The Prince Behind The Sand - TRUE SANDBOX HOME BREW (Inactive)

Game Master Jeremy Packer

ACTIVE MAP - ROLL20

SUMMARY:

INTIATIVE
  • 21 - SANDMAN 2
  • 17 - KAARAS <---
  • 17 - SANDMAN 1
  • 11 - SANDMAN 4
  • 9 - ATAJINN
  • 9 - GADRICK
  • 7 - KAEPORA
  • 22 - ADAAR
  • 16 - DAHRANI
  • 6 - SANDMAN 3

EFFECTS & CONDITIONS
  • KAARAS - FLAMING SPHERE - 4 ROUNDS
  • ADAAR - GRAPPLED
  • SANDMAN 2 - GRAPPLED

HEALTH
  • ADAAR - 42/34
  • ATAJINN - 40/40
  • DAHRANI - 57/48
  • GADRICK - 30/30
  • KAEPORA - 35/35
  • KAARAS - 43/43

TREASURE


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Male Halfling Hidden Priest 5

They basically function like Knight's Templar banks with some changes, no?


Assuming the gems sell at cost, I will probably keep some of them as my "cut". I'll make a list and let you know.

Dark Archive

Sorry to be absent for a few days. Busy and sick is a bad combination.

Today I plan to get Gadrick's intro done.

Also, I would like to start seeing the Boon sheets added to the character profiles so we can track them. If you are not sure or need assistance on loading, let me know and I will help out.


Male Halfling Hidden Priest 5

Jeremy,

Let me know how much a few loaves of bread was. I figured the price of a few loaves of bread wasn't going to break the bank there so just glossed over that, but I'll deduct the amount if you tell me what I owe there.

Dark Archive

Not focusing on that type of purchase. No sweat.

Dark Archive

Hey guys...

Sorry the intro to Gaddy took a little longer than expected, mainly because work was busy last week and then this weekend was almost non-stop.

So, now the real RP can begin for the rest of you. Thanks for your patience on this. Welcome Gadrick to the group.

The Exchange

Male Gnome Psychic (Amnesiac)/2

Welcome aboard!!


Life happens. Welcome to the party!


Male Halfling Hidden Priest 5

Thank you!

Based on my incredible perception roll, I want you guys to be totally aware that we are in an inn! A real actual inn!

Dark Archive

OUCH!

Following these two is giving me a linguistic headache. That said...

I LOVE IT! This is why this format is so good. Keep it going.

And yes, this is an inn. Upstairs there are probably beds and everything.


Male Halfling Hidden Priest 5

Heads up: Out of town this weekend. I'll have my phone and might even drag my tablet along with me, but my responses may be slow and/or restricted to morning and evening.

The Exchange

Male Gnome Psychic (Amnesiac)/2

Speaking of out of town.. I'll be gone for the week.

Dark Archive

I don't want to slow the pace if we can avoid it. I have taken Atajinn away for the moment but I can BOT him if needed.


Crap, wish I saw this yesterday.

I'll chime in.

Dark Archive

Happens. I figured everyone else assumed it was kind of a break and I let it go. Good thing about this format in my opinion.

Dark Archive

I am still around, reading and keeping track. Don't wait for me unless you need a question answered or you are don't with the conversation (which means you should let me know).

Dark Archive

I want to remind everyone (except Gadrick) that they can use one of the three days of Downtime to make a boon check. Only one check can be made during this period, but it is an option. Just mentioning it.

Also, please be sure to add a link to your profile for the Boon cards so they can be easily tracked. If you need help with this, let me know and I will do what I can.


I apologize, but I need a day or two more to figure out my downtime. I need to give myself 30 minutes in front of the computer and my tablet to update all of my information, and I just don't have that chance until at least tomorrow night.

Dark Archive

Thank you for the heads up. We will be patient.


Just an FYI guys, Rocky Horror is over so I can return to my normal checking and posting for our game.


