throughout. Or one is still missing. The leader maybe?"

’Anyone missing, no we killed them all.’ Following the big northerner to the last tent, Ala’Ihys shakes his head. ”I counted the bodies, Bjoern, we knew how many there were. We killed all of them. It’s possible we missed something of value searching the carcasses, we were hurried.”

Tairin of the Veils wrote:

Raising herself from the floor of the tent, Tairin faced Bjoern (and any other in the tent currently, such as Ala'lhys and Samir) and gesturing to the covered girl; Tairin's voice remained low and steady as she spoke in Susrahnite,

"Her sallow skin leads me to believe she has consumed and succumbed to milk of the poppy. The girl may be an addict, from the yellowing skin and her current state. She is alive, yet it appears the Zadjite jackals had been dallying with her before coming out to fight us; so I covered her to preserve her modesty."
Then steadily gesturing to the empty wine skins near the affected girl, she continued in the same quiet voice, "I believe the wine that was consumed this night was also laced with milk of poppy. That is perhaps why she is in such a state now."
Moving her hand toward the one open chest, she continued, "That chest contained that heavy, waxy ball. It is the sap from the poppy collected and pressed until it becomes such a hard ball. If a small amount is taken and added to water, it can be drunk or injected to provide its partaker with an opiate euphoria. If the Zadjite purchased the opium to sell on the market, then the slave wagons could be a ruse to hide their true purpose. I cannot see such a practice as being acceptable in Zadj, so these men have concocted such a scheme."
"The other chests are still locked as I only had time to pick the lock of this one as its lock was rather modest. The keys may be outside somewhere, on the body of one of the Zadjites. If we cannot find them, then I shall attempt to pick each of the remaining locks."
Tairin kept her body positioned toward them, so whatever lay behind her was unseen or cast in her shadow. (If the keys cannot be found, then Tairin will attempt to pick each lock in turn, carefully looking to see if any of the chests are trapped first.)...

Standing at the tent’s threshold, Ala’Ihys doesn’t follow the Northerner, in; But holds the flap open so he and Samir may see what transpires. ’The dancer is unconscious. Better that than witnessing the slaughter I suppose. Poppy? That would explain why they were such easy targets. ‘Eat, drink and be merry for tomorrow we may die.’ Well, it cost them their lives. But we live, that’s all that matters.’ Ala’Ihys turns his attention from the Tairin to the girl. ’I would send her home to her people. But if she is an addict, any money given her for the trip would be spent on poppy. We should have the healer look at her.’ Looking to the chest containing the heavy wax ball, ’Smugglers? Why not, if they are willing to deal in flesh, why wouldn’t they deal in opium.’ Noticing how Tairin has positioned herself, ’She has not addressed anything behind her in the Shadows. It matters not, if she desires us to know she will tell us.’ Refraining from interrupting Tairin, Ala’Ihys waits politely for her to finish speaking. Then asks, ”Mistress, I wanted to check on the girls safety, thank you for doing that. It sounds like she is at least alive. Once Patenemheb is done entertaining his new friend would you ask him to look in on her. This nights work has wearied me and I will return to my bedroll. We will decide in the morning how to progress with the dancer.”

If he found any keys, he will give them to Tairin here, then return to his bunk


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.
Dain GM wrote:

The youth seems eager to follow wherever Red wants to go, but the older man eyes Red slowly and thoughtfully.

"Such celebrations are often boisterous and you seem weary from your evening... Perhaps it would be better if you laid down and were tended to for more than a few meager moments... If you prefer, I have some modest skill that I could put at your disposal to assure that every part of you is well-tended, though I suspect it may take quiet a while to tend to you properly..." he adds with a soft voice and a knowing smile.

The youth seems annoyed at this, but brushes it off and waits to see Red's response.

Red listens to the man talk, managing to stand very close to both men. She smiles enticingly and replies, taking the younger man by the hand, "That is a truly splendid offer. But it is hardly fair, having enticed this fine young man, to leave him behind. We are going to one of the tents to explore some of the possibilities you outlined. You are most welcome to join us."

With that Red heads for one of the unoccupied tents, with one or two or them in tow.


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic
Ala'lhys wrote:

”Mistress, I wanted to check on the girls safety, thank you for doing that. It sounds like she is at least alive. Once Patenemheb is done entertaining his new friend would you ask him to look in on her. This nights work has wearied me and I will return to my bedroll. We will decide in the morning how to progress with the dancer.”

Tairin's eyes flicked momentarily to the drugged dancer before turning her body fully toward the males in the tent; her left hand cradling something within the veil wound over her shoulder.

In voice as soft and smooth as a light breeze, Tairin responded, "I will advise Patenemheb once I am gone from this tent. Over by the chests are both warm and cold weather clothing as well as four finely crafted studded-leather mail. They may be useful to one of you fighters, if you have such a desire."

Then gently humming one of the Yar-Ammon lullabies she had sung earlier without the men in the tent, she moved gracefully forward, toward them. switching over to the Susrahnite tongue, "I discovered a tiny, abused kitten behind the chests. I have momentarily gained her trust and she sleeps in my veil pouch, here. I have named her Sabra. She has many old scars and a torn ear - abuse from someone or something. Thus, she is wary of people. She seems to enjoy my songs from Yar-Ammon and responds to my native tongue. I will keep her with me and make her stronger. Please find the keys to these chests for I, too, would find my bed sooner than later."


Ala’Ihys the Archer wrote:
”No Samir, you are the only contact I have left from Mei-Mei and the bathhouse. You and I have been thrown in with this band, for better or worse. Tairin is a fair mistress, and we may server her together. But as you say, we are as brothers. One cannot leave his brother to fight a bully alone right?” Smiling slightly, before he turns to follow the northerner. ”Besides, If I hadn’t helped you, you would have gotten yourself killed. Then how would you have repaid me for the camel, eh?”

Samir stares at Ala and then throws back his head and laughs loudly at the jest and then strides with him toward the tent.

Meanwhile, Red turns from Ala and Samir to the two men who had propositioned her earlier…

She Who Knows wrote:
Red listens to the man talk, managing to stand very close to both men. She smiles enticingly and replies, taking the younger man by the hand, "That is a truly splendid offer. But it is hardly fair, having enticed this fine young man, to leave him behind. We are going to one of the tents to explore some of the possibilities you outlined. You are most welcome to join us."

The young men grins and advances while the older one seems somewhat nonplussed at having to share. Nevertheless, both follow Red into the first available tent to indulge in the pleasures of the flesh…

Meanwhile, as Ala and Samir walk to the tent, Ala speaks of his observations…

Ala’Ihys the Archer wrote:
”I counted the bodies, Bjoern, we knew how many there were. We killed all of them. It’s possible we missed something of value searching the carcasses, we were hurried.”

Samir nods slowly.

”If there is a key then it is likely it is small and well hidden; a cursory glance may not reveal its location with ease, for surely the leader of the company of so treacherous men would be extremely careful with such possessions. If we do a more thorough search of the body of their leader then it is likely we shall find it…” he says.

I’ll assume you do this; a Perception Check of 25 would find the key – but I’ll assume you do that with a Take 20 so you got it while Tairin is inside.

The two men then take the key into the tents where Tairin is.

Tairin of the Veils wrote:

Moving her hand toward the one open chest, she continued, "That chest contained that heavy, waxy ball. It is the sap from the poppy collected and pressed until it becomes such a hard ball. If a small amount is taken and added to water, it can be drunk or injected to provide its partaker with an opiate euphoria. If the Zadjite purchased the opium to sell on the market, then the slave wagons could be a ruse to hide their true purpose. I cannot see such a practice as being acceptable in Zadj, so these men have concocted such a scheme."

Appraise ball of poppy sap: 15

Response:

It depends on how rare the drug is. This much in a land that is grown and cultivated and sold could be worth roughly 400 Gold Pieces per ball – however; if it is in a place that is rare/illegal it could be worth more than 10 times that (roughly 4,000 GP per ball). Each ball could produce 40 doses of laudanum if cultivated properly.

In a normal market that could net out roughly 10 GP per dose – an illegal market? Possibly 100 a dose…However, you don’t know how rare it may be in the city you’re headed to.

”I am not familiar with the folk of Khazistan – at least, not overly so… yet is it not so that the folk who use the poppy are from Taikang?” he says, mentioning the lands that Mei-Mei heralded from.

”It is possible that folk in this land also used this drug – yet its existence is unusual to me…” he muses, then shrugs.

Tairin of the Veils wrote:
"The other chests are still locked as I only had time to pick the lock of this one as its lock was rather modest. The keys may be outside somewhere, on the body of one of the Zadjites. If we cannot find them, then I shall attempt to pick each of the remaining locks."

Samir nods and then hands her the key that they found outside – after a brief moment they discover it fits the chests and allows them to open them.

Inside they find four other similarly sized balls.
One chest has a portable alchemist lab.
One chest has slots and removable shelves to hold coin – it is now mostly empty; but you find 2 stacks of 50 gold coins – 2 stacks of 50 silver coins and 1 stack of 50 bronze coins, as well as 7 gold coins, 12 silver coins and 21 copper coins. That same chest has a note – it is written in Zadjite – but it has columns with what look like names aligned with additional columns of numbers and another set of names – though the last column is somewhat vague as it’s clearly more than proper names but some modest details/descriptions.

You also find 4 MW Survival Kits
MW Healers Kit
Two MW braided whips
A Chest with various spices – while not overly valuable it seems at least like something that a conesiour would enjoy to flavor their meal on long journey’s (so basically some really tasty seasoning; nothing too exotic – the full price for the “Spice Rack” would be roughly 10 GP – valuable for some spices, but not exactly a big investment).
Finally you find packets of dried tea – unlike the Khazistani coffee which is produced in abundance in these desert climes, the tea seems unique, though it is similar to one that was served in Mei-Mei’s bath house.

Ala’Ihys the Archer wrote:
”Mistress, I wanted to check on the girls safety, thank you for doing that. It sounds like she is at least alive. Once Patenemheb is done entertaining his new friend would you ask him to look in on her. This nights work has wearied me and I will return to my bedroll. We will decide in the morning how to progress with the dancer.”

Samir raises his eyebrow at Ala, then turns to look back at the girl and the boxes.

”What shall we do with all of this wealth? I do not know about you; but I am of the mind that our current employer need not know of what we have discovered…” he says slowly, but does not press the matter, letting the others decide what they shall do with their discovery.

