Haru Yoshioka |
Haru continues her song, maintaining the boost to everyone's spirits, and moves to follow Valeria to the collapsed walkway. Maintain performance, double move.
GM_Jadecat |
Gryf carves through the goblin like it's made of butter. The remaining two goblins shriek and keep attacking!
Attack 1: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d4 ⇒ 4
Attack 2: 1d20 + 2 ⇒ (12) + 2 = 14
One manages to rake his dogslicer across the back of Gryf's leg, while the other barely misses him.
Round 3: GO!
Haru Yoshioka |
Haru continues her singing, moving into the walkway and opens the nearest door (the one into the room marked H5 on the map).
Friday Daud |
Perception: 1d20 + 9 ⇒ (7) + 9 = 16
As the goblins attack Friday lunges in at one of them, despite being in a fight he was actually in a rather pleasant mood due to Haru's voice. "We've got company from deeper in, a lot of company from the sounds of it." he says as plain as day, not at all bothered by the fact of goblin reinforcements.
Attack: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Damage: 1d8 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Marten Rivers |
Aid another: 1d20 - 1 ⇒ (17) - 1 = 16
Marten moves in past his brother to loom over the small goblin left standing. Marten is not a strong warrior but he hopes his mere presence will distract the little creature.
Aiding Gryf to provide +2 on his next attack
Valeria Skendar |
Valeria quickly moved through the hall back to the room Gryf was in, opening the back door of it to try and distract any remaining goblins.
I assume standard action to open the door? Or is that just an open doorway? Either way she's just moving to give Gryf a flanking bonus.
GM_Jadecat |
As Valeria throws the door open, Gryf seizes the opportunity to lay into the last goblin with his axe!
Attack (Aided, Flanking): 1d20 + 4 + 1 + 2 + 2 ⇒ (13) + 4 + 1 + 2 + 2 = 22
Damage: 1d12 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Though it's a glancing blow by his standards, it's enough to cut the panicking goblin down.
The footfalls in the village get louder and louder. The door next to Haru is yanked open to reveal three goblins, all of them looking briefly bewildered before they start cackling. Three more goblins run from a large two-story hut to the southeast of the village, one carrying a wooden tube and the other two carrying dogslicers. Three more appear on the walkway to the southwest of the watch post!
Round 4: You are up!
Haru Yoshioka |
Haru steps back, incorporates a shout of "More Goblins here!" into her song, and fires an arrow at the first one.
shortbow attack with inspiration and pbs: 1d20 + 3 + 1 + 1 ⇒ (12) + 3 + 1 + 1 = 17
damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
Friday Daud |
Hearing Haru call out Friday moves through the cramped buildings and, upon seeing Goblins in the other room and approaching from the outside but not being fast enough to get to either one he ducks into the exit way and sets up a position inbetween them, readying to impale the first munchkin that runs at him while also staying out of Haru's careful sights.
Readied Attack: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
Damage: 1d8 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Haru Yoshioka |
Is it alright if I drop the performance at the end of this round, because I want to save two rounds in case we face a big nasty in the near future, like a goblin chief or something.
Marten Rivers |
Acid dart: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Marten steps forward and seeing the goblins Haru is firing at, hurls a glob of conjured acid at one of them, watching as it spatters on it's chest and begins eating through the flesh
GM_Jadecat |
I moved Marten to where he has a line of sight to the goblin he's targeting.
Raising his axe and roaring in defiance, Gryf runs out of the watch tower and moves to engage the goblins on the walkway. He swings his axe...
Attack: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
...and the goblin stumbles to the side, barely dodging the wild swing.
Marten's dart has better luck, melting away part of the goblin's armour and some of the flesh beneath. The little beast screeches in pain!
The goblins retaliate, with Gryf's opponent stabbing at him with a dogslicer!
Attack: 1d20 + 2 ⇒ (11) + 2 = 13
The weapon catches in Gryf's greaves, and the blow is deflected.
The acid-scarred goblin glares at Marten, moves forward with a dogslicer in hand, and strikes!
Attack: 1d20 + 2 ⇒ (3) + 2 = 5
Unfortunately, its pain makes it dizzy enough to miss the druid completely.
The second goblin in the hut drops its knife, pulls a wooden tube off of its back and lights it, aiming at the druid!
