The Red Arm of Absalom - Ongoing Campaign (Inactive)

Game Master GM Red

Initiative:

[dice=D]1d20+15[/dice
[dice=Gallix]1d20+2[/dice
[dice=Mr P]1d20+5[/dice
[dice=Uesugi]1d20+3[/dice
[dice=Sirettis]1d20+3[/dice
[dice=Cup]1d20+5[/dice


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Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Spellcraft: 1d20 + 8 ⇒ (19) + 8 = 27

"A potion of endure elements. Useful for long journeys."

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"Now it would be a good idea to craft an image of a cloud at the base of the stairs, Miss Poshkettle. They expect us to approach from there."

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Looking around seeing everyone ready Mr Peppers urges some action. "Sorry I've delayed things with this magic, but Gallix's magical enhancements won't last forever, so we need to act soon."

He then pulls out that ivory wand (bless weapon) again and proceeds to start failing to use it for 5 rounds on Uesugi's katana.

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

"That cloud effect could work. Which direction will we actually come from, in return. Total opposite would take too long, 90 degrees further would seem appropriate to me."

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

"Right, well, whatever we do, we better do it soon. Like Peppers said, this body doesn't last forever." Gallix once again holds his potion of Shield of Faith ready and moves to the base of the stairs.

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"Alright. Illusory cloud at the base. We approach from the side. Sounds good?"

The Concordance

820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

"Before we do the cloud, should I do a ghost sound that roughly approximates my singing coming from that direction as well to really fool them?"

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I'm just loving all of this planning! One question though - When you say put the cloud at the base and approach from the side, what do you mean by the side?

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

That's my question too. If we're putting the cloud at the base of the stairs, how is that meant to draw their attention away from where we're coming up? I like Cup's idea of the ghost sound, though.

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Ah, I wanted to make a smoke cloud so the goblins wouldn't shoot at us immediately.

Ghost Sound will be useful because it will split the goblin force even more.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Well, as Isa noticed, there are no guard towers from which goblin archers might shoot, just a shoddy fence and a gate at the front where the rickety stairs end.
To confirm - you're going to use ghost sound, then the cloud, and then run upstairs?

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers will take a look at the stairs to see if they look reasonably sturdy for medium sized creatures Untrained Knowledge: Engineering? Perception? +3 to K/E, +2 Perception, you decided.

Stairs ok?: 1d20 ⇒ 16 "We sure these stairs are going to hold us? Goblins are quite small compared to a human or an Elf even. If we've got some rope handy that may be a good idea... rope and maybe a grappling hook? As a backup? That servant of Miss Cups could hook it up near the gate."

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I think that'll do it.

Mr. Peppers elven eyes notice something off about the stairs. He catches a glimpse of a rope running beneath the center set of wooden panels. The rope appears to run up the adjacent fence and finally to a set of flimsy glass jars hanging above one of the buildings.

Marked this on the map

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers calls attention to the 'trap?' "Looks like we've got a bit of trickery here guys..."

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"So, we either risk the wall collapsing, or tripping the wire." Sirettis ponders. "Sir Arthraven, could you cause the wall to collapse using one of your blasts? If not, we should conjure the illusion of the cloud to aid our approach up the stairs. We can take it slowly to avoid tripping upon the wire."

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

"Great," Gallix mutters. "The little buggers are clever. First they set an ambush for us and now the stairs are trapped. Who knew this'd be so tricky!" He takes a look at the stairs for himself, "Does anybody know how to disarm a trap?

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

"Maybe we can just cut the rope so the jars don't fall? I wonder if that piece of stairs falls out if you step on it. Could that solid note hold up the section of stairs from falling?"

I'm again reminded we have no rogue like character! Where's Frankie when you need him...

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

It's indeed a trap, so Disable Device works but I don't think I'll allow taking 20 given that you're just outside a goblin camp and they're likely aware of your presence.

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Yeah, we also need someone who's trained in the skill, which is not Gallix...yet.

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

"I could, Sirettis-san, given a little time.
I can also shoot at the trigger of traps from a distance."

The Concordance

820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

Can we see the cliff face on the map? I am wondering if one of D's blasts could cause the rickety parts to fall as a distraction. My one concern is that we still don't know where the girl is, though.

