hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
obviously Arwen is here too, we're only missing Hob. Samant, do you want to be our battlefield leader? I'm not sure I want the heavy responsibility lol
Lawl, coming from Europe and going around 2am now. Planning to sleep at some point and seems like the things are heating up at night time for me :P
Trying to play and coordinate my stuff but most likely need to sleep at some point. Most obvious thing would be for Arwen to keep his allies save, offer flanking opportunities with his glaive reach and heal when able. Obscuring mist will be used most likely in tight situation or when we are taking off with slaves and some slavers are coming after us (if any slavers are alive)
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
ouch... sounds like our time zones are not being compatible... it's 5pm here in california
Masao, to clarifiy, you and the party are on the edge of the road, the camp is to the west. If you come in from the east, you will not be on the opposite side of the camp as your companions.
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
So, Masao will go around the camp avoiding sentries and come in from the west if that's possible... If not possible, he'll just come in from the east and let the party back him up if he draws attention.
Well, problem solved so far :D I am quite light sleeper and 3-4h is enough for me so decided that might as well stay awake and play :) things are really starting to get interesting here plus in one other pbp this moment hehe
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
btw- my roll did NOT include the guidance from Arwen, so that would make it a 21!
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
ok, but my skill check on my char sheet has armor penalty already factored in.... I will have to unfactor it but I can do so if you want.
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
not at all, just wondering what you were going to do with it? lol
I like it can talk and therefore by a "jimminy cricket". I also notice a flying low-light vision stealth scout would be pretty awesome for us... Just wish I'd posted the whole thrush thing a couple of hours ago ;)
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
of course I go last.... sigh i hate initiatives lol
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
Ok - I'm gonna be afk about 15 minutes while I'm in transit to my meeting - but I'll be online during the meeting so I won't miss anything.
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
Alright, if my turn comes up before I can get back:
Hob will continue trying to hit with his pickaxe. He's in a bit of a frenzy, and has no combat training really. He'll back up rather than get flanked though.
If he misses again with the axe, he'll drop it and use his belt knife, trying to get up close.
If the group starts to retreat, he'll retreat with Masao and Samant.
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
jacob - i think you got ninja'd lol, but i like your damage better hehe
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2
thanks for mentioning that, I was about to - no slaver 1 on my map either
hp 20/20 AC 17, 17, 15, fort +4 refl +6, will +7, bab 1, melee 4, ranged 3, cmb 3 cmd 15, init +6, perc +10 M oni-spawn tiefling monk (of the 4 winds)/2; inquisitor(preacher)/2