Tairin of the Veils wrote:
In voice as soft and smooth as a light breeze, Tairin responded, "I will advise Patenemheb once I am gone from this tent. Over by the chests are both warm and cold weather clothing as well as four finely crafted studded-leather mail. They may be useful to one of you fighters, if you have such a desire."

Samir’s eyes flick to the chests and he shrugs.

”Perhaps – yet my armor seems well enough… But it is likely that at least someone in our company may find a use for them,” he adds, his eyes turning to the rugs and he studies them thoughtfully, then bends down and picks up some of the skewered meat and gnaws on an errant chunk of it.

Tairin of the Veils wrote:
Then gently humming one of the Yar-Ammon lullabies she had sung earlier without the men in the tent, she moved gracefully forward, toward them. switching over to the Susrahnite tongue, "I discovered a tiny, abused kitten behind the chests. I have momentarily gained her trust and she sleeps in my veil pouch, here. I have named her Sabra. She has many old scars and a torn ear - abuse from someone or something. Thus, she is wary of people. She seems to enjoy my songs from Yar-Ammon and responds to my native tongue. I will keep her with me and make her stronger."

The find seems to confuse Samir.

”Why should this lot have a cat with them? There is no profit in such beasts – or at least, if there were, it does indeed seem ill-used… If they wished to keep it there must be a reason, yet I do not know what that would be…” he muses almost to himself as he studies the cat with some suspicion.

”Be careful sayida – this beast may seem tame enough, yet for myself I would know more of why folk like these Zadjites kept such an animal before you handle it so closely...”

At these words the kitten seems to stir by Tairin and pokes out its head and stares at Samir and hisses, but it then stops as Tairin gentles it.

Samir looks somewhat nervous, but he says nothing at this time and looks to the others to see what is next.

What now?


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic
Samir wrote:

Samir raises his eyebrow at Ala, then turns to look back at the girl and the boxes.

”What shall we do with all of this wealth? I do not know about you; but I am of the mind that our current employer need not know of what we have discovered…” he says slowly, but does not press the matter, letting the others decide what they shall do with their discovery.

Softly still lest she spook her kitten charge, Tairin responded, "I concur. The wealth is ours alone, unless any of you mean to give some to the freed slaves. I will take one of these fine whips for my personal use and of course the kitten is now mine for we have formed a bond, she and I. The coin will be divided equally between our party. Any other item not claimed shall be brought along and sold in the markets of Zul-Bazzir. Samir, the wealth should be loaded on our wagon and covered by tarp. Bjoern can help you in this task. And Ala'lhys, if he can spare the time before he retires."

Samir wrote:

”Why should this lot have a cat with them? There is no profit in such beasts – or at least, if there were, it does indeed seem ill-used… If they wished to keep it there must be a reason, yet I do not know what that would be…” he muses almost to himself as he studies the cat with some suspicion.

”Be careful sayida – this beast may seem tame enough, yet for myself I would know more of why folk like these Zadjites kept such an animal before you handle it so closely...”

At these words the kitten seems to stir by Tairin and pokes out its head and stares at Samir and hisses, but it then stops as Tairin gentles it.

"I do not know why the kitten is here or its purpose. Yet, it feels like a kindred spirit and I will be its protector. I am not afraid of it or its purpose. Perhaps in time, we shall learn more from a scholar better read than I. For now, she remains with me, until she decides otherwise."

With a final sweep of the tent, Tairin made to move to the tent opening, "Call the others and let us work quickly and find what sleep we can this night for we must leave in the morning." Cradling Sabra in the cloth pouch, Tairin steadily moved out of the tent.


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage
Montu wrote:

The man pauses, as if trying to remember.

”No,” he says eventually, clearly nervous that his lack of information may upset you.

”Well, that is, they seemed to be Khazistani – yet it was hard to tell; they had the look of barbarians, men used to fierce life in the sands – certainly not civilized folk. The names they used were uncouth, and I deemed they were naught but aliases or some errant title they bequeathed each other during their travels – “Two Swords” or “Liontooth” – those sort of pseudonyms.”

”Only their chief had any worthy pedigree; him they named “Yilgrah” – yet I did not see him, for as slaves we were not allowed to look upon one of his station unless he owned us,” he says with a grunt.

”The only thing of note I can recall was that they were wearing green sashes, and it was heard that they called themselves “The Desert Wolves” or “Wolves of the Desert” – if this is true then such a cavalcade does exist and is not merely rumor; yet we heard they did business on the eastern borders, else we should have taken more guards.”

Patenemheb nods slightly at intervals and makes appropriately timed "mmhms", again in the manner of a man encouraging another to continue speaking.

"It appears Montu that your journey from the Kingdom has brought you mixed fortunes. Hopefully brighter ones from now on.", the scholar comments.

*****************

Samir wrote:
Samir sees the gesture from his place with the women, but he says nothing, though he lets out a grunt at the display – clearly unimpressed that he offered the same generosity moments before, but only now it is accepted.

Reason for his frustrations perhaps. Perhaps I have overdone my point.

******************

Montu wrote:

The man nods eagerly, clearly happy to have aid provided to him and his folk.

”I should like that very much,” he says with a genuinely pleased expression.

”To continue to travel east again, with those barbarians raiding the desert – with no arms or accompaniment – nay! It would be better to return to Zul-Bazzir where we may at least try to find some form of civilization.”

"In that case, we should first speak with my companions, and then in the morning with the noble in question, Yetara of Lamu."

****************

Quote:
As this proceeds, Ala regards the man and offers his opinions on the Yar-Ammonites earlier words.
Ala’Ihys the Archer wrote:
Leaning in close, Ala’Ihys tilts his head in a strange fashion looking at the man he just freed. Whispering, ”Common trollop? Funny term common. She may have been born a Jairan princess, but through a series of events has become a common dancer. It’s funny how that is. We found a fancy serpent-headed staff, it has been hammered down; becoming just a common stick. Apparently, even you were once an important man, now you are a common slave.” Ala’Ihys chuckles, ”But at the whim of a common Nabastissean sailor your Zadjite masters were killed by a common Susrahnite bowman. “ Ala’Ihys winks at the man, placing his hand on the man’s shoulder, giving a light squeeze, ”do not be so disdainful of common things, it is that commonality that freed you.”

Hmmm. Something to note for the future. Such comments dig like splinters under Ala’Ihys' skin.[/ooc]

Ala’Ihys the Archer wrote:
Ala’Ihys quickly jumps off of the wagon, moving toward the tents. Looking from Farrokh to Patenemheb, Calling back over his shoulder, interrupting the scholar if he is speaking ”Patenemheb, we need to talk later, ALONE”

Relevant sooner in the future than I had anticipated.

"Certainly, Ala’Ihys. There is certainly much to discuss about this night and those left to enjoy it."

Samir wrote:

Samir sees the look and attempts to cheer his friend’s dour mood.

”Perhaps not too alone, eh?” he says, and pats one of the freed Yar-Ammonites playfully on the rump ”the night is yet young, best to enjoy it,” he adds, attempting to inspire some sense of enthusiasm into the group.

After all – as far as Samir is concerned – you are victorious; why should you not enjoy your victory?

"A salient point, Samir. Ala’Ihys will surely have something to say on the matter."

*********************

Whether I speak with Montu or Ala’Ihys in the near future, I shall leave to the Archer to decide. There is time aplenty.

Silver Crusade

Sequentially, this was first so I’m putting it here.

Patenemheb Sitayet wrote:

Relevant sooner in the future than I had anticipated.

"Certainly, Ala’Ihys. There is certainly much to discuss about this night and those left to enjoy it."

’Much to discuss indeed.’ Turning and looking at Patenemheb, Ala’Ihys nods, but refrains from speaking, moving toward Samir.

In the tent
Tairin of the Veils wrote:
Softly still lest she spook her kitten charge, Tairin responded, "I concur. The wealth is ours alone, unless any of you mean to give some to the freed slaves. I will take one of these fine whips for my personal use and of course the kitten is now mine for we have formed a bond, she and I. The coin will be divided equally between our party. Any other item not claimed shall be brought along and sold in the markets of Zul-Bazzir. Samir, the wealth should be loaded on our wagon and covered by tarp. Bjoern can help you in this task. And Ala'lhys, if he can spare the time before he retires."

I assume your talking about the slave wagon?

’No reason to waste what we have earned.’ Looking from Samir to Tairin, Breathing a sigh, Ala’Ihys enters the tent and begins to load the armor in a pile onto one of the carpets. ”Come on you two, It would be a shame to waste the wealth on Montu and his crew, they can arm themselves from the corpses of the guards.”

Tairin of the Veils wrote:

"I do not know why the kitten is here or its purpose. Yet, it feels like a kindred spirit and I will be its protector. I am not afraid of it or its purpose. Perhaps in time, we shall learn more from a scholar better read than I. For now, she remains with me, until she decides otherwise."

With a final sweep of the tent, Tairin made to move to the tent opening, "Call the others and let us work quickly and find what sleep we can this night for we must leave in the morning." Cradling Sabra in the cloth pouch, Tairin steadily moved out of the tent.

’A kitten, she is going to nursemaid a kitten.’ Looking up from the small pile of items he has accumulated, Ala’Ihys smiles when the kitten hisses at Samir. ”Be careful, Samir, I think that one is on to you.”

Looking to Tairin, ”Let me know if I may be of assistance with the kitten, Mistress. I have some small skill with animals. “

He then rolls up the carpet, Lifting it on his shoulder, nodding toward the two trunks, then turning to Samir and Bjoern ”You two grab the trunks. I’ll come back for the girl.”

As he exits, he asks Tairin, gesturing towards the tent itself, ”I assume our new dependents will need a place to sleep. Shall we let them tear the tent down in the morning and take it with us?”

Carrying the carpet over to their camp, Ala’Ihys drops it between his and Caslav’s bedrolls. Then retuning to the tent, he wraps the girl in the wool blanket that Tairin had covered her with. Gathering any clothing that he notices that may belong to her. He carries the girl and lays her on his bedroll. Then leaning on the carpet, he attempts to go to sleep.


