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The Riftwardens
Game Master Nimon

In the Age of Destiny six brave warriors fought on the side of Nex against the Lich Geb in the epic war. They gave their lives for the survival of Nex, but indirectly caused the Mana Wastes. The descendants survived and were sheltered by the Rift



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HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

"Good point. I guess we wait then." Kimiko scowls slightly, and then starts doing some odd hand and finger excercises, making patterns with her digits and contemplating each one before going on to the next. With each one, she seems to grow calmer and soon the scowl on her face is replaced with a calm, serene expression.


Female Pit-born Tiefling Summoner 2

"Well, if you wish to wait you may. I'm going to find out what's going on." Impatience bubbles inside Meria as she makes her way to Goulfvrim's room.

Grand Lodge

Male Human Wizard / Level 2 (Universalist)

Stealth attempt 1d20 + 3 ⇒ (12) + 3 = 15

Awakening... what are they speaking about? What is going on here? Maybe I should stay a bit behind a listen what they have. Others should be busy this moment in the waiting room. Ander thought to himself as he carefully tried to get closer to hear better


Male Human-Osirion Djinni Bloodline Cleric 1 Sorceror 1

Ander:
Ok, I will punish Gyasi. Oh and one more thing. Goulfvrim says to the individual you can not see. Tell your masters to find another pawn He says as he draws his sword and thrusts it just beyond your view. You hear a gasping sound of shock from the other party, then silence. 1d20 + 4 ⇒ (5) + 4 = 9 perception for Goulfvrim vs stealth. He does not seem to notice you behind the door.

Those of you who have been sitting and waiting at the table are meet by Gyasi. [/b] Master Goulfrvrim asked me to meet you here. He is running behind and wants you to remain here a while longer.[/b]


Male Human-Osirion Djinni Bloodline Cleric 1 Sorceror 1

1d20 + 6 ⇒ (14) + 6 = 20 Kimiko fort save
1d20 + 4 ⇒ (7) + 4 = 11 Brakkart fort save
1d20 + 2 ⇒ (20) + 2 = 22 Meria fort save

While You are talking to Gyasi Brakkart falls unconsious at the table, Kimiko and Meria feel a little sick, but unaffected.

Looks like you are a bit stronger than I anticipated, no matter. You are coming with me one way or another.

1d20 + 2 ⇒ (18) + 2 = 20 Initative

Roll initative and post actions


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

Kimiko looks up from her hands at Master Gyasi and nods. "As you wish, Master."

I wonder what's going on. Master Goulfvrim has never kept us waiting like this before. And where is Ander... I hope he's okay, he's rarely late, especially for breakfast. I don't feel so good myself suddenly... what was in that food?

When she hears the threat, she looks up in shock I'm assuming it was Gyasi who spoke since you are still using that alias. "What?"

init: 1d20 + 6 ⇒ (9) + 6 = 15

Kimiko's first action would depend on who is where and what the exact situation is... Is she close enough to strike at Gyasi? Is this considered a surprise round? I'm kinda shaky on what to do since Gyasi rolled higher than I did for init, so even if it's no longer surprise, he goes before I do and could be gone or moved before I get an action... Also, Meria posted that she was leaving, going to Goulfvrim's room - does that happen before she leaves (since you rolled a saving throw for her)?

Cheliax

Male Human Dungeon Master

Yes its Gyasi speaking to you sorry for not making it clear.And yes he stopped Meria on her way, ment to add that also

Initative so far

Gyasi-20
Kimiko-15
Meria-
Brakkart-Unconsious(last)

You are close enough for melee, I will let you jump out of your seats as a free action. This is a full round, the "surprise round" was the inital poisoning.


Female Pit-born Tiefling Summoner 2

Meria jumps from her chair at the sick feeling and searches the room. "Don't let him escape!" She summons a pony from the heavens, placing the beast near the exit closest to the imposter.

Free stand, Move draw whip, Standard Summon Monster I a Celestial Pony. How many exits from this room are there, as I want to place it to block Gyasi in.

Initiative: 1d20 + 2 ⇒ (10) + 2 = 12


Male Human-Osirion Djinni Bloodline Cleric 1 Sorceror 1

Gyasi begins to cast a spell

spellcraft DC 12:
The spell is sleep. It takes a round to cast. Will negates.


