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The Red Arm of Absalom - Ongoing Campaign

Game Master GM Red

Currently: Race for the Runecarved Key

Initiative:

[dice=D]1d20+10[/dice
[dice=Gallix]1d20+2[/dice
[dice=Mr P]1d20+5[/dice
[dice=Uesugi]1d20+3[/dice
[dice=Cup]1d20+5[/dice
[dice=Sirettis]1d20+3[/dice
[dice=Longjing]1d20+2[/dice


3,351 to 3,400 of 4,307 << first < prev | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | next > last >>
Sovereign Court

Race for the Runecarved Key ◆ Hell's Rebels (Maps/Slides) (Loot, Tracker, Rumors) ◆ RotRL

Glad you guys are making your saves. Keep it up! I believe Cup also has that bard song that lets you reroll a save.

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Now I'm nervous... I haven't read gameplay yet...

Sovereign Court

Sirettis's Familiar | Prehensile Hair 7/7 | Flight 7/7 (flying, 3 rounds) | Disguise Hex 5/7 | HP 28/37 | AC 13 T 12 FF 11 | Init 3 | Perception 8 | Saves 4/6/8 | 6 Witch | Female Sylph (native outsider) | CMD 14 | Spells -/6/5/1/0 | GM Reroll +1 | See Invisibility |

Another day in the life of a squishy wizard, Peppers.

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

This is why my level 8 stat point is hitting that 11 Con to a 12!

Dark Archive

[Kineticist 7] HP: 66/66 (7 temp HP, continuously between fights), AC 18/T15/FF14, Fort+10, Ref+10, Will+4, Init +10, speed 30ft, Perception +8, low light vision.
Conditions in effect:
6 burn. 5% per burn to ignore SA & crits.

Gallix, after this gameday special is over, i would have a slot open on my campaign page.

If you'd run a tier 3-4, i'd probably bring my ninja, as i'd prefer the money rewards of a 4-5 for my summoner.

Who, incidentally, has a cajun accent. :P
(Pff, Kludde dared ask if that was a Dutch accent. Clearly there is a difference, right?)

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Ok, just trying to figure out some timelines for games so I have the proper characters available and keep others from sitting around idling for too long.

So far I have:

Luurg (3rd Level) waiting for Gallix's game for the first half of the gameday? Or the second half?

Mr Peppers will always be on Red Arm duty.

Mort (2nd level) is my next priority to keep busy.

Slew of level 1s and Frankie lvl 2: ?

Sovereign Court

Neutral | Human Male | Samurai 7 | AC 25 (T 15/Fl 21) | hp 66/66 | Init +3 | F:+7 R:+5 W:+3 | Perception +1 | Yurei hp 45/45 | Arrows: 4 | Crown: 10/10 | Resolve 1/4 | Challenge 2/3 | Conditions:
Wands:
Enlarge: 42 charges | Bless Weapon: 6 charges

omg FRANKIE!

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

He's currently playing kickball, but once he finishes that mission he'll be level 2!

Sovereign Court

Sirettis's Familiar | Prehensile Hair 7/7 | Flight 7/7 (flying, 3 rounds) | Disguise Hex 5/7 | HP 28/37 | AC 13 T 12 FF 11 | Init 3 | Perception 8 | Saves 4/6/8 | 6 Witch | Female Sylph (native outsider) | CMD 14 | Spells -/6/5/1/0 | GM Reroll +1 | See Invisibility |

Good old Frankie, the nicest kid on the block.

Sovereign Court

Neutral | Human Male | Samurai 7 | AC 25 (T 15/Fl 21) | hp 66/66 | Init +3 | F:+7 R:+5 W:+3 | Perception +1 | Yurei hp 45/45 | Arrows: 4 | Crown: 10/10 | Resolve 1/4 | Challenge 2/3 | Conditions:
Wands:
Enlarge: 42 charges | Bless Weapon: 6 charges

lol

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Not a truer statement ever made there Sirettis! I'm not sure he's even killed anyone yet! Maybe a stray dog... And lots of cocoa.

Dark Archive

[Kineticist 7] HP: 66/66 (7 temp HP, continuously between fights), AC 18/T15/FF14, Fort+10, Ref+10, Will+4, Init +10, speed 30ft, Perception +8, low light vision.
Conditions in effect:
6 burn. 5% per burn to ignore SA & crits.