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic
Ala'lhys wrote:

Looking to Tairin, ”Let me know if I may be of assistance with the kitten, Mistress. I have some small skill with animals.“

At the offer, Tairin looked up at Ala'lhys and smiled; softly replying, "Any insight you may pass along will be appreciated, Ala'lhys. Thank you;" Tairin reached out with her spare hand and gently squeezed the ranger's arm. "Sabra responds well to my native tongue, yet I feel she may not be open to every tongue. We will all learn what she likes and does not in short time, I am certain." Tairin gave a soft laugh not to disturb the kitten who had laid down again and fallen asleep in the veil pouch.

Ala'lhys wrote:

As he exits, he asks Tairin, gesturing towards the tent itself, ”I assume our new dependents will need a place to sleep. Shall we let them tear the tent down in the morning and take it with us?”

Tairin's smile fell away and her brows furrowed in confusion. "Our new dependents? Do you mean the slaves? We freed them and our duty is done. They are not our concern and can certainly acquire what they need from the tents here and then be on their way. Come morning Yetara will want to make a quick start for Zul-Bazzir and we do not have the resources to take care of slaves and a dancing girl nor the time to dally. Who gave permission for such a thing? This is the first I am hearing of this." Her usually dark eyes had grown darker still in the low lamplight by the tent opening.

Silver Crusade

Patenemheb Sitayet wrote:

Once the slaves are out of the cage, Patenemheb will hear out any more details Montu will give, as well as continue speaking of pertinent matters:

"It is my hope that those of our people who dwell in Zul-Bazzir fare well, and I would tend to any wounds or illness you or yours are suffering from. My companions and I are safeguarding passage for a noble who wishes to reach Zul-Bazzir. Perhaps we could negotiate your travel with us."
Tairin of the Veils wrote:
"Sabra responds well to my native tongue..." Tairin gave a soft laugh not to disturb the kitten... Tairin's smile fell away and her brows furrowed in confusion. "Our new dependents? Do you mean the slaves? We freed them and our duty is done. They are not our concern and can certainly acquire what they need from the tents here and then be on their way. Come morning Yetara will want to make a quick start for Zul-Bazzir and we do not have the resources to take care of slaves and a dancing girl nor the time to dally. Who gave permission for such a thing? This is the first I am hearing of this." Her usually dark eyes had grown darker still in the low lamplight by the tent opening.

Sabre, cute, perchance she will be if she gets a little size to her.' Smiling at the kittens name, Ala'Ihys countanance drops a little at Tairins quesiton, he nods out toward where the others are at, and then gestures toward the girl. "You and I may not be the only ones 'picking up strays.' Either way, for all I care, they can have the tents and the dead guards gear."


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Tairin wasn't there to hear Patenemheb make the offer to the freed slaves ... thus why I had her play it out in character. :)

Still confused as to who made the offer, she proceeded as quietly as before, "Patenemheb? Red? Either way, yes, the slaves may take the tents and the gear they need. The water in the oasis is plentiful to fill the skins they retrieve from the guards." Tairin looked down at the tiny creature inside the pouch and wondered how one could compare a kitten to a group of people. "Yetara barely accepted Patenemheb to the caravan. We will only incur his ire if the scholar attempts to win a place for the slaves. This will not do." With that, Tairin strode from the tent and out toward the slave wagon and cast her eyes about for the Yar-Ammonite scholar.

If she can spot him easily/readily...

Still cradling the sleeping kitten inside the cloth pouch, Tairin called steadily over to Patenemheb (to join and talk with her away from the ex-slaves) and began to speak discreetly in Yar-Ammonite to the learned man,

In Yar-Ammonite to Patenemheb:

"We cannot take the slaves or the dancing girl with us to Zul-Bazzir. We have freed them and there's gear and water here for them to make do and be on their way. Yetara will never agree to bringing them along - it was a battle to get him to accept you to this caravan. Why would you make such an offer without first speaking with the group? We do not have the resources to take care of them and we need to reach Zul-Bazzir quickly."


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Patenemheb sees Tairin, hears her out, and replies quietly:

In Yar-Ammonite to Tairin:

"The only offer I made was that perhaps we could negotiate passage with Yetara, after I spoke with the rest of my companions. From my interactions with Yetara, I believe that for all his pretensions and arrogance, he is not immune to possibilities of future wealth or noble connections. Perhaps he can be swayed. If not, then as you say, the freed men and women will not be bereft of other options."


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

In Yar-Ammonite to Patenemheb:

Keeping the kitten calm with her hand cradling it beneath the sling/pouch, Tairin responded quietly once more to Patenemheb, "What future wealth or noble connections? If you don't mean to sell these people, it can be of no value to Yetara. And if you return them to their original masters, what do you expect to receive for them? The masters have already replaced them with new slaves. If you wish to proceed with this, then you are on your own. I do not sanction this and I will not intervene on their behalf with Yetara."

Then switching back to Susrahnite, she added, "It is late and I have grown weary. We will leave this place come morning. The dancing slave girl is with Ala'lhys if you wish to grant her some relief from her milk of poppy stupor. She is very far gone, having imbibed more than she should, and yet lives. Good night, Patenemheb."

Turning, with kitten discreetly in hand via the pouch, Tairin made her way to her tent to settle the little creature and herself and finally find sleep this night.


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

In Yar-Ammonite to Tairin:

"These were not always slaves, but a priest of Zul-Bazzir and his entourage. It is not a matter of 'returning them to their masters'. In any case, tomorrow will see the matter closed."

Back in Sushranite, he speaks up, seeing Tairin's move and adopting it himself:

"I will examine her presently. Thank you for informing me, and good night Tairin."

He walks in the direction of the tent.

That could have gone better. I did not assemble my argument well enough, or ensure the support of the others. That said, even on their own, Mundo and his entourage should do acceptably well and still have reason to think well of us. And on further reflection, would Yetara tolerate other priests? That is a fair question. Perhaps it is best for him not to realise what the situation is until they have departed. I may have a quiet word with Mundo before sleep.

In the Tent:

Patenemheb enters the tent.

"Ala'hys, I would attend to the dancing slave girl. Tairin mentioned that she suffers from the milk of the poppy. Do you know how much she has consumed? Does any remain?"

Heal to examine the girl: 1d20 + 15 + 3 ⇒ (6) + 15 + 3 = 24

Craft Alchemy to work out additional facts about milk of the poppy: 1d20 + 10 ⇒ (16) + 10 = 26

Appraise (perhaps affected by other skills) if and when he sees the ball: 1d20 + 8 ⇒ (11) + 8 = 19

Silver Crusade

Patenemheb:

In the tent wrote:

Patenemheb enters the tent.

"Ala'hys, I would attend to the dancing slave girl. Tairin mentioned that she suffers from the milk of the poppy. Do you know how much she has consumed? Does any remain?"

As Patenemheb approached the campfire where Caslav’s and Ala’Ihys bedrolls were placed, Ala’Ihys stirs, watching the healer kneel over the girl. Sitting up from his makeshift sleeping arrangements and answers the questions as best as he can. ”As for her condition, I have no idea. Tairin is the one who determined it and felt she could use your ministrations. I got the impression that she had consumed a large amount and was a regular user.”

Gesturing toward the captured wagon. “As for more, there is a large quantity. I believe they were transporting it, using the wagon and slaves as a sort of cover.”

Shrugging his shoulders, ”I assume they were taking it somewhere a black market will inflate the value.”

when Patenemheb is done looking at the girl

’I may as well get this over with.’ Getting up and stretching, he indicates that he would walk with the Physician. ”My concern Patenemheb is your intentions. I would know, are you a healer or a soldier. You pretend to be a man of learning and science, but you give orders like an officer and keep a trained killer as a servant.”

Nodding toward the others, ”I have only met Tarin and her people just a few days before I met you. She was a friend to my Mistress, and I have know Samir for years. The situation that put us together, the death of my Mistress, demanded we leave Belthar in a hurry. Thus we came to be employed by Yetara, and eventually finding you.”

He waves his hand, ”The rest you know. What you don’t know is that I have enjoyed getting to know Tairin’s small band. I would call them friends. I think they respect each other and work well together.”

Watching the ground, clearly uncomfortable. ”When we attacked the guards I killed my man. Samir missed his shot and a guard sounded the alarm. If Samir hadn’t missed, they all would have died in their sleep. As it was, I killed half, leading them into the darkness. If you and the others hadn’t “intervened” I would have led the rest of them on a merry chase into the desert and killed them also.

He shrugs, ”The funny part is, I’m not exactly sure why Samir wanted to kill them, Oh I have an opinion, but honestly it doesn’t matter. Samir is my friend and he trusted me enough to ask to help him, He knew I would not let him face that danger alone.”

He turns to look Patenemheb in the eyes.”So let me ask again. What are your intentions? Do you desire to lead? To be the one in charge? Having your own band, or kingdom or temple or whatever it is you aspire too? Or are you willing to be part of a team.”

Turning and beginning to walk again. ”I do not want to come between a man and his dreams. If you aspire to lordship, to be a master of men; when we reach our destination, let us shake hands and depart as friends.”

Nodding the general direction of Tairin. ”If it is in your nature or best interest to join us for a time, so be it. Your skills will be valuable, and your counsel will be heard. I know others do not aggree with me, but birth and station mean little to me. I will judge a man on his merit alone. I consider Tairin the first of equals. But more so, I consider her, Red and Caslav my friends. I have had one mistress and she is dead. I will be commanded by no man.” Ala’Ihys smiles, ”Except possibly my father and he is not here.”

If you want to roll a sense motive you can, but Ala’Ihys is trying to be as frank as possible


Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

Moving to the tents and Bjoern looks at the chest. Taking the coin and wrapping it in another set of hot weather gear, then Putting as much of the gear, and taking one of the masterwork Survival Kits as his own, the MW Healers Kit and the two MW braided whips in another chest together together with the spices and the balls of drugs and wraps them in the two best small carpets he can find and carries all back to their camp.
"No use to waste them on the slaves if we did the bleeding!"


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Good to see you Bjoern. The loot was already moved to a wagon earlier on by Ala'lhys and Samir - Tairin divided the coin between the group and she took one of the M/W braided whips for her own use. Just so you're aware. The drugs were put back into their respective small chests - unless you mean you wrapped the opiate chests in the rugs so they wouldn't be obvious if someone outside the group pried? :)


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

Red emerges from the tent she appropriated from the Zadjites the following morning soon followed by her two friends. They all look tired, though Red is obviously in a good mood.

She employs the healing hex on herself, the dancing girl and Bjoern and anyone else who needs it.