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

Kimiko leaps from her seat, and begins to encourage Meria and herself (and the pony) for the coming fight inspire courage. She draws her kama from her belt move action


Male Human-Osirion Djinni Bloodline Cleric 1 Sorceror 1

1d20 + 4 ⇒ (14) + 4 = 18 Fort Save Brakkart Brakkart wakes up and can move/act on Round 2
Round 2

Gyasi's spell goes off.
1d20 + 5 ⇒ (12) + 5 = 17 Will Save Meria
1d20 + 7 ⇒ (8) + 7 = 15 Will Save Kimiko

It has no effect and Gyasi backs up 10' clearly afraid. Take AoOs Meria and Kimiko in addition to action for round 2.
Gyasi-20(failed sleep spell)
Kimiko-15 Inspiring Courage and weapons drawn
Meria- Summoned a confused celestial pony(Rainbow Bright is jelious)
Brakkart-Just waking up


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

Even as she takes a quick strike at Gyasi, she looks into his eyes for a moment, trying to gauge if he is somehow controlled or compelled, or perhaps not even truly Gyasi, but only a seeming of him.

perception: 1d20 + 9 ⇒ (7) + 9 = 16

As Gyasi casts his spell, she tries to strike at him, swinging her chained blade in at his mid-section.

to hit, aoo: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8

After Gyasi's spell goes off, Kimiko takes another swing, trying again to hit him.

to hit, normal attack: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9

I'm assuming both of those miss, so I'm not bothering with damage rolls - please let me know if my perception check tells me anything

Cheliax

Male Human Dungeon Master

Kimiko:
I will add 2 to that perception as that is more of sense motive. He is not compelled, but does not seem to be malicious. Ya those are both misses, but might be a good thing.

After you attack Gyasi the reality of the situation sets in. Please, I am just doing what master Goulfvrim wants, you don't understand they are using us. He says sounding sincere


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

"They? who are 'they' and how are they using you? You attacked us with spells .. and poison.. Best explain yourself damn quick." Kimiko spins her kama blade slowly, the hilt held loosely in her hand, as she awaits his answer before perhaps attacking again - or not, depending on his reply.


Female Pit-born Tiefling Summoner 2

Meria keeps her whip ready, depending on Gyasi's response, uttering an incantation to allow her to see magical aura's.

Cast Detect Magic


Male Human-Osirion Djinni Bloodline Cleric 1 Sorceror 1

Meria:
He does have some magical aura's. You know that Gyasi is a cleric of Nethys and a Sorceror of the Djinni blood so an aura is usual around him. It will take some more focus to get more information on his aura.

The ones who are behind the scenes. Look its not safe here we need to go I will tell youeverything. You can tie me up if you want. He says offering his hands in a bound position.


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

"Where is it we need to go? and why didn't you just say this in the first place instead of trying to attack us with spells?" Kimiko has no rope on her... and scowls slightly as she contemplates whether to go with Gyasi or not... is he as earnest as he sounds? He was earnest enough while attacking us with his spells...

sense motive: 1d20 + 9 ⇒ (15) + 9 = 24

Grand Lodge

Male Human Wizard / Level 2 (Universalist)

Ideas pop through his head as he and plans speed through as Ander ponders the best solution to this moment. He was not a good at hand-to-hand fighting although he had a bit muscles and was more than enough flexible for a wizard.

But still, someone was killed just a moment ago and by Goulfvrim. Preparing his spell to be cast Anders move out to see what happened and to confront Goulfvrim Master... What happened just moment ago?! What was this talking about not being ready... Ander asks suspiciously as he carefully keeps his distance and ready to burst out if something unnatural were to happen


Female Pit-born Tiefling Summoner 2

No rope either, 50' string and 50' of thread though! Stupid Pathfinder's kit not having rope...

Meria continues to focus on differentiating the auras on Gyasi.

EDIT: Doh, yea. Confused Ander and Brakkart for some reason.


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

I don't think Ander ever joined us for breakfast... he is elsewhere


Ander:
Goulfvrim spins around surprised as you enter. Damm, I didnt want you to see this. We must go. They are watching. On the ground is an automaton looking creature.1d20 + 10 ⇒ (5) + 10 = 15 You recognize it as an Inevitable, but not sure which type or much else about it. Hurry follow me, there is a secret exit that leads to the common room. From there we can a wagon I have waiting. he says as he revels a hidden door behind a large mirror in the room.

Kimiko:
He seems very sincere.

Look just come with me outside. Goulfvrim has a wagon waiting for us. You can ask him all of your questions. Gyasi says.

The celestial pony is gone now.


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

Kimiko seems reluctant at first... then resigned... and she follows Gyasi out to the wagon. "You could have just asked in the first place, you know."


Goulfvrim and Anders meet up with Gyasi and the others in front of the compound where a wagon is waiting. Hurry Get In! Goulfvrim says as he opens the back of the wagon.

A strange looking human comes out of an adjacent building and begins to shed his disguise. He appears as a golem or automaton of some sort of human size.

Truespeech:
You can not leave with them Goulfvrim. I will let you and Gyasi go for old times sake, but the chosen remain here or you will forfeit your lives. The creature says. I know what you are planing, all this time pretending to be a force of good. You are selfish beings and I will stop you! Goulfvrim says

As Goulfvrim and the Creature are speaking in truespeech the conversation is obviously heated and he is drawing his sword.

