The Shackles of Freeport on the Razor Coast - DM VoV's Piratey Jaunt (Inactive)

Game Master Mark Sweetman


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HP 27/27, AC 12/9/12, CMD 14, F+5 R+0 W+2, Init -1

No problem. I considered stacking the archetypes, since they replace different things, but some of the flavor just didn't feel right.


Minor Crab-beast

I won't prolong the preamble too much - and your potential captain fair will likely soon be making an appearance.

I also will round off the bits and pieces that I haven't done so as far as character reviews, etc.


Minor Crab-beast

Twas a busy busy work day... followed by a small Peaky Blinders binge at night.

I'll have the Captain make an appearance come my morning time.


Minor Crab-beast

Just a quick note that I'll be on tour this weekend down to Singapore for an under 7s rugby tournament... so it should be a hoot. Downside is that it might curtail my general propensity for verbiage and long windedness... though I should still be online of occasion.


M Gnome Conjurer

I'll be off camping this weekend and disconnected.


Minor Crab-beast

Big work day for me today, so it'll be tonight when I can get the big lurch-forward post up.


Minor Crab-beast

T minus three hours until my eyes are blasted with this! Cue anticipatory heavy breathing...


***INACTIVE*** Bloodrager/3

Have heard good things about it, as well as some staggeringly clueless comments. The gent who opined that Mad Max was part of American culture gets a special wtf, and the other fellow who thought that the production team must not have seen the first three movies was also right up there. Let us know how you like it.


Minor Crab-beast

It is a very good film, shows and doesn't tell, has all the Mad Maxisms that you'd expect and is generally balls out insanity condensed. Where else in the world could you get a bald cancer bearing V8 worshipping warboy being pimp slapped by a flame throwing guitar he took off a blind mutant whose sole purpose is to rock out on a converted missile launcher that's now been laden with speakers and turned into the Doof Wagon.

If you liked Mad Max 2 (Road Warrior) then you'll like this.


Minor Crab-beast

Oh and despite that - the art direction, cinematography and sound are all top top notch.


Minor Crab-beast

Iscarel - Kepre Dua details are on page 24 of the 'Isles of the Shackles' book if you're interested in reading more about them.


Minor Crab-beast

Sick and coughing wee one, so update will be tomorrer


Minor Crab-beast

Apologies for the go-slow over the past few days. My littlest has come down with an adenovirus or something similar so it's been near three days of spiking fevers, coughs and general gribblyness.

I'll have something in thread soonish though.


HP 27/27, AC 12/9/12, CMD 14, F+5 R+0 W+2, Init -1

I apologize as well everyone. We're getting ready to go on vacation next week and have a ton of things to get wrapped up before we go. Either GMPC me or just consider Bek to be tagging along if I miss posts.


M Gnome Conjurer

Do the alley huffers have chrome on their face?

I'm just looking for something to do. None of the challenges are low fort, short-legged, fair fight averse gnome appropriate. I can just heckle or stow away I suppose.


***INACTIVE*** Bloodrager/3

I'm going to be on vacation for the next couple of weeks, and for at least part of that time will be in a part of the country with inconsistent cell service. I'll try to keep up, but if you need to 'bot me to keep things moving go ahead.


Minor Crab-beast

Heh... no chrome here.... *scribbles notes for later*

I realise that there is limited bits and bobs on offer, and its just my sons fever thats holding me back slightly from pushing on. Given the proclivities to Murder the Hypoteneuse I'mt thinking we'll likely be shipbound pretty soon anyways.


Minor Crab-beast

No time tonight sorry, will come over weekend


Minor Crab-beast

Well... that kicked things off with a vengeance. At this point in time it's Quillin and Tipene vs the world... apologies for the hold up for the others, but can't move one side forward till I know what happens ;)

Given that Rackham and Iscarel were moving towards the Mad Dash start point - there's a strong chance you'll overhear some kind of kerfuffle... and a decent Perception chance in thread might accellerate that overhearance.


Minor Crab-beast
Quillin wrote:
Uncertain how the thug suddenly teleported past his partner (and human shield),

Tipene popped out of cover and moved away, drawing the ginger gang past your lurk. That meant that when you came out and sprayed you were standing alone. At least that was my read on the original intent of Tipene.