Healing Hex, Red: 1d8 + 4 ⇒ (5) + 4 = 9

Healing Hex, Bjoern: 1d8 + 4 ⇒ (5) + 4 = 9

Healing Hex, dancing girl: 1d8 + 4 ⇒ (4) + 4 = 8

Over breakfast Red will chat to Samir and his two new friends. Once the group gets back on the road, the fact she hasn't slept, has been through a battle and is still injured catches up with her and Red moves from her camel Bishop and gets onto one of the wagons and sleeps for a couple of hours.


Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

Bjoern would wrap them up, for various reasons. One for camouflage. Second to sneak some more items for his own use. In the end why take more chests than necessary, they all have to be carried and tended for :-)


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September 3rd
Time: Roughly 9:30 AM
Location: At the Gates of Zul-Bazzir
Moon Cycle: Full Moon 7th of September
Moon Cycle
Weather Conditions: Windy, warm
Temperature: 80 F, or roughly 26 C

After the hardships of the burning desert, approaching the city of Zul-Bazzir ringed by its lush green palm groves is at first like seeing a shimmering mirage rise from the red sands.

Zul-Bazzir was founded by Yar-Ammonite traders settling in the Oasis of Zul some five centuries ago. The city grew quickly into a major center of trade, a stopover for all major caravan routes through the al-Khazi desert. In the last century, Zul-Bazzir was conquered by the Khazistani horsemen coming out of the western steppes. A sizeable population of Yar-Ammonites remain, along with people from Susrah, Jairan and elsewhere, and the city remains a thriving place of commerce.

Located on the westernmost edge of Khazistani influence, the city is often threatened by foreign invasion and raids. Despite this, Zul-Bazzir is unwalled, although the governor’s sprawling palace-citadel is protected by a tall inner city wall.

The bey (governor) of the city depends heavily on mercenaries, mostly from Yemar, to defend against occasional Yar-Ammonite intrigues, Jairanian ambitions, and the raids of wild Khazraj nomads.

Typical houses are one- or two-story buildings with flat roofs. Nobles and wealthy merchants live in walled mansions with lush gardens and artificial pools. Between the outer districts where foreigners and slaves throng, and the golden minarets and spires of the inner citadel, are bustling markets and bazaars.

As the company comes over the rise of the hill before the sprawling metropolis Yetara turns on the party and with a somewhat melodramatic wave of his hand at the city he smiles broadly – as if his gesture had somehow conjured it from the sands.

”Goodly serv… companions,” he says with a magnanimous voice ”we have arrived.”

”While your duty has been fulfilled I would extend to you the opportunity to expand your service, if only for a little while. I am here to visit the estates of a colleague of mine and it would not be acceptable to arrive with such a modest showing as only the goodly Sefu,” he says with a small smile.

”When I have arrived at my colleague's home I would prefer to have a proper retinue with me; and, naturally, you shall be compensated for your time while in my service.”

”Further, at the estates of my colleague you shall find comfortable quarters in a trusted place of comfort and security. There you may rest yourself in relative ease for a time until you are ready to seek new opportunities, if you do not wish to remain with me, of course...” he adds.

Sense Motive DC 15:

You suspect that Yetara is indeed eager to have you with him; but his further comments are accurate. He does not need you for protection in the house of his colleague; but he does want to “Make an entrance”. Specifically, if he’s going to arrive in town he wants to appear to be a man of power and influence – having a company of mercenaries in town as his aids will make him seem more important and this could be useful to him.

While Farrokh says nothing and stands with an impassive face, Samir frowns openly.

”Who is this colleague that you are speaking of?” Samir calls out of the rear of the company.

Yetara checks his speech and flashes Samir a somewhat annoyed look before he regains his current composure and responds.

”Ah, yes… My colleague's name is Zheng-Ya; we shall find solace at his estates,” he responds with a wave of his hand.

Farrokh’s eyes widen openly at the name in surprise and he glances at Patenemheb though he says nothing.

Meanwhile, at the sound of the name Samir presses with another question.

”This Zheng-Ya – the name sounds like those born from Taikang – is this where your colleague hails from?”

Yetara purses his lips – clearly not wishing to upset those traveling with him, though also annoyed that Samir keeps interrupting with questions – and continues to wear the smile on his face as he responds.

”Indeed yes, he is indeed from the lands of Taikang,” he responds somewhat tersely.

At that Samir glances at Ala with a nod, clearly interested in the fact that this mysterious colleague of Yetara is not only from the far east, but also from the same lands of Mei-Mei.

But he says nothing further about it at this time.

”Now then; will you continue to grace us with your presence?” he asks your company.

Caslav looks at the others, specifically the company of folk who were recently rescued.

”I shall travel with you, at least to the estates of your colleague,” he says to Yetara.

He turns to the other recently freed priest and acolytes.

”As for you folk? Will you return to your temple?”

The priest turns to you and considers things.

”We would be honored to stay at the estates of your esteemed colleague Zheng-Ya,” he says with a bow and Yetara smiles, clearly appreciating the fact that he could add priests and acolytes to his retinue and reputation.

Meanwhile, Sefu informs the characters that they will be paid as soon as they reach the Taikangian’s mansion.

If you wish to stay with Yetara he will guide you through the city and take you to reputable places to sell the pack animals you have acquired – if you wish to.

If you do not wish to remain with Yetara you’re fee to leave him; however, please let me know where you would like to go next…


Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

Looking at the city walls, the promise of fresh food and wine calls to the northener, but alas, as a gladiator he knows just to well that the patron is always right.
Still, he does not want to make decisions for the others, so he looks at Tairin.
"Well, what do you think?"


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

The journey from the oasis to the city of Zul-Bazzir was without further, major incident, which pleased Tairin. The number of bodies they had laid to rest at the oasis and in such an open way still bothered her, but what was done was done. She hoped their deaths would not come back to hurt them in some way.

Tairin spent most of the journey learning to speak and read/write the Zadjite tongue from Farrokh. He was a patient teacher with her; which pleased her as she was known to grow bored with studying one subject for too long. She was not eager to learn the jackals' language, however it was shrewd to know an enemy's tongue and know it well. Her spare time went into pampering and getting to know Sabra. The black kitten with the fierce green eyes was so sweet that she would rarely allow any other companion to hold or pet her - the kitten was afterall her fosterling. Tairin had relied on Ala'lhys' guidance in the beginning when it came to handling such a creature and soon learned enough to ensure the kitten would not suffer at her hands. Tairin was pleased to have such a feline companion. The kitten remained in its veil pouch as they rode the desert to Zul-Bazzir; out of the heat and sand so it would not come to any harm.

As they rode through the gates of city, Tairin cast her eyes about the streets and houses; watching to see if any eyes were on them as they entered/passed.

Perception: 1d20 + 9 ⇒ (20) + 9 = 29

Sense Motive (DC 15): 1d20 + 6 ⇒ (20) + 6 = 26

(Now I get two 20's in a row! ;p)

Yetara's seemingly generous offer to visit his friend's estate and rest was a nice ruse to have them stay by his side so he may appear a powerful and influential lord. As long as the easterner had a bath, she would not complain overly.

Bjoern wrote:

Still, he does not want to make decisions for the others, so he looks at Tairin. "Well, what do you think?"

Hearing Bear's low words by her side, she turned in the saddle to face him (gently cradling Sabra through the veil pouch) and quietly answered, "It would be better if we did go to this Zheng-Ya's estate. Perhaps we will learn more once we are there and when Yetara's business has concluded we can take payment then bid them farewell and find other accommodations in the city. Then we can decide out next course of action."

Yetara wrote:

"Now then; will you continue to grace us with your presence?” he asks your company.

Tairin turned to look at Yetara, and smiled, nodding her head once, and answering politely, "The offer is acceptable. I would enjoy a bath and change of clothing and I would be pleased to meet your esteemed colleague and hear tales of his homeland."

Diplomacy with Yetara: 1d20 + 14 ⇒ (14) + 14 = 28

Tairin then cast her eyes about her companions, hoping they believed it was a good plan upon first entering Zul-Bazzir. Least they would have a grand place to stay, wash, rest and ask questions of the curious Zheng-Ya before determing their next step.

Know. Local re what she would know of Taikang's customs, laws and legends: 1d20 + 10 ⇒ (18) + 10 = 28
Know. Geography re what she would know of Taikang's people: 1d20 + 9 ⇒ (6) + 9 = 15


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Ala’lhys in the tent:

Ala’lhys wrote:

As Patenemheb approached the campfire where Caslav’s and Ala’Ihys bedrolls were placed, Ala’Ihys stirs, watching the healer kneel over the girl. Sitting up from his makeshift sleeping arrangements and answers the questions as best as he can. ”As for her condition, I have no idea. Tairin is the one who determined it and felt she could use your ministrations. I got the impression that she had consumed a large amount and was a regular user.”

Gesturing toward the captured wagon. “As for more, there is a large quantity. I believe they were transporting it, using the wagon and slaves as a sort of cover.”

Shrugging his shoulders, ”I assume they were taking it somewhere a black market will inflate the value.”

Heal to estimate the medicinal uses of this ball, or some part of it: 1d20 + 16 ⇒ (7) + 16 = 23

"We perhaps could use some part of it. Keeping this much would be less than wise. It would draw undue attention if discovered. I believe that we should sell it in Zul-Bazzir, where legalities will not be an issue."

Ala'hys wrote:
”My concern Patenemheb is your intentions. I would know, are you a healer or a soldier. You pretend to be a man of learning and science, but you give orders like an officer and keep a trained killer as a servant.”...

Sense Motive: 1d20 + 11 ⇒ (10) + 11 = 21

Patenemheb solemnly hears out Ala’lhys and his concerns, staying silent but clearly focused and listening throughout.

When it is clear that Ala’lhys is finished speaking, the Yar-Ammonite replies.

"Ala’lhys, I would address your concerns. In your position, it would be foolish to have none of me. I am a healer, a noble of the Kingdom, and a scholar. But once I was even more, a man of position in a venerated hierarchy. The prestige of the latter changed through no decision or action of mine. But I had to make a choice once I understood the change. I could submit and discard much of what I had believed in my entire life, or I could discard all the rest and leave."

He pauses, clearly uncomfortable dwelling on this matter, and staring at the tent wall. Towards the south.

"I chose to leave. I moved to poorer and more distant places in the Kingdom, seeking one where I could remain in peace, undisturbed by the changes in the land. But there was no such place, at least not for long. And so with heavy heart, I once again resolved myself to leave. To depart for other lands and dwell upon what had occurred. Whether I could learn to accept that the change would be for the betterment of the Kingdom - or find a way to to undo it."