And the good faith of some merchants, probably.

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

I've actually played him fairly law abiding. He will help himself to some unattended desserts however...

The Exchange

Male Human Brawler (Mutagenic Mauler) 7 HP 54/62 | AC 21, Touch 13, Flatfooted 18, CMD 23* | Saves F+8, R+8, W+3 | Perception +4, Sense Motive +5; Init +2 | Lucky#-- | Status: Mutagen

Ah, Frankie. My great club was so close to having his innards smeared all across it! Maybe next time?

And, yes, first half of Gameday for the mission with Luurg.

Speaking of which, here's the link for that game for any who are interested!

Sovereign Court

Race for the Runecarved Key ◆ Hell's Rebels (Maps/Slides) (Loot, Tracker, Rumors) ◆ RotRL

Hey D, I see you're being very careful... Perhaps you might have an idea of what nastiness lurks ahead...

:>

Dark Archive

[Kineticist 7] HP: 66/66 (7 temp HP, continuously between fights), AC 18/T15/FF14, Fort+10, Ref+10, Will+4, Init +10, speed 30ft, Perception +8, low light vision.
Conditions in effect:
6 burn. 5% per burn to ignore SA & crits.

Nah, honestly.

I call this after plenty of movies and games.
Quiet places often accompanies ambush or other unsavory events.

Judging from your words, it is probably a good thing i did.

Grand Lodge

1 person marked this as a favorite.
Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Reveling in the death of a CHILD? You heartless monster!

Sovereign Court

Race for the Runecarved Key ◆ Hell's Rebels (Maps/Slides) (Loot, Tracker, Rumors) ◆ RotRL

I'll be out most of today at yet another wedding, this time it's about two hours away from where I live and I'm staying the night so I won't update until tomorrow afternoon.
Feel free to discuss tactics in the meantime ;) I know how scared Uesugi is of hags!

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Oh you combat tease! Ambushed by unknown and unseen enemies. Not much we can really discuss lol.

Dark Archive

[Kineticist 7] HP: 66/66 (7 temp HP, continuously between fights), AC 18/T15/FF14, Fort+10, Ref+10, Will+4, Init +10, speed 30ft, Perception +8, low light vision.
Conditions in effect:
6 burn. 5% per burn to ignore SA & crits.

Hags are evil, as my now retired non-PFS scythe fighter knows.

He stood watch in the night, when one of them charmed him.
Will saves...bane of fighters.

Luckily his friends got him out of it, and much butchering of hags ensued. Good times.

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Ya they are pretty powerful overall. Not many, if any, weaknesses that I can remember. At least there aren't 3 of them. I think?

Sovereign Court

Sirettis's Familiar | Prehensile Hair 7/7 | Flight 7/7 (flying, 3 rounds) | Disguise Hex 5/7 | HP 28/37 | AC 13 T 12 FF 11 | Init 3 | Perception 8 | Saves 4/6/8 | 6 Witch | Female Sylph (native outsider) | CMD 14 | Spells -/6/5/1/0 | GM Reroll +1 | See Invisibility |

Yeah, Hags are bad news. Let's hope these are weakened from radiation!

Dark Archive

[Kineticist 7] HP: 66/66 (7 temp HP, continuously between fights), AC 18/T15/FF14, Fort+10, Ref+10, Will+4, Init +10, speed 30ft, Perception +8, low light vision.
Conditions in effect:
6 burn. 5% per burn to ignore SA & crits.

If they are weakened by radiation....then where are our sets of Power Armor??

Edit:
If we're talking tactics, how about Gallix trying to dirty trick them for blindness?

I think, but don't know for sure, he could maneuver flurry?

The Exchange

Male Human Brawler (Mutagenic Mauler) 7 HP 54/62 | AC 21, Touch 13, Flatfooted 18, CMD 23* | Saves F+8, R+8, W+3 | Perception +4, Sense Motive +5; Init +2 | Lucky#-- | Status: Mutagen

Yup! I can flurry maneuvers, so if there's any chance we can get both hags within 5 or 10 ft of one another, I could potentially get at both of them in a single turn.

