Atajinn Whimspeaker |
Atajinn moves away from the gnolls.
Eek! Too close for comfort.
Double Move - 40' West. Spending 1 Arcane Reservoir point to activate Dimensional Slide exploit for an additional 50' teleport at the end of this movement.
Atajinn suddenly finds himself in the darkness behind a tree in some bushes.
Talalmackk Chirronna |
A shout comes from the darkness to the Northwest.
Kuthamanga iwo pansi!
The sound of an arrows release can be heard, it streaks into the cover which Wilheim is hiding behind. The arrow strikes home, Wilheim grunts from the impact.
First Attack Crit 1d20 + 12 - 4 ⇒ (17) + 12 - 4 = 25
First Attack Damage 2d8 + 16 ⇒ (6, 3) + 16 = 25
A series of laughter like yipes follow from the pit as the second group of gnolls begins to ascend into the fray.
Wilheim, take your shot. One of the gnolls has moved 35 ft. to within 20 ft. of you and is continuing towards Kaaras.
Talalmackk Chirronna |
The first gnoll out of the pit screams in pain as it is covered is boiling acid. The other two come up out and skirt around their commrade as he falls and lies still. They are in range to start engaging with the party and they hoot in anticipation.
Amuna awiri, awiri chakudya.
The gnolls split up a bit. One steps up to Wilheim and the other approaches Kaaras.
Kaaras Serpenttongue |
The half-orc steps out of the way and moves up behind Wilhiem, staying out of reach from the gnolls.
"I have you, my friend! Stand tall!"
Kaaras reaches out and places a hand upon the alchemist's shoulder. The druid's hand begins to glow with a green energy!
Kaaras casts Cure Moderate Wounds on Wilhiem.
Talalmackk Chirronna |
ROUND 3
Two gnolls down so far and the giant scorpion is still magically held. Wilheim took a decent hit, but Kaaras healed a good portion of it.
- 18.3 - GNOLL GROUP 2
- 18.2 - GIANT SCORPION
- 18.1 - DAHRANI & KAEPORA
- 17 - ADAAR
- 16 - ATAJINN
- 13 - FLIND BLOODRAGER
- 12 - WILHEIM
- 2 - GNOLL GROUP 1
- 1 - KARRAS
- FALSE LIFE - WILHEIM 4 HOURS, 59 MINUTES, 9 ROUNDS
- HOLD ANIMAL - GIANT SCORPION 4 ROUNDS
- INVISIBILITY - ATAJINN 4 MINUTES, 9 ROUNDS
Now some of the gnolls and the giant scorpion go, then back to Dahrani and Kaepora.
Talalmackk Chirronna |
HEHEHEH.
The gnolls chuckle as they advance on Dahrani.
Yekhayekha?
First Gnoll Damage 1d8 + 4 ⇒ (3) + 4 = 7
Second Gnoll Attack 1d20 + 2 ⇒ (14) + 2 = 16
Second Gnoll Damage 1d8 + 4 ⇒ (5) + 4 = 9
The giant scorpion remains frozen in place as Adaar begins to squeeze.
Dahrani, you're up.
Kaepora |
"CAAAAWWWWW"
Kaepora lunges at the gnoll in front of Dahrani, trying to throw it off balance.
Attack Roll: 1d20 + 8 ⇒ (6) + 8 = 14
Move to square north of Dahrani and use Trick (Distract)
Dahrani Al-Jahron |
"Big kulakwitsa odetsedwa galu!"
Main-Hand Attack Roll: 1d20 + 9 + 4 ⇒ (20) + 9 + 4 = 33
Main-Hand Attack Crit Confirm: 1d20 + 9 + 4 ⇒ (18) + 9 + 4 = 31
Main-Hand Attack Damage: 1d6 + 1 + 4 ⇒ (2) + 1 + 4 = 7
Main-Hand Crit Damage: 1d6 + 1 + 4 ⇒ (3) + 1 + 4 = 8
Off-Hand Attack Roll: 1d20 + 9 + 4 ⇒ (9) + 9 + 4 = 22
Off-Hand Attack Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Full attack on gnoll in front of me
Atajinn Whimspeaker |
Atajinn takes a quick look around to see a rather large looking gnoll with a big bow.
Free Action - Knowledge local to identify this gnoll. A proper name if possible.
Hmmm... I wonder... Aha!
He quickly pulls out his spellbook, places it on the ground gently and sits down in the bushes to read.