He pauses again, turning to look again at Ala’lhys.

It has been far too long since I did more than vaguely hint at these matters.

"I gave orders because I believed it necessary for our short-term and long-term safety, and that ill-planned slaughter or release could endanger us. I keep a killer near me because my skill in arms is insufficient to contribute directly when we are in mortal peril. I have lore in abundance which I have shared readily, if not all of it. I have no love of slavers, though perhaps for reasons other than your own or Samir's, and I respect you and our companions. Your ability and drive can achieve much. I argue that it can perhaps be tempered with knowledge and prudence."

He pauses once more briefly.

"I hope that has gone some distance towards settling your concerns, Ala’lhys."

Patenemheb awaits the archer's response.

Yetara wrote:

”Goodly serv… companions,” he says with a magnanimous voice ”we have arrived.”

”While your duty has been fulfilled I would extend to you the opportunity to expand your service, if only for a little while. I am here to visit the estates of a colleague of mine and it would not be acceptable to arrive with such a modest showing as only the goodly Sefu,” he says with a small smile.

”When I have arrived at my colleague's home I would prefer to have a proper retinue with me; and, naturally, you shall be compensated for your time while in my service.”

”Further, at the estates of my colleague you shall find comfortable quarters in a trusted place of comfort and security. There you may rest yourself in relative ease for a time until you are ready to seek new opportunities, if you do not wish to remain with me, of course...” he adds...

Sense Motive: 1d20 + 11 ⇒ (18) + 11 = 29

Patenemheb appraises Yetara's self-serving speech, though possibilities for the group's benefit do occur to him.

He soaks in the arrogant beneficience of the Lamuran noble, the pugnaciousness of Samir, and the unspoken concern of Farrokh. He hears out Bjoern and Tairin.

My companions. My allies. My...friends?

K. Local on Taiking: 1d20 + 10 ⇒ (20) + 10 = 30

K. Nobility on this Zheng-Ya: 1d20 + 10 ⇒ (8) + 10 = 18

K. Religion on Taiking's religion: 1d20 + 13 ⇒ (17) + 13 = 30

Regardless of Yetara's motives or the nature of Zheng-Ya, we can benefit from this.

Patenemheb glances at Farrokh, with a look of curiosity.

"I too would join with you to visit the estate of your eastern ally."

Diplomacy to convince Yetara that this is without reservations: 1d20 + 11 ⇒ (17) + 11 = 28

Silver Crusade

sense motive: 1d20 + 9 ⇒ (14) + 9 = 23
Local knowledge:Zheng-Ya: 1d20 + 5 ⇒ (1) + 5 = 6 Who?

Patenemheb:
Patenemheb Sitayet wrote:
"I hope that has gone some distance towards settling your concerns, Ala’lhys."

A lot of talk, not a lot of answers… Still a nobleman used to giving orders instead of making requests… he is right he has been beneficial … as long as he sees us as comrades not servants.’ Ala’Ihys shrugs, ”Time will tell, Patenemheb. My father used to say “You catch more flies with honey than with vinegar.” He was an officer in the city watch, earned his rank ‘by the bow’, means he wasn’t born to it. For now, just understand that you’ll get better results if you ask me to do something instead of commanding. The rest will work itself out.” Moving toward his makeshift sleeping arrangements, Ala’Ihys turns back, looking at Patenemheb with sad eyes. ”Since you’ve been forthcoming, let me do you the same honor. Before you decide to throw in with us, you may want to ask Tairin why Eibon Ibn Schacabao hunts us.” Ala’Ihys spits, ”It is he who killed my mistress and fear of him has caused us to flee Belthar. I have sworn to return and kill him. I will not speak for the others, but I believe they intend to do the same for their own reasons.” Nodding politely, ”Good night Patenemheb.” Ala’Ihys returns to bed.

at the gates of the city
Arrogant wretch, he wants to make a public display. That’s fine who cares… what is Samir up to now? Looking from Samir to Yerara, Ala’Ihys notices Farrokh’s reaction. ’Maybe Farrokh will give us a little information about this Zheng-Ya.’ He then looks toward Samir again when the conversation turns to the lands of Taikang. ’The lands of Taikang, Mei Mei’s homeland.’ Catching Samir’s eye for just a moment, Ala’Ihys nods almost imperceptibly.

’Good, Tairin has accepted the offer, this will give us a safe location to plan our next move. We will also be able to resolve the mysteries around the girl Dayina.’ Moving from the front of the troupe, back to Sefu’s position, he asks the servant. ”Sefu, do you desire for use to lead the party or would you prefer to take that honor. I am not familiar with the city, but Farrokh is, he may be able to show us the way.”


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

As the group makes ready to move, Patenemheb thinks back on the end of his conversation of several days ago:

Ala'lhys:

Ala'lhys wrote:
Ala’Ihys shrugs, ”Time will tell, Patenemheb. My father used to say “You catch more flies with honey than with vinegar.” He was an officer in the city watch, earned his rank ‘by the bow’, means he wasn’t born to it. For now, just understand that you’ll get better results if you ask me to do something instead of commanding. The rest will work itself out.” Moving toward his makeshift sleeping arrangements, Ala’Ihys turns back, looking at Patenemheb with sad eyes. ”Since you’ve been forthcoming, let me do you the same honor. Before you decide to throw in with us, you may want to ask Tairin why Eibon Ibn Schacabao hunts us.” Ala’Ihys spits, ”It is he who killed my mistress and fear of him has caused us to flee Belthar. I have sworn to return and kill him. I will not speak for the others, but I believe they intend to do the same for their own reasons.” Nodding politely, ”Good night Patenemheb.” Ala’Ihys returns to bed.

Patenemheb replies before Ala'lhys departs:

"I will consider what you have spoken of, Ala'lhys. And good night to you also."

He then makes his own way to the sleeping tents.

I have dwelled on this long enough. I must make enquiries on what Ala'lhys spoke of. And if that is satisfactory, I will tell the others my own truths. Though perhaps not within the walls of Yetara's Taikingan ally.


Tairin of the Veils wrote:

As they rode through the gates of city, Tairin cast her eyes about the streets and houses; watching to see if any eyes were on them as they entered/passed.

Perception: 1d20 + 9 ⇒ (20) + 9 = 29

Re Perception:

As you move through the city you can see massive amounts of people; but peering at you from various corners and alleys you see a collection of beggars watching you.

However, you can instantly discern that they are acting far more differentially than normal beggars would act. Specifically; they seem to be peering at you and studying you intently – as if they are watching you, studying your goods and gear.

If you did not know better, you’d wager they are not merely beggars but they are likely appraising your company for possible theft. In short; you’d wager that they’re dangerous and that if you wander the streets alone you’ll likely be attacked and robbed – perhaps more than merely robbed…

Tairin of the Veils wrote:
Tairin turned to look at Yetara, and smiled, nodding her head once, and answering politely, "The offer is acceptable. I would enjoy a bath and change of clothing and I would be pleased to meet your esteemed colleague and hear tales of his homeland."

”Of course, of course,” he says somewhat graciously while his eyes turn from the city to gaze thoughtfully at Daniya, then he turns his eyes back to study the city intently.

Patenemheb Sitayet wrote:
"I too would join with you to visit the estate of your eastern ally."

Yetara nods his head in a somewhat modified level of gracious acceptance and moves his hand dramatically toward the city.

But before he advances he pauses and speaks to Sefu.

”Sefu, my loyal vassal,” he says, the term “vassal” clearly for the benefit of those newcomers with you ”I shall ride ahead to the estates with the gir… with my daughter and these new guests, including our fellow countryman good Caslav.”

”Meanwhile, take these folk who have done so well to aid us on our journey to the the caravanserai to feed and water the camels,” he says somewhat imperiously.

At this time the party splits and your company (as well as Samir and Farrokh) travel with Samir and the wagon you are drawing to a place where you can sell your goods and convert which things you have to more transferable wealth.

Tairin of the Veils wrote:

Know. Local re what she would know of Taikang's customs, laws and legends: 1d20 + 10 ⇒ (18) + 10 = 28

Know. Geography re what she would know of Taikang's people: 1d20 + 9 ⇒ (6) + 9 = 15

RE Checks:

Taikang is very far from both Kazistan as well as Yar-Ammon. That being the case, it’s hard to know much about the culture – however, you know enough that about their customs and cultures they are very much like RL China with hints of Mongolia mixed in.

You also know enough their people typically produce drink such as teas, much like what you found; that you think that opiates are typically found from people from Taikang and that, generally, they are renowned for their use in magic and connections to dark and mysterious gods.

From the Book: The realm of Taikang is near-mythical, a land of teeming yellow masses, bamboo towers, and serpentine dragons. Few westerners have ventured here, but merchants who brave the unknown can make a fortune when they return with caravans of silks, lotus flowers and painted ceramics.

Physical Description: Lithe and yellow-skinned, with slanted eyes and long, black hair. Both men and women dress in silk if they can afford it, although the commoners often wear little more than a loincloth.

Religion: The chief god of the Taikangians is Wa-Ying, the so-called “Emperor of Hell”.

Patenemheb Sitayet wrote:

K. Local on Taiking: 1d20 + 10 ⇒ (20) + 10 = 30

K. Nobility on this Zheng-Ya: 1d20 + 10 ⇒ (8) + 10 = 18

K. Religion on Taiking's religion: 1d20 + 13 ⇒ (17) + 13 = 30

Responses:

The realm of Taikang is near-mythical, a land of teeming yellow masses, bamboo towers, and serpentine dragons. Few westerners have ventured here, but merchants who brave the unknown can make a fortune when they return with caravans of silks, lotus flowers and painted ceramics.

Physical Description: Lithe and yellow-skinned, with slanted eyes and long, black hair. Both men and women dress in silk if they can afford it, although the commoners often wear little more than a loincloth.

Religion: The chief god of the Taikangians is Wa-Ying, the so-called “Emperor of Hell”.

Via your Religion Roll: You believe that Wa-Ying is likely a sorcerer of great power - a man considered a "demi-god" that has complete power over his people, but also has a tremendous amount of magical power.

Ala’Ihys the Archer wrote:
”Sefu, do you desire for use to lead the party or would you prefer to take that honor. I am not familiar with the city, but Farrokh is, he may be able to show us the way.”

