The Price of Immortality+ (E6) (Inactive)

Game Master Brian Minhinnick


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The angle is such that the grappling hook idea won't work. Ability damage heals like Malzuket said.


male Human(Taldan) Fighter 3 Barbarian 1, hp 32/32, Hero Points 2, Init +2; Perception +6 Defense 12, flat-footed 10. . (+2 Dex) Armor DR: 7/magic or Large. (+7 armor), Critical Defense:+9. . (+7 DR, +2 Dex)

well the mood seems to be let it be for now and see where the stairs go. I can go along with that. there is a damsel in distress we need to go save.


Male Aasimar Cleric 4

Is this the part where we get TPK?


Male Aasimar Cleric 4

Anyone have a torch?


I ran a group of three characters through this in real life and they did fine. I doubt this will be a TPK.


Male Aasimar Cleric 4

I'm not complaining. I enjoy the challenges so far. I just need to gain more confidence in my decision-making abilities. I think on pbp, some communication can get confusing. Before, I thought you were telling me to make the KNOW REL check, when you were just telling us that we (our PCs) had no way of knowing what it was.
I am a little concerned about running out of healing resources so early in the day though.


Male Aasimar Cleric 4

I am kind of kicking myself from backing down from the shadow. The odds were tough, but not impossible.


Rale Darkvayne wrote:

I'm not complaining. I enjoy the challenges so far. I just need to gain more confidence in my decision-making abilities. I think on pbp, some communication can get confusing. Before, I thought you were telling me to make the KNOW REL check, when you were just telling us that we (our PCs) had no way of knowing what it was.

I am a little concerned about running out of healing resources so early in the day though.

I think part of that was my fault, since I kept saying: "I'll just wait for Rale to see if he can identify it," not realizing that you didn't have any ranks in Knowledge (Relgion). ;-)

As for the shadow--it sucks to have to run away, but I think it was pretty clearly the right decision at this point. We're not really equipped to fight that thing right now.


You would have died. Other group also ran away. I think it's more of a "lets get that on the way out" type encounter.


I'm updated. Don't forget everyone, when you level up you get a hero point.


Yeah, so if you spent yours then you should have one. If not you have two and you can cheat death! Yay!


male Human(Taldan) Fighter 3 Barbarian 1, hp 32/32, Hero Points 2, Init +2; Perception +6 Defense 12, flat-footed 10. . (+2 Dex) Armor DR: 7/magic or Large. (+7 armor), Critical Defense:+9. . (+7 DR, +2 Dex)

I think I leveled up properly. not really sure about the hit points half the hit dice 5 +1 +1 for constitution is what I understood. Are the new hit points added automaticly or do we have to heal them? took the power attack feat. I Took 2 skill levels in acrobatics, 1 in climb, and 1 in swim.


If you're at full health they are added automatically. If not, you can add the new HP.

For example, if you were at 3/8 and gained five HP from leveling you'd now be at 8/13.


Guys, we need to up posing rates. I'm in a real life situation where I need to reduce my number of PBP games drastically. You are almost done with the module. I want to give you guys a chance to finish it instead of cancelling this game prematurely, but that means I need one post every 24 hours for each player to get this moving at a good speed. If I don't see posting rates up to 1/day by sunday I'm gonna go ahead and close the game down.

Even if you feel like you don't have something to do in character that day, a one sentence OOC saying "checking in, waiting on X to happen." will work.


Male Aasimar Cleric 4

Checking in, waiting on decision to move forward
to next room.


Cool beans. Next room is up.


Male Aasimar Cleric 4

Do I still have magic stone available? I can't remember if we rested since I used it last.


Can you go back and look? That's something you should be keeping track of. I believe the last rest was after the golem fight. If you have trouble remembering, put an * next to spells after you cast them on your character sheet. Then when you rest delete all the *s.


Male Dwarf

Bruden should be up to snuff. Ready to go when the others are.


male Human(Taldan) Fighter 3 Barbarian 1, hp 32/32, Hero Points 2, Init +2; Perception +6 Defense 12, flat-footed 10. . (+2 Dex) Armor DR: 7/magic or Large. (+7 armor), Critical Defense:+9. . (+7 DR, +2 Dex)

Okay Tyr is updated. I think everything is right.


Sorry, but I won't be able to update until probably sometime tonight :-(


Male Aasimar Cleric 4

About to be clobbered with storms.


Yeah, no time for level 3 updates either tonight. :-(


It's cool, take your time. Two levels can take a while on a spellcaster.


Ok, so I didn't update my avatar yet, but here's what I get:

+1 BAB

+10 HP

+1 to all saves

10 skill points

+1 CHA

+2 first level spells per day

3 (+1 bonus) 2nd level spells per day

Ray of enfeeblement (bloodline spell, counts with mage’s tattoo)

Gain one 0th level spell (Guidance)

Gain one 1st level spell (Grease)

Gain one 2nd level spell (Create Pit)

Gain one feat (improved initiative)

I feel like Tellah in FF2 when he remembers all of his spells ;-)

Oh, and apparently all this time I didn't have guidance (whoops), so I took that as my "new 0th level spell learned"


Male Aasimar Cleric 4

Ready to go! I have used up magic stone until the next rest.


Alright, I've got Chinese lesson and then work. But I'll try to get this updated tonight.


Profile updated. I actually took Tenebrous Spell instead of Improved Initiative. After looking at my sheet I remembered that was what I was planning, and I already have a good init bonus.

So, when we go to take this guy down, a note to consider--I get benefits from both my Umbral Bloodline and Tenebrous Spell if I cast from areas of darkness or dim light. So we should put the light spell on Tyr's weapon or armor or something so that I can hang back a little bit from the front line and have more potent spells.

Everybody ready?


Male Aasimar Cleric 4

Ready!


male Human(Taldan) Fighter 3 Barbarian 1, hp 32/32, Hero Points 2, Init +2; Perception +6 Defense 12, flat-footed 10. . (+2 Dex) Armor DR: 7/magic or Large. (+7 armor), Critical Defense:+9. . (+7 DR, +2 Dex)

so the pit that Malzuket made is a hole with a slope around it to make creatures fall in. I can't get to the edge of the pit with out falling in myself. Is this right?


If you end your turn in one of the sloped squares you make a reflex save versus his DC, with a +2 bonus to your save. If you fail, you fall in. You can move through it no problem, it's just ending your turn there.


Male Dwarf

Thanks Jelani, that was fun. This was the first Module I have finished on the boards as well. It was a good time and I just want to thank you for finishing this. So many of these things don't keep going, but I think all of us are in for some congratulations.


Congrats everybody, and thanks Jelani for running this! If you get some more time freed up later and want to run the second module in this, just send me a PM--I'm down.


Male Aasimar Cleric 4

Good game. Thanks for the invite.

Liberty's Edge

male Fighter lvl 1

Thanks for including me in the game it was fun.


Glad you guys enjoyed it. Might see you around the boards on the other side of the DM's screen as a fellow player at some point, we'll see.

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