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The Screaming Sky - DM Downrightamazed

Game Master downrightamazed

"A screaming comes across the sky. It has happened before, but there is nothing to compare it to now." -- Thomas Pynchon, Gravity's Rainbow


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@DI: Thanks for all the awesome links, sir! Love it! And don't sweat it: I totally don't mind you did your description of the outcome. It all worked out, so no worries. :-)


Look everybody I'm going fishing for scumbags. :P They make great bait for deep ones, get them out of their holes. :)

In all seriousness though. Still working on getting the rules down, hopefully I am not messing anything up. :)


Male Nazzadi Sergeant Major
John Mcnaught wrote:
The mechanical translation rings out in an oddly stilted cadence "Peace be upon you, citizens. Evacuation transports are waiting three miles West at the old soccer fields."

Very smooth.


I noticed an issue while browsing through the rules on combat:

Critical failures wrote:
While Critical Successes don’t apply to Combat Contests – the number of damage dice you get to roll for success already builds this in – Critical Failures certainly do. If a Character rolls a Critical Failure, treat his defense roll for the Contest as zero for purposes of determining the amount of damage done based on success. If a Character rolls a Critical Failure while attacking he loses his next two Actions or one full turn, whichever is greater.

Since John only has one dice to attack with, 10% of my shots will result in critical failures unless I burn two drama points- and even then there's still a 20% chance one of the extra dice will come up a 1. Can anyone think of a workaround for this? He is out of shape and out of practice for fighting on the modern battlefield, but that seems a little excessive. If mech combat missions end up being the majority of our missions I may divert some of my experience into bumping marksmanship up to Novice and buying a specialization so I can get three dice...

I see that we've tweaked things from the by-the-book sequence of declare actions --> everyone takes first action initiative order --> everyone takes 2nd action --> etc. due to the structure of PbP play. Will we be rerolling initiative on every round, or sticking with a constant initiative order?

Also, was I the only one who was surprised to note that a Saber doesn't give a sensor bonus? It's described as having the latest and best sensor systems in the NEG's arsenal...


Male Human (Singaporean) Fighter 1 / Arcane Mechanik 7
John Mcnaught wrote:
Since John only has one dice to attack with, 10% of my shots will result in critical failures unless I burn two drama points- and even then there's still a 20% chance one of the extra dice will come up a 1. Can anyone think of a workaround for this? He is out of shape and out of practice for fighting on the modern battlefield, but that seems a little excessive. If mech combat missions end up being the majority of our missions I may divert some of my experience into bumping marksmanship up to Novice and buying a specialization so I can get three dice...

One of the really annoyingly odd things about C'Tech and dice is that your chance of critically failing spikes to 19% when you roll 2d10.


Yeah, I came across that. I figure that's why they give so many drama points- you have to spend as many on avoiding embarrassing failures as you do on achieving heroic successes.

The only things I could find that don't necessarily rely on attack rolls are placed explosives (satchel charges/claymores), ECM, and fog projectors.


Just so you all know DRA is currently traveling again and is posting as he is able.

Although this gives me plenty of time to look up the rules andread them over as well. xD


I think the idea is to stay with a constant initiative to keep the fights rolling.


Re: critical failures. I have indeed been playing a bit fast and loose with them, obvs. My hard-and-fast rule thus far has been to downplay both types of crits, only using them when it really fits the story. I realize I'm asking you to place a lot of trust in me, but while I definitely think that no one is above a good choke, I don't want crits of either sort to be the norm. Mechanically, I use the Framewerk rule (I can't remember what it's called, but they do have a name for it.) wherein whatever dice are left after a crit can lean things one way or another. So in a roll of 3d10, a 1-1-3 would be a crit fail, but a 1-1-8 wouldn't be.

If this is too sloppy for y'all I can start going more by the book, just lemme know.


Sounds good to me boss. :)


Male Nazzadi Sergeant Major

I'm happy however you'd like to run it. More powah to the GM I say ;)

Grand Lodge

Hope your travels are going well DM DRA.


Male Human (Singaporean) Fighter 1 / Arcane Mechanik 7

Come In Command?


@Kyra: FYI, 44 damage only puts a Shantak in Moderate, unless I'm missing something, here...


Cythery already shot that one dropping it into moderate damage. So my last shot should finish it. Right?


Oh yeah, forgot. XD That just barely nukes him. Shouldn't need to change anything in my post, I don't think, so...carry on!


Dies Irae wrote:
Come In Command?

LOL! Yeah, sorry; the last couple weeks were bad. Death march at the day job, overbooked studio at the night job, plus a west coast tour to prep for and then play, all that added up to make your humble GM rather burned out. Tour's done now, though, and I got extensions on some of the studio work so I've got some time back. ^_^


Should we assume that we have easy access to each others sensor feeds in combat?


Male Human (Singaporean) Fighter 1 / Arcane Mechanik 7
John Mcnaught wrote:
@Winston: --request sensor feed--

@ John Mcnaught: As soon as I get one, boss...