Dark Archive

[Kineticist 7] HP: 66/66 (7 temp HP, continuously between fights), AC 18/T15/FF14, Fort+10, Ref+10, Will+4, Init +10, speed 30ft, Perception +8, low light vision.
Conditions in effect:
6 burn. 5% per burn to ignore SA & crits.

I gotta say, despite me botting, the players aren't posting in the speed i'd like to see.

I mean, they are still straggling in fight 1 >_>
I can't just dismiss it on the fly, can i? Mephit's on 3 hp left.

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Well, to be honest, that may just be the crappy part about starting an event on a Friday. People aren't going to get into it until Monday starts most likely. I personally don't enjoy the Friday starts for this reason. Its not a big deal for our group, but for a random group of players it could really start things off on the wrong foot.

PS, You really can't do too much strategery till you at least know what we're fightin :P


Venture Captain, Play-by-Post "Doom Girl" // PbP Events // OutPost 1 // // PbP GM Kit // Race for the Runecarved Key // True Dragons
Sir D. Arthraven wrote:

I gotta say, despite me botting, the players aren't posting in the speed i'd like to see.

I mean, they are still straggling in fight 1 >_>
I can't just dismiss it on the fly, can i? Mephit's on 3 hp left.

If it's a foregone conclusion and you're behind, move on.

Seriously, just move on!

Hmm

Sovereign Court

Sirettis's Familiar | Prehensile Hair 7/7 | Flight 7/7 (flying, 3 rounds) | Disguise Hex 5/7 | HP 28/37 | AC 13 T 12 FF 11 | Init 3 | Perception 8 | Saves 4/6/8 | 6 Witch | Female Sylph (native outsider) | CMD 14 | Spells -/6/5/1/0 | GM Reroll +1 | See Invisibility |

The debris from the ship engines causes the mephit to flee. Onto the next encounter, D!

Dark Archive

[Kineticist 7] HP: 66/66 (7 temp HP, continuously between fights), AC 18/T15/FF14, Fort+10, Ref+10, Will+4, Init +10, speed 30ft, Perception +8, low light vision.
Conditions in effect:
6 burn. 5% per burn to ignore SA & crits.

(Dodges the incoming bucket from Hmm)

They killed it already, briefly after me typing.
Sorry if it seemed weird, but i don't want to slack off on those things.

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

3hp does sound like time to run away in my opinion. Keeping things moving helps keep things more fun I think.


Venture Captain, Play-by-Post "Doom Girl" // PbP Events // OutPost 1 // // PbP GM Kit // Race for the Runecarved Key // True Dragons

Yep, and claim the success!

Hmmm... Maybe I should write about that in the next email to the GMs!

Hmm

Sovereign Court

Race for the Runecarved Key ◆ Hell's Rebels (Maps/Slides) (Loot, Tracker, Rumors) ◆ RotRL

I'm back and all weddinged out. Now, let's go hag stompin'!

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Weddinged out, another term for hungover :) Hope it was a good one, good ones are great, bad ones are worse.

Sovereign Court

Race for the Runecarved Key ◆ Hell's Rebels (Maps/Slides) (Loot, Tracker, Rumors) ◆ RotRL

:P It was fun, though I feel like I haven't slept!
Oh, and not to be a rules stickler, but given that this is aquatic terrain, unless you have a swim speed, I need a swim check anytime you move. The DC is 10.

Dark Archive

149000-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 33/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 12
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

Aw. Poor Gallix. We'll do our best to kill these hags and take care of you!

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Dang water!!

Sovereign Court

Sirettis's Familiar | Prehensile Hair 7/7 | Flight 7/7 (flying, 3 rounds) | Disguise Hex 5/7 | HP 28/37 | AC 13 T 12 FF 11 | Init 3 | Perception 8 | Saves 4/6/8 | 6 Witch | Female Sylph (native outsider) | CMD 14 | Spells -/6/5/1/0 | GM Reroll +1 | See Invisibility |

At least those hags don't fancy you, Gallix.

Right?

Grand Lodge

3 people marked this as a favorite.
Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

He does seem to attract a lot of hags... right Gally Poo?