Sefu watches the party go, his eyes lingering on Daniya for a moment, then he turns back and looks at Ala.

"Of course; I would be delighted if one of your company knows the best path through the streets," he says with an almost relieved voice.

Sense Motive DC 12:

Sefu might have traveled with Yetara for some time, but it's clear he has no idea of how to get places in the city and would have to ask questions to get around just as much as you would.

Sense Motive DC 18:

Sefu is watching Daniya more than anyone in Yetara’s company; this is not the first time you’ve seen him watching her so closely. It is starting to grow suspicious, as if he may have a more than a fatherly interest in her…

Farrokh bows low before the group and nods.

”I shall be delighted to show you a way – albeit by paths that may seem, to some, uncouth and far from safe… yet you need have no fear if I should guide you,” he says with a polite voice.

At that, Sefu nods to him and Farrokh leads you through the streets as the rest of the company moves off to a different street toward the estates.

As he walks, he addresses you all.

”The caravans entering and leaving Zul-Bazzir are based in this district, with its warehouses, stables and sleeping halls. Camels and horses are bought and sold here as well,” he says with a nod at your beasts.

His eyes narrow as he looks at the streets and urges your company to tighten their formation somewhat, his hand gripping the hilt of his weapon as you move.

”The area is plagued by beggars and thieves who prey on new-comers, as well as more respectable looking people trying to attract customers to the Pleasure District. In reality, many foreigners are led into ambushes by such people,” he says with a nod at some of the shrouded alleys.

Tairin:

The same beggars you have seen thus far are in force around the edges of the streets. You suspect that if Farrokh had not been here with your company and it had only been Sefu as your guide that you would have likely been led into an ambush. Luckily, that did not happen…

As he advances you can see that there are plenty of mercenaries and hired guards here, looking after valuables from the caravans and guarding the warehouses in the area.

You eventually arrive in this place and are able to sell what you wish and try to haggle for new goods or gear.

Failing that, you are also able to attempt your profits to more easily transported goods and gear, such as jewels, gems or coin.

Looking around you can see that while this place has quite a lot of business it does not have large amounts of variety or diversity in its area. In short, this particular spot looks like it has plenty of coin for the purpose of buying goods, but as for selling you think it would not have much more of value than you would find at a simple general store.

Of course, you suspect that as you explore the city you will certainly find more diverse markets.

I need to know what you’re planning on selling here and what you’d like to keep. It should be noted that Sefu will be selling Yetara’s six pack camels, as well as his tents. He intends to give you your payment when you reach the estates and also negotiate new terms for your continued stay.

Once I know what you’d like to sell specifically I’ll convert the goods to transportable wealth per your request per player.

Also, feel free to keep whatever beasts you wish to, if you wish to, though you are not entirely sure how much room will be at the estates you visit for pack beasts as it was not made clear.

Let me know what your decision is about selling your stuff and how you plan to do it and how you’d like to negotiate and we can go from there!


Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

Looking around Bjoern scratches his beard and speaks up.
"We should sell the beasts. No use in a city. I think I should also buy a good bow for me."

Silver Crusade

while the party is together

Dain GM wrote:
”Of course, of course,” he says somewhat graciously while his eyes turn from the city to gaze thoughtfully at Daniya, then he turns his eyes back to study the city intently.
sense motive: Yetara watching Daniya: 1d20 + 9 ⇒ (3) + 9 = 12
Dain GM wrote:

But before he advances he pauses and speaks to Sefu.

”Sefu, my loyal vassal,” he says, the term “vassal” clearly for the benefit of those newcomers with you ”I shall ride ahead to the estates with the gir… with my daughter and these new guests, including our fellow countryman good Caslav.”
sense motive: why did he split the party?: 1d20 + 9 ⇒ (1) + 9 = 10
Dain GM wrote:

Sefu watches the party go, his eyes lingering on Daniya for a moment, then he turns back and looks at Ala.

"Of course; I would be delighted if one of your company knows the best path through the streets," he says with an almost relieved voice.

sense motive: Sefu: 1d20 + 9 ⇒ (17) + 9 = 26

’Hmmm, Yetara is splitting the party, he’s either very wise or very foolish, I guess time will tell. I wonder why he is keeping Caslav with him, at least he didn’t separate the rest of us.’ Having neared Sefu to speak about Farrokh’s familiarity with the city, he notices the big man watching Daniya leave. ’My oh my, that’s very interesting. I will speak to the others later.’ Smiling and nodding as Sefu admits that having Farrokh guide them was a good Idea, Ala’Ihys falls in line behind the others, keeping a keen eye out.
ok perception check is for anything out of the ordinary, the knowledge checks are for the city itself
perception: 1d20 + 9 ⇒ (17) + 9 = 26
knowledge: geography: 1d20 + 8 ⇒ (19) + 8 = 27
knowledge: Local: 1d20 + 5 ⇒ (10) + 5 = 15

after the parties separate

”Dain GM” wrote:
His eyes narrow as he looks at the streets and urges your company to tighten their formation somewhat, his hand gripping the hilt of his weapon as you move.
’The man has a point, a show of force is not a bad thing. They want to take our goods away we want to keep them.’ Nodding at Sefu’s recommendation, Ala’Ihys moves closer, then draws his bow and a couple of arrows, keeping them in his left hand, while he keeps his right near a dagger.
Bjoern Ghostbear wrote:

Looking around Bjoern scratches his beard and speaks up.

"We should sell the beasts. No use in a city. I think I should also buy a good bow for me."

When they arrive at the Market, Ala’Ihys nods his head in agreement with Bjoern. ”I agree Bjoern, I would like to sell the beasts of burden. If no one minds I will recoup the money I spent on our original seven beasts.” He smiles and nods to Tairin. ”Make that six, Mistress Tairin purchased her ‘Haji’ from me before we left Belthar.” Moving closer to her, he asks ”Mistress, I have a keen eye for value, but I do not have your eloquent bargaining skills, especially here where I am at a disadvantage due to languages. Would you assist me in bargaining for a good sale price for our beasts and the beasts we ‘liberated’.” Getting close enough that only she hears him. ”Also we must decide if this is a good place to sell the ‘other’ merchandise in the trunks.’

I’m with Bjoern, sell all the animals, unless Red and Tairin are going to keep the ones they named. knowledge: local, does this look like a good place to sell drugs?: 1d20 + 5 ⇒ (7) + 5 = 12


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

Red seems to enjoy the journey to Zul-Bazzir, probably because of the presence of her two paramours. She smiles when the group of freed slaves also agree to accompany Yetara to his friend Zheng-Ya's dwelling.

Later, at the market when the question of selling goods arises Red offers "Well, we don't know when that pomp... the sagacious Yetara will again afford us an opportunity to sell goods. I think we should sell both beasts and goods if the price is good. Especially excess mounts as they need to be fed. But I am no merchant I am afraid I am no merchant, despite my family background, and will be guided by those better versed in such matters."

Sense Motive DC 15: 1d20 + 7 ⇒ (19) + 7 = 26

Sense Motive DC 12: 1d20 + 7 ⇒ (19) + 7 = 26

Sense Motive DC 18: 1d20 + 7 ⇒ (15) + 7 = 22


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Upon Farrokh's words, Tairin nodded and added quietly, "One would think those men, there, gesturing with the turn of her cheek/side of face, were mere beggars, however they have been watching us since we entered; studying what we carry and how much. Keep to tight formations, as Farrokh has advised. And keep your attention in these unfamiliar streets and alleyways."

[dice=Stealth not to be heard warning her friends or use discretion not to forewarn beggars (through her subtle gestures) they have been "made"]1d20+12[/dice]

Ala'lhys wrote:

He smiles and nods to Tairin. ”Make that six, Mistress Tairin purchased her ‘Haji’ from me before we left Belthar.” Moving closer to her, he asks ”Mistress, I have a keen eye for value, but I do not have your eloquent bargaining skills, especially here where I am at a disadvantage due to languages. Would you assist me in bargaining for a good sale price for our beasts and the beasts we ‘liberated’.” Getting close enough that only she hears him. ”Also we must decide if this is a good place to sell the ‘other’ merchandise in the trunks."

"Is it wise to sell the camels? What if we must depart Zul-Bazzir quickly or simply decide to leave and carry on to some other city? If the company do not have coin enough to outrightly purchase their camels, perhaps they can pay you a daily sum in the form of a hire agreement, so you do not lose coin in the transaction? If this is not what the company would do, then I would be happy to speak to the merchants on your behalf and garner a fairer price. I only speak a handful of tongues, yet I feel I have the right manner to appeal to their better, more generous natures." Tairin smiled teasingly.

Then leaning toward Ala'lhys, so her voice could only be heard by him, "As to the other, more private items, yes, we shall seek a more discreet merchant for we do not need to attract the wrong kind of attention as soon as we have entered this city."

Know. Local re knowledge of private buyers/establishments of opiates: 1d20 + 10 ⇒ (17) + 10 = 27

Continuing in whisper to Ala'lhys, "Alas, I know of no such discreet opiate merchants in this city; never having need of such dealers before."

Gesturing to Ala'lhys to move forward with her, Tairin moved closer to Farrokh, and leaned in and circumspectly asked, "Is there a place where we can make a more discreet transaction, for say, opiates and alike? Is there someone you trust in the city who would buy such things and not cheat us or turn us over to the city guard?"

Diplomacy with Farrokh: 1d20 + 14 ⇒ (2) + 14 = 16

[dice=Perception to keep an eye out for the "beggars" or any other local whose attention we've caught]1d20+9[/dice]

System is still slow and takes forever to preview posts...

Silver Crusade

She Who Knows wrote:
Later, at the market when the question of selling goods arises Red offers "Well, we don't know when that pomp... the sagacious Yetara will again afford us an opportunity to sell goods. I think we should sell both beasts and goods if the price is good. Especially excess mounts as they need to be fed. But I am no merchant I am afraid I am no merchant, despite my family background, and will be guided by those better versed in such matters."

Turning from Tairin, looking toward ‘Red’ Ala’Ihys acknowledges her opinion on selling everything that they could. ”Yes, I agree it would be foolish to not get a good price. As I pointed out to Tairin, I can calculate the value, at least what it would cost in Belthar, but the language is a hinderance.”