Cup looks at the stairs. "My solid notes are strong enough to hold me up. It might be able to bolster that part of the stairs, but only a little bit. They already know we're here. Perhaps we can cause a rock slide with a targeted noise over there to cover our approach, if we can pick a spot that won't hit the camp?"

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

If we proceed with the shooting at the trigger, or the walls for that matter.
Wood has hardness 10.

10 rolls to start.
Dmg roll: 2d6 + 6 ⇒ (1, 4) + 6 = 11
Dmg roll: 2d6 + 6 ⇒ (1, 2) + 6 = 9
Dmg roll: 2d6 + 6 ⇒ (4, 1) + 6 = 11
Dmg roll: 2d6 + 6 ⇒ (6, 1) + 6 = 13
Dmg roll: 2d6 + 6 ⇒ (3, 6) + 6 = 15
Dmg roll: 2d6 + 6 ⇒ (5, 6) + 6 = 17
Dmg roll: 2d6 + 6 ⇒ (1, 1) + 6 = 8
Dmg roll: 2d6 + 6 ⇒ (5, 5) + 6 = 16
Dmg roll: 2d6 + 6 ⇒ (6, 4) + 6 = 16
Dmg roll: 2d6 + 6 ⇒ (6, 1) + 6 = 13

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I crudely highlighted the cliff face in green. The stairs start at the northern end of the map and rise up the cliff to the shelf that the camp is based upon.

Assuming you go ahead with D's sand bullets,

D blasts the goblin's trap with a barrage of sand. The rope snaps and three jars come swinging down from the roof of a building inside the camp, smashing against the wall of said building and dropping a thick, moldy brown goop onto the stairs below. Luckily, none of you were on the stairs when this happened, but if the goblins weren't aware of your presence before, they definitely are now.

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

As I said earlier, I'll be out most of today so please bot me. I'd like to try getting that bless weapon on Uesugi then wanding random gobs. Groups get the aoe treatment.

Mr Peppers gets a 'gross' look on his face when he sees the jars smash. "Guess that means we're off!" As he takes out his ivory wand and starts poking Uesugi's sword with it. 5th try works I believe from before.

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"Then quickly, up the stairs, then. Could you provide cover, Miss Poshkettle?"

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Alright, your intentions seem pretty clear, so let's move this ahead. I assumed Cup went ahead with the Ghost Sound here.

After Mr. Peppers blesses Uesugi's sword, Cup creates the deafening sound of a dozens of men climbing up the cliff to the northern end of the camp, shouting out Death to all goblins! You use the distraction to quickly make your way up the now mostly benign staircase. Gallix leads the way, each of his feet causing the wood to creek and crack as he steps along the crude panels. You carefully step over the nasty brown mold, and stealthily move towards the gate. Finally, you reach the top and gain a better view of the camp. A piecemeal steel and iron fence runs between two wooden buildings. A seven-foot-tall wooden gate constructed from fragments of tower shields blocks a crudely cut hole in the fence.

Upon closer inspection, the gate doesn't appear locked, but it does appear fastened from the other side when pressed on.

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Sirettis lets her hair down as she reaches the gate. "Gallix, I will help you knock the gate down."

Str Check: 1d20 + 4 ⇒ (2) + 4 = 6

Her hair balls into a fist, splatters against the fence. "Ugh. This should have been easy."

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Gallix smiles as Sirettis lends her aid to the effort of breaking through the gate. "That was a good try, little sis! But when you're trying to break a big obstacle like this, you need to meet it with an equally big force. You have to use your whole body. Like this." Gallix lowers his shoulder and braces himself, digging his feet into the loose dirt atop the overhang. He leans back from the gate to build momentum, the swings his entire body, shoulder first, toward the gate.

Str check, mutagen: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19

The Concordance

820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

Cup attempts to aid another with the door.

Strength Check, Aid Another: 1d20 - 1 ⇒ (8) - 1 = 7

"Oof! Why is this NOT moving?!"

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

Str aid: 1d20 ⇒ 13

Spartans, PUSH!!

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers, steps over the mold, taking a quick look at it, then, once reaching the top of the stairs, casts detect magic and double checks the gate area.

Knowledge: Nature vs mold: 1d20 + 7 ⇒ (1) + 7 = 8

If the gate still won't budge he'll help push on D for some more force. "Don't mind me D."
Str Assist: 1d20 ⇒ 16

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

Mr. Peppers finally gives Uesugi the nod that his wand has worked blessing the katana. He trails behind as the others rush up the old rickety stairs finally reaching the landing when he watches as the barbarian lays a shoulder into a tall gate blocking their entrance.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Mr. Peppers recognizes the brown stuff as brown mold.

