DM Fflash's Shackled City Campaign

Game Master DM Fflash

Chapter 10: Thirteen Cages

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Slayer Totals


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Male Fetchling Slayer 7/ Red Mantis 5

Dalamus drools...


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai nods as the second golem falls into the acid pit. "Grab the last few things and back out of the chamber before the doors close. Jenya, please see to Dalamus." Nowzai moves to take a couple more unclaimed items (if any), then moves out to the corridor.

12 Rounds of Acid Damage:
For giggles...
Acid Damage: 24d6 ⇒ (2, 5, 6, 6, 5, 4, 4, 3, 4, 1, 3, 3, 1, 4, 1, 1, 2, 1, 4, 2, 6, 5, 4, 4) = 81


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Epik picks up Dalamus and removes him from the room. He will assist Jenya in healing the rogue back up to consciousness. "Come back to us Dalamus."

LoH: 5d6 + 7 ⇒ (1, 3, 2, 2, 5) + 7 = 20


Male Fetchling Slayer 7/ Red Mantis 5

Dalamus is conscious, just stunned


Assuming everyone grabs a couple handfuls before they depart, the party slips out the door before it rolls shut with a speed that makes it difficult to track.

Your loot:

  • a pouch of 5 moss agates (100gp each)
  • a pouch of 8 azurites (100gp each)
  • a pouch of 5 zircons (400gp each)
  • a silver oakleaf brooch (800gp)
  • a pair of matched crystal candlestick (600gp each)
  • a white velvet sash set with rubies (600gp)
  • a chess set of ivory & obsidian (1,200gp)
  • a silver brazier engraved with crashing waves (1,700gp)
  • a gold necklace set with lapis lazuli (2,100gp)
  • a silver clam-shaped case containing 4 black pearls (4,000gp)
  • a platinum crown set with emeralds (7,000gp)
  • a gold bracelet set with saphhires (3,000gp)
  • a platinum scepter set with emeralds (3,000g)
  • a magic wand
  • a scroll of cure serious wounds
  • a magic amulet
  • a magic ring
  • a magic shortsword


Male Fetchling Slayer 7/ Red Mantis 5

Damn, not a bad haul. Who is updating the loot spreadsheet, is that Rich still?


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Epik moves to the west door. "Nowzai, can you also open this portal?
Perhaps the skeletal finger indicates a negromantic spell?"


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai gives Epik a sour look, "Indeed it probably does. And I will be unable to help open such a lock. Sama'el perhaps?" He shoots the tiefling a sidelong glance.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Negromatic...not sure I have heard of that school of magic...

Sam frowns at the door, "I am assuming that is a Finger of Death spell which is sadly, outside of my abilities to cast"

"Nowzai, are you able to cast any sort of rock to mud? We might be able to bypass these doors by going around them or even through them, though I would feat teleporting through a door without knowing what we may run into on the other side"

Sam will attempt to ID the loot

Detect Magic

Spellcraft Amulet - 1d20 + 24 ⇒ (20) + 24 = 44

Spellcraft Wand - 1d20 + 24 ⇒ (15) + 24 = 39

Spellcraft Ring - 1d20 + 24 ⇒ (14) + 24 = 38

Spellcraft Short Sword - 1d20 + 24 ⇒ (9) + 24 = 33


Jenya will look everyone over and see how badly everyone is hurt. Sam is down to 41 of 111

How is everyone else?


Male Human Wizard (Conjuror) 10 / Loremaster 4

"I am uninjured, luckily. Thank you for asking."


Male Human Wizard (Conjuror) 10 / Loremaster 4

Negromantic = black magic?

Sama'el Val'varen wrote:
"Nowzai, are you able to cast any sort of rock to mud? We might be able to bypass these doors by going around them or even through them, though I would feat teleporting through a door without knowing what we may run into on the other side"

"Nothing like that in my repertoire, sadly, though I do find transmutation magic fascinating. The ability to change shapes and forms of things animate and inanimate is extraordinary, even to a jaded scholar like myself!"