1d20 + 7 ⇒ (6) + 7 = 13 Goulfvrim's initative
1d20 + 2 ⇒ (20) + 2 = 22 Gyasi's initative
1d20 + 7 ⇒ (9) + 7 = 16

KPlanes DC 27:
Young Inevitable, Kolyarut
Strange Humanoid's initative

Roll Initative and post actions, or delay if wish. The Strange Humanoid is 30' from the party. He has a large sword on his back.


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

init: 1d20 + 7 ⇒ (3) + 7 = 10

"What the hell is going on?" She pulls her kama from her sash as she speaks...


I believe that Truespeech is effectively tongues, you can understand and be understood by anyone if you speak it.

Being led groggily along, only half following the conversation through his poison-addled state, Brakkart looks around in confusion.

initiative: 1d20 + 1 ⇒ (11) + 1 = 12

Cheliax

Male Human Dungeon Master

That probably is true, makes sense why I didnt see more on it. So then you all can read the spoiler on that, you just know its not common being spoken, and you can not speak it


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

ok.. read the spoiler... interesting...

"Creature, we aren't prisoners here. Explain yourself!" Kimiko answers in common, not knowing if she can be understood... Still, she pauses, chained kama swinging from her hand. This creature seems to be one of good, or it implies it in its speech... so what is going on with Gyasi and Goulfvrim defying it? I wish I understood what was happening here.

Grand Lodge

Male Human Wizard / Level 2 (Universalist)

KN: planes 1d20 + 10 ⇒ (12) + 10 = 22

I don´t know for sure what it is... but one of Inevitable, that is all I can say. Ander ponders as he can now look at this creature more keenly but I want to believe in our masters so... as Ander finish and search for his crossbow along the other junk in the wagon.

Init 1d10 + 4 ⇒ (2) + 4 = 6


You must remain here. The creature says plainly and without remorse.

Initative so far

Gyasi-22
Creature-16
Goulfvrim-13
Brakkart-12
Kimiko-10
Ander-6

Gyasi pulls out a scroll and starts to read it.

spellcraft DC17:
He is casting dimissal

1d20 + 10 ⇒ (20) + 10 = 30

The spell seems to have no effect and Gyasi becomes a bit pale.

The Creature says to Goulfvrim Go back inside

Karcana DC 17:
he used a spell-like ability of Suggestion
As he closes the distance and gets into melee simultaniously drawing his large sword from his back. 1d20 + 6 ⇒ (16) + 6 = 22
Goulfrvrim remains unshaken by his words.
1d20 + 10 ⇒ (13) + 10 = 23 To hit Goulfvrim
1d10 + 8 ⇒ (10) + 8 = 18 Damage to Goulfvrim

Goulfvrim staggers from the heavy blow and attacks back
1d20 + 9 ⇒ (5) + 9 = 14
But misses
Hurry leave, I will hold him off! They have lied to you and only want to use you! Gyasi keep them safe! The half-orc growls as if giving you a command.


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

Starts slowly, still unsure... if this is a creature of law and good, what is she doing disobeying it? Perhaps this is the wrong course, but she's also been well-trained to obey her Masters and so she goes to Gyasi with increasing speed, putting away her kama as she runs.


Still unsure of exactly what is transpiring, the groggoy priest hurries across to the wagon, rather trusting in his teachers than some strange and unfamiliar outsider.


Female Pit-born Tiefling Summoner 2

Not sure what to make of the events, Meria does the most obvious thing she can think of. She summons a pool of grease beneath the strange creature, hoping to enlist at least some small aid to Goulfvrim before turning and leaving with Gyasi.

Initiative: 1d20 + 2 ⇒ (7) + 2 = 9
Knowledge (Planes): 1d20 + 5 ⇒ (10) + 5 = 15
Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23


1d20 + 8 ⇒ (14) + 8 = 22 Reflex save for Creature

Seems the general consensus is to go with Gyasi

Gyasi helps you all get in the wagon and starts to drive the wagon. If one of you would rather drive go ahead.

The creature misses Goulfvrim, and he uses the creatures momentum and the grease provided by meria to trip the creature. He then runs to the wagon and jumps on the back holding on.

We need to get out of Absolam. There will be more soon. He says still out of breath from the combat.

Cheliax

Male Human Dungeon Master

You travel for a few miles down the road until you come to a bridge that crosses a small river. Me and Gyasi have a santuary under this bridge. We must get something out of it befor we continue on. We should get rid of the wagon and take only what we need. I know you have questions, ask them as we go there is not much time. Goulfvrim says still constantly looking behind him to make sure no one has followed.