Full-Round Action - Spending 1 Arcane Reservoir point to activate Quick Study exploit. Replacing prepped 2nd lvl spell False Life with 2nd lvl spell Alter Self.
Talalmackk Chirronna |
Dahrani and Kaepora drop another gnoll and Adaar tightens his coils around the scorpion and bites hard across it's head.
The scorpion's shell cracks loudly and caves. The scorpion's body sags as it's blood pools below it.
While this flind is unknown to you specifically, and the markings he and his men wear are not familiar, you have heard rumor of a tribe of gnolls that employs scropions. Known as the Al'Chorhhaiv tribe, they are currently led by a female gnoll named Ahrikvask, who they say is immune to all forms of venom.
Talalmackk Chirronna |
Zitsiru! Iwo zofewa!
The leader shouts to his companions. Two more arrows are let loose, this time at Adaar as the scorpions body goes limp and Kaaras among the trees.
Flind First Damage 1d8 + 8 ⇒ (6) + 8 = 14
Flind Second Attack (Kaaras) 1d20 + 7 - 4 ⇒ (17) + 7 - 4 = 20
Flind Second Damage 1d8 + 8 ⇒ (3) + 8 = 11
Both arrows hit hard. Adaar tries to hide behind the scorpion shell and Kaaras yelps.
Wilheim, you're up.
Wilheim Upenzi |
Between False Life (now gone) and Kaaras's efforts, Wilheim is surprisingly undamaged. The arrow slides through Wilheim's chest and out his back, leaving no trace of injury.
Wilheim winks and takes a five foot step back, launching a bomb fifteen feet to the east of him. When it strikes its target, a fiery blast shoots up, followed by a stinking cloud. It spreads over a ten foot area, yet curiously doesn't effect Kaaras, the blast bending around him.
Standard Action: Five foot step and throw a Stinking Bomb at the Gnoll 15 feet east of him.
Talalmackk Chirronna |
The bomb explodes on impact with the target gnoll, sending it crashing to the ground. The gnoll near it is awashed in flame as well. As he screams in pain a billowing cloud of smoke blooms from the fiery impact.
As the smoke spreads the remaining gnoll turns green. He leans to the side and wretches. The smoke spreads more approaching Kaaras, who covers his mouth and nose, giving Wilheim a look of disgust.
The gnoll the turns and flees slowly as it groans in pain.
Talalmackk Chirronna |
ROUND 4
Only one gnoll left fighting. One other gnoll is retreating. The rest of them lie bleeding out and their scorpion companion has been crushed.
The leader of the group though is still raining arrows down on the group, having stuck both Adaar and Kaaras this round.
- 18.2 - GNOLL GROUP 2
- 18.1 - DAHRANI & KAEPORA
- 17 - ADAAR
- 16 - ATAJINN
- 13 - FLIND BLOODRAGER
- 12 - WILHEIM
- 2 - GNOLL GROUP 1
- 1 - KARRAS
- INVISIBILITY - ATAJINN 4 MINUTES, 8 ROUNDS
Talalmackk Chirronna |
Amantha!
The last gnoll fighting renews his effort and drives at Dahrani. The gnoll's swing goes wide and hits a tree sticking fast. He realizes his chances are done and he turns to flee.
Damage 1d8 + 4 ⇒ (2) + 4 = 6
GNOLL GROUP 2
Standard action to attack, Move action to flee but provokes.
Dahrani, make an AoO if you choose.
Kaepora |
Kaepora sees the fleeing gnoll and flies towards it to put it out of its misery.
Bite Attack Roll: 1d20 + 8 + 4 ⇒ (20) + 8 + 4 = 32
Bite Attack Crit Confirm: 1d20 + 8 + 4 ⇒ (3) + 8 + 4 = 15
Bite Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Bite Additional Critical Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Move action towards the gnoll to the southwest. Standard action to attack the gnoll.
Note: For whatever reason, I'm unable to move Kaepora on Roll20
Atajinn Whimspeaker |
Hehehehehe!
Atajinn completes his study and puts his spellbook away. He casts his newly prepared spell and moves into position quietly.
Standard Action - Casting Alter Self to appear as a Flind (medium humanoid) with similar tribal markings as his identified adversary. Move Action - Spending 1 Arcane Reservoir point to use Dimensional Slide exploit teleporting 50'
Talalmackk Chirronna |
The flind leader seems disappointed and turns to flee. He shouts back in frustration.