With the combined efforts of Gallix, D, and frail as he may be, even Mr. Peppers, the center of the gate gives underneath the weight of the Red Arm team and swings open, fragments of tower shield and wooden splinters littering the ground.

The small practice yard is surrounded by a crudely made metal fence and several small wooden buildings. Mud and morass cover the ground, and the sickly sweet stench of decay hangs heavy in the air. A rusting metal gate blocks the entrance to a cave to the northwest. In the center of the yard, a stubby rectangular building sits upon a roughly hewn stone foundation. A crude depiction of a three-eyed face decorates its door.

Knowledge, Religion (DC 11):
You recognize the three-eyed face as a crude representation of Lamashtu, Mother of Monsters!

__

"Leeza, longshanks here!" One bile-covered goblin looks around from the corner of the wooden building as a much more warty one peers over the cliff, attracted by Cup's magical sound.

"They here! Slice them! Kill them! Bring them to chieftain, he give you more purple stuff! Go!"

Init:

Cup: 1d20 + 4 ⇒ (12) + 4 = 16
D: 1d20 + 5 ⇒ (4) + 5 = 9
Gallix: 1d20 + 2 ⇒ (13) + 2 = 15
Mr P: 1d20 + 5 ⇒ (5) + 5 = 10
Sirettis: 1d20 + 2 ⇒ (2) + 2 = 4
Uesugi: 1d20 + 4 ⇒ (16) + 4 = 20
Longjing: 1d20 + 2 ⇒ (5) + 2 = 7
Red: 1d20 + 6 ⇒ (8) + 6 = 14
Pink: 1d20 + 6 ⇒ (20) + 6 = 26
Blue: 1d20 + 6 ⇒ (20) + 6 = 26
Green: 1d20 + 6 ⇒ (3) + 6 = 9
Yellow: 1d20 + 4 ⇒ (7) + 4 = 11

__

The pink-nosed goblin steps over a campfire and moves towards Uesugi, and the blue-eyed one charges for Gallix while cackling maniacally, bile dripping out of his mouth.

Short sword: 1d20 + 2 + 2 ⇒ (4) + 2 + 2 = 81d4 ⇒ 1
... In his insane charge, he completely misses Gallix.

Goblin Camp, Round 1
Uesugi, Cup, Gallix are up
Red and yellow gobs
Mr. Peppers and D
Green gob
Sirettis and Longjing

The Concordance

2 people marked this as a favorite.
820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

Knowledge Religion: 1d20 + 7 ⇒ (12) + 7 = 19

"That's a representation of Lamashtu, Mother of Monsters!" Cup points. "I hope they're not birthing another monster with bile! The lead gob just promised his troops bile if they defeat us!"

Translation finished, she sings.

♫ Let's get down to business, to defeat the gobs
We'll keep our heads about us, they're just crazed slobs
They're the most reckless bunch I ever met
They haven't got a clue
Gobs, we'll make mincemeat out of you! ♫

Inspire Courage, and then the player crawls back into her sickbed.

The Exchange

2 people marked this as a favorite.
Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Excellent song as usual, Cup! Very appropriate! Sorry to hear you're not feeling well. :/

Gallix recovers his footing after bursting through the door and sees the blue-eyed goblin careening toward him, his weapon raised high. [i]Gee, I wonder what he's going to do,[/ooc] Gallix thinks as the goblin steps up. The little beast chops downward with his weapon, but Gallix smoothly side-steps the obvious attack, sending the little cretan off balance. "Those are some lovely eyes you have there," he whispers to the goblin standing before him. "Let's see if we can't set off that blue color with a nice black eye."