Nowzai sighs, "I haven't much more prepared that can replicate the eye rays of a beholder. A disintegration ray perhaps, if we can find the door tied to that magic. The other rays -- charming, sleep, fear, injuring and death -- I cannot help with. We may need to withdraw and procure scrolls of such effects, if such is the only way to breach these portals."


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Epik frowns and looks back up the shaft. "Well, if this vault is like the other, it just contains more treasure. We seek to destroy Valantru, not steal his wealth. Perhaps we need to travel back up the shaft if we're going to find him?


Male Fetchling Slayer 7/ Red Mantis 5

Dalamus is at 34/108

"Epik, I think it is foolish to assume that these just contain goods. Besides, the door half way up the shaft, is probably going to be much more difficult to open. We are better off trying to figure a way through this one first. Maybe one of the items that we had found in the other room is the key...or not the key, but the piece we can use to open it."


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Epik shrugs, "It's a mute point if we have no death spells to open the door. Sam, did you identify anything that will help us?"


Nowai does get one golem kill

Items identified are wand of bull's strength (CL12) (42 charges), scroll of cure serious wound (CL10), amulet of natural armor +4, +1 keen frost shortsword, ring of acid resistance.

Your actions from here?


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Epik will claim the short sword if no one else wants it. "Let's move back up the shaft."


Male Fetchling Slayer 7/ Red Mantis 5

I have no idea what we can do with the door down here. Perhaps Nowzai can try the same spell that opened the other door?

Otherwise I guess we are going back up..


Male Human Wizard (Conjuror) 10 / Loremaster 4

"The portal in the vertical shaft appears to require a flesh to stone spell. I can cast the opposite, with the scrolls I prepared for the rescue, but not the petrifying version. Perhaps we can attempt to trick the door mechanism. I cannot say if it will work, but it worth an attempt. Otherwise, our backup plan is smashing through using Magma's adamantine weapon, or leaving the place altogether to procure scrolls of the appropriate magic."

Try UMD on the switches?


Nowzai attempts to puzzle out the magic of the device, but with Dalamus' expertise realizes that the mechanism while triggered by magic is wholly mechanical and the wizard can't find any way to bypass the input trigger.


Male Fetchling Slayer 7/ Red Mantis 5

Is the ground around the door soft, or is it solid stone? Does it appear to Dalamus that he can disable the mechanical part of the trap?


Dalamus could try to disable the mechanical part of the door, but he recognizes that failure will trigger a defense mechanism.


Male Fetchling Slayer 7/ Red Mantis 5

Dalamus looks at the group "Well it seems we have limited options here. I can try and disable this trap, but if I fail I am likely to die...and possibly others as well, depending on the trap. What are your thoughts?"

HP 34/108


Male Human Wizard (Conjuror) 10 / Loremaster 4

Jeyna should have healed Dalamus after the fight ended...

"I trust your skills in this matter," Nowzai replies to Dalamus. "I will do what I can to aid you, if possible. Can you determine the nature of these defenses?"


Male Fetchling Slayer 7/ Red Mantis 5

Tike, do you want me to make a roll to answer Nowzai?


You will be shot with various magical beams


Male Fetchling Slayer 7/ Red Mantis 5

How difficult or complex does the mechanical portion look? I am trying to asses whether it is foolish or reasonable to try.


Jenya will heal Dalamus & Sam but I am on my phone and will need to look at her spells when I get back to my PC

Anyone else injured speak up and I will figure out what heals need to be used.


I am not going to give you a DC. It's a very complex mechanism with magical trigger and a magical trap.


Male Fetchling Slayer 7/ Red Mantis 5

"This looks really hard guys, I am good, but this one....Well this could end very badly. What are your thoughts? How should we proceed....Anyone have a lightning bolt spell or something?"


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Epik shakes his head, "As I said, we may as well skip it and go back up - we can't open these doors without the right spells."


Male Human Wizard (Conjuror) 10 / Loremaster 4

"If you can trick the door in the shaft, that may be the direction we need to travel anyway."