I don't mind if we have a sensor feed in place. :) As I remember Winston was trying to have us setup a sensor feed when we first got here. I think anyway, perhaps I had missed his meaning when he firs posted it?


Alistair check your pm box.


lol, I has a message! :O


Male Human (Singaporean) Fighter 1 / Arcane Mechanik 7
Alastair Cadwallader wrote:
lol, I has a message! :O

MAIN SCREEN TURN ON!


Male Human (Singaporean) Fighter 1 / Arcane Mechanik 7
Devereux Atkinson wrote:

Dodge:2d10 => 5+10=15

Armor:1d10 = 17 damage dealt, 2 regen for a total of 31 Vitality, wound level light.

Furious at being pinned, Shade swings his spare arm around and lets loose a poisoned dart at the Gaunt.

Burning two drama dice to hit.5d10 =>20+7=27(+2 for short range, -1 for wound level, -4 for close combat, + 10 for perception)
Damage:5d10, Also, it says shots 2, what does that mean?
Poison:1d10 If target fails a hard Tenacity Feat Test it looses two actions per turn for 7 minutes

Fired up to twice a round (one action per shot).

Grand Lodge

Ahhh, makes sense. Well, I don't want any more negatives to hinder paralysing this bastard, so I'll stick with one action me thinks.


LMAO Dies Irae where do you find all this stuff?! XD!

Bohemian Rhapsody + ALL YOUR BASE OUR BELONG TO US = Awesome!

Star Voter 2013

Coreue did you ever see the msg?


Re-type my reply. Sorry for the wait!


Male Dwarf Hospitaler Paladin/5

An amusing parody of Hey there Delilah


Male Dwarf Hospitaler Paladin/5

While I'm at it, why not Fernando


Male Nazzadi Sergeant Major

Erm, wrong alt ;)


Lmao, I was wondering where the dwarf came from xD


Male Human (Singaporean) Fighter 1 / Arcane Mechanik 7

Idle Musing: I wonder if you can still pull off Tank-Cuisine with a D-Engine Vehicle...


lol Tank-Cuisine? That requires some looking up >.>;


Male Human (Singaporean) Fighter 1 / Arcane Mechanik 7

Like Car Cuisine... with a Tank...

My IFV was infamous in the field because of the really random stuff the vehicle commander would cook up in the field over the engine block, a bad habit that very rapidly spread to the grunts on board.


lmao, you gotta do what you gotta do. :)


Male Human (Singaporean) Fighter 1 / Arcane Mechanik 7

Ahh... the joys of serving in a multi-talented conscript army...

There was an infamous incident involving a 'casserole' that was made from thickened sauce created from several pooled MRE packs (I think it was some sort of pasta), instant mashed potato powder, canned sausages, mushrooms, diced vegetables and way too much grated parmesan...

We followed it up with an improvised 'chocolate cake'.

How we managed to acquire all that in the field was... well... the less you ask...


I'm spreading the word to all of my discussion threads... there's a 'werewolf' forum game kicking off on Sunday and we could always use a few more players/victims. You can check it out here.


Happy Easter!


Hi everyone, I want to apologize, sincerely, for my utterly unexpected two-week absence. Some travel mishaps (just annoyances and delays, nothing dangerous) got me home late from that last tour, which put me behind on a death-march kinda project at work, the long hours of which put me behind on my studio work...you get the idea. Things got completely ridiculous really fast. In the end, something had to give, and I got to the point where I was terrified to even come out here and check the threads 'cos I knew I wouldn't be able to devote the time to replies that you all deserve.

Anyway, back now, catching up, posting.

Oh, and also; I know that in general I tend to take basically everything more seriously than folks around me, so I'm also sorry if this all just sounds silly. But I do mean it.


Glad to have you back!

If something's got to give, then it should certainly be the forum games before anything else... apology accepted :)


John Mcnaught wrote:

Glad to have you back!

If something's got to give, then it should certainly be the forum games before anything else... apology accepted this time... :)

What? You know you were thinking it.


LOL! I owe you a couple email replies, too, Havoc, I'll get to those after my session tonight.


Male Nazzadi Sergeant Major

Dude, I'm just happy you're alive and well ;)

Looking forwards to getting back into it, hope life settles down a bit for you.


Welcome back DRA :)


FIRE OFF EVERY ZIG! D:<

UM TIG

UM TIG

FIRE OFF EVERY ZIG! DX<

Liberty's Edge

Bump


Male Nazzadi Sergeant Major

Still here.


Good to hear! How's it going bud?


Male Human (Singaporean) Fighter 1 / Arcane Mechanik 7
Alastair Cadwallader wrote:

FIRE OFF EVERY ZIG! D:<

UM TIG

UM TIG

FIRE OFF EVERY ZIG! DX<

I invoke 19 minutes of Itano Circus. Whatever has transpired previously is now invalid.

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