Flurry of Blows, Combat Expertise
MCestus, IC, CE, Mutagen: 1d20 + 5 + 1 - 1 + 2 ⇒ (5) + 5 + 1 - 1 + 2 = 12 Damage, IC, Mutagen: 1d4 + 4 + 1 + 2 ⇒ (2) + 4 + 1 + 2 = 9
CICestus, IC, CE, Mutagen: 1d20 + 4 + 1 - 1 + 2 ⇒ (16) + 4 + 1 - 1 + 2 = 22 Damage, IC, Mutagen: 1d4 + 4 + 1 + 2 ⇒ (1) + 4 + 1 + 2 = 8

If that first attack hit by some strange chance, the second one will go to the other goblin standing within range. Otherwise, both attacks are at Blue.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

The blue-eyed goblin quickly ducks down and to the side, avoiding Gallix's metal glove and then sticking out his tongue to mock him. Gallix unleashes a second haymaker directly at the goblin's face and knocks the annoying creature out cold. Who's laughing now!

With the battle well underway in the center of the goblin camp, you hear a dog's deep and angry bark coming from the pens to the west.

Uesugi is up

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

will be off and on today looking for things to get back to being a little less hectic tomorrow

Moving to the front now that they are inside the goblin camp Uesugi looks at the squalid appearance of the goblin fort. Refuse, garbage and what looks like feces litter the yard.

'This place will need to burned.' is all he can think as two residents of this sty move forth to stop their progress. The barbarian easily sends one back the way he came as his fist smashes into the ugly creature's face.

His blade drawn Uesugi brings his blade low and slashes upward at the pink nosed goblin the momentum of his blade lifting his feet from the ground.

katana '2hand'+p.a: 1d20 + 5 - 1 + 1 ⇒ (10) + 5 - 1 + 1 = 15
damage: 1d8 + 4 + 3 + 1 ⇒ (6) + 4 + 3 + 1 = 14

AC 18 currently with expert duelist trait Red

Expert Duelist:
expert duelist - You gain a +1 trait bonus to your Armor Class so long as you are adjacent to a single foe. This trait bonus is not applied to your Armor Class against touch attacks or when you are denied your Dexterity bonus.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Uesugi blade arcs just a millimeter too low and gets a slice of the pink-capped goblin's hat. Let's hope it wasn't her favorite.

Short sword: 1d20 + 2 ⇒ (12) + 2 = 141d4 ⇒ 4
Red advances and predictably stabs at Gallix, and also predictably misses him. The goblin with the yellow warts, earlier referred to as Leeza, quaffs a potion and vanishes into thin air.

Mr. Peppers and D are up

The Concordance

1 person marked this as a favorite.
Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers lends his shoulder to the doorway, kind of into D's back, luckily its enough to make headway into the camp. "That wasn't so bad now was it?"

Seeing the gobs swarm into the front line Mr Peppers lines up a blast of colors. "I got these guys, you blast that one with the green boots D!" The 'not quite as frail as he looks' Elf begins chanting and weaving his magic sending a rainbow of colors shooting out of his fingers into the faces of the two goblins in front of punchy and slashy.

Color spray + Potent Arcana for +1DC... Will Save DC15

Edit: If you need a Caster Check: Caster Check: 1d20 + 5 ⇒ (11) + 5 = 16

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

"Fine with me."

D. moves past Mr. Peppers to the side of the purple building, and shoots at green.
Sand bullet, inspire: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24Impact, inspire: 2d6 + 6 + 1 ⇒ (6, 6) + 6 + 1 = 19

Within his subconscious, a voice of delight is chuckling.
Unlimited....POWER!!!!!

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Will save, pink: 1d20 + 1 ⇒ (10) + 1 = 11
Will save, red: 1d20 + 1 ⇒ (4) + 1 = 5

KOed, blinded, stunned rds: 2d4 ⇒ (3, 3) = 6
KOed, blinded, stunned rds: 2d4 ⇒ (2, 2) = 4

GM Rolls:

Doggy: 1d20 + 4 ⇒ (2) + 4 = 6

Both goblins shriek as Mr. Peppers blasts 'em with his rainbow of doom, but they can't resist the effects and slump to their knees, falling forward as they pass out.

The green-booted goblin watches on in horror as a blast of sand flies into and through his face, instantly killing him.

The barking from the west seems to be getting closer, and you can now see the source - a large, bile-covered hound growls from behind the fence in the pens to the west.
It has partial cover where it's currently standing

Sirettis and Longjing, go!

Sovereign Court

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Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

With two of them helpless, Sirettis simply steps forward and examines the purple-cloaked goblin. She focuses her hair, hovering carefully over it. Her hair forms into a solid hammer-like weight that falls on the goblin, trying to crush its ribcage.

Coup de Grace.