Sovereign Court

Race for the Runecarved Key ◆ Hell's Rebels (Maps/Slides) (Loot, Tracker, Rumors) ◆ RotRL

I was selected as a Tier 5-6 GM for Solstice Scar, meaning The Red Arm of Absalom will be continuing with that special in August!

Also, if anyone's wondering, our Discussion thread got a little quieter because we started a Google Hangout. The link is on the first slide. I believe you need a gmail account to join.

Sovereign Court

Sirettis's Familiar | Prehensile Hair 7/7 | Flight 7/7 (flying, 3 rounds) | Disguise Hex 5/7 | HP 28/37 | AC 13 T 12 FF 11 | Init 3 | Perception 8 | Saves 4/6/8 | 6 Witch | Female Sylph (native outsider) | CMD 14 | Spells -/6/5/1/0 | GM Reroll +1 | See Invisibility |

Congrats on getting picked for Solstice Scar, GM Red!


Venture Captain, Play-by-Post "Doom Girl" // PbP Events // OutPost 1 // // PbP GM Kit // Race for the Runecarved Key // True Dragons

Oh, Granta made his selections?

:Scurries off to check emails.:

Sovereign Court

Neutral | Human Male | Samurai 7 | AC 25 (T 15/Fl 21) | hp 66/66 | Init +3 | F:+7 R:+5 W:+3 | Perception +1 | Yurei hp 45/45 | Arrows: 4 | Crown: 10/10 | Resolve 1/4 | Challenge 2/3 | Conditions:
Wands:
Enlarge: 42 charges | Bless Weapon: 6 charges

wth I cant access google hangout from work PC boooo!

Dark Archive

149000-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 33/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 12
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

Work will block strange things. We can switch back to here when the site is stable.

Dark Archive

[Kineticist 7] HP: 66/66 (7 temp HP, continuously between fights), AC 18/T15/FF14, Fort+10, Ref+10, Will+4, Init +10, speed 30ft, Perception +8, low light vision.
Conditions in effect:
6 burn. 5% per burn to ignore SA & crits.

Work blocks a lot of things, as a general thing.

Back when i worked night time, it thankfully didn't block the site i read comics at every night. ^^

Things would have been boring otherwise.

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Ya sorry, my weather updates have been on gchat lately... I know you miss them dearly 'Sugi.

Sovereign Court

Sirettis's Familiar | Prehensile Hair 7/7 | Flight 7/7 (flying, 3 rounds) | Disguise Hex 5/7 | HP 28/37 | AC 13 T 12 FF 11 | Init 3 | Perception 8 | Saves 4/6/8 | 6 Witch | Female Sylph (native outsider) | CMD 14 | Spells -/6/5/1/0 | GM Reroll +1 | See Invisibility |

I have no idea what we would spend our money on if we chose armaments. Scrolls? Magic Weapons? Torches?

Dark Archive

[Kineticist 7] HP: 66/66 (7 temp HP, continuously between fights), AC 18/T15/FF14, Fort+10, Ref+10, Will+4, Init +10, speed 30ft, Perception +8, low light vision.
Conditions in effect:
6 burn. 5% per burn to ignore SA & crits.

A super weapon for our martials?

Scrolls of high lvl spells?

Good grief, if that were a thing, the team at my table would ask for a scroll of resurrection for sure, to bring the dead PC back.

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

Heh I think you all know what Mr Peppers would wish for.

Sovereign Court

3 people marked this as a favorite.
Neutral | Human Male | Samurai 7 | AC 25 (T 15/Fl 21) | hp 66/66 | Init +3 | F:+7 R:+5 W:+3 | Perception +1 | Yurei hp 45/45 | Arrows: 4 | Crown: 10/10 | Resolve 1/4 | Challenge 2/3 | Conditions:
Wands:
Enlarge: 42 charges | Bless Weapon: 6 charges

lol torches

Grand Lodge

Male Elf Arcanist 7 HP: 44/44 Temp HP:9 AC: 13(17) FF:10 T:13 F:+5 R:+7 W:+7 Perception +14, Sense Motive +0 (1st: 4/6, 2nd: 1/5, 3rd: 0/4, Arcana: 1/13) Effects: Mage Armor, False Life, See Magic, Haste!

A pile of arcane scrolls!! 30k worth!! My spellbook demands it!

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