It is widely held that rapid shot does not stack with flurry. There was an errata some time ago where a developer stated it clearly. I can't find it. In my other games, I do not allow it and so I will not be able to do so in this one. Sorry.
I gain Rouge Finesse for the dex attack bonus on Rapier, dagger, ect.
My BAB rises by 1.
I gain Evasion.
I'll use multi-talented for +1 HP
New Skills:
Climb: +6
Craft: Trap: +6
Escape Artist: +8
Knowledge (Dugeoneering): +6
Linguistics (learned language Draconic): +6
Slight of Hand: +8
And I think that's it.
So, HP is now 20 (10 + 8 + 1 + 1)
Rapier and Dagger Attack is now 5 (DEX 4 + BAB 1)
Reflex is now 7 (Base Save 3 + DEX 4)
CMB is now 3 (BAB 1 + STR 2)
CMD is now 17 (BAB 1 + STR 2 + DEX 4 + 10)
I'll list all the skill differences on my profile.
Another level in monk, got weapon focus longbow as a free feat due to archetype. Put ranks in Ride, Knowledge history and religion, took Dodge as the free monk feat.
Also, holy hell shaken for 1 HOUR. Oleg is freaking scary. That's like 100 rounds. No way in hell we're gonna keep talking to him until after we're done being shaken. I don't want to fight with -2's to everything.
Has something happened I need to know about? Are we lost on what to do next? This is a sandbox adventure: that means you guys pick where to go and what to do and when to do it.
I've been checking quarter-hourly, but I don't want say that Anga "goes off on his own and has lots of fun happy adventures by himself". Plus, it's against his character to try and take charge of the situation. I'm in a catch-22 it feels like.
Has something happened I need to know about? Are we lost on what to do next? This is a sandbox adventure: that means you guys pick where to go and what to do and when to do it.
I check twice a day. I feel like its a sand box, but if i go explore I could find 75 dragons. My character does really Hunt? I am just the bruiser atm, Eddric can make suggestions.
If we do EVERY single evil thing we can think of, we will not have a country to run. Doing evil things for the sake of being evil is less fun, in my opinion. Thaegrin needs a reason to commit evil acts (although if you ask him, the whole morality bit is load of tripe). Organization usually offers the best long-term results.
For example, slavery is a nice, useful, evil thing to hope for in the future. Imagine what we could accomplish with an unlimited supply of labor? But since no one willingly signs up to be a slave, we will have to approach the prospect carefully, and not just tell someone they will be our slaves because we said so.
We are NOT killing Oleg because he handles our supplies. If we kill him, it means we have to manage the trading post, or make a three-week trip up to Restov every other week for our own supplies. Oleg is not training someone to take over for him, and Kesten is a soldier, not a trader.
I, for one, am not interested in running a trading post.
Dvorak is one of the dragon gods. He is a grandson to Apsu, the Grand Dragon. Apsu's son is evil and wants noting more than the destruction ofhis father. Dvorak is the son of that dragon.
Well that sucks. I wasn't trying to meta game there honest. I was just like "LOLZ KALLING HIM KEYBOARD NAME *SNRK*!" Just like I was using some of a LOTR incantation mixed with a Cthulu chant.
That was the only one I was confident I could hit heh. In other news, if I was 70 feet away, then moved 10 feet closer, then they moved 30 feet away, wouldn't that put them at 90 feet from me? Instead of 120?
Dude RP it- "The kobold looked at me wrong, well kinda looked near me. I'd imagine he'd see me if he wasn't blind and stunned. Still the rat had it coming!"
I don't know, I haven't been. But since we haven't formalized anything I've been dividing the monies in my head to take my share. We should start a formalized system. Like 20% Thaegrin, 20% Wraith, 20% Eddric, and 40% Anga. You know something we can keep on paper for the future.
Let's split currency 5 ways evenly for Anga, Audrey, Eddric, Thaegrin and Wraith. If we include Audrey, it means she won't be stuck with s#$!e gear as we acquire/buy better stuff. S!&@e gear = better at dying.
Items and weapons we might need to figure out who would use it best/need it most, and anything no one really wants or needs we can sell and split the coin.
It wouldn't be fair to claim you really need a very expensive item, only to turn around and sell it to keep the profit all for yourself, even if that is what your character would do. Not sure what to do about that part yet. Ideas?
Side Note:
MORE EXPERIENCE Is a great reason to go to war... we don't get experience off encounters which means we should be killing everything. I'll sort them out later! BTW, Oleg would be worth a mild amount of xp? Just saying, and his wife probably has a ring we could sell?