Tairin of the Veils wrote:
"Is it wise to sell the camels? What if we must depart Zul-Bazzir quickly or simply decide to leave and carry on to some other city? If the company do not have coin enough to outrightly purchase their camels, perhaps they can pay you a daily sum in the form of a hire agreement, so you do not lose coin in the transaction? If this is not what the company would do, then I would be happy to speak to the merchants on your behalf and garner a fairer price. I only speak a handful of tongues, yet I feel I have the right manner to appeal to their better, more generous natures." Tairin smiled teasingly.

’were these two sisters in a previous life? Sometimes so similar, but others so different.’ Glancing from Tairin to ‘Red’ then to Bjoern ’I hope the big guy doesn’t think she’s flirting with me, I think he has a crush on her and I want my limbs to stay in their sockets’. Looking back to Tairin, Ala’Ihys returns her smile with one of his own, if not a little more subdued. ”True, contingencies are always wise. My concern is three-fold. We have no knowledge of where we are to stay and if the estate has room for the beasts. also, our employer intends to sell his beasts, whether the reason is due to space, decorum or preference, I know not. But he seems more amicable when we follow his example.” He gives a smile. ”Lastly, if I am to keep a beast to ride, I would prefer a horse instead of these flea-bitten camels.” Gesturing toward Tairin’s camel, However, if you have grown attached to Haji we probably could find a place to board him while we visit the estate.”

Tairin of the Veils wrote:

Then leaning toward Ala'lhys, so her voice could only be heard by him, "As to the other, more private items, yes, we shall seek a more discreet merchant for we do not need to attract the wrong kind of attention as soon as we have entered this city."

Continuing in whisper to Ala'lhys, "Alas, I know of no such discreet opiate merchants in this city; never having need of such dealers before."
Gesturing to Ala'lhys to move forward with her, Tairin moved closer to Farrokh, and leaned in and circumspectly asked, "Is there a place where we can make a more discreet transaction, for say, opiates and alike? Is there someone you trust in the city who would buy such things and not cheat us or turn us over to the city guard?"

Looking from Tairin towards the direction where she had pointed out the ‘beggars’ he nod. ”You are wise indeed mistress. I think we can protect a small quantity of ‘goods’ to sell elsewhere.” Then looking to Farrokh ”Yes, our good guide, where or how would we find such a market?”

perception for 'beggars' also: 1d20 + 9 ⇒ (20) + 9 = 29


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.
Tairin of the Veils wrote:
Upon Farrokh's words, Tairin nodded and added quietly, "One would think those men, there, gesturing with the turn of her cheek/side of face, were mere beggars, however they have been watching us since we entered; studying what we carry and how much. Keep to tight formations, as Farrokh has advised. And keep your attention in these unfamiliar streets and alleyways."

"I was on the alert anyway. I will keep an eye on the beggars as you say."

Tairin of the Veils wrote:


"I only speak a handful of tongues, yet I feel I have the right manner to appeal to their better, more generous natures." Tairin smiled teasingly.

"If language becomes a problem I may be able to assist. I was raised to become a merchant and learned many tongues when I was young."


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Sense Motive on Sefu: 1d20 + 11 ⇒ (16) + 11 = 27

[dice=Perception to survey the "beggars"]1d20 + 13[/dice]

Knowledge Local for ideas on where opiates might best be sold: 1d20 + 10 ⇒ (19) + 10 = 29

Knowledge Local on the intricacies of buying, housing, or selling animals in Zul-Bazzir, especially at short notice: 1d20 + 10 ⇒ (14) + 10 = 24

Very softly, Patenemheb chimes in.

"Farrokh, I would appreciate your aid in this matter. The goods could prove a complication, and we could use less complication in our lives. Also, do you know of anywhere secure that I could keep Mehys? or the goods he carries? I would prefer to remain mobile and not divest myself of potentially useful items."

"I can speak a number of languages also, and have a little experience in bartering. I believe I could assist in this matter."


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic
Ala'lhys wrote:

He gives a smile. ”Lastly, if I am to keep a beast to ride, I would prefer a horse instead of these flea-bitten camels.” Gesturing toward Tairin’s camel, "However, if you have grown attached to Haji we probably could find a place to board him while we visit the estate.”

Tairin laughter flowed soft and lightly upon the 'flea-bitten' remark, "Haji are I have come to an understanding for the most part. And yes, I am certain we will be able to find some stabling for him and the other camels we choose to keep."

Patenemheb wrote:

"Also, do you know of anywhere secure that I could keep Mehys? or the goods he carries? I would prefer to remain mobile and not divest myself of potentially useful items."

Catching Patenemheb's remarks, Tairin turned and looked at Paten's man, "Yes, indeed, Farrokh, I think a secure stable or pen would be useful, for I will be keeping Haji for future travel."

Red wrote:

"If language becomes a problem I may be able to assist. I was raised to become a merchant and learned many tongues when I was young."

Patenemheb wrote:

"I can speak a number of languages also, and have a little experience in bartering. I believe I could assist in this matter."

Tairin gave a nod to both Red and Patenemheb, "Then between us I am confident we will gain good coin for our goods and chattel. Thank you for offering your assistance in the matter."

Bjoern wrote:

"We should sell the beasts. No use in a city. I think I should also buy a good bow for me."

Tairin looked to her bodyguard, "Bear, if there is a merchant we can speak to about weapons we may do so after our visit to the easterner's estate. We do not have the time nor should we dally at present - better we go directly to the estate and rest after we have sold what we need to and we can return to the market tomorrow to seek out an appropriate bow for you. I am still disturbed by the presence of those dubious beggars. I do not want to see trouble so soon upon entering Zul-Bazzir." Her voice was hushed; continuing her discretion in this new city.


Ala’Ihys the Archer wrote:

perception: 1d20 + 9 ⇒ (17) + 9 = 26

knowledge: geography: 1d20 + 8 ⇒ (19) + 8 = 27
knowledge: Local: 1d20 + 5 ⇒ (10) + 5 = 15

Checks:

Sense Motive on why he split the party - you guys are the 'muscle' and he's sending you on an errand (albeit a necessary one) so he can make an entrance. Plus, you doubt that as crowded as this city is that many people would appreciate citizens leading a troupe of camels down busy, crowded streets; he may be riding there, but most people would either walk or have slaves carry them in a liter - in any case, the city is too crowded to walk around with so many animals.

Perception: you'd wager the beggars may also be thieves looking for easy marks.

Geography/Local: Your rolls are very good - but there's not much more to tell quite yet until you start exploring. Suffice to say; the city itself is divided into multiple areas - similar to Belthaar - you're currently in an area that reminds you of the western gate at Belthaar. Merchants who are willing to pay flat prices for beasts of burden and resell them - many merchants will often take one camel that is weary from the desert and swap it with another - so camels and some horses, as well as tack and harness and basic adventuring gear that would be under 100 GP is available in the market (barring weapons and armor; except for Light Stuff).

However, the majority of the place has ready coin to exchange for supplies; so there's lots of guards in this place to protect issues of trade - little chance of crime until/unless you start wandering the city streets.

As for the drugs? Hard to say; you might be able to sell them, but you're unlikely to get much profit here as not many people are looking to buy that sort of thing; plus, if anyone buys it there's a good chance they know who to sell it to so they can make more money.

Ala’Ihys the Archer wrote:
”I agree Bjoern, I would like to sell the beasts of burden. If no one minds I will recoup the money I spent on our original seven beasts.” He smiles and nods to Tairin. ”Make that six, Mistress Tairin purchased her ‘Haji’ from me before we left Belthar.” Moving closer to her, he asks ”Mistress, I have a keen eye for value, but I do not have your eloquent bargaining skills, especially here where I am at a disadvantage due to languages. Would you assist me in bargaining for a good sale price for our beasts and the beasts we ‘liberated’.” Getting close enough that only she hears him. ”Also we must decide if this is a good place to sell the ‘other’ merchandise in the trunks.’

Farrokh looks as if he might offer theories, but given that Ala is speaking quietly to Tairin he elects not to interrupt.

Tairin of the Veils wrote:
"Is it wise to sell the camels? What if we must depart Zul-Bazzir quickly or simply decide to leave and carry on to some other city? If the company do not have coin enough to outrightly purchase their camels, perhaps they can pay you a daily sum in the form of a hire agreement, so you do not lose coin in the transaction? If this is not what the company would do, then I would be happy to speak to the merchants on your behalf and garner a fairer price. I only speak a handful of tongues, yet I feel I have the right manner to appeal to their better, more generous natures." Tairin smiled teasingly.

Samir glances between Ala and Tairin and frowns slightly, but says nothing.

Tairin of the Veils wrote:

Then leaning toward Ala'lhys, so her voice could only be heard by him, "As to the other, more private items, yes, we shall seek a more discreet merchant for we do not need to attract the wrong kind of attention as soon as we have entered this city."

Know. Local re knowledge of private buyers/establishments of opiates: 1d20 + 10 ⇒ (2) + 10 = 12

Check:

You do not know, but you'd doubt it would be wise to sell those items here.

Tairin of the Veils wrote:

Gesturing to Ala'lhys to move forward with her, Tairin moved closer to Farrokh, and leaned in and circumspectly asked, "Is there a place where we can make a more discreet transaction, for say, opiates and alike? Is there someone you trust in the city who would buy such things and not cheat us or turn us over to the city guard?"

Diplomacy with Farrokh: 1d20 + 14 ⇒ (10) + 14 = 24

Farrokh firsts glances at Paten, but then turns back to Tairin and bows politely.

"Indeed, yes. I would advise you to sell the majority of your bulk goods here, if possible. This will not only give you ready access to coin, but it will also demonstrate that you are behaving as normal visitors might - in short, by selling the bulk of your goods you will not appear as if you are harboring goods, though, of course, you are," he says thoughtfully, his eyes flicking toward the alleys.

"There are multiple places that may buy these things; I would either advise Pleasure District or the Foreign District.”

Bjoern wrote:

"We should sell the beasts. No use in a city. I think I should also buy a good bow for me."

Samir grunts in exasperation but says nothing.

Farrokh ignores Samir’s reaction and then nods to Bjeorn but continues to speak to Tairin.

”As for the best places to buy better gear? You may find better vendors of things such as well-made, albeit not overly exotic, weapons, arms and other goods and supplies at the Bazar, but for rarer items that will depend on your tastes."

Ala’Ihys the Archer wrote:
Turning from Tairin, looking toward ‘Red’ Ala’Ihys acknowledges her opinion on selling everything that they could. ”Yes, I agree it would be foolish to not get a good price. As I pointed out to Tairin, I can calculate the value, at least what it would cost in Belthar, but the language is a hinderance.”