Grand Lodge

Male Human Wizard / Level 2 (Universalist)

As the wagon burst to motion and Ander fell among the junk. Speeding away and after near the river listening the explanation of his masters Ander could only ponder I have no idea what was that but might not be good. That cause... and not taking us away, what does they mean? A quick intake here would be okey but full explanation can come later as he look at the wagon and speaks again With the wagon we could just push it down some hill along the way and then keep going on while it could distract them to follow the wagon trails


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

Kimiko watches behind, having no skill with driving or animals... "Yes, there are lots of questions, so many I'm not even sure where to begin. But for the sake of starting somewhere, how about telling us who 'they' are. That might give us a place to start with more questions." Kimiko keeps her eyes riveted on their surroundings, primarily flanks and behind, hoping the driver is watching ahead.


They are a race called the Inevitable. They are a militant force of the Axiomites. They want to use you and your he(he stops himself from saying something)... your abilities against another extraplanar race called the Proteans. He stops and considers Ander's suggestion.

I think we shall just push it down river. With some luck it will float ashore and throw them off track.


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

"Sounds like a sound plan..." Kimiko helps with pushing the wagon into the river once it's empty.

"Why us? We're just basically beginners... what can we do against such creatures as these?"


All I can say for now is that you have great potential. I need to get you to some friends who know more about this.


"Great potential?" Brakkart asks in a still slightly bewildered tone, "surely that could be said of anyone willing to see their goals through, while enduring all the difficulties that arise along the way."

Helping to push the wagon, the priest stops for a moment to look at his two teachers, "from that inevitable's words, it sounded as though you had been working with them until just recently. If they're trying to use us as pawns in some otherworldy war of theirs, they seem like just the sort of beings our order was founded to oppose; why did you trust them? And perhaps more to the immediate point, what changed that?"


Female Pit-born Tiefling Summoner 2

"And how can we stop them if they try again?" It's obvious from Meria's tone she isn't speaking of diplomatic options.


The order was formed by the Inevitables. They have been working towards the good of the people in the past, but I found out what they were really after. It was an inevitable that saved me from a dungeon in Nidal. I owed them I thought, but I could not let them use my students.

He makes his way under the bridge and opens a secret door.There is a device I have in here that we will carry with us. It will obscure us from divinations while on the road. Push that wagon down river once you have everything you need.


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

Kimiko lofts a brow as she watches him open the secret door, and then looks in the wagon to see what it contains that they might need. She will unload anything that looks like it might come in handy on the road and on the run.

Goufvrim's words have her wonder... and finally she asks, "Can you be specific. What is it they were really after... exactly? Can you tell us? Or is that part of what has to wait til you get us to your 'friends'?"


I have some suspicions, but I will know for sure once we meet up with the Rift Warden cell in Galt. In short your family has some history with a creature called The Avatar of Monad, for some reason the inevitables are interested in this.

He continues to answer your questions as you continue to travel on foot.


"Galt?" Brakkart asks unsurely, "Isn't that place a little dangerous?"

"Does that mean we're headed for Diobel to find a ship?"

Grand Lodge

Male Human Wizard / Level 2 (Universalist)

Galt... what do we have to do in Galt or business in the end?

Kn:local [Galt] 1d20 + 10 ⇒ (20) + 10 = 30 Knowledge about Galt and happenings
Kn:history [Galt] 1d20 + 10 ⇒ (10) + 10 = 20 Recent history / Tales of going / Ties to organization


We will be getting a ship, but not at Diobel. We will head north through the Kortos Mountains. I know an old underground passage that will take us to a small port that will ferry us over to Escadar. There we will secure passage to Almas, in Andoran. He stops and looks at Brakkart Galt is dangerous, but so is everywhere else. With the Inevitables and Proteans looking to get a hold of you, I doubt anywhere is really safe.

Ander:
Galt has a history of rebellion.Other more stable nations sometimes fuel the fire and will support one faction or another and battle other nations at Galt's expense. Cheliax and Andoran are such Nations, as well as Taldor. The Wardens are more concerned when these factions are aided by extraplanar influence. Cheliax flaunts its connection to Diobolic masters, so it is constantly on the Wardens list of concerns.

Cheliax

Male Human Dungeon Master

You travel for a day and reach the base of the Kortos Mountains. Set up a nightly watch. You can have Gyasi or Goulfvrim do any shift you like. They both have casting ability.


Female Pit-born Tiefling Summoner 2

With Darkvision and an Eidolon to help watch, I'd be more than willing to take a middle watch. I'd say watch order, Kimiko, Gyasi, Goulfvrim, Meria, Ander, Brakkart. Sound good?


HP 22, AC 19 (T 19, FF 14), fort +6, refl +7, will +7, melee +5, ranged +5, CMB 7, CMD 26, init +7, perc +9 Azlanti human monk(Sensei, Quinggong, DM)/2

sounds fine to me, I'm good on 1st watch

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