The Scorched Lands (Inactive)

Game Master wicked_raygun

A Pathfinder Western-styled, Steampunk Adventure.
The Ambush Map


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Think Mat Cauthon from wheel of time for appearance and attitude.

Nico wonders town to town picking up odd jobs where he can find them on his way to the Big Drop to find his fortune.

I would write more of a story but I like to develop that as the game goes as along.

Nico
Human Fighter (Tactician) 1
CG Medium humanoid (human)
Hero Points 1
Init +4; Senses Perception +0
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 13 (1d10+3)
Fort +4, Ref +2, Will +0
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Offense
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Speed 20 ft.
Melee glaive +5 (1d10+6/×3) and
. . kukri +5 (1d4+4/18-20/×2) and
. . spiked gauntlet +5 (1d4+4/×2) and
. . throwing axe +5 (1d6+4/×2)
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Statistics
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Str 18, Dex 14, Con 14, Int 12, Wis 10, Cha 8
Base Atk +1; CMB +5; CMD 17
Feats Combat Reflexes, Power Attack
Traits magical talent, reactionary
Skills Climb +8, Diplomacy +3, Ride +6, Sense Motive +4, Survival +4, Swim +8
Languages Common, Elven
SQ hero points
Other Gear Hide armor, Glaive, Kukri, Spiked gauntlet, Throwing axe (2), 98 GP
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TRACKED RESOURCES
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Magical Talent (Create Water) (1/day) (Sp) - 0/1
Throwing axe - 0/2
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Special Abilities
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Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Magical Talent (Create Water) (1/day) (Sp) Choose one 0-level spell - it becomes a 1/day spell-like ability for you.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.

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Not to jump the gun (pun partially intended) or anything, but I've been following the gameplay thread and I'm definitely still interested in this game, if you're going to be recruiting again...


Ok, Krisam. PM me when you have your profile good to go, and I'll slot you into the story. Your character could very well be another person on the Train.


Woohoo! Thanks! :D Working on it now.

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