Ranged Touch Attack (Nonproficiency, 1 Range Increment, Into Melee): 1d20 + 4 - 4 - 2 - 4 ⇒ (6) + 4 - 4 - 2 - 4 = 0
A flaming projectile flies out of the tube, impacting with a *sizzling* noise on the doorframe!
The two other goblins behind Gryf's target unlimber wooden tubes and light them as well, aiming at him!
Ranged Touch Attack 1 (Nonproficiency, 1 Range Increment, Into Melee): 1d20 + 4 - 4 - 2 - 4 ⇒ (12) + 4 - 4 - 2 - 4 = 6
Ranged Touch Attack 1 (Nonproficiency, 2 Range Increments, Into Melee): 1d20 + 4 - 4 - 4 - 4 ⇒ (5) + 4 - 4 - 4 - 4 = -3
Clearly, the goblins are entirely inexperienced with their volatile weapons--the flaming projectiles fly off into the distance and fizzle out after going twenty feet.
The goblins facing Friday appear to be smarter than the others--one runs at Friday and immediately gets gutted instead of fiddling with fireworks. The remaining two just rush him, dogslicers drawn.
Attack 1: 1d20 + 2 ⇒ (8) + 2 = 10
Attack 2: 1d20 + 2 ⇒ (8) + 2 = 10
All it takes is a simple twirl of the spear to parry both incoming blows.
Round 5: You are up!
Friday Daud |
Luring the little creatures in Friday takes a step back and stabs at the goblin in front of him.
Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d8 + 6 ⇒ (3) + 6 = 9
Haru Yoshioka |
Haru dodges through the doorway and out where she can get a clear shot at a goblin.
shortbow with pbs: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21
damage: 1d6 + 1 ⇒ (3) + 1 = 4
Valeria Skendar |
Quickly moving past Marten and Friday, Valeria let loose another bolt of cold, hoping to clear this flank to better support the brothers.
Ranged Touch Attack: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d3 ⇒ 3
GM_Jadecat |
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Valeria's ray of frost pierces a frost-rimed hole through the goblin's wounded shoulder, dropping the monster into the mud. Its eyes glass over and stay open.
Gryf roars in defiance and swings his axe at his target!
Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d12 + 5 ⇒ (9) + 5 = 14
The axe takes the goblin's head off with ease. He steps over the corpse to attack the remaining goblins on his side.
Marten backs away from the goblin advancing on him, calling upon the powers of nature to send another dart of acid at the beast!
Ranged Touch Attack: 1d20 + 3 ⇒ (2) + 3 = 5
The dart sticks into the wooden floor of the hut.
The goblins retaliate! Gryf's goblins point their tubes at him as their payloads fire once more!
Ranged Touch Attack 1 (Nonproficiency): 1d20 + 4 - 4 ⇒ (4) + 4 - 4 = 4
The first tube's projectile is easily dodged...
Ranged Touch Attack 2 (Nonproficiency, Into Melee): 1d20 + 4 - 4 - 4 ⇒ (16) + 4 - 4 - 4 = 12
...but the second one manages to catch Gryf in the stomach.
Gryf takes 1 point of Fire damage & 1 point of Nonlethal damage.
Marten's goblin steps forward and swings its dogslicer...
Attack: 1d20 + 2 ⇒ (15) + 2 = 17
...barely missing a vital artery as Marten leaps back.
The last goblin standing steps forward and aims its tube at Marten...
Ranged Touch Attack 3 (Nonproficiency, Into Melee): 1d20 + 4 - 4 - 4 ⇒ (13) + 4 - 4 - 4 = 9
...and the flaming projectile soars over Marten's head into the treeline.
Round 6: You are up!
Friday Daud |
Stepping forward Friday brings his spear up at the goblin attacking Marten.
Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 6 ⇒ (6) + 6 = 12
Haru Yoshioka |
Haru follows Valeria. Double move.
GM_Jadecat |
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Gryf swings his axe again, his frustration building...
Attack: 1d20 + 4 ⇒ (6) + 4 = 10
...and it only gets worse as he misses the goblin before him once again.
Marten conjures another acid dart and aims it at the goblin before him holding the wooden tube...