Male Halfling Hidden Priest 5

I mentioned it to Jeremy a couple weeks ago, but everyone probably needs the memo. I leave the 9th and won't be back until the 21st. No guarantee of Internet access of any kind. I might have some. I might have none. I might get to post, but I can't promise anything.

The Exchange

Male Gnome Psychic (Amnesiac)/2

I'm also going to be in Ohio for 11 days from the 7th-15th... I will likely have access to interwebs though since the job requires it. We'll see what happens.


Male Halfling Hidden Priest 5

apparently, we're adding international support for our phones for the month so so long as Iceland has cellphone towers in random places, I might actually get one at odd hours for 10 minutes here or there.


Male Halfling Hidden Priest 5

In the immortal words of Bender "I'm back, baby!"

Dark Archive

Welcome back!

And may I say, the ice and snow put such a shine on your metal !@#.

Dark Archive

I know the last couple of weeks have been kind of a wash, and I suspect that it will continue through this weekend. With that said though, I hope that we can pick it back up now that the holiday is over.

I don't think it is a big reveal that we will be coming up on combat soon (big shocker, I know) so I don't feel bad showing you guys a few of the upgrades I want to make to the mapping aspect of the game. I have changed the map to the next scene (we aren't there in the story just yet but it is coming soon) and loaded the characters. Please take a look at it.

There are a few things to note.

1. Each character has three sets of numbers. Most of you know that the green bar (and the matching circle when clicked on) shows the characters HP, and the red bar shows Constitution. I have now added a data point for the BLUE circle (no bar since it doesn't make sense). This new data is ELAVATION. Specifically the height over the ground the character is currently at. So, mostly for Kaepora, it will show how high they are above the ground. I have set everyone at 0 (except Kaepora who is at 10), which means they are at ground level.

2. I have also added obstacle lines. Based on the concepts of Descent, I have lined certain squares to show what effect they have.

a. The red line shows a change in elevation. It requires an Acrobatics check (to jump) of DC 5 or 20 ft of movement to cross in either direction.

b. The black lines show total cover. If these lines seperate you from a target total cover applies.

There is one other change that I have made to the over all game. The map of Katapesh (under the setting button) now shows the Oasis on the map and the general area of these insect activity. I also added a legend of what each location is. In addition, I will also be adding a few others in the next few days (such as the area where elemental are causing issues near the Lightning Stones).

Also, I will be adding a legend (and possibly a few locations) to the map of Solku in a similar manner.

If there are other improvements or comments, feel free to let me know.

The Exchange

Male Gnome Psychic (Amnesiac)/2

These are all good. I think it will be a big help to reduce PC confusion in combat.

1. The only issue with this is that we are limited to viewing only our own elevations. Ex: No one but Dahrani and the GM will know how high Kaepora is.

2. I like this concept. a. Does this elevation go up or down? b. cool.

The map is great. Thanks!

Dark Archive

OK, so not perfect. Lets make a small change to the 3 bars.

1. GREEN BAR = Elevation (it will be relative to 50 ft. max for now)

2. BLUE BAR = HP

3. RED BAR = CONSTITUTION

This change should allow the relative elevation show and keep the HP and CON together.

Also, I am removing the nameplate as it may clean up the view. Not sure if this will help but we can see how it looks.

Thanks for the comments Atajinn. I am working on #2, just not sure how best to show it yet.

{EDIT} I also added a mark showing the rise of the area for the jump check. I do need to change the DC though of the jump to DC 10. Thanks.

Dark Archive

Happy Thanksgiving Everyone.


So I super dig the map changes and the bar changes.

Question and suggestions.

Can we go over it? (I know this is going to be a case by case kinda question, which leads to my suggestions)

If it's a square that can still be moved through, maybe put on the line the skill and DC required to move into/out of/whatever that square/area. Maybe also mark it as difficult terrain.

If it is not a square we can move through at all, maybe fill the area in with a thin diagonal line, so you dont completely cover the graphic, but we know we cant move through it, (Like a tall pillar that provides cover, but we cant climb it because it goes to the ceiling, whatever.)

You could use another color for difficult terrain that would also require a skill check to move across.