Samir scowls at the merchants, as if the fact that they might not understand the company should be seen as personal offense.

Tairin of the Veils wrote:
Tairin gave a nod to both Red and Patenemheb, [smaller]"Then between us I am confident we will gain good coin for our goods and chattel. Thank you for offering your assistance in the matter."

However, Farrokh intervenes.

"The merchants in this area are used to foreign folk. Assuredly one of them will be able to translate your words easily enough; for the majority of you folk are Yar-Ammonite, as my master; and most know that tongue with some ease here."

"Issues with language will likely not be a problem until we offload the bulk items and seek to find more rare and exotic goods and gear; but, if you permit me, I may be able to help you find folk that know your tongue if you yourselves cannot be understood," he says with a nod of his head.

Ala’Ihys the Archer wrote:
We have no knowledge of where we are to stay and if the estate has room for the beasts. also, our employer intends to sell his beasts, whether the reason is due to space, decorum or preference, I know not. But he seems more amicable when we follow his example.” He gives a smile. ”Lastly, if I am to keep a beast to ride, I would prefer a horse instead of these flea-bitten camels.” Gesturing toward Tairin’s camel, However, if you have grown attached to Haji we probably could find a place to board him while we visit the estate.”

Samir overhears the exchange but he seems distracted, Farrokh's words about districts have interested him, but he says nothing on it at this time as he is more concerned with offloading the basic goods and then moving toward the mansion and relaxing.

Ala’Ihys the Archer wrote:
Looking from Tairin towards the direction where she had pointed out the ‘beggars’ he nod. ”You are wise indeed mistress. I think we can protect a small quantity of ‘goods’ to sell elsewhere.” Then looking to Farrokh ”Yes, our good guide, where or how would we find such a market?”

Farrokh looks at Ala and purses his lips, having already told Tairin this question, but considers it anew.

"For you I should think you may be more comfortable in the Foreign District," he says eventually "for there they have many folk from Susrah; even a temple to one of the goddesses from that land," he adds, attempting to be courteous.

Tairin of the Veils wrote:
Tairin laughter flowed soft and lightly upon the 'flea-bitten' remark, "Haji are I have come to an understanding for the most part. And yes, I am certain we will be able to find some stabling for him and the other camels we choose to keep."

Samir says nothing but his eyes suddenly flick to Tairin at her laugh and he glances between her and Ala; then he turns away to study the vendors.

Patenemheb Sitayet wrote:

Sense Motive on Sefu: 1d20 + 11 ⇒ (16) + 11 = 27

Perception to survey the "beggars": 1d20 + 13 ⇒ (19) + 13 = 32

Knowledge Local for ideas on where opiates might best be sold: 1d20 + 10 ⇒ (14) + 10 = 24

Knowledge Local on the intricacies of buying, housing, or selling animals in Zul-Bazzir, especially at short notice: 1d20 + 10 ⇒ (15) + 10 = 25

Checks:

The beggars do not act like mere beggars; you suspect that some may be looking for coins, but it is more than likely that many of them are either thieves or spies looking for fresh targets.

You are not yet sure where they may be sold, but you'd doubt it would be in a place like this.

Buying and selling animals should be very easy; this is the place to do it - this section being specifically designed for that purpose.

As to leaving animals in a safe place? That is entirely up to the place you will stay; if there are stables at the house (space is a premium in cities generally) then they are already likely in use.

As you consider things you notice Sefu is not only selling his camels but he is currently making arrangements for a place to stable his beast. Apparently citizens frequently stable their beasts in this area - it is not as safe as keeping the animal at your home, but given how crowded the city is you may not find many homes with the space within them to house animals comfortably or easily.

Patenemheb Sitayet wrote:

Very softly, Patenemheb chimes in.

"Farrokh, I would appreciate your aid in this matter. The goods could prove a complication, and we could use less complication in our lives. Also, do you know of anywhere secure that I could keep Mehys? or the goods he carries? I would prefer to remain mobile and not divest myself of potentially useful items."

Farrokh nods his head.

Tairin of the Veils wrote:
Catching Patenemheb's remarks, Tairin turned and looked at Paten's man, "Yes, indeed, Farrokh, I think a secure stable or pen would be useful, for I will be keeping Haji for future travel."

Farrokh glances to Tairin and bows out of courtesy and then turns back to answer Paten, though he clearly speaking loudly enough for the entire company to hear.

"Aye, lord; this place which we stand in now shall be able to house and stable your beast. They make arrangements by the day, week and month."

He glances to Tairin.

"If you would permit me, lady, for you I should advise by the week to start; as the daily rates are the most expensive. It may be that you desire to stay a month or more - but, no doubt, you may wish to confer with the others before you make such a decision."

Tairin of the Veils wrote:
Tairin looked to her bodyguard, "Bear, if there is a merchant we can speak to about weapons we may do so after our visit to the easterner's estate. We do not have the time nor should we dally at present - better we go directly to the estate and rest after we have sold what we need to and we can return to the market tomorrow to seek out an appropriate bow for you....

Samir turns back to the company with a somewhat relieved and pleased smile.

”So we know what mundane goods we will sell at this time?” he asks them somewhat eagerly.

Tairin of the Veils wrote:
”I am still disturbed by the presence of those dubious beggars. I do not want to see trouble so soon upon entering Zul-Bazzir." Her voice was hushed; continuing her discretion in this new city.[/b]...

Samir grunts in response than flashes Tairin a winning smile.

”Do not them fear them overmuch, sayida,” he says with a brash voice ”if they trouble you, I shall deal with them myself,” he adds.

Farrokh sighs audibly at this, as if recalling the last time Samir “dealt with” dangerous folk and decides to clarify things lest your company follow Samir's example.

”It may be that we should need to defend ourselves from those wretches, yet we should be cautious of them in any case; not only do they tend to ambush unsuspecting travelers or try some sleight of hand trick to rob your coin purse, most are filled with disease – even co-mingling near them could result in an infection,”he says with a nod of his head.

Then he turns to wait to find out the specifics of what the party will sell at this time.

Nothing like a four page Word Document of typed responses - Hooray for “Walls of Text” and the crazy coding that has to go with it!


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

With the flow of conversation, Patenemheb makes few more comments.

"Farrokh, your knowledge aids us already. I would find a safe place for Mehys. Can equipment be also stored?"

"These beggars appear nothing of the sort. Thieves and spies, I surmise. We must not appear weak or we will be pounced upon."

"Tairin, I would keep any healing equipment, my own personal equipment, and Mehys. All else can be sold in my view."


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Testing


Samir scowls at the crowd while Farrokh coughs, albeit politely, awaiting the responses of the company...

"Wherever I have been, I am back..." - Gandalf the Wizard.


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Diplomacy to assist in bargaining, able to switch languages as necessary, starting with Khazistani: 1d20 + 11 ⇒ (20) + 11 = 31


With Tairin leading the negotiations and Paten assisting they quickly rid themselves of the gear they do not want and claim the gear that they do want.

The party now collects the sum of 500 GP each. Well done, though Samir turns over 100 GP to Ala for the camel he purchased for him (Ala, you now have 600 GP) and you all know that you'll likely do better when you eventually sell the more unique items in your possession.

At this Samir lets out an audible expression of relief and the company then elects to return back to the location of the estates.

Zheng-Ya’s mansion is located on a quiet street in the Foreign District of the city, well hidden by a tall masonry wall. Behind the
nondescript but heavy gate, the house stands out as a special dwelling with its Eastern-style architecture, slanted roofs, well-trimmed gardens, pagodas, and dragon-flanked entrance doors.

When you arrive it has been almost an hour and a half and you are shocked to see that there seems to be no sign of the party of camels you had expected, nor do you see the group of freed slaves or anything that indicates that they are present.

Instead you observe a wide gate that is open and inside the entrance standing in a garden, ringed by the outer wall, is Sefu.

The garden also contains a small dwelling for the servants and a set of stables near the main gate. A freshwater well is located within a circular clearing in the garden. A small pagoda stands west of the main house. The broad stairway leading up to the double entrance doors of the mansion is flanked by two massive dragon statues carved from green stone.

Sefu sees you, but his uncomfortable expression is lifted when he sees you and he smiles somewhat and approaches you all.

"I am glad you are here," he says with sincere voice and gestures to the area inside the gate.

Samir's eyes widen and he looks at you all.

"Where are the others?" he asks you all quietly, his eyes studying the well-manicured gardens and curious architecture.

Your party is likely considering this very question when you are all interrupted from your musings by Sefu.

"Come in, come in - let me help you with your beasts," he says to you all, indicating the last few camels you have not sold.

What now?


Bjoerns looks at the beautiful tended place and then down at his travel stained clothing. "We should bath first!"
Although back in a city, the northman is not willing to part with his weapons and armor. The last weeks have taught him just too well that dangers lurk around in every corner.


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Upon Samir's question, Tarin's eyes scanned the surrounds leading up to the great house at the end of the stairs. We were not gone so long that they would have left without trace or word...

Perception of grounds - anything noteworthy or out of place: 1d20 + 9 ⇒ (11) + 9 = 20
Sense Motive to discern Sefu's reaction and response to Samir's question: 1d20 + 6 ⇒ (8) + 6 = 14

Hearing Sefu's welcome and Bjoern's need of a bath, Tairin inclined her head to Sefu and nodded to her bodyguard, "Kind Sefu, is there a place we can retire to and perhaps bathe or at the very least wash the grime from our faces and change our clothes? It would not do for us to walk these beautiful grounds or speak to the lord of this place without making ourselves presentable. Our clothes will require laundering as well, if it is not too much to ask." Her smile was polite and friendly as she waited for Sefu to respond. Tairin desperately wanted a bath; the kitten inside her shawl, though, gave a small *hiss* at the mention of a bath. Tairin chuckled inwardly at the small creature's immediate protest.

Diplomacy to have Sefu organise baths and laundering: 1d20 + 14 ⇒ (10) + 14 = 24


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

Arriving, Red exclaims "What the..."in a puzzled tone as she sees that the people, animals and gear she expected are nowhere to be seen. Her eyes scan the scene mistrustfully as Red tries to discern what is going on.

Perception: 1d20 + 9 ⇒ (4) + 9 = 13

Sense Motive on Sefu: 1d20 + 7 ⇒ (20) + 7 = 27

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