Ranged Touch Attack: 1d20 + 3 ⇒ (2) + 3 = 5
...and his dart flies over the goblin's head, melting into the roof of the hut.
Wasting no time, the goblins retaliate, aiming their tubes at Gryf again. Unfortunately for the lead goblin, Gryf seizes the opportunity to strike as he levels his tube at the warrior!
AoO: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d12 + 5 ⇒ (3) + 5 = 8
This time, Gryf's blow strikes true. The goblin's tube becomes coated in gore as the beast falls, firing the last of its payload into the surroundings!
Where's #1 Going?: 1d8 ⇒ 2
Where's #2 Going?: 1d8 ⇒ 6
The first shot flies into one of the huts in front of Gryf, and the last one flies over his shoulder and burns a black swath across the other hut's wall.
The last goblin's eyes widen as Gryf butchers his comrade. He recoils in fear and drops the tube before turning and running through the village!
Where's #1 Going?: 1d8 ⇒ 1
Where's #2 Going?: 1d8 ⇒ 6
The first shot burns a black spot in the walkway, and the last flies into a window before fizzling out.
Marten's goblin fires another flaming orb at him...
Ranged Touch Attack (Nonproficiency, 1 Range Increment): 1d20 + 4 - 4 - 2 ⇒ (10) + 4 - 4 - 2 = 8
...and the shot goes between the druid's legs without hurting him.
Round 7: You're up!
Haru Yoshioka |
Haru moves up, pausing a moment to let Gryf go ahead of her. Move action to go right behind Gryf, then readied action to move up right after he does.
Friday Daud |
Sorry for the delay, saw your post... and then fell asleep :3
Internally cursing at the drawback of using a spear in enclosed spaces Friday nonetheless lunges at the goblin.
Attack: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d8 + 6 ⇒ (5) + 6 = 11
Confirm: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 2d8 + 12 ⇒ (8, 8) + 12 = 28
So 39 if confirmed. PLEEEEEEEEAAAASSSSSSEEEEE!!!!
Friday Daud |
"Everybody okay?" Friday sorely calls out to the others in what is the loudest anyone has heard him after he no longer hears any goblins prattling about.
Marten Rivers |
Marten checks himself over, aware that sometimes in the heat of the moment when the spirit soars pain becomes a secondary concern and wounds can go unnnoticed.
Yes, I'm fine. For now at least. Gryf, everyone? he calls.
I can't hear any more of them but we haven't seen the insides of those huts yet. That's where we should head next. he points.
Gryf Rivers |
Gryf grits his teeth, the wounds he took sting but they wont slow him down. "Their like ants... They wont stop me. But if their aim improves with those fireworks..." He then steps forward listening out for more. "Take a moment to heal, but we need to push on with the attack."
Perception: 1d20 + 6 ⇒ (20) + 6 = 26
hp- 10/13
GM_Jadecat |
For the remaining huts:
H4: Watch Posts. Cleared.
H5: Goblin huts. Basically living quarters, but now without any life signs.
H6: A storeroom of some sort. Packed to the rafters with piles of junk and garbage. Nothing useful to be found.
H7: This hut seems better furnished than the others--then again, that's not saying much. This was likely once the home of a high-ranking goblin.
GM_Jadecat |
Pretty much.
The remaining hut is built on a mound of earth and mud, its timbers slathered in mud and moss and its roof made of hastily-thatched water reeds. No windows can be seen around the building--a possible sign that its occupants value privacy. Judging from the size of the hut compared to the rest of the village, it is likely that the leader of the goblins dwells here. Chattering can be heard coming from inside...
Looking around the back of the hut, the party notices a ladder leading up to the south wall of the building.
Haru Yoshioka |
It looks like the walkways offer one way into the hut, and the ladder offers another. Is that so?
Haru Yoshioka |
Whispering to her compatriots, Haru says, "If that ladder leads to a way in, we could attack them from two directions, which would make it easier."
Friday Daud |
1d2 ⇒ 2
Walkways - 1
Ladder - 2
Nodding to Haru Friday strafes around the last building, observing as much as he can of the structure before heading up the ladder.
Perception: 1d20 + 9 + 8 ⇒ (10) + 9 + 8 = 27
Looking up to see what he is climbing towards Friday looks to the others before pointing up and then making an opening/closing motion with his hand.