Male Fetchling Slayer 7/ Red Mantis 5

"Trick the door? How does one trick a door....especially one that we need to hover in front of?"


Decision time ... either roll a Disable Device roll or make a some sort of party action to do something else (leave, cast a spell etc)


Heals for Sam

Cure Crit - 4d8 + 10 ⇒ (3, 6, 1, 6) + 10 = 26

Cure Mod - 2d8 + 10 ⇒ (5, 8) + 10 = 23

Cure Mod - 2d8 + 10 ⇒ (7, 2) + 10 = 19

Cure Light - 1d8 + 10 ⇒ (5) + 10 = 15

Heals For Dalamus

Cure Crit - 4d8 + 10 ⇒ (1, 4, 8, 1) + 10 = 24

Cure Mod - 2d8 + 10 ⇒ (7, 3) + 10 = 20

Cure Mod - 2d8 + 10 ⇒ (2, 3) + 10 = 15

Cure Light - 1d8 + 10 ⇒ (4) + 10 = 14


Male Human Wizard (Conjuror) 10 / Loremaster 4

I'd say just go for it and try to disable/UMD the door.


Male Fetchling Slayer 7/ Red Mantis 5

Oh man....not exactly a rogues favorite scenario!

Dalamus will walk over to the door and attempt to disable the mecahanism on the door

Disable Device
1d20 + 18 ⇒ (19) + 18 = 37


Dalamus works with meticulous detail on the door and is able to set up buffer between the door and the trap, just barely. With a sigh of relief and left free to work on the door with minimal fear of reprisal, he realizes that no amount of work or skill is going to help him beat the door, itself. It prevents every trick he knows and the raw size of it makes it seemingly impossible to force.


Male Fetchling Slayer 7/ Red Mantis 5

Dalamus, covered in sweat but looking relieved, looks at the group "Well....The good news is I stopped the trap. The bad news, there is no way of opening the damn thing!" I think it is time for plan b!"


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai nods in thanks to Dalamus, but his frown remains. "It seems we have two ways forward then... leave to collect scrolls to duplicate the beholder's eye rays, or destroy the doors with Magma's adamantine weapons."

"The first is quieter, although risks detection and reinforcement by our foes here. The second is faster, but clearly not subtle." Nowzai sighs, flashing a rare smile. "Strangely enough, I think the latter may be the better option."


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Epik looks skeptically at Nowzai, "Our blades aren't going to hack through that massive door. There's no point risking the weapons."


Male Fetchling Slayer 7/ Red Mantis 5

"Agreed. Using the weapons will most likely be fruitless....These appear to need magic. Do you have the resources to acquire these scrolls?"


Male Human Wizard (Conjuror) 10 / Loremaster 4

"Adamantine can be most persuasive against structures and objects," Nowzai retorts. "Regardless, if you wish to remain here, I can likely procure the requisite scrolls from Bluecrater Academy and return forthwith."


Male Fetchling Slayer 7/ Red Mantis 5

"The adamantine weapons will not stop the magical traps from triggering though. Even if we are to muscle through the doors, they are pretty well protected."


Male Human Wizard (Conjuror) 10 / Loremaster 4

Nowzai points at the door where Dalamus was just working. "Did you not just disable the trap?"


Male Fetchling Slayer 7/ Red Mantis 5

"Yes that one is disabled, but I was thinking about the one in the middle of the shaft. I will have no way of disabling that one"


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Is there not the rest of the mansion for us to explore? Can we not come back to the doors later?


omg, someome decide before i drop green slime on you all


Male Fetchling Slayer 7/ Red Mantis 5

Let's send Nowzai to get the scrolls. Decision made....


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

"I think all of us heading back to town to gather up what we will need and rest and come back tomorrow is the best plan of action, we now know what we are dealing with and what we need to succeed, I think it will take Nowzai a decent amount of time to get the scrolls we need and I would be best if we didn't separate"

Sam is very interested in the Amulet of Natural Armor 4 and will throw his +2 into the pot as a swap.

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