So a square that was total cover, but also difficult terrain would be a black border with the DT color on the inside, and the Skill and DC near by.

Also, the difference in the squares would make it very easy to show if Kaepora could fly over it or not. And tall cover objects could have an elevation number on it so we know how tall they are.

I dont know if that is too much for people to see on the map, but I for one love seeing that kind of stuff. Answers a lot of questions before being asked.

Dark Archive

Okay... So, with the feedback I have gotten (which I appreciate), I am making more "improvements".

First, if we want to use different colored boarders for different things I figured we would need some kind of legend on the map for it. So, I added that.

The three colors so far are...

Red for Obstacles. These are things that get in the way or slow you down. They usually will not provide cover and can be moved across with a check of some kind (or just a reduction of movement).

Black for Barriers. These are structures of some sort. They will almost always provide cover of some form and while they cannot be moved thru, they may be moved over (via flight or climb).

Green will be for Difficult Terrain. This provides no cover and requires no check to move through, though it does cost twice as much movement as normal.

As before I listed the DC for crossing the red line (and the cost in movement if you fail the check and I listed the change in elevation for this situation (basically it is a sharp slope of 5 ft.).

I have also added the height of the rocks, in case csome one wanted to climb them or fly over them.

There are too many situations to account for them all, and I am not going to try. Also, sometimes there may just be too much information to put on a map. I hope this will help though. Let me know if there are more ideas.


I can't find anything in our discussions, are animal companions going on the same initiative as their handlers?

Dark Archive

I was leaving them seperately due to the nature of the speed of the game, but if you would prefer to have them go the same I can accept either.


Personally, I'd prefer same, less waiting for other players if our turns are split up and we can't get back to the boards in a quick time.


Male Halfling Hidden Priest 5

I can go either way.

Dark Archive

So, shared initiative... Okay.


Male Halfling Hidden Priest 5

Just a Heads Up: New HDD Installed. Roll20 won't let me in (Site, not our game specifically). So I punch a password reset to my email so I will hopefully be in before my turn.


On the game map and in the summary, the total HP for both Karaas and Adaar is incorrect. You may have not added the +2 con belt we both have on, Kaaras should be 43 and Adaar 42

Dark Archive

Thanks Kaaras for the update. I did in fact miss this.

This does bring up something to note. While I am trying to keep the information as accurate as possible, I do need you to do the same as well. Please make note on the profile of damage taken, and also please make sure that you are making the changes to the character token on roll20. You all should have access to this option, if you do not, please let me know.

I plan to try to stay on top of things but if I miss something I am relying on you to back me up. Thanks.


Slightly confused, are you asking us to update our character sheets with a spot for Currrent/Total HP?

Dark Archive

Yeah, I think that might be helpful for you to keep track. That way if I miss something, you can also keep some kind of record.


Ok, cool, will do

Dark Archive

Merry Christmas everyone. May the new year bring many treasures and critcals for all!


FYI, after tonight I won't be checking here until at least Monday night, possibly Tuesday.

Dark Archive

Understood. Enjoy AB!

Dark Archive

While Dahrani is away for the week, please feel free to talk among the other three. Let's not derail the progress while we wait for him.

Dark Archive

In rereading the initial documents about gear I don't think I was as clear on the issue of rations as I should have been.

I have no interest in playing a survival style game in which minor resources, like food, are tracked. When it comes to normal food situations, you can assume you are carrying enough to eat normally. In addition, Dahrani and Karaas can assist others with hunting and gathering.

As for specialty foods and drinks, those with a mechanical application such as the racial rations and various alchemical drinks, these will be tracked if desired.


Male Halfling Hidden Priest 5

I'm ready to move on from the tracks to wherever the tracking leads unless someone has something to say otherwise at this point.

Dark Archive

I added the Sandman nameplate to help remove the confusion. I was trying to make it look cleaner but I guess some details are still needed.


Male Halfling Hidden Priest 5

Do I need to do something to see those? I don't see them. (This is for Roll20 right?)

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