Crit Damage: 1d3 + 4 + 1d3 + 4 ⇒ (1) + 4 + (2) + 4 = 11

DC 22 Fort Save or die.

"Let us be wary for Leeza."


Longjing the 'Dragon' | Male Mascot Caliigraphy Wyrm Familiar | HP 29/29 | AC 20* (23) T 17 FF 17* (20) | CMD 11 | F +3 R +9 W +7 | Init +7 | Per +11 SM +1 | Speed 80ft flight | Active Conditions: Parrot behavior, Luck Number 2

There are no nearby foes worthy of a dragon's ire. Longjing delays to move with Uesugi.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Fort save: 1d20 + 3 ⇒ (15) + 3 = 18

Sirettis hair slams down through the purple-cloaked goblin's torso, crushing the creature flat under her gigantic mane.

The goblin dog comes charging across the camp with its jaws spread wide, hoping to dine on a certain elven arcanist.
Bite: 1d20 + 4 ⇒ (20) + 4 = 241d6 + 4 ⇒ (5) + 4 = 9
Crit: 1d20 + 4 ⇒ (17) + 4 = 211d6 + 4 ⇒ (3) + 4 = 7

The hound jumps up and grabs a huge chunk of flesh from Mr. Peppers belly deep in its teeth, tearing it off of his body and spreading its filth into the wound. Mr. Peppers nearly falls unconscious from the pain.
I'll need a DC 14 fort save to avoid an allergic reaction

Goblin Camp, Round 2
Uesugi, Cup, Gallix are up
Leeza
Mr. Peppers, D, Sirettis and Longjing
Dog

The Concordance

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Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

"Heeeeeeeeelllppppp......" Fort Save vs Icky: 1d20 + 2 ⇒ (17) + 2 = 19

Mr Peppers looks down to his entrails trying to escape his belly and gets a bit paler.


Longjing the 'Dragon' | Male Mascot Caliigraphy Wyrm Familiar | HP 29/29 | AC 20* (23) T 17 FF 17* (20) | CMD 11 | F +3 R +9 W +7 | Init +7 | Per +11 SM +1 | Speed 80ft flight | Active Conditions: Parrot behavior, Luck Number 2

Dragon Bite, Aid Another: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14

Longjing rushes the dog, taking an attack of opportunity from it, in order to aid Uesugi's next attack!

Uesugi, that is +1 Competence from Cup, +2 Aid Another and +1 Luck Bonus to your next strike!

"Noble steed, get that dog! He's messing with my team!"

The Concordance

820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

Acrobatics: 1d20 + 8 ⇒ (11) + 8 = 19
Dagger, Inspire, Aid Another Gallix: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22

Cup tumbles in and moves up with her dagger to help provide flanking for one of the melee specialists.

+4 Aid Another Bonus in addition to the +1 Inspire

"Go full defense and withdraw, Pep! I'll heal you once Gallix and Uesugi take care of that abomination that is pretending to be a dog!"

The Exchange

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Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Gallix rushes over, ignoring the easy target lying in front of him to help his elven buddy. "Nobody hurts my PEPPERS!!!"

MCestus, Inspire, Mutagen, Aid, Flank: 1d20 + 7 + 1 + 4 + 2 ⇒ (10) + 7 + 1 + 4 + 2 = 24 Damage, Inspire, Mutagen: 1d4 + 4 + 1 + 2 ⇒ (3) + 4 + 1 + 2 = 10

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

Uesugi spins his head at the scream from Mr. Peppers "Spirit finish this creature. I will head to help with the dog." Uesugi rushes off to the others although wary at leaving her alone. "Beware of the last one that vanished."

As he moves to the dog his eyes slide past Mr. Peppers to see the elf gingerly holding his stomach. A rage begins to brew within Uesugi and he begins to channel his anger waiting for the right moment to strike or the dog's sternum. Drawing his katana back he stabs just as the barbarian strikes the dog squarely in the head with the heel of his palm.

katana '2hand'+p.a+song+aid: 1d20 + 5 - 1 + 1 + 3 ⇒ (17) + 5 - 1 + 1 + 3 = 25
damage: 1d8 + 4 + 3 + 1 ⇒ (2) + 4 + 3 + 1 = 10

Dark Archive

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[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)
Gallix-san wrote:
Nobody hurts my PEPPERS!!!

I would expect that coming from chibi-chan instead.

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