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GM DSP
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I got you brah! Never fear. Well, fear a lot actually.
Three hulking humanoids cloaked in ragged cloth limp forward, their malformed, tumorous arms ending in claws the length of scythe blades. From beneath their rags droop lengths of loose flesh and a strangled wheezing issues from their deformed lips.
Team Gross
1d20 - 1 ⇒ (8) - 1 = 7
1d20 - 1 ⇒ (14) - 1 = 13
1d20 - 1 ⇒ (1) - 1 = 0
Average=6.66
All three of these giants move to surround Wraith. Two of them try to grab him!
Grapple 1d20 + 6 ⇒ (12) + 6 = 18
Grapple 1d20 + 6 ⇒ (10) + 6 = 16
...but both are unable to do so.
So, Wraith is awake. Everyone else is asleep. Wraith is threatened on all sides by the large creatures (who are WAY too quiet for their size). You guys are up.
| Sir Eddric |
| Male Human Fighter |
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Can I make a perception to see if Wraith's talking wakes me up during his first round? If not, whats a good way to wake up!
Tonight the awkward dream reoccurred, thousands of unicorns all attacking him backed by an array of violent flowers. The pink and blue blend of combat was to much for him, again and again the makeshift ponies assaulted the knight. It was his nightmare!
GM DSP
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All attack on David
1d20 + 4 ⇒ (9) + 4 = 13 for 1d6 + 3 ⇒ (1) + 3 = 4
1d20 + 4 ⇒ (18) + 4 = 22 for 1d6 + 3 ⇒ (1) + 3 = 4
1d20 + 4 ⇒ (10) + 4 = 14 for 1d6 + 3 ⇒ (2) + 3 = 5
1d20 + 4 ⇒ (12) + 4 = 16 for 1d6 + 3 ⇒ (4) + 3 = 7
1d20 + 4 ⇒ (3) + 4 = 7 for 1d6 + 3 ⇒ (6) + 3 = 9
1d20 + 4 ⇒ (7) + 4 = 11 for 1d6 + 3 ⇒ (3) + 3 = 6
True to his training, Wraith dodges most attacks, but one claw rakes across his chest. 4 damage
After their savage assault, the giants spy Eddric rising. One of them lashes out against the knight.
1d20 + 4 ⇒ (20) + 4 = 24 for 1d6 + 3 ⇒ (4) + 3 = 7
Confirm 1d20 + 4 ⇒ (2) + 4 = 6
7 damage
A horrible gash weeps blood from the Knight's chest.
| Sir Eddric |
| Male Human Fighter |
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Eddric chases after the creatures sword in hand.
We need to send the awkward creatures of the forest a lesson. I say we chase and use there bodies! I do imagine however they are much faster then the small two legged man that chases. The thought that they may or may not have valuable loot has no thought in Eddric's decision to chase.
| Anga Facion |
| Male Half-Feraweni Rogue |
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Anga raises a bleary eyed head from his spot on the ground. He barely sees as his two companions move with violence in their eyes. Starting to wake up he rolls to his feet and instantly has blades in his hands.
Draw two daggers.
Seeing the blood on the ground and the state of disarray the near-by foliage is in, the thief surmises that something happened while he slumbered. He pauses sniffing the air while he determines his next move.
Wisdom 1d20 + 0 ⇒ (17) + 0 = 17
GM DSP
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The giant creature is surprising lythe. He runs past trees and shrubs, sending branches whipping at your faces. You are both able to dodge all three.
The creature strides easily across a thin stream but the two man-sized people are forced to jump. Wraith clears the stream easily, but Eddric face-plants into the cold water.
Wraith powers on, intent on catching the beast. Not much farther, the giant give a quick hop. Coming up on the spot, Wrait spots a trip line at his waist level. He tries to jump it but catches his ankles instead, and whips his face into the soft ground.
1d4 + 3 ⇒ (2) + 3 = 5 Non-lethal damage
| Sir Eddric |
| Male Human Fighter |
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Who is taking the non-lethal.
"The goal may not have been to catch the creature, though it would be nice. It was to teach yet another creature that we are to be feared. Eventually, the beasts of this land will avoid us like the plague or they will be without mates." Eddric states to Wraith after he picks himself up from the cold water.
How soaked is Eddric?
| 1,301 to 1,350 of 1,358 |
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