Male Human Swashbuckler (Corsair) 3
stats:
HP: (29/29) AC 19 (FF 15, Touch 14) FS +3, RS +7, WS +0 (+3 vs charms, +5 vs compulsions), Initiative: +4 Perception: +4

I know my Perception was terrible and it'll be awhile before I catch up to the others, I just wanted to pop in to say I'm still here and following along.


***INACTIVE*** Bloodrager/3

Correct. I was trying to draw them past you.

-Posted with Wayfinder


M Gnome Conjurer
Tipene Mangakahia wrote:
Correct. I was trying to draw them past you.

OK, re-read to see why I'm confused. I imagined I was ahead of Tipene at the corner of the alley. Tipene said he turned to flee- that's unclear. how far? not that far before I hit goons with a readied spell?

I'm hit. I step away and mage armor. Tipene says he advances, but I don't see that he was ever given an actual move or action before Goon 2 steps in and clobbers me again...

I'm OK with maplessness, but GM should give players the benefit of the doubt when there's only vagueness to go on.


Minor Crab-beast
Quillin wrote:
I imagined I was ahead of Tipene at the corner of the alley. Tipene said he turned to flee- that's unclear. how far? not that far before I hit goons with a readied spell?

My guess was in the order of 20-30ish wibbly wobbly feet. Far enough that he was out of easy charge range from ginger-boys, but not so far as he couldn't re-engage easily. Similarly he needed to be enough away that he wasn't potentially exposed to the color spray. 20-30ish wibbly wobbly feet seemed prudent.

During his action he had the ability to charge and attack if he desired, so he wasn't disadvantaged there.

Quillin wrote:
I'm hit. I step away and mage armor. Tipene says he advances, but I don't see that he was ever given an actual move or action before Goon 2 steps in and clobbers me again...

5ft step away and cast, followed by a 5ft step up and hit. Regardless of Tipene's position there wasn't any way you could've avoided this unless you specifically withdrew and sought refuge behind Tipene.

Quillin wrote:
I'm OK with maplessness, but GM should give players the benefit of the doubt when there's only vagueness to go on.

I did... but the player also has some play in the give and take. My perception of the events was that I gave you ample opportunity to carry out your sandbag assault. When they passed your lurk I rolled a d100 (which came up 44) to see how many you could catch. 0-25 was only two (and not ginger), 26-50 was two including ginger, 51-75 would've been three and 76-100 would've had all four in there.

At the same time I've deus ex machina'd Rackham and Iscarel into relative earshot and they'll be arriving on Round 3. If I was being antagonistic they could've been out of earshot leaving you two on your lonesome.

I'm not actively twisting things to disadvantage you - trust me.... do you?


M Gnome Conjurer
DM - Voice of the Voiceless wrote:
I'm not actively twisting things to disadvantage you - trust me.... do you?

I thought I had stated that I retreated behind Tipene, but I think I opted for the mage armor instead. my bad.

combo of fighting the flu, end of school year, and just plain grumpy that I'm now playing this PC through L2 for the 3rd or 4th time now >:(
being a low level wiz sux.


Minor Crab-beast

Don't stress out too far - I've thought through eventualities here regardless of how this little kerfuffle plays out ;)

Flu is nae great and school reports are the worst time to be a teacher.


M Gnome Conjurer

so long as someone has a plan.


HP 27/27, AC 12/9/12, CMD 14, F+5 R+0 W+2, Init -1

Just back from vacation and in a position where I should be able to rejoin with dependability. If you're ok with me rejoining, I'll roll Perception in the Gameplay thread and you can decide when it would be appropriate for Bek to show up.


Minor Crab-beast

So long as you're back in with dependability it's ok with me.

Everyone will miss days here and there (case in point this weekend for me when my eldest had a rugby tournament which meant 05:30 wakeups for both days) - but when it's a week or more between posts it can be a real drag.

Note - periodic things like 'finals' or holidays are perfectly fine as long as there's a wee heads up


Minor Crab-beast

Second case in point - I've got a full week training course this week, so I won't be posting during my work hours. Hence it might move a bit slow for a few days (though I'll get my evening home-post in).


***INACTIVE*** Bloodrager/3

Also back among the present--a fair lot to catch up on, I see.


Minor Crab-beast

Welcome back Tipene :) - you're up in thread if you'd like as well... and you could retcon whatever action to prior to the orcs making their way through the crowd if you like as well.