Zimphona wa munthu, dziwa kuti Al'Chorhhaiv adzadyetsa pa inu, ndi kwa ana anu!
Flind Bloodrager
Single move action interrupted by Atajinn being present.
Atajinn, he seems to be coming straight at you, though he does not seem to expect you to be there. Do you want to step aside (as if this was an overrun maneuver) or stay in his way and possibly collide? Or is there another option?
Wilheim Upenzi |
Wilheim sees the nauseated one staggering off and easily matches pace with him, keeping about ten or so feet away. As he walks after him, he removes a bomb from his belt but doesn't throw it. Instead, he speaks in perfect Gnollish.
"Inu sadzapulumuka ine. Ndili ndi mafunso. Kuwayankha ndipo sindifuna kupha inu."
Move Action: Move 20 feet. Standard Action: No Murderhobo.
Kaaras Serpenttongue |
Kaaras spots the hyena and starts to move towards it slowly.
"Friends. We have a guest, and there is something... off, about it."
He motions towards the north, informing the rest of the the party the basic area of the hyena as he prepares a spell.
Move action, 30 feet north. Ready to cast Calm Animal, if the hyena moves to within 40ft of Kaaras.
Talalmackk Chirronna |
ROUND 4
One gnoll and his leader flee in different directions. Kaaras and Adaar announce that there is a new player on the field though.
- 18.1 - DAHRANI & KAEPORA
- 17 - ADAAR
- 16 - ATAJINN
- 13 - FLIND BLOODRAGER
- 12 - WILHEIM
- 2 - GNOLL GROUP 1
- 1 - KARRAS (ready)
- ALTER SELF - ATAJINN 5 MINUTES
- INVISIBILITY - ATAJINN 4 MINUTES, 7 ROUNDS
Kaepora |
KAAAWWWWWW!!!!!!
With a loud screech, Kaepora darts at the gnoll to the east attempting to run away.
Charge Bite Attack Roll: 1d20 + 8 + 4 + 2 ⇒ (12) + 8 + 4 + 2 = 26
Charge Bite Attack Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Full-round action to charge the gnoll to the east with a bite attack.
Dahrani Al-Jahron |
Shouting at the flind, Dahrani breaks into a sprint...
Inu bwino ndikuyembekeza inu muli ndi wabwino mutu zokwanira kuyamba!
Acrobatics: 1d20 + 4 ⇒ (17) + 4 = 21
...and manages to reach the Flind, ready to strike.
Full-round to take a run action to move 4x my speed (120 ft.). Successful Acrobatics check to make my way through the trees and bushes. I end my movement on the square directly south of the flind.
Atajinn Whimspeaker |
A tiny blue and orange firework detonates softly behind a tree just before another large flind steps out near Dahrani and growls loudly!
Kodi mukuganiza inu muti mwafulumira ? Kuwononga anthu ! Pakuti Al'Chorhhaiv !!
Move action 30’ NW. Standard Action – Casting Charm Person on the flind. DC 15 (Spending 1 Arcane Reservoir point to increase the DC by 1). Using bluff skill to deliver a secret message to Dahrani about Atajinn’s true identity (The firework prestidigitation is the clue).
Talalmackk Chirronna |
The fleeing gnoll is brought down by Kaepora with a screeching dive.
The flind looks confused for a second.
Inde , wolungama!
The flind's eyes blaze as he looks at Dahrani. He drops the bow is his hand and draws a set of heavy spiked iron bars linked with chains. He bellows and swings ruthlessly at Dahrani.
Damage 1d8 + 9 ⇒ (1) + 9 = 10
FLIND BLOODRAGER
Free Actions to drop his bow and enter a bloodrage. Move action to draw his flindbar. Stand action to attack.
Dahrani, give me a perception check.
Talalmackk Chirronna |
Wilheim Upenzi |
Seeing the nauseated gnoll get death-bombed by Kaepora, he'll now turn his attention to the new threat Kaaras indicated to the north. Wilheim sees Kaaras preparing a spell and figures it's something to quell the beast in the same fashion as the scorpion. He'll let that play out first. As he waits, he offers a scowl of concentration as he mutters.
"This seems too organized to be random. Can't recall a time I've pissed off any gnolls lately..."
Move Action: Move 15 feet. Standard Action: Readied Action to throw a bomb if the hyena moves within 20 feet of Wilheim AND Kaaras' spell seems to not have had any effect.