M Human Commoner/1, Expert/1

I'd say it'd be easy to lose the bouncers (and goading them to run along the track would be a hell of a cheeky ploy) but I'm at 0hp right now.

They don't seem to be the most reasonable types and I dont want to subject myself to a beating if it cant be helped... nor do I want to sabotage anybodies attempt to talk our way out. (Especially for mister 20ft. landspeed over there).

I've drawn a potion and dropped to my knees, I hope that's non-threatening enough that I don't have to part with my weapon.


M Gnome Conjurer

Speed: 25. Thank you very much. I'm just an innocent bystander says my 22 bluff. 'twas all fun and games until you gutted the poor bastard, so you still might want to run...


Minor Crab-beast

Quillin's bluff roll will be respected and attached to his 'explanation' - just waiting on confirmation of whether Rackham backs down before rolling forward.


M Human Commoner/1, Expert/1

Were we disarmed on the journey or at the jailhouse? Iscarel's pride is worth more to him than his masterwork rapier, at any rate, but it'd be good to know if I have it on hand.


Minor Crab-beast

I'm going to go with retention of weaponry as long as you gave a 'parole' indication that you'd comply on the way to the 'jail'.


M Human Commoner/1, Expert/1

My intention is to head toward the track, stealth into the crowd, and break cover and scarper down the track when the race kicks off, hoping to outrun his pursuers and competitors both. Iscarel will submit or lay low from there as the situation warrants, but not until he's proven he's the quickest.

I don't see the "they started it" defense getting him far, but we can worry about that when we've caught Lanteri's eye. And eluding and humiliating the lawmen a little longer? All the better.

Iscarel is probably going to get his teeth kicked in for this, Player Character or no. :P


M Human Commoner/1, Expert/1

Apologies! I didn't catch that post before rehearsal. I'll try to be pretty on the ball so we can keep the pace up for a chase scene.


M Gnome Conjurer

I'm off line until the end of the month. DMPC as needed.


Minor Crab-beast

No worries Quillin - I'm thinking that the antics of the three breakaway groups should keep me busy enough in the interim ;)


HP 27/27, AC 12/9/12, CMD 14, F+5 R+0 W+2, Init -1

We're not making this easy on you are we? A little easier to handle these types of situations in PbP than at the table though.


Minor Crab-beast

Five party members, four groups.... what's not to like ;)


Minor Crab-beast

Post will be up tomorrow kicking off the Mad Dash... Iscarel is correct in assuming he's got zero chance to put a disguise together as he literally had to hustle to even make the start line before it started.

DM is going to be kind enough to let him start the race... if only for the fact that it's going to be a bit more fun to have you pursued along the course by the orcs. The orc you outran already had a pretty good idea where you were headed... seeing as how you pretty much told him ;)


M Human Commoner/1, Expert/1

Wouldn't have it any other way.


Minor Crab-beast

Apologies for the wee holdup lads - have a fairly significant work meeting this morning and will get the next bit up this afternoon.


Minor Crab-beast
Bek wrote:
Oh boy...you sure you don't want to use the revised chase rules they've been using in PFS ;-)

Which are?


Minor Crab-beast

Aaand then the paizo site decided to crap out for most of my day - which made me lose my posting window. It'll be oop come mornin.


HP 27/27, AC 12/9/12, CMD 14, F+5 R+0 W+2, Init -1

I think those same Paizo problems gobbled my post back to you last night :(

If you haven't read Scions of the Sky Key Part 2: Kaava Quarry, I highly recommend it. Best chase scene I've ever played or run.

The big modifications they make are

1. Cooperative chase. Everyone decides their tactic (one of two). Everyone rolls. Best roll is the base, any others that assist, add to the roll. You can also use a spell or ability that seems relevant to get a +2 or +4 bonus (GM discretion).

2. Success or failure, you proceed to the next obstacle. But, you keep track of the number of failures and there are implications for the end of the chase. Basically, the encounter that runs at the end scales up or down by the success of the chase.

They've tried a couple variations on this in the last couple seasons and I find it works pretty well for organized play.

But, its definitely a different playstyle. One could definitely argue that the GMG rules are closer to reality.


Minor Crab-beast

That'd work relatively well for a Mad Max: Fury Road style situation, but less so for the 'all out for themselves' situation we have here. I'll keep it in mind if a similar situation